Properly handle empty CSGShapes

This commit is contained in:
hoontee 2020-12-26 23:53:49 -06:00
parent 227494be59
commit 24a6aac472

View file

@ -700,7 +700,7 @@ CSGPrimitive3D::CSGPrimitive3D() {
CSGBrush *CSGMesh3D::_build_brush() {
if (!mesh.is_valid()) {
return nullptr;
return memnew(CSGBrush);
}
Vector<Vector3> vertices;
@ -718,7 +718,7 @@ CSGBrush *CSGMesh3D::_build_brush() {
if (arrays.size() == 0) {
_make_dirty();
ERR_FAIL_COND_V(arrays.size() == 0, nullptr);
ERR_FAIL_COND_V(arrays.size() == 0, memnew(CSGBrush));
}
Vector<Vector3> avertices = arrays[Mesh::ARRAY_VERTEX];
@ -839,7 +839,7 @@ CSGBrush *CSGMesh3D::_build_brush() {
}
if (vertices.size() == 0) {
return nullptr;
return memnew(CSGBrush);
}
return _create_brush_from_arrays(vertices, uvs, smooth, materials);
@ -1501,7 +1501,7 @@ CSGBrush *CSGTorus3D::_build_brush() {
float max_radius = outer_radius;
if (min_radius == max_radius) {
return nullptr; //sorry, can't
return memnew(CSGBrush); //sorry, can't
}
if (min_radius > max_radius) {
@ -1720,7 +1720,7 @@ CSGBrush *CSGPolygon3D::_build_brush() {
// set our bounding box
if (polygon.size() < 3) {
return nullptr;
return memnew(CSGBrush);
}
Vector<Point2> final_polygon = polygon;
@ -1732,7 +1732,7 @@ CSGBrush *CSGPolygon3D::_build_brush() {
Vector<int> triangles = Geometry2D::triangulate_polygon(final_polygon);
if (triangles.size() < 3) {
return nullptr;
return memnew(CSGBrush);
}
Path3D *path = nullptr;
@ -1766,15 +1766,15 @@ CSGBrush *CSGPolygon3D::_build_brush() {
if (mode == MODE_PATH) {
if (!has_node(path_node)) {
return nullptr;
return memnew(CSGBrush);
}
Node *n = get_node(path_node);
if (!n) {
return nullptr;
return memnew(CSGBrush);
}
path = Object::cast_to<Path3D>(n);
if (!path) {
return nullptr;
return memnew(CSGBrush);
}
if (path != path_cache) {
@ -1792,10 +1792,10 @@ CSGBrush *CSGPolygon3D::_build_brush() {
}
curve = path->get_curve();
if (curve.is_null()) {
return nullptr;
return memnew(CSGBrush);
}
if (curve->get_baked_length() <= 0) {
return nullptr;
return memnew(CSGBrush);
}
}
CSGBrush *brush = memnew(CSGBrush);