Merge pull request #32357 from YeldhamDev/connections_dialog_format

Format arguments in connections dialog in GDScript style
This commit is contained in:
Rémi Verschelde 2019-09-26 07:39:17 +02:00 committed by GitHub
commit 15a377f6e8
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@ -108,7 +108,7 @@ public:
};
/*
Signal automatically called by parent dialog.
* Signal automatically called by parent dialog.
*/
void ConnectDialog::ok_pressed() {
@ -134,7 +134,7 @@ void ConnectDialog::_cancel_pressed() {
}
/*
Called each time a target node is selected within the target node tree.
* Called each time a target node is selected within the target node tree.
*/
void ConnectDialog::_tree_node_selected() {
@ -148,7 +148,7 @@ void ConnectDialog::_tree_node_selected() {
}
/*
Adds a new parameter bind to connection.
* Adds a new parameter bind to connection.
*/
void ConnectDialog::_add_bind() {
@ -184,7 +184,7 @@ void ConnectDialog::_add_bind() {
}
/*
Remove parameter bind from connection.
* Remove parameter bind from connection.
*/
void ConnectDialog::_remove_bind() {
@ -265,7 +265,7 @@ bool ConnectDialog::get_oneshot() const {
}
/*
Returns true if ConnectDialog is being used to edit an existing connection.
* Returns true if ConnectDialog is being used to edit an existing connection.
*/
bool ConnectDialog::is_editing() const {
@ -273,9 +273,9 @@ bool ConnectDialog::is_editing() const {
}
/*
Initialize ConnectDialog and populate fields with expected data.
If creating a connection from scratch, sensible defaults are used.
If editing an existing connection, previous data is retained.
* Initialize ConnectDialog and populate fields with expected data.
* If creating a connection from scratch, sensible defaults are used.
* If editing an existing connection, previous data is retained.
*/
void ConnectDialog::init(Connection c, bool bEdit) {
@ -482,8 +482,8 @@ struct _ConnectionsDockMethodInfoSort {
};
/*
Post-ConnectDialog callback for creating/editing connections.
Creates or edits connections based on state of the ConnectDialog when "Connect" is pressed.
* Post-ConnectDialog callback for creating/editing connections.
* Creates or edits connections based on state of the ConnectDialog when "Connect" is pressed.
*/
void ConnectionsDock::_make_or_edit_connection() {
@ -552,7 +552,7 @@ void ConnectionsDock::_make_or_edit_connection() {
}
/*
Creates single connection w/ undo-redo functionality.
* Creates single connection w/ undo-redo functionality.
*/
void ConnectionsDock::_connect(Connection cToMake) {
@ -575,7 +575,7 @@ void ConnectionsDock::_connect(Connection cToMake) {
}
/*
Break single connection w/ undo-redo functionality.
* Break single connection w/ undo-redo functionality.
*/
void ConnectionsDock::_disconnect(TreeItem &item) {
@ -595,8 +595,8 @@ void ConnectionsDock::_disconnect(TreeItem &item) {
}
/*
Break all connections of currently selected signal.
Can undo-redo as a single action.
* Break all connections of currently selected signal.
* Can undo-redo as a single action.
*/
void ConnectionsDock::_disconnect_all() {
@ -659,7 +659,7 @@ bool ConnectionsDock::_is_item_signal(TreeItem &item) {
}
/*
Open connection dialog with TreeItem data to CREATE a brand-new connection.
* Open connection dialog with TreeItem data to CREATE a brand-new connection.
*/
void ConnectionsDock::_open_connection_dialog(TreeItem &item) {
@ -700,7 +700,7 @@ void ConnectionsDock::_open_connection_dialog(TreeItem &item) {
}
/*
Open connection dialog with Connection data to EDIT an existing connection.
* Open connection dialog with Connection data to EDIT an existing connection.
*/
void ConnectionsDock::_open_connection_dialog(Connection cToEdit) {
@ -715,7 +715,7 @@ void ConnectionsDock::_open_connection_dialog(Connection cToEdit) {
}
/*
Open slot method location in script editor.
* Open slot method location in script editor.
*/
void ConnectionsDock::_go_to_script(TreeItem &item) {
@ -914,7 +914,6 @@ void ConnectionsDock::update_tree() {
String signaldesc = "(";
PoolStringArray argnames;
if (mi.arguments.size()) {
signaldesc += " ";
for (int i = 0; i < mi.arguments.size(); i++) {
PropertyInfo &pi = mi.arguments[i];
@ -927,10 +926,9 @@ void ConnectionsDock::update_tree() {
} else if (pi.type != Variant::NIL) {
tname = Variant::get_type_name(pi.type);
}
signaldesc += tname + " " + (pi.name == "" ? String("arg " + itos(i)) : pi.name);
signaldesc += (pi.name == "" ? String("arg " + itos(i)) : pi.name) + ": " + tname;
argnames.push_back(pi.name + ":" + tname);
}
signaldesc += " ";
}
signaldesc += ")";