mention load in texture class

(cherry picked from commit 533e026f9c)
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toger5 2018-07-09 16:31:34 +02:00 committed by Rémi Verschelde
parent 5281636de4
commit 2b954b0d55

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@ -5,6 +5,7 @@
</brief_description>
<description>
A texture works by registering an image in the video hardware, which then can be used in 3D models or 2D [Sprite] or GUI [Control].
Textures are often created by loading them from a file. See [method @GDScript.load].
</description>
<tutorials>
</tutorials>