Apply proper offset to CSGMesh material and smooth group

This commit is contained in:
Leonard 2019-03-25 21:27:55 -07:00
parent 81292665d5
commit 209c2d2c80

View file

@ -806,8 +806,8 @@ CSGBrush *CSGMesh::_build_brush() {
uvw[as + j + 1] = uv[1];
uvw[as + j + 2] = uv[2];
sw[j / 3] = !flat;
mw[j / 3] = mat;
sw[(as + j) / 3] = !flat;
mw[(as + j) / 3] = mat;
}
} else {
int as = vertices.size();
@ -849,8 +849,8 @@ CSGBrush *CSGMesh::_build_brush() {
uvw[as + j + 1] = uv[1];
uvw[as + j + 2] = uv[2];
sw[j / 3] = !flat;
mw[j / 3] = mat;
sw[(as + j) / 3] = !flat;
mw[(as + j) / 3] = mat;
}
}
}