Remove deprecated sync and slave networking keywords

Those keywords were deprecated for 3.1 in #22087.

Also fix token name for `TK_REMOTE`, should be "remote" like the keyword.
This commit is contained in:
Rémi Verschelde 2020-02-12 12:01:30 +01:00
parent 49c08cb4fb
commit 1f39a2d3e6
14 changed files with 8 additions and 51 deletions

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@ -1293,9 +1293,7 @@ void MultiplayerAPI::_bind_methods() {
BIND_ENUM_CONSTANT(RPC_MODE_REMOTE);
BIND_ENUM_CONSTANT(RPC_MODE_MASTER);
BIND_ENUM_CONSTANT(RPC_MODE_PUPPET);
BIND_ENUM_CONSTANT(RPC_MODE_SLAVE); // Deprecated.
BIND_ENUM_CONSTANT(RPC_MODE_REMOTESYNC);
BIND_ENUM_CONSTANT(RPC_MODE_SYNC); // Deprecated.
BIND_ENUM_CONSTANT(RPC_MODE_MASTERSYNC);
BIND_ENUM_CONSTANT(RPC_MODE_PUPPETSYNC);
}

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@ -135,9 +135,7 @@ public:
RPC_MODE_REMOTE, // Using rpc() on it will call method / set property in all remote peers
RPC_MODE_MASTER, // Using rpc() on it will call method on wherever the master is, be it local or remote
RPC_MODE_PUPPET, // Using rpc() on it will call method for all puppets
RPC_MODE_SLAVE = RPC_MODE_PUPPET, // Deprecated, same as puppet
RPC_MODE_REMOTESYNC, // Using rpc() on it will call method / set property in all remote peers and locally
RPC_MODE_SYNC = RPC_MODE_REMOTESYNC, // Deprecated. Same as RPC_MODE_REMOTESYNC
RPC_MODE_MASTERSYNC, // Using rpc() on it will call method / set property in the master peer and locally
RPC_MODE_PUPPETSYNC, // Using rpc() on it will call method / set property in all puppets peers and locally
};

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@ -151,15 +151,9 @@
<constant name="RPC_MODE_PUPPET" value="3" enum="RPCMode">
Used with [method Node.rpc_config] or [method Node.rset_config] to set a method to be called or a property to be changed only on puppets for this node. Analogous to the [code]puppet[/code] keyword. Only accepts calls or property changes from the node's network master, see [method Node.set_network_master].
</constant>
<constant name="RPC_MODE_SLAVE" value="3" enum="RPCMode">
[i]Deprecated.[/i] Use [constant RPC_MODE_PUPPET] instead. Analogous to the [code]slave[/code] keyword.
</constant>
<constant name="RPC_MODE_REMOTESYNC" value="4" enum="RPCMode">
Behave like [constant RPC_MODE_REMOTE] but also make the call or property change locally. Analogous to the [code]remotesync[/code] keyword.
</constant>
<constant name="RPC_MODE_SYNC" value="4" enum="RPCMode">
[i]Deprecated.[/i] Use [constant RPC_MODE_REMOTESYNC] instead. Analogous to the [code]sync[/code] keyword.
</constant>
<constant name="RPC_MODE_MASTERSYNC" value="5" enum="RPCMode">
Behave like [constant RPC_MODE_MASTER] but also make the call or property change locally. Analogous to the [code]mastersync[/code] keyword.
</constant>

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@ -284,7 +284,7 @@
If [code]true[/code], enables warnings when a constant is used as a function.
</member>
<member name="debug/gdscript/warnings/deprecated_keyword" type="bool" setter="" getter="" default="true">
If [code]true[/code], enables warnings when deprecated keywords such as [code]slave[/code] are used.
If [code]true[/code], enables warnings when deprecated keywords are used.
</member>
<member name="debug/gdscript/warnings/enable" type="bool" setter="" getter="" default="true">
If [code]true[/code], enables specific GDScript warnings (see [code]debug/gdscript/warnings/*[/code] settings). If [code]false[/code], disables all GDScript warnings.

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@ -42,9 +42,7 @@ typedef enum {
GODOT_METHOD_RPC_MODE_REMOTE,
GODOT_METHOD_RPC_MODE_MASTER,
GODOT_METHOD_RPC_MODE_PUPPET,
GODOT_METHOD_RPC_MODE_SLAVE = GODOT_METHOD_RPC_MODE_PUPPET,
GODOT_METHOD_RPC_MODE_REMOTESYNC,
GODOT_METHOD_RPC_MODE_SYNC = GODOT_METHOD_RPC_MODE_REMOTESYNC,
GODOT_METHOD_RPC_MODE_MASTERSYNC,
GODOT_METHOD_RPC_MODE_PUPPETSYNC,
} godot_method_rpc_mode;

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@ -1957,10 +1957,8 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const {
"match",
"while",
"remote",
"sync",
"master",
"puppet",
"slave",
"remotesync",
"mastersync",
"puppetsync",

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@ -2186,7 +2186,7 @@ static void _find_identifiers(const GDScriptCompletionContext &p_context, bool p
"and", "in", "not", "or", "false", "PI", "TAU", "INF", "NAN", "self", "true", "as", "assert",
"breakpoint", "class", "extends", "is", "func", "preload", "setget", "signal", "tool", "yield",
"const", "enum", "export", "onready", "static", "var", "break", "continue", "if", "elif",
"else", "for", "pass", "return", "match", "while", "remote", "sync", "master", "puppet", "slave",
"else", "for", "pass", "return", "match", "while", "remote", "master", "puppet",
"remotesync", "mastersync", "puppetsync",
0
};

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@ -4588,10 +4588,10 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
#undef _ADVANCE_AND_CONSUME_NEWLINES
}
if (tokenizer->get_token() != GDScriptTokenizer::TK_PR_VAR && tokenizer->get_token() != GDScriptTokenizer::TK_PR_ONREADY && tokenizer->get_token() != GDScriptTokenizer::TK_PR_REMOTE && tokenizer->get_token() != GDScriptTokenizer::TK_PR_MASTER && tokenizer->get_token() != GDScriptTokenizer::TK_PR_PUPPET && tokenizer->get_token() != GDScriptTokenizer::TK_PR_SYNC && tokenizer->get_token() != GDScriptTokenizer::TK_PR_REMOTESYNC && tokenizer->get_token() != GDScriptTokenizer::TK_PR_MASTERSYNC && tokenizer->get_token() != GDScriptTokenizer::TK_PR_PUPPETSYNC && tokenizer->get_token() != GDScriptTokenizer::TK_PR_SLAVE) {
if (tokenizer->get_token() != GDScriptTokenizer::TK_PR_VAR && tokenizer->get_token() != GDScriptTokenizer::TK_PR_ONREADY && tokenizer->get_token() != GDScriptTokenizer::TK_PR_REMOTE && tokenizer->get_token() != GDScriptTokenizer::TK_PR_MASTER && tokenizer->get_token() != GDScriptTokenizer::TK_PR_PUPPET && tokenizer->get_token() != GDScriptTokenizer::TK_PR_REMOTESYNC && tokenizer->get_token() != GDScriptTokenizer::TK_PR_MASTERSYNC && tokenizer->get_token() != GDScriptTokenizer::TK_PR_PUPPETSYNC) {
current_export = PropertyInfo();
_set_error("Expected \"var\", \"onready\", \"remote\", \"master\", \"puppet\", \"sync\", \"remotesync\", \"mastersync\", \"puppetsync\".");
_set_error("Expected \"var\", \"onready\", \"remote\", \"master\", \"puppet\", \"remotesync\", \"mastersync\", \"puppetsync\".");
return;
}
@ -4648,11 +4648,6 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
rpc_mode = MultiplayerAPI::RPC_MODE_MASTER;
continue;
} break;
case GDScriptTokenizer::TK_PR_SLAVE:
#ifdef DEBUG_ENABLED
_add_warning(GDScriptWarning::DEPRECATED_KEYWORD, tokenizer->get_token_line(), "slave", "puppet");
#endif
FALLTHROUGH;
case GDScriptTokenizer::TK_PR_PUPPET: {
//may be fallthrough from export, ignore if so
@ -4673,8 +4668,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
rpc_mode = MultiplayerAPI::RPC_MODE_PUPPET;
continue;
} break;
case GDScriptTokenizer::TK_PR_REMOTESYNC:
case GDScriptTokenizer::TK_PR_SYNC: {
case GDScriptTokenizer::TK_PR_REMOTESYNC: {
//may be fallthrough from export, ignore if so
tokenizer->advance();

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@ -106,11 +106,9 @@ const char *GDScriptTokenizer::token_names[TK_MAX] = {
"yield",
"signal",
"breakpoint",
"rpc",
"sync",
"remote",
"master",
"puppet",
"slave",
"remotesync",
"mastersync",
"puppetsync",
@ -207,9 +205,7 @@ static const _kws _keyword_list[] = {
{ GDScriptTokenizer::TK_PR_BREAKPOINT, "breakpoint" },
{ GDScriptTokenizer::TK_PR_REMOTE, "remote" },
{ GDScriptTokenizer::TK_PR_MASTER, "master" },
{ GDScriptTokenizer::TK_PR_SLAVE, "slave" },
{ GDScriptTokenizer::TK_PR_PUPPET, "puppet" },
{ GDScriptTokenizer::TK_PR_SYNC, "sync" },
{ GDScriptTokenizer::TK_PR_REMOTESYNC, "remotesync" },
{ GDScriptTokenizer::TK_PR_MASTERSYNC, "mastersync" },
{ GDScriptTokenizer::TK_PR_PUPPETSYNC, "puppetsync" },
@ -255,7 +251,6 @@ bool GDScriptTokenizer::is_token_literal(int p_offset, bool variable_safe) const
case TK_PR_REMOTE:
case TK_PR_MASTER:
case TK_PR_PUPPET:
case TK_PR_SYNC:
case TK_PR_REMOTESYNC:
case TK_PR_MASTERSYNC:
case TK_PR_PUPPETSYNC:

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@ -113,9 +113,7 @@ public:
TK_PR_SIGNAL,
TK_PR_BREAKPOINT,
TK_PR_REMOTE,
TK_PR_SYNC,
TK_PR_MASTER,
TK_PR_SLAVE, // Deprecated by TK_PR_PUPPET, to remove in 4.0
TK_PR_PUPPET,
TK_PR_REMOTESYNC,
TK_PR_MASTERSYNC,

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@ -3373,12 +3373,8 @@ MultiplayerAPI::RPCMode CSharpScript::_member_get_rpc_mode(IMonoClassMember *p_m
return MultiplayerAPI::RPC_MODE_MASTER;
if (p_member->has_attribute(CACHED_CLASS(PuppetAttribute)))
return MultiplayerAPI::RPC_MODE_PUPPET;
if (p_member->has_attribute(CACHED_CLASS(SlaveAttribute)))
return MultiplayerAPI::RPC_MODE_PUPPET;
if (p_member->has_attribute(CACHED_CLASS(RemoteSyncAttribute)))
return MultiplayerAPI::RPC_MODE_REMOTESYNC;
if (p_member->has_attribute(CACHED_CLASS(SyncAttribute)))
return MultiplayerAPI::RPC_MODE_REMOTESYNC;
if (p_member->has_attribute(CACHED_CLASS(MasterSyncAttribute)))
return MultiplayerAPI::RPC_MODE_MASTERSYNC;
if (p_member->has_attribute(CACHED_CLASS(PuppetSyncAttribute)))

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@ -5,18 +5,12 @@ namespace Godot
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Field | AttributeTargets.Property)]
public class RemoteAttribute : Attribute {}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Field | AttributeTargets.Property)]
public class SyncAttribute : Attribute {}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Field | AttributeTargets.Property)]
public class MasterAttribute : Attribute {}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Field | AttributeTargets.Property)]
public class PuppetAttribute : Attribute {}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Field | AttributeTargets.Property)]
public class SlaveAttribute : Attribute {}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Field | AttributeTargets.Property)]
public class RemoteSyncAttribute : Attribute {}

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@ -136,10 +136,8 @@ void CachedData::clear_godot_api_cache() {
class_SignalAttribute = NULL;
class_ToolAttribute = NULL;
class_RemoteAttribute = NULL;
class_SyncAttribute = NULL;
class_MasterAttribute = NULL;
class_PuppetAttribute = NULL;
class_SlaveAttribute = NULL;
class_RemoteSyncAttribute = NULL;
class_MasterSyncAttribute = NULL;
class_PuppetSyncAttribute = NULL;
@ -254,10 +252,8 @@ void update_godot_api_cache() {
CACHE_CLASS_AND_CHECK(SignalAttribute, GODOT_API_CLASS(SignalAttribute));
CACHE_CLASS_AND_CHECK(ToolAttribute, GODOT_API_CLASS(ToolAttribute));
CACHE_CLASS_AND_CHECK(RemoteAttribute, GODOT_API_CLASS(RemoteAttribute));
CACHE_CLASS_AND_CHECK(SyncAttribute, GODOT_API_CLASS(SyncAttribute));
CACHE_CLASS_AND_CHECK(MasterAttribute, GODOT_API_CLASS(MasterAttribute));
CACHE_CLASS_AND_CHECK(PuppetAttribute, GODOT_API_CLASS(PuppetAttribute));
CACHE_CLASS_AND_CHECK(SlaveAttribute, GODOT_API_CLASS(SlaveAttribute));
CACHE_CLASS_AND_CHECK(RemoteSyncAttribute, GODOT_API_CLASS(RemoteSyncAttribute));
CACHE_CLASS_AND_CHECK(MasterSyncAttribute, GODOT_API_CLASS(MasterSyncAttribute));
CACHE_CLASS_AND_CHECK(PuppetSyncAttribute, GODOT_API_CLASS(PuppetSyncAttribute));

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@ -106,13 +106,11 @@ struct CachedData {
GDMonoClass *class_SignalAttribute;
GDMonoClass *class_ToolAttribute;
GDMonoClass *class_RemoteAttribute;
GDMonoClass *class_SyncAttribute;
GDMonoClass *class_MasterAttribute;
GDMonoClass *class_PuppetAttribute;
GDMonoClass *class_RemoteSyncAttribute;
GDMonoClass *class_MasterSyncAttribute;
GDMonoClass *class_PuppetSyncAttribute;
GDMonoClass *class_MasterAttribute;
GDMonoClass *class_PuppetAttribute;
GDMonoClass *class_SlaveAttribute;
GDMonoClass *class_GodotMethodAttribute;
GDMonoField *field_GodotMethodAttribute_methodName;