Improve guessing of what editor to switch to, fixes #10405

This commit is contained in:
Juan Linietsky 2017-09-04 18:00:09 -03:00
parent 6960f8a3b8
commit 334a81844e

View file

@ -2732,6 +2732,14 @@ Dictionary EditorNode::_get_main_scene_state() {
state["property_edit_offset"] = get_property_editor()->get_scene_tree()->get_vscroll_bar()->get_value();
state["saved_version"] = saved_version;
state["node_filter"] = scene_tree_dock->get_filter();
int current = -1;
for (int i = 0; i < editor_table.size(); i++) {
if (editor_plugin_screen == editor_table[i]) {
current = i;
break;
}
}
state["editor_index"] = current;
return state;
}
@ -2742,8 +2750,9 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) {
changing_scene = false;
if (get_edited_scene()) {
if (p_state.has("editor_index")) {
int index = p_state["editor_index"];
int current = -1;
for (int i = 0; i < editor_table.size(); i++) {
if (editor_plugin_screen == editor_table[i]) {
@ -2752,15 +2761,18 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) {
}
}
if (current < 2) {
//use heuristic instead
int n2d = 0, n3d = 0;
_find_node_types(get_edited_scene(), n2d, n3d);
if (n2d > n3d) {
_editor_select(EDITOR_2D);
} else if (n3d > n2d) {
_editor_select(EDITOR_3D);
if (current < 2) { //if currently in spatial/2d, only switch to spatial/2d. if curently in script, stay there
if (index < 2 || !get_edited_scene()) {
_editor_select(index);
} else {
//use heuristic instead
int n2d = 0, n3d = 0;
_find_node_types(get_edited_scene(), n2d, n3d);
if (n2d > n3d) {
_editor_select(EDITOR_2D);
} else if (n3d > n2d) {
_editor_select(EDITOR_3D);
}
}
}
}