completed scene importing (I hope?)

This commit is contained in:
Juan Linietsky 2017-02-04 20:31:15 -03:00
parent ad2e1b1b92
commit 331a4d8078
5 changed files with 227 additions and 10 deletions

View file

@ -3304,7 +3304,10 @@ void EditorNode::fix_dependencies(const String& p_for_file) {
dependency_fixer->edit(p_for_file);
}
Error EditorNode::load_scene(const String& p_scene, bool p_ignore_broken_deps,bool p_set_inherited,bool p_clear_errors) {
Error EditorNode::load_scene(const String& p_scene, bool p_ignore_broken_deps, bool p_set_inherited, bool p_clear_errors, bool p_force_open_imported) {
if (!is_inside_tree()) {
defer_load_scene = p_scene;
@ -3313,6 +3316,8 @@ Error EditorNode::load_scene(const String& p_scene, bool p_ignore_broken_deps,bo
if(!p_set_inherited) {
for(int i=0;i<editor_data.get_edited_scene_count();i++) {
if (editor_data.get_scene_path(i)==p_scene) {
@ -3320,9 +3325,19 @@ Error EditorNode::load_scene(const String& p_scene, bool p_ignore_broken_deps,bo
return OK;
}
}
if (!p_force_open_imported && FileAccess::exists(p_scene+".import")) {
open_imported->set_text(vformat(TTR("Scene '%s' was automatically imported, so it can't be modified.\nTo make changes to it, a new inherited scene can be created."),p_scene.get_file()));
open_imported->popup_centered_minsize();
new_inherited_button->grab_focus();
open_import_request=p_scene;
return OK;
}
}
if (p_clear_errors)
load_errors->clear();
@ -4958,6 +4973,19 @@ void EditorNode::_call_build() {
}
}
void EditorNode::_inherit_imported(const String& p_action) {
open_imported->hide();
load_scene(open_import_request,true,true);
}
void EditorNode::_open_imported() {
load_scene(open_import_request,true,false,true,true);
}
void EditorNode::_bind_methods() {
@ -5035,6 +5063,8 @@ void EditorNode::_bind_methods() {
ClassDB::bind_method(_MD("get_gui_base"), &EditorNode::get_gui_base);
ClassDB::bind_method(_MD("_bottom_panel_switch"), &EditorNode::_bottom_panel_switch);
ClassDB::bind_method(_MD("_open_imported"), &EditorNode::_open_imported);
ClassDB::bind_method(_MD("_inherit_imported"), &EditorNode::_inherit_imported);
ADD_SIGNAL( MethodInfo("play_pressed") );
ADD_SIGNAL( MethodInfo("pause_pressed") );
@ -6357,6 +6387,14 @@ EditorNode::EditorNode() {
}
}
open_imported = memnew( ConfirmationDialog );
open_imported->get_ok()->set_text(TTR("Open Anyway"));
new_inherited_button=open_imported->add_button("New Inherited",!OS::get_singleton()->get_swap_ok_cancel(),"inherit");
open_imported->connect("confirmed",this,"_open_imported");
open_imported->connect("custom_action",this,"_inherit_imported");
gui_base->add_child(open_imported);
//edited_scene=NULL;
saved_version=1;

View file

@ -346,6 +346,10 @@ private:
DependencyErrorDialog *dependency_error;
DependencyEditor *dependency_fixer;
OrphanResourcesDialog *orphan_resources;
ConfirmationDialog *open_imported;
Button *new_inherited_button;
String open_import_request;
TabContainer *dock_slot[DOCK_SLOT_MAX];
Rect2 dock_select_rect[DOCK_SLOT_MAX];
@ -584,6 +588,8 @@ private:
MAX_BUILD_CALLBACKS=128
};
void _inherit_imported(const String &p_action);
void _open_imported();
static int plugin_init_callback_count;
@ -684,7 +690,7 @@ public:
void fix_dependencies(const String& p_for_file);
void clear_scene() { _cleanup_scene(); }
Error load_scene(const String& p_scene, bool p_ignore_broken_deps=false, bool p_set_inherited=false, bool p_clear_errors=true);
Error load_scene(const String& p_scene, bool p_ignore_broken_deps=false, bool p_set_inherited=false, bool p_clear_errors=true,bool p_force_open_imported=false);
Error load_resource(const String& p_scene);
bool is_scene_open(const String& p_path);

View file

@ -65,6 +65,7 @@ struct ColladaImport {
bool found_directional;
bool force_make_tangents;
bool apply_mesh_xform_to_vertices;
bool use_mesh_builtin_materials;
float bake_fps;
@ -87,7 +88,7 @@ struct ColladaImport {
Error _create_scene(Collada::Node *p_node, Spatial *p_parent);
Error _create_resources(Collada::Node *p_node);
Error _create_material(const String& p_material);
Error _create_mesh_surfaces(bool p_optimize, Ref<Mesh>& p_mesh, const Map<String,Collada::NodeGeometry::Material>& p_material_map, const Collada::MeshData &meshdata, const Transform& p_local_xform, const Vector<int> &bone_remap, const Collada::SkinControllerData *p_skin_data, const Collada::MorphControllerData *p_morph_data, Vector<Ref<Mesh> > p_morph_meshes=Vector<Ref<Mesh> >(), bool p_for_morph=false);
Error _create_mesh_surfaces(bool p_optimize, Ref<Mesh>& p_mesh, const Map<String,Collada::NodeGeometry::Material>& p_material_map, const Collada::MeshData &meshdata, const Transform& p_local_xform, const Vector<int> &bone_remap, const Collada::SkinControllerData *p_skin_data, const Collada::MorphControllerData *p_morph_data, Vector<Ref<Mesh> > p_morph_meshes=Vector<Ref<Mesh> >(), bool p_for_morph=false, bool p_use_mesh_material=false);
Error load(const String& p_path, int p_flags, bool p_force_make_tangents=false);
void _fix_param_animation_tracks();
void create_animation(int p_clip,bool p_make_tracks_in_all_bones, bool p_import_value_tracks);
@ -610,7 +611,7 @@ static void _generate_tangents_and_binormals(const PoolVector<int>& p_indices,co
}
}
Error ColladaImport::_create_mesh_surfaces(bool p_optimize,Ref<Mesh>& p_mesh,const Map<String,Collada::NodeGeometry::Material>& p_material_map,const Collada::MeshData &meshdata,const Transform& p_local_xform,const Vector<int> &bone_remap, const Collada::SkinControllerData *skin_controller, const Collada::MorphControllerData *p_morph_data,Vector<Ref<Mesh> > p_morph_meshes,bool p_for_morph) {
Error ColladaImport::_create_mesh_surfaces(bool p_optimize,Ref<Mesh>& p_mesh,const Map<String,Collada::NodeGeometry::Material>& p_material_map,const Collada::MeshData &meshdata,const Transform& p_local_xform,const Vector<int> &bone_remap, const Collada::SkinControllerData *skin_controller, const Collada::MorphControllerData *p_morph_data,Vector<Ref<Mesh> > p_morph_meshes,bool p_for_morph,bool p_use_mesh_material) {
bool local_xform_mirror=p_local_xform.basis.determinant() < 0;
@ -1494,7 +1495,9 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize,Ref<Mesh>& p_mesh,con
p_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES,d,mr,p_for_morph?0:Mesh::ARRAY_COMPRESS_DEFAULT);
if (material.is_valid()) {
p_mesh->surface_set_material(surface, material);
if (p_use_mesh_material) {
p_mesh->surface_set_material(surface, material);
}
p_mesh->surface_set_name(surface, material->get_name());
}
}
@ -1753,7 +1756,7 @@ Error ColladaImport::_create_resources(Collada::Node *p_node) {
mesh=Ref<Mesh>(memnew( Mesh ));
const Collada::MeshData &meshdata = collada.state.mesh_data_map[meshid];
mesh->set_name( meshdata.name );
Error err = _create_mesh_surfaces(morphs.size()==0,mesh,ng->material_map,meshdata,apply_xform,bone_remap,skin,morph,morphs);
Error err = _create_mesh_surfaces(morphs.size()==0,mesh,ng->material_map,meshdata,apply_xform,bone_remap,skin,morph,morphs,false,use_mesh_builtin_materials);
ERR_FAIL_COND_V(err,err);
mesh_cache[meshid]=mesh;
@ -1764,7 +1767,33 @@ Error ColladaImport::_create_resources(Collada::Node *p_node) {
}
if (!mesh.is_null()) {
mi->set_mesh(mesh);
if (!use_mesh_builtin_materials) {
const Collada::MeshData &meshdata = collada.state.mesh_data_map[meshid];
for(int i=0;i<meshdata.primitives.size();i++) {
String matname=meshdata.primitives[i].material;
if (ng->material_map.has(matname)) {
String target=ng->material_map[matname].target;
Ref<Material> material;
if (!material_cache.has(target)) {
Error err = _create_material(target);
if (!err)
material=material_cache[target];
} else
material=material_cache[target];
mi->set_surface_material(i,material);
} else if (matname!=""){
print_line("Warning, unreferenced material in geometry instance: "+matname);
}
}
}
}
}
}
@ -2375,6 +2404,7 @@ Node* EditorSceneImporterCollada::import_scene(const String& p_path, uint32_t p_
if (p_flags&IMPORT_ANIMATION)
flags|=Collada::IMPORT_FLAG_ANIMATION;
state.use_mesh_builtin_materials=!(p_flags&IMPORT_MATERIALS_IN_INSTANCES);
state.bake_fps=p_bake_fps;
Error err = state.load(p_path,flags,p_flags&EditorSceneImporter::IMPORT_GENERATE_TANGENT_ARRAYS);
@ -2435,6 +2465,8 @@ Ref<Animation> EditorSceneImporterCollada::import_animation(const String& p_path
ColladaImport state;
state.use_mesh_builtin_materials=false;
Error err = state.load(p_path,Collada::IMPORT_FLAG_ANIMATION,p_flags&EditorSceneImporter::IMPORT_GENERATE_TANGENT_ARRAYS);
ERR_FAIL_COND_V(err!=OK,RES());

View file

@ -979,6 +979,131 @@ void ResourceImporterScene::_optimize_animations(Node *scene, float p_max_lin_er
}
static String _make_extname(const String& p_str) {
String ext_name=p_str.replace(".","_");
ext_name=ext_name.replace(":","_");
ext_name=ext_name.replace("\"","_");
ext_name=ext_name.replace("<","_");
ext_name=ext_name.replace(">","_");
ext_name=ext_name.replace("/","_");
ext_name=ext_name.replace("|","_");
ext_name=ext_name.replace("\\","_");
ext_name=ext_name.replace("?","_");
ext_name=ext_name.replace("*","_");
return ext_name;
}
void ResourceImporterScene::_make_external_resources(Node* p_node,const String& p_base_path, bool p_make_materials, bool p_make_meshes, Map<Ref<Material>,Ref<Material> >& p_materials, Map<Ref<Mesh>,Ref<Mesh> >& p_meshes) {
List<PropertyInfo> pi;
p_node->get_property_list(&pi);
for (List<PropertyInfo>::Element *E=pi.front();E;E=E->next()) {
if (E->get().type==Variant::OBJECT) {
Ref<Material> mat = p_node->get(E->get().name);
if (p_make_materials && mat.is_valid() && mat->get_name()!="") {
if (!p_materials.has(mat)) {
String ext_name = p_base_path+"."+_make_extname(mat->get_name())+".mtl";
if (FileAccess::exists(ext_name)) {
//if exists, use it
Ref<Material> existing = ResourceLoader::load(ext_name);
p_materials[mat]=existing;
} else {
ResourceSaver::save(ext_name,mat,ResourceSaver::FLAG_CHANGE_PATH);
p_materials[mat]=mat;
}
}
if (p_materials[mat]!=mat) {
p_node->set(E->get().name,p_materials[mat]);
}
} else {
Ref<Mesh> mesh = p_node->get(E->get().name);
if (mesh.is_valid()) {
bool mesh_just_added=false;
if (p_make_meshes) {
if (!p_meshes.has(mesh)) {
String ext_name = p_base_path+"."+_make_extname(mesh->get_name())+".msh";
if (FileAccess::exists(ext_name)) {
//if exists, use it
Ref<Mesh> existing = ResourceLoader::load(ext_name);
p_meshes[mesh]=existing;
} else {
ResourceSaver::save(ext_name,mesh,ResourceSaver::FLAG_CHANGE_PATH);
p_meshes[mesh]=mesh;
mesh_just_added=true;
}
}
}
if (p_make_materials){
if (mesh_just_added || !p_meshes.has(mesh)) {
for(int i=0;i<mesh->get_surface_count();i++) {
mat=mesh->surface_get_material(i);
if (!mat.is_valid() || mat->get_name()=="")
continue;
if (!p_materials.has(mat)) {
String ext_name = p_base_path+"."+_make_extname(mat->get_name())+".mtl";
if (FileAccess::exists(ext_name)) {
//if exists, use it
Ref<Material> existing = ResourceLoader::load(ext_name);
p_materials[mat]=existing;
} else {
ResourceSaver::save(ext_name,mat,ResourceSaver::FLAG_CHANGE_PATH);
p_materials[mat]=mat;
}
}
if (p_materials[mat]!=mat) {
mesh->surface_set_material(i,p_materials[mat]);
}
}
if(!p_make_meshes) {
p_meshes[mesh]=Ref<Mesh>(); //save it anyway, so it won't be checked again
}
}
}
}
}
}
}
for(int i=0;i<p_node->get_child_count();i++) {
_make_external_resources(p_node->get_child(i),p_base_path,p_make_materials,p_make_meshes,p_materials,p_meshes);
}
}
void ResourceImporterScene::get_import_options(List<ImportOption> *r_options,int p_preset) const {
@ -998,7 +1123,7 @@ void ResourceImporterScene::get_import_options(List<ImportOption> *r_options,int
r_options->push_back(ImportOption(PropertyInfo(Variant::STRING,"nodes/custom_script",PROPERTY_HINT_FILE,script_ext_hint),""));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT,"materials/location",PROPERTY_HINT_ENUM,"Node,Mesh"),0));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT,"materials/storage",PROPERTY_HINT_ENUM,"Bult-In,Files"),1));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT,"materials/storage",PROPERTY_HINT_ENUM,"Bult-In,Files"),0));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL,"geometry/compress"),true));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL,"geometry/ensure_tangents"),true));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT,"geometry/storage",PROPERTY_HINT_ENUM,"Built-In,Files"),0));
@ -1018,6 +1143,7 @@ void ResourceImporterScene::get_import_options(List<ImportOption> *r_options,int
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL,"animation/clip_"+itos(i+1)+"/loops"),false));
}
}
Error ResourceImporterScene::import(const String& p_source_file, const String& p_save_path, const Map<StringName,Variant>& p_options, List<String>* r_platform_variants, List<String> *r_gen_files) {
String src_path=p_source_file;
@ -1063,8 +1189,8 @@ Error ResourceImporterScene::import(const String& p_source_file, const String& p
if (bool(p_options["geometry/ensure_tangents"]))
import_flags|=EditorSceneImporter::IMPORT_GENERATE_TANGENT_ARRAYS;
if (int(p_options["materials/location"])==0)
import_flags|=EditorSceneImporter::IMPORT_MATERIALS_IN_INSTANCES;
Error err=OK;
@ -1138,6 +1264,15 @@ Error ResourceImporterScene::import(const String& p_source_file, const String& p
}
bool external_materials = p_options["materials/storage"];
bool external_meshes = p_options["geometry/storage"];
if (external_materials || external_meshes) {
Map<Ref<Material>, Ref<Material> > mat_map;
Map<Ref<Mesh>, Ref<Mesh> > mesh_map;
_make_external_resources(scene,p_source_file.get_basename(),external_materials,external_meshes,mat_map,mesh_map);
}
progress.step(TTR("Running Custom Script.."),2);
String post_import_script_path = p_options["nodes/custom_script"];

View file

@ -5,6 +5,8 @@
#include "scene/resources/animation.h"
#include "scene/resources/shape.h"
class Material;
class EditorSceneImporter : public Reference {
GDCLASS(EditorSceneImporter,Reference );
@ -18,7 +20,8 @@ public:
IMPORT_ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS=16,
IMPORT_ANIMATION_KEEP_VALUE_TRACKS=32,
IMPORT_GENERATE_TANGENT_ARRAYS=256,
IMPORT_FAIL_ON_MISSING_DEPENDENCIES=512
IMPORT_FAIL_ON_MISSING_DEPENDENCIES=512,
IMPORT_MATERIALS_IN_INSTANCES=1024
};
@ -72,6 +75,8 @@ public:
virtual void get_import_options(List<ImportOption> *r_options,int p_preset=0) const;
virtual bool get_option_visibility(const String& p_option,const Map<StringName,Variant>& p_options) const;
void _make_external_resources(Node* p_node,const String& p_base_path, bool p_make_materials, bool p_make_meshes, Map<Ref<Material>, Ref<Material> > &p_materials, Map<Ref<Mesh>, Ref<Mesh> > &p_meshes);
Node* _fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>,Ref<Shape> > &collision_map);
void _create_clips(Node *scene, const Array& p_clips,bool p_bake_all);
@ -84,4 +89,5 @@ public:
ResourceImporterScene();
};
#endif // RESOURCEIMPORTERSCENE_H