Particles3D: set emitting if not set before generating AABB

This commit is contained in:
malbach 2018-08-13 17:14:56 +02:00
parent b6b722d5c1
commit 334922de8f

View file

@ -270,6 +270,12 @@ void ParticlesEditor::_menu_option(int p_option) {
switch (p_option) {
case MENU_OPTION_GENERATE_AABB: {
float gen_time = node->get_lifetime();
if (gen_time < 1.0)
generate_seconds->set_value(1.0);
else
generate_seconds->set_value(trunc(gen_time) + 1.0);
generate_aabb->popup_centered_minsize();
} break;
case MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_MESH: {
@ -323,7 +329,15 @@ void ParticlesEditor::_generate_aabb() {
EditorProgress ep("gen_aabb", TTR("Generating AABB"), int(time));
bool was_emitting = node->is_emitting();
if (!was_emitting) {
node->set_emitting(true);
OS::get_singleton()->delay_usec(1000);
}
running = 0.0;
AABB rect;
while (running < time) {
uint64_t ticks = OS::get_singleton()->get_ticks_usec();
@ -339,6 +353,10 @@ void ParticlesEditor::_generate_aabb() {
running += (OS::get_singleton()->get_ticks_usec() - ticks) / 1000000.0;
}
if (!was_emitting) {
node->set_emitting(false);
}
node->set_visibility_aabb(rect);
}