Added parameters to Load()

This commit is contained in:
Phischermen 2020-03-05 22:11:38 -08:00
parent c4daac279b
commit 1b0819bd59

View file

@ -2,9 +2,9 @@ namespace Godot
{
public static partial class ResourceLoader
{
public static T Load<T>(string path) where T : class
public static T Load<T>(string path, string typeHint = null, bool noCache = false) where T : class
{
return (T)(object)Load(path);
return (T)(object)Load(path, typeHint, noCache);
}
}
}