Add WebSocket debugger, use it for Javascript.

This commit is contained in:
Fabio Alessandrelli 2020-03-16 17:02:14 +01:00
parent d79e28c302
commit 3097c2da96
9 changed files with 390 additions and 6 deletions

View file

@ -232,6 +232,7 @@ $GODOT_HEAD_INCLUDE
const EXECUTABLE_NAME = '$GODOT_BASENAME';
const MAIN_PACK = '$GODOT_BASENAME.pck';
const EXTRA_ARGS = JSON.parse('$GODOT_ARGS');
const DEBUG_ENABLED = $GODOT_DEBUG_ENABLED;
const INDETERMINATE_STATUS_STEP_MS = 100;
@ -382,7 +383,7 @@ $GODOT_HEAD_INCLUDE
} else {
setStatusMode('indeterminate');
engine.setCanvas(canvas);
engine.startGame(EXECUTABLE_NAME, MAIN_PACK).then(() => {
engine.startGame(EXECUTABLE_NAME, MAIN_PACK, EXTRA_ARGS).then(() => {
setStatusMode('hidden');
initializing = false;
}, displayFailureNotice);

View file

@ -145,6 +145,7 @@ $GODOT_HEAD_INCLUDE
const EXECUTABLE_NAME = '$GODOT_BASENAME';
const MAIN_PACK = '$GODOT_BASENAME.pck';
const EXTRA_ARGS = JSON.parse('$GODOT_ARGS');
const INDETERMINATE_STATUS_STEP_MS = 100;
var canvas = document.getElementById('canvas');
@ -254,7 +255,7 @@ $GODOT_HEAD_INCLUDE
} else {
setStatusMode('indeterminate');
engine.setCanvas(canvas);
engine.startGame(EXECUTABLE_NAME, MAIN_PACK).then(() => {
engine.startGame(EXECUTABLE_NAME, MAIN_PACK, EXTRA_ARGS).then(() => {
setStatusMode('hidden');
initializing = false;
}, displayFailureNotice);

View file

@ -0,0 +1,92 @@
/*************************************************************************/
/* script_editor_debugger_websocket.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor_debugger_server_websocket.h"
#include "core/project_settings.h"
#include "editor/editor_settings.h"
#include "modules/websocket/remote_debugger_peer_websocket.h"
void EditorDebuggerServerWebSocket::_peer_connected(int p_id, String _protocol) {
pending_peers.push_back(p_id);
}
void EditorDebuggerServerWebSocket::_peer_disconnected(int p_id, bool p_was_clean) {
if (pending_peers.find(p_id))
pending_peers.erase(p_id);
}
void EditorDebuggerServerWebSocket::poll() {
server->poll();
}
Error EditorDebuggerServerWebSocket::start() {
int remote_port = (int)EditorSettings::get_singleton()->get("network/debug/remote_port");
Vector<String> protocols;
protocols.push_back("binary"); // compatibility with EMSCRIPTEN TCP-to-WebSocket layer.
return server->listen(remote_port, protocols);
}
void EditorDebuggerServerWebSocket::stop() {
server->stop();
pending_peers.clear();
}
bool EditorDebuggerServerWebSocket::is_active() const {
return server->is_listening();
}
bool EditorDebuggerServerWebSocket::is_connection_available() const {
return pending_peers.size() > 0;
}
Ref<RemoteDebuggerPeer> EditorDebuggerServerWebSocket::take_connection() {
ERR_FAIL_COND_V(!is_connection_available(), Ref<RemoteDebuggerPeer>());
RemoteDebuggerPeer *peer = memnew(RemoteDebuggerPeerWebSocket(server->get_peer(pending_peers[0])));
pending_peers.pop_front();
return peer;
}
EditorDebuggerServerWebSocket::EditorDebuggerServerWebSocket() {
server = Ref<WebSocketServer>(WebSocketServer::create());
int max_pkts = (int)GLOBAL_GET("network/limits/debugger/max_queued_messages");
server->set_buffers(8192, max_pkts, 8192, max_pkts);
server->connect("client_connected", callable_mp(this, &EditorDebuggerServerWebSocket::_peer_connected));
server->connect("client_disconnected", callable_mp(this, &EditorDebuggerServerWebSocket::_peer_disconnected));
}
EditorDebuggerServerWebSocket::~EditorDebuggerServerWebSocket() {
stop();
}
EditorDebuggerServer *EditorDebuggerServerWebSocket::create(const String &p_protocol) {
ERR_FAIL_COND_V(p_protocol != "ws://", NULL);
return memnew(EditorDebuggerServerWebSocket);
}

View file

@ -0,0 +1,63 @@
/*************************************************************************/
/* script_editor_debugger_websocket.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef SCRIPT_EDITOR_DEBUGGER_WEBSOCKET_H
#define SCRIPT_EDITOR_DEBUGGER_WEBSOCKET_H
#include "modules/websocket/websocket_server.h"
#include "editor/debugger/editor_debugger_server.h"
class EditorDebuggerServerWebSocket : public EditorDebuggerServer {
GDCLASS(EditorDebuggerServerWebSocket, EditorDebuggerServer);
private:
Ref<WebSocketServer> server;
List<int> pending_peers;
public:
static EditorDebuggerServer *create(const String &p_protocol);
void _peer_connected(int p_peer, String p_protocol);
void _peer_disconnected(int p_peer, bool p_was_clean);
void poll();
Error start();
void stop();
bool is_active() const;
bool is_connection_available() const;
Ref<RemoteDebuggerPeer> take_connection();
EditorDebuggerServerWebSocket();
~EditorDebuggerServerWebSocket();
};
#endif // SCRIPT_EDITOR_DEBUGGER_WEBSOCKET_H

View file

@ -40,6 +40,10 @@
#include "wsl_client.h"
#include "wsl_server.h"
#endif
#ifdef TOOLS_ENABLED
#include "editor/debugger/editor_debugger_server.h"
#include "editor_debugger_server_websocket.h"
#endif
void register_websocket_types() {
#ifdef JAVASCRIPT_ENABLED
@ -56,6 +60,10 @@ void register_websocket_types() {
ClassDB::register_custom_instance_class<WebSocketServer>();
ClassDB::register_custom_instance_class<WebSocketClient>();
ClassDB::register_custom_instance_class<WebSocketPeer>();
#ifdef TOOLS_ENABLED
EditorDebuggerServer::register_protocol_handler("ws://", EditorDebuggerServerWebSocket::create);
#endif
}
void unregister_websocket_types() {}

View file

@ -0,0 +1,134 @@
/*************************************************************************/
/* script_debugger_websocket.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "remote_debugger_peer_websocket.h"
#include "core/project_settings.h"
Error RemoteDebuggerPeerWebSocket::connect_to_host(const String &p_uri) {
Vector<String> protocols;
protocols.push_back("binary"); // Compatibility for emscripten TCP-to-WebSocket.
ws_client->connect_to_url(p_uri, protocols);
ws_client->poll();
if (ws_client->get_connection_status() == WebSocketClient::CONNECTION_DISCONNECTED) {
ERR_PRINT("Remote Debugger: Unable to connect. Status: " + String::num(ws_client->get_connection_status()) + ".");
return FAILED;
}
ws_peer = ws_client->get_peer(1);
return OK;
}
bool RemoteDebuggerPeerWebSocket::is_peer_connected() {
return ws_peer.is_valid() && ws_peer->is_connected_to_host();
}
void RemoteDebuggerPeerWebSocket::poll() {
ws_client->poll();
while (ws_peer->is_connected_to_host() && ws_peer->get_available_packet_count() > 0 && in_queue.size() < max_queued_messages) {
Variant var;
Error err = ws_peer->get_var(var);
ERR_CONTINUE(err != OK);
ERR_CONTINUE(var.get_type() != Variant::ARRAY);
in_queue.push_back(var);
}
while (ws_peer->is_connected_to_host() && out_queue.size() > 0) {
Array var = out_queue[0];
Error err = ws_peer->put_var(var);
ERR_BREAK(err != OK); // Peer buffer full?
out_queue.pop_front();
}
}
int RemoteDebuggerPeerWebSocket::get_max_message_size() const {
return 8 << 20; // 8 Mib
}
bool RemoteDebuggerPeerWebSocket::has_message() {
return in_queue.size() > 0;
}
Array RemoteDebuggerPeerWebSocket::get_message() {
ERR_FAIL_COND_V(in_queue.size() < 1, Array());
Array msg = in_queue[0];
in_queue.pop_front();
return msg;
}
Error RemoteDebuggerPeerWebSocket::put_message(const Array &p_arr) {
if (out_queue.size() >= max_queued_messages)
return ERR_OUT_OF_MEMORY;
out_queue.push_back(p_arr);
return OK;
}
void RemoteDebuggerPeerWebSocket::close() {
if (ws_peer.is_valid()) {
ws_peer.unref();
}
ws_client->disconnect_from_host();
}
bool RemoteDebuggerPeerWebSocket::can_block() const {
#ifdef JAVASCRIPT_ENABLED
return false;
#else
return true;
#endif
}
RemoteDebuggerPeerWebSocket::RemoteDebuggerPeerWebSocket(Ref<WebSocketPeer> p_peer) {
#ifdef JAVASCRIPT_ENABLED
ws_client = Ref<WebSocketClient>(memnew(EMWSClient));
#else
ws_client = Ref<WebSocketClient>(memnew(WSLClient));
#endif
max_queued_messages = (int)GLOBAL_GET("network/limits/debugger/max_queued_messages");
ws_client->set_buffers(8192, max_queued_messages, 8192, max_queued_messages);
ws_peer = p_peer;
}
RemoteDebuggerPeer *RemoteDebuggerPeerWebSocket::create(const String &p_uri) {
ERR_FAIL_COND_V(!p_uri.begins_with("ws://") && !p_uri.begins_with("wss://"), NULL);
RemoteDebuggerPeerWebSocket *peer = memnew(RemoteDebuggerPeerWebSocket);
Error err = peer->connect_to_host(p_uri);
if (err != OK) {
memdelete(peer);
return NULL;
}
return peer;
}

View file

@ -0,0 +1,66 @@
/*************************************************************************/
/* script_debugger_websocket.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef SCRIPT_DEBUGGER_WEBSOCKET_H
#define SCRIPT_DEBUGGER_WEBSOCKET_H
#ifdef JAVASCRIPT_ENABLED
#include "modules/websocket/emws_client.h"
#else
#include "modules/websocket/wsl_client.h"
#endif
#include "core/debugger/remote_debugger_peer.h"
class RemoteDebuggerPeerWebSocket : public RemoteDebuggerPeer {
Ref<WebSocketClient> ws_client;
Ref<WebSocketPeer> ws_peer;
List<Array> in_queue;
List<Array> out_queue;
int max_queued_messages;
public:
static RemoteDebuggerPeer *create(const String &p_uri);
Error connect_to_host(const String &p_uri);
bool is_peer_connected();
int get_max_message_size() const;
bool has_message();
Error put_message(const Array &p_arr);
Array get_message();
void close();
void poll();
bool can_block() const;
RemoteDebuggerPeerWebSocket(Ref<WebSocketPeer> p_peer = Ref<WebSocketPeer>());
};
#endif // SCRIPT_DEBUGGER_WEBSOCKET_H

View file

@ -28,6 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/io/json.h"
#include "core/io/tcp_server.h"
#include "core/io/zip_io.h"
#include "editor/editor_export.h"
@ -198,7 +199,7 @@ class EditorExportPlatformJavaScript : public EditorExportPlatform {
Ref<ImageTexture> stop_icon;
int menu_options;
void _fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug);
void _fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug, int p_flags);
private:
Ref<EditorHTTPServer> server;
@ -238,15 +239,21 @@ public:
virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) {
}
String get_debug_protocol() const { return "ws://"; }
EditorExportPlatformJavaScript();
~EditorExportPlatformJavaScript();
};
void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug) {
void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug, int p_flags) {
String str_template = String::utf8(reinterpret_cast<const char *>(p_html.ptr()), p_html.size());
String str_export;
Vector<String> lines = str_template.split("\n");
Vector<String> flags;
String flags_json;
gen_export_flags(flags, p_flags);
flags_json = JSON::print(flags);
for (int i = 0; i < lines.size(); i++) {
@ -255,6 +262,7 @@ void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Re
current_line = current_line.replace("$GODOT_PROJECT_NAME", ProjectSettings::get_singleton()->get_setting("application/config/name"));
current_line = current_line.replace("$GODOT_HEAD_INCLUDE", p_preset->get("html/head_include"));
current_line = current_line.replace("$GODOT_DEBUG_ENABLED", p_debug ? "true" : "false");
current_line = current_line.replace("$GODOT_ARGS", flags_json);
str_export += current_line + "\n";
}
@ -430,7 +438,7 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese
if (!custom_html.empty()) {
continue;
}
_fix_html(data, p_preset, p_path.get_file().get_basename(), p_debug);
_fix_html(data, p_preset, p_path.get_file().get_basename(), p_debug, p_flags);
file = p_path.get_file();
} else if (file == "godot.js") {
@ -469,7 +477,7 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese
buf.resize(f->get_len());
f->get_buffer(buf.ptrw(), buf.size());
memdelete(f);
_fix_html(buf, p_preset, p_path.get_file().get_basename(), p_debug);
_fix_html(buf, p_preset, p_path.get_file().get_basename(), p_debug, p_flags);
f = FileAccess::open(p_path, FileAccess::WRITE);
if (!f) {

View file

@ -30,13 +30,19 @@
#include "os_javascript.h"
#include "core/debugger/engine_debugger.h"
#include "core/io/file_access_buffered_fa.h"
#include "core/io/json.h"
#include "drivers/unix/dir_access_unix.h"
#include "drivers/unix/file_access_unix.h"
#include "main/main.h"
#include "modules/modules_enabled.gen.h"
#include "platform/javascript/display_server_javascript.h"
#ifdef MODULE_WEBSOCKET_ENABLED
#include "modules/websocket/remote_debugger_peer_websocket.h"
#endif
#include <emscripten.h>
#include <stdlib.h>
@ -68,6 +74,11 @@ void OS_JavaScript::initialize() {
FileAccess::make_default<FileAccessBufferedFA<FileAccessUnix>>(FileAccess::ACCESS_RESOURCES);
DisplayServerJavaScript::register_javascript_driver();
#ifdef MODULE_WEBSOCKET_ENABLED
EngineDebugger::register_uri_handler("ws://", RemoteDebuggerPeerWebSocket::create);
EngineDebugger::register_uri_handler("wss://", RemoteDebuggerPeerWebSocket::create);
#endif
char locale_ptr[16];
/* clang-format off */
EM_ASM({