Apply clang-format again to recent changes

Also add missing copyright headers.

[ci skip]
This commit is contained in:
Rémi Verschelde 2017-09-16 19:48:21 +02:00
parent 27cd90f2b0
commit 2d4f6ef0bf
4 changed files with 94 additions and 42 deletions

View file

@ -609,7 +609,6 @@ private:
void _license_tree_selected();
protected:
void _notification(int p_what);
static void _bind_methods();

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@ -1,10 +1,39 @@
/*************************************************************************/
/* gd_native_library_editor.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifdef TOOLS_ENABLED
#include "gd_native_library_editor.h"
#include "gdnative.h"
void GDNativeLibraryEditor::_find_gdnative_singletons(EditorFileSystemDirectory *p_dir, const Set<String> &enabled_list) {
// check children
for (int i = 0; i < p_dir->get_file_count(); i++) {
@ -18,48 +47,45 @@ void GDNativeLibraryEditor::_find_gdnative_singletons(EditorFileSystemDirectory
if (lib.is_valid() && lib->is_singleton_gdnative()) {
String path = p_dir->get_file_path(i);
TreeItem *ti = libraries->create_item(libraries->get_root());
ti->set_text(0,path.get_file());
ti->set_tooltip(0,path);
ti->set_metadata(0,path);
ti->set_cell_mode(1,TreeItem::CELL_MODE_RANGE);
ti->set_text(1,"Disabled,Enabled");
bool enabled = enabled_list.has(path)?true:false;
ti->set_text(0, path.get_file());
ti->set_tooltip(0, path);
ti->set_metadata(0, path);
ti->set_cell_mode(1, TreeItem::CELL_MODE_RANGE);
ti->set_text(1, "Disabled,Enabled");
bool enabled = enabled_list.has(path) ? true : false;
ti->set_range(1,enabled?1:0);
ti->set_custom_color(1,enabled?Color(0,1,0):Color(1,0,0));
ti->set_range(1, enabled ? 1 : 0);
ti->set_custom_color(1, enabled ? Color(0, 1, 0) : Color(1, 0, 0));
}
}
// check subdirectories
for (int i = 0; i < p_dir->get_subdir_count(); i++) {
_find_gdnative_singletons(p_dir->get_subdir(i),enabled_list);
_find_gdnative_singletons(p_dir->get_subdir(i), enabled_list);
}
}
void GDNativeLibraryEditor::_update_libraries() {
updating=true;
updating = true;
libraries->clear();
libraries->create_item(); //rppt
Vector<String> enabled_paths;
if (ProjectSettings::get_singleton()->has("gdnative/singletons")) {
enabled_paths=ProjectSettings::get_singleton()->get("gdnative/singletons");
enabled_paths = ProjectSettings::get_singleton()->get("gdnative/singletons");
}
Set<String> enabled_list;
for(int i=0;i<enabled_paths.size();i++) {
for (int i = 0; i < enabled_paths.size(); i++) {
enabled_list.insert(enabled_paths[i]);
}
EditorFileSystemDirectory *fs = EditorFileSystem::get_singleton()->get_filesystem();
if (fs) {
_find_gdnative_singletons(fs,enabled_list);
_find_gdnative_singletons(fs, enabled_list);
}
updating=false;
updating = false;
}
void GDNativeLibraryEditor::_item_edited() {
@ -75,11 +101,11 @@ void GDNativeLibraryEditor::_item_edited() {
Vector<String> enabled_paths;
if (ProjectSettings::get_singleton()->has("gdnative/singletons")) {
enabled_paths=ProjectSettings::get_singleton()->get("gdnative/singletons");
enabled_paths = ProjectSettings::get_singleton()->get("gdnative/singletons");
}
if (enabled) {
if (enabled_paths.find(path)==-1) {
if (enabled_paths.find(path) == -1) {
enabled_paths.push_back(path);
}
} else {
@ -87,15 +113,15 @@ void GDNativeLibraryEditor::_item_edited() {
}
if (enabled_paths.size()) {
ProjectSettings::get_singleton()->set("gdnative/singletons",enabled_paths);
ProjectSettings::get_singleton()->set("gdnative/singletons", enabled_paths);
} else {
ProjectSettings::get_singleton()->set("gdnative/singletons",Variant());
ProjectSettings::get_singleton()->set("gdnative/singletons", Variant());
}
}
void GDNativeLibraryEditor::_notification(int p_what) {
if (p_what==NOTIFICATION_VISIBILITY_CHANGED) {
if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
if (is_visible_in_tree()) {
_update_libraries();
}
@ -104,19 +130,19 @@ void GDNativeLibraryEditor::_notification(int p_what) {
void GDNativeLibraryEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_item_edited"),&GDNativeLibraryEditor::_item_edited);
ClassDB::bind_method(D_METHOD("_item_edited"), &GDNativeLibraryEditor::_item_edited);
}
GDNativeLibraryEditor::GDNativeLibraryEditor()
{
libraries = memnew( Tree );
GDNativeLibraryEditor::GDNativeLibraryEditor() {
libraries = memnew(Tree);
libraries->set_columns(2);
libraries->set_column_titles_visible(true);
libraries->set_column_title(0,TTR("Library"));
libraries->set_column_title(1,TTR("Status"));
libraries->set_column_title(0, TTR("Library"));
libraries->set_column_title(1, TTR("Status"));
libraries->set_hide_root(true);
add_margin_child(TTR("Libraries: "),libraries,true);
updating=false;
libraries->connect("item_edited",this,"_item_edited");
add_margin_child(TTR("Libraries: "), libraries, true);
updating = false;
libraries->connect("item_edited", this, "_item_edited");
}
#endif
#endif // TOOLS_ENABLED

View file

@ -1,23 +1,52 @@
/*************************************************************************/
/* gd_native_library_editor.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef GD_NATIVE_LIBRARY_EDITOR_H
#define GD_NATIVE_LIBRARY_EDITOR_H
#ifdef TOOLS_ENABLED
#include "editor/project_settings_editor.h"
#include "editor/editor_file_system.h"
#include "editor/project_settings_editor.h"
class GDNativeLibraryEditor : public VBoxContainer
{
class GDNativeLibraryEditor : public VBoxContainer {
Tree *libraries;
bool updating;
void _update_libraries();
void _find_gdnative_singletons(EditorFileSystemDirectory *p_dir,const Set<String>& enabled_list);
void _find_gdnative_singletons(EditorFileSystemDirectory *p_dir, const Set<String> &enabled_list);
void _item_edited();
protected:
protected:
void _notification(int p_what);
static void _bind_methods();
public:
GDNativeLibraryEditor();
};

View file

@ -99,7 +99,6 @@ Set<String> get_gdnative_singletons(EditorFileSystemDirectory *p_dir) {
void actual_discoverer_handler() {
EditorFileSystemDirectory *dir = EditorFileSystem::get_singleton()->get_filesystem();
Set<String> file_paths = get_gdnative_singletons(dir);
Array files;
@ -118,11 +117,10 @@ GDNativeSingletonDiscover *discoverer = NULL;
static void editor_init_callback() {
GDNativeLibraryEditor *library_editor = memnew( GDNativeLibraryEditor );
GDNativeLibraryEditor *library_editor = memnew(GDNativeLibraryEditor);
library_editor->set_name(TTR("GDNative"));
ProjectSettingsEditor::get_singleton()->get_tabs()->add_child(library_editor);
discoverer = memnew(GDNativeSingletonDiscover);
EditorFileSystem::get_singleton()->connect("filesystem_changed", discoverer, "get_class");
}