ParticlesGizmo solid box now follows actual visibility_aabb position.

This commit is contained in:
JFonS 2018-02-03 18:17:57 +01:00
parent f13d034485
commit 29e0c08b6d
2 changed files with 15 additions and 4 deletions

View file

@ -299,13 +299,24 @@ void EditorSpatialGizmo::add_handles(const Vector<Vector3> &p_handles, bool p_bi
}
}
void EditorSpatialGizmo::add_solid_box(Ref<Material> &p_material, Vector3 p_size) {
void EditorSpatialGizmo::add_solid_box(Ref<Material> &p_material, Vector3 p_size, Vector3 p_position) {
ERR_FAIL_COND(!spatial_node);
CubeMesh cubem;
cubem.set_size(p_size);
Array arrays = cubem.surface_get_arrays(0);
PoolVector3Array vertex = arrays[VS::ARRAY_VERTEX];
PoolVector3Array::Write w = vertex.write();
for (int i = 0; i < vertex.size(); ++i) {
w[i] += p_position;
}
arrays[VS::ARRAY_VERTEX] = vertex;
Ref<ArrayMesh> m = memnew(ArrayMesh);
m->add_surface_from_arrays(cubem.surface_get_primitive_type(0), cubem.surface_get_arrays(0));
m->add_surface_from_arrays(cubem.surface_get_primitive_type(0), arrays);
m->surface_set_material(0, p_material);
add_mesh(m);
@ -2419,7 +2430,7 @@ void ParticlesGizmo::redraw() {
gizmo_color.a = 0.1;
Ref<Material> solid_material = create_material("particles_solid_material", gizmo_color);
add_solid_box(solid_material, aabb.get_size());
add_solid_box(solid_material, aabb.get_size(), aabb.get_position() + aabb.get_size() / 2.0);
}
//add_unscaled_billboard(SpatialEditorGizmos::singleton->visi,0.05);

View file

@ -105,7 +105,7 @@ protected:
void add_collision_triangles(const Ref<TriangleMesh> &p_tmesh, const AABB &p_bounds = AABB());
void add_unscaled_billboard(const Ref<Material> &p_material, float p_scale = 1);
void add_handles(const Vector<Vector3> &p_handles, bool p_billboard = false, bool p_secondary = false);
void add_solid_box(Ref<Material> &p_material, Vector3 p_size);
void add_solid_box(Ref<Material> &p_material, Vector3 p_size, Vector3 p_position = Vector3());
void set_spatial_node(Spatial *p_node);
const Spatial *get_spatial_node() const { return spatial_node; }