Fix EditorNode.get_editor_theme

EditorNode was not correctly setting the class memeber when creating the
theme, using a local variable instead.
Theme is now created before registering exporters (as they might need it).
This commit is contained in:
Fabio Alessandrelli 2019-10-11 13:21:24 +02:00
parent 8c3a5057c5
commit 2ae3631318

View file

@ -371,7 +371,7 @@ void EditorNode::_notification(int p_what) {
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
scene_tabs->set_tab_close_display_policy((bool(EDITOR_GET("interface/scene_tabs/always_show_close_button")) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
Ref<Theme> theme = create_editor_theme(theme_base->get_theme());
theme = create_editor_theme(theme_base->get_theme());
theme_base->set_theme(theme);
gui_base->set_theme(theme);
@ -5640,6 +5640,9 @@ EditorNode::EditorNode() {
editor_export = memnew(EditorExport);
add_child(editor_export);
// Exporters might need the theme
theme = create_custom_theme();
register_exporters();
GLOBAL_DEF("editor/main_run_args", "");
@ -5681,7 +5684,6 @@ EditorNode::EditorNode() {
theme_base->add_child(gui_base);
gui_base->set_anchors_and_margins_preset(Control::PRESET_WIDE);
Ref<Theme> theme = create_custom_theme();
theme_base->set_theme(theme);
gui_base->set_theme(theme);
gui_base->add_style_override("panel", gui_base->get_stylebox("Background", "EditorStyles"));