Merge pull request #2862 from mikica1986vee/Godot_Tegra_3_fix
Tegra 3 fix
This commit is contained in:
commit
265f7ba4e5
|
@ -371,8 +371,8 @@ public class GodotView extends GLSurfaceView {
|
||||||
|
|
||||||
if (use_32) {
|
if (use_32) {
|
||||||
setEGLConfigChooser( translucent ?
|
setEGLConfigChooser( translucent ?
|
||||||
new ConfigChooser(8, 8, 8, 8, 24, stencil) :
|
new FallbackConfigChooser(8, 8, 8, 8, 24, stencil, new ConfigChooser(8, 8, 8, 8, 16, stencil)) :
|
||||||
new ConfigChooser(8, 8, 8, 8, 24, stencil) );
|
new FallbackConfigChooser(8, 8, 8, 8, 24, stencil, new ConfigChooser(5, 6, 5, 0, 16, stencil)) );
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
setEGLConfigChooser( translucent ?
|
setEGLConfigChooser( translucent ?
|
||||||
|
@ -410,6 +410,25 @@ public class GodotView extends GLSurfaceView {
|
||||||
Log.e(TAG, String.format("%s: EGL error: 0x%x", prompt, error));
|
Log.e(TAG, String.format("%s: EGL error: 0x%x", prompt, error));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
/* Fallback if 32bit View is not supported*/
|
||||||
|
private static class FallbackConfigChooser extends ConfigChooser {
|
||||||
|
private ConfigChooser fallback;
|
||||||
|
|
||||||
|
public FallbackConfigChooser(int r, int g, int b, int a, int depth, int stencil, ConfigChooser fallback) {
|
||||||
|
super(r, g, b, a, depth, stencil);
|
||||||
|
this.fallback = fallback;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display, EGLConfig[] configs) {
|
||||||
|
EGLConfig ec = super.chooseConfig(egl, display, configs);
|
||||||
|
if (ec == null) {
|
||||||
|
Log.w(TAG, "Trying ConfigChooser fallback");
|
||||||
|
ec = fallback.chooseConfig(egl, display, configs);
|
||||||
|
}
|
||||||
|
return ec;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private static class ConfigChooser implements GLSurfaceView.EGLConfigChooser {
|
private static class ConfigChooser implements GLSurfaceView.EGLConfigChooser {
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue