Merge pull request #10198 from jjay/f/stretch_aspect_expand

Add "expand" option for stretch aspect, no more black bars
This commit is contained in:
Rémi Verschelde 2017-08-11 15:55:22 +02:00 committed by GitHub
commit 23f6d3fa69
3 changed files with 8 additions and 6 deletions

View file

@ -1275,6 +1275,8 @@ bool Main::start() {
sml_aspect = SceneTree::STRETCH_ASPECT_KEEP_WIDTH;
else if (stretch_aspect == "keep_height")
sml_aspect = SceneTree::STRETCH_ASPECT_KEEP_HEIGHT;
else if (stretch_aspect == "expand")
sml_aspect = SceneTree::STRETCH_ASPECT_EXPAND;
sml->set_screen_stretch(sml_sm, sml_aspect, stretch_size, stretch_shrink);
@ -1302,7 +1304,7 @@ bool Main::start() {
GLOBAL_DEF("display/window/stretch/mode", "disabled");
ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/mode", PropertyInfo(Variant::STRING, "display/window/stretch/mode", PROPERTY_HINT_ENUM, "disabled,2d,viewport"));
GLOBAL_DEF("display/window/stretch/aspect", "ignore");
ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/aspect", PropertyInfo(Variant::STRING, "display/window/stretch/aspect", PROPERTY_HINT_ENUM, "ignore,keep,keep_width,keep_height"));
ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/aspect", PropertyInfo(Variant::STRING, "display/window/stretch/aspect", PROPERTY_HINT_ENUM, "ignore,keep,keep_width,keep_height,expand"));
GLOBAL_DEF("display/window/stretch/shrink", 1);
ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/shrink", PropertyInfo(Variant::STRING, "display/window/stretch/shrink", PROPERTY_HINT_RANGE, "1,8,1"));
sml->set_auto_accept_quit(GLOBAL_DEF("application/config/auto_accept_quit", true));

View file

@ -1181,7 +1181,7 @@ void SceneTree::_update_root_rect() {
} else if (viewport_aspect < video_mode_aspect) {
// screen ratio is smaller vertically
if (stretch_aspect == STRETCH_ASPECT_KEEP_HEIGHT) {
if (stretch_aspect == STRETCH_ASPECT_KEEP_HEIGHT || stretch_aspect == STRETCH_ASPECT_EXPAND) {
//will stretch horizontally
viewport_size.x = desired_res.y * video_mode_aspect;
@ -1196,7 +1196,7 @@ void SceneTree::_update_root_rect() {
}
} else {
//screen ratio is smaller horizontally
if (stretch_aspect == STRETCH_ASPECT_KEEP_WIDTH) {
if (stretch_aspect == STRETCH_ASPECT_KEEP_WIDTH || stretch_aspect == STRETCH_ASPECT_EXPAND) {
//will stretch horizontally
viewport_size.x = desired_res.x;
@ -1217,12 +1217,11 @@ void SceneTree::_update_root_rect() {
Size2 margin;
Size2 offset;
//black bars and margin
if (screen_size.x < video_mode.x) {
if (stretch_aspect != STRETCH_ASPECT_EXPAND && screen_size.x < video_mode.x) {
margin.x = Math::round((video_mode.x - screen_size.x) / 2.0);
VisualServer::get_singleton()->black_bars_set_margins(margin.x, 0, margin.x, 0);
offset.x = Math::round(margin.x * viewport_size.y / screen_size.y);
} else if (screen_size.y < video_mode.y) {
} else if (stretch_aspect != STRETCH_ASPECT_EXPAND && screen_size.y < video_mode.y) {
margin.y = Math::round((video_mode.y - screen_size.y) / 2.0);
VisualServer::get_singleton()->black_bars_set_margins(0, margin.y, 0, margin.y);
offset.y = Math::round(margin.y * viewport_size.x / screen_size.x);

View file

@ -90,6 +90,7 @@ public:
STRETCH_ASPECT_KEEP,
STRETCH_ASPECT_KEEP_WIDTH,
STRETCH_ASPECT_KEEP_HEIGHT,
STRETCH_ASPECT_EXPAND,
};
private: