Merge pull request #40591 from madmiraal/fix-24526

Update Linux gamepad detection to match SDL.
This commit is contained in:
Rémi Verschelde 2020-07-31 13:02:35 +02:00 committed by GitHub
commit 1cee89467b
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@ -311,16 +311,9 @@ void JoypadLinux::open_joypad(const char *p_path) {
return;
}
//check if the device supports basic gamepad events, prevents certain keyboards from
//being detected as joypads
// Check if the device supports basic gamepad events
if (!(test_bit(EV_KEY, evbit) && test_bit(EV_ABS, evbit) &&
(test_bit(ABS_X, absbit) || test_bit(ABS_Y, absbit) || test_bit(ABS_HAT0X, absbit) ||
test_bit(ABS_GAS, absbit) || test_bit(ABS_RUDDER, absbit)) &&
(test_bit(BTN_A, keybit) || test_bit(BTN_THUMBL, keybit) ||
test_bit(BTN_TRIGGER, keybit) || test_bit(BTN_1, keybit))) &&
!(test_bit(EV_ABS, evbit) &&
test_bit(ABS_X, absbit) && test_bit(ABS_Y, absbit) &&
test_bit(ABS_RX, absbit) && test_bit(ABS_RY, absbit))) {
test_bit(ABS_X, absbit) && test_bit(ABS_Y, absbit))) {
close(fd);
return;
}