-fixed signal in #1075

This commit is contained in:
Juan Linietsky 2015-01-02 13:08:28 -03:00
parent aeee764971
commit 2e08e11120

View file

@ -497,7 +497,7 @@ void Sprite3D::set_frame(int p_frame) {
frame=p_frame;
_queue_update();
ADD_SIGNAL(MethodInfo("frame_changed"));
emit_signal(SceneStringNames::get_singleton()->frame_changed);
}