fix out of bounds crash in GPUParticle3D::_skinning_changed()

This commit is contained in:
LATRio 2021-09-25 23:06:32 +09:00
parent 9013771b53
commit 1b55d72c68

View file

@ -469,7 +469,7 @@ void GPUParticles3D::_skinning_changed() {
if (draw_pass.is_valid() && draw_pass->get_builtin_bind_pose_count() > 0) {
xforms.resize(draw_pass->get_builtin_bind_pose_count());
for (int j = 0; j < draw_pass->get_builtin_bind_pose_count(); j++) {
xforms.write[i] = draw_pass->get_builtin_bind_pose(j);
xforms.write[j] = draw_pass->get_builtin_bind_pose(j);
}
break;
}