Limit Physics Process FPS above 0

Resolves: #19734
This commit is contained in:
Emmanuel Barroga 2019-06-12 20:37:51 -07:00
parent a745934761
commit 2cce5699ea
2 changed files with 2 additions and 0 deletions

View file

@ -38,6 +38,7 @@
void Engine::set_iterations_per_second(int p_ips) {
ERR_FAIL_COND(p_ips <= 0);
ips = p_ips;
}
int Engine::get_iterations_per_second() const {

View file

@ -1020,6 +1020,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
}
Engine::get_singleton()->set_iterations_per_second(GLOBAL_DEF("physics/common/physics_fps", 60));
ProjectSettings::get_singleton()->set_custom_property_info("physics/common/physics_fps", PropertyInfo(Variant::INT, "physics/common/physics_fps", PROPERTY_HINT_RANGE, "1,120,1,or_greater"));
Engine::get_singleton()->set_physics_jitter_fix(GLOBAL_DEF("physics/common/physics_jitter_fix", 0.5));
Engine::get_singleton()->set_target_fps(GLOBAL_DEF("debug/settings/fps/force_fps", 0));
ProjectSettings::get_singleton()->set_custom_property_info("debug/settings/fps/force_fps", PropertyInfo(Variant::INT, "debug/settings/fps/force_fps", PROPERTY_HINT_RANGE, "0,120,1,or_greater"));