Implement shader array support for varyings

This commit is contained in:
Chaosus 2019-07-29 17:08:25 +03:00 committed by Chaosus89
parent 24e1039eb6
commit 1333ea2a2d
4 changed files with 49 additions and 5 deletions

View file

@ -353,6 +353,11 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener
varying_code += _typestr(E->get().type);
varying_code += " ";
varying_code += _mkid(E->key());
if (E->get().array_size > 0) {
varying_code += "[";
varying_code += itos(E->get().array_size);
varying_code += "]";
}
varying_code += ";\n";
String final_code = varying_code.as_string();

View file

@ -467,6 +467,11 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener
vcode += _prestr(E->get().precision);
vcode += _typestr(E->get().type);
vcode += " " + _mkid(E->key());
if (E->get().array_size > 0) {
vcode += "[";
vcode += itos(E->get().array_size);
vcode += "]";
}
vcode += ";\n";
r_gen_code.vertex_global += interp_mode + "out " + vcode;
r_gen_code.fragment_global += interp_mode + "in " + vcode;

View file

@ -924,6 +924,9 @@ bool ShaderLanguage::_find_identifier(const BlockNode *p_block, const Map<String
if (r_data_type) {
*r_data_type = shader->varyings[p_identifier].type;
}
if (r_array_size) {
*r_array_size = shader->varyings[p_identifier].array_size;
}
if (r_type) {
*r_type = IDENTIFIER_VARYING;
}
@ -2759,6 +2762,12 @@ bool ShaderLanguage::_validate_assign(Node *p_node, const Map<StringName, BuiltI
return false;
}
if (shader->varyings.has(arr->name) && current_function != String("vertex")) {
if (r_message)
*r_message = RTR("Varyings can only be assigned in vertex function.");
return false;
}
return true;
}
@ -4695,7 +4704,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
if (!uniform && (type < TYPE_FLOAT || type > TYPE_MAT4)) {
_set_error("Invalid type for varying, only float,vec2,vec3,vec4,mat2,mat3,mat4 allowed.");
_set_error("Invalid type for varying, only float,vec2,vec3,vec4,mat2,mat3,mat4 or array of these types allowed.");
return ERR_PARSE_ERROR;
}
@ -4877,13 +4886,36 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
varying.type = type;
varying.precision = precision;
varying.interpolation = interpolation;
shader->varyings[name] = varying;
tk = _get_token();
if (tk.type != TK_SEMICOLON) {
_set_error("Expected ';'");
if (tk.type != TK_SEMICOLON && tk.type != TK_BRACKET_OPEN) {
_set_error("Expected ';' or '['");
return ERR_PARSE_ERROR;
}
if (tk.type == TK_BRACKET_OPEN) {
tk = _get_token();
if (tk.type == TK_INT_CONSTANT && tk.constant > 0) {
varying.array_size = (int)tk.constant;
tk = _get_token();
if (tk.type == TK_BRACKET_CLOSE) {
tk = _get_token();
if (tk.type != TK_SEMICOLON) {
_set_error("Expected ';'");
return ERR_PARSE_ERROR;
}
} else {
_set_error("Expected ']'");
return ERR_PARSE_ERROR;
}
} else {
_set_error("Expected single integer constant > 0");
return ERR_PARSE_ERROR;
}
}
shader->varyings[name] = varying;
}
} break;

View file

@ -519,11 +519,13 @@ public:
DataType type;
DataInterpolation interpolation;
DataPrecision precision;
int array_size;
Varying() :
type(TYPE_VOID),
interpolation(INTERPOLATION_FLAT),
precision(PRECISION_DEFAULT) {}
precision(PRECISION_DEFAULT),
array_size(0) {}
};
struct Uniform {