Allow mouse button event detection in Action Map Editor

This commit is contained in:
jmb462 2021-09-20 12:16:38 +02:00
parent 2d1699ef82
commit 15b2846eae
2 changed files with 35 additions and 14 deletions

View File

@ -120,8 +120,8 @@ void InputEventConfigurationDialog::_set_event(const Ref<InputEvent> &p_event) {
physical_key_checkbox->set_visible(show_phys_key);
additional_options_container->show();
// Update selected item in input list for keys, joybuttons and joyaxis only (since the mouse cannot be "listened" for).
if (k.is_valid() || joyb.is_valid() || joym.is_valid()) {
// Update selected item in input list.
if (k.is_valid() || joyb.is_valid() || joym.is_valid() || mb.is_valid()) {
TreeItem *category = input_list_tree->get_root()->get_first_child();
while (category) {
TreeItem *input_item = category->get_first_child();
@ -134,13 +134,14 @@ void InputEventConfigurationDialog::_set_event(const Ref<InputEvent> &p_event) {
}
// If event type matches input types of this category.
if ((k.is_valid() && input_type == INPUT_KEY) || (joyb.is_valid() && input_type == INPUT_JOY_BUTTON) || (joym.is_valid() && input_type == INPUT_JOY_MOTION)) {
if ((k.is_valid() && input_type == INPUT_KEY) || (joyb.is_valid() && input_type == INPUT_JOY_BUTTON) || (joym.is_valid() && input_type == INPUT_JOY_MOTION) || (mb.is_valid() && input_type == INPUT_MOUSE_BUTTON)) {
// Loop through all items of this category until one matches.
while (input_item) {
bool key_match = k.is_valid() && (Variant(k->get_keycode()) == input_item->get_meta("__keycode") || Variant(k->get_physical_keycode()) == input_item->get_meta("__keycode"));
bool joyb_match = joyb.is_valid() && Variant(joyb->get_button_index()) == input_item->get_meta("__index");
bool joym_match = joym.is_valid() && Variant(joym->get_axis()) == input_item->get_meta("__axis") && joym->get_axis_value() == (float)input_item->get_meta("__value");
if (key_match || joyb_match || joym_match) {
bool mb_match = mb.is_valid() && Variant(mb->get_button_index()) == input_item->get_meta("__index");
if (key_match || joyb_match || joym_match || mb_match) {
category->set_collapsed(false);
input_item->select(0);
input_list_tree->ensure_cursor_is_visible();
@ -165,7 +166,6 @@ void InputEventConfigurationDialog::_set_event(const Ref<InputEvent> &p_event) {
if (allowed_input_types & INPUT_KEY) {
strings.append(TTR("Key"));
}
// We don't check for INPUT_MOUSE_BUTTON since it is ignored in the "Listen Window Input" method.
if (allowed_input_types & INPUT_JOY_BUTTON) {
strings.append(TTR("Joypad Button"));
@ -173,7 +173,9 @@ void InputEventConfigurationDialog::_set_event(const Ref<InputEvent> &p_event) {
if (allowed_input_types & INPUT_JOY_MOTION) {
strings.append(TTR("Joypad Axis"));
}
if (allowed_input_types & INPUT_MOUSE_BUTTON) {
strings.append(TTR("Mouse Button in area below"));
}
if (strings.size() == 0) {
text = TTR("Input Event dialog has been misconfigured: No input types are allowed.");
event_as_text->set_text(text);
@ -214,12 +216,21 @@ void InputEventConfigurationDialog::_listen_window_input(const Ref<InputEvent> &
return;
}
// Ignore mouse
Ref<InputEventMouse> m = p_event;
if (m.is_valid()) {
// Ignore mouse motion
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid()) {
return;
}
// Ignore mouse button if not in the detection rect
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
Rect2 r = mouse_detection_rect->get_rect();
if (!r.has_point(mouse_detection_rect->get_local_mouse_position() + r.get_position())) {
return;
}
}
// Check what the type is and if it is allowed.
Ref<InputEventKey> k = p_event;
Ref<InputEventJoypadButton> joyb = p_event;
@ -227,6 +238,7 @@ void InputEventConfigurationDialog::_listen_window_input(const Ref<InputEvent> &
int type = k.is_valid() ? INPUT_KEY : joyb.is_valid() ? INPUT_JOY_BUTTON :
joym.is_valid() ? INPUT_JOY_MOTION :
mb.is_valid() ? INPUT_MOUSE_BUTTON :
0;
if (!(allowed_input_types & type)) {
@ -537,6 +549,8 @@ void InputEventConfigurationDialog::_notification(int p_what) {
icon_cache.joypad_button = get_theme_icon(SNAME("JoyButton"), SNAME("EditorIcons"));
icon_cache.joypad_axis = get_theme_icon(SNAME("JoyAxis"), SNAME("EditorIcons"));
mouse_detection_rect->set_color(get_theme_color(SNAME("dark_color_2"), SNAME("Editor")));
_update_input_list();
} break;
default:
@ -575,7 +589,7 @@ void InputEventConfigurationDialog::set_allowed_input_types(int p_type_masks) {
}
InputEventConfigurationDialog::InputEventConfigurationDialog() {
allowed_input_types = INPUT_KEY | INPUT_MOUSE_BUTTON | INPUT_JOY_BUTTON | INPUT_JOY_MOTION;
allowed_input_types = INPUT_KEY | INPUT_MOUSE_BUTTON | INPUT_JOY_BUTTON | INPUT_JOY_MOTION | INPUT_MOUSE_BUTTON;
set_title(TTR("Event Configuration"));
set_min_size(Size2i(550 * EDSCALE, 0)); // Min width
@ -590,12 +604,17 @@ InputEventConfigurationDialog::InputEventConfigurationDialog() {
tab_container->connect("tab_selected", callable_mp(this, &InputEventConfigurationDialog::_tab_selected));
main_vbox->add_child(tab_container);
CenterContainer *cc = memnew(CenterContainer);
cc->set_name(TTR("Listen for Input"));
// Listen to input tab
VBoxContainer *vb = memnew(VBoxContainer);
vb->set_name(TTR("Listen for Input"));
event_as_text = memnew(Label);
event_as_text->set_align(Label::ALIGN_CENTER);
cc->add_child(event_as_text);
tab_container->add_child(cc);
vb->add_child(event_as_text);
// Mouse button detection rect (Mouse button event outside this ColorRect will be ignored)
mouse_detection_rect = memnew(ColorRect);
mouse_detection_rect->set_v_size_flags(Control::SIZE_EXPAND_FILL);
vb->add_child(mouse_detection_rect);
tab_container->add_child(vb);
// List of all input options to manually select from.

View File

@ -32,6 +32,7 @@
#define ACTION_MAP_EDITOR_H
#include "editor/editor_data.h"
#include <scene/gui/color_rect.h>
// Confirmation Dialog used when configuring an input event.
// Separate from ActionMapEditor for code cleanliness and separation of responsibilities.
@ -60,6 +61,7 @@ private:
// Listening for input
Label *event_as_text;
ColorRect *mouse_detection_rect;
// List of All Key/Mouse/Joypad input options.
int allowed_input_types;