Merge pull request #8095 from RandomShaper/fix-yield-crash

Fix random crashes when using yield()
This commit is contained in:
Rémi Verschelde 2017-03-21 11:07:07 +01:00 committed by GitHub
commit 33a2c5def0

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@ -189,7 +189,7 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
if (p_state) {
//use existing (supplied) state (yielded)
stack = (Variant *)p_state->stack.ptr();
call_args = (Variant **)stack + sizeof(Variant) * p_state->stack_size;
call_args = (Variant **)&p_state->stack.ptr()[sizeof(Variant) * p_state->stack_size]; //ptr() to avoid bounds check
line = p_state->line;
ip = p_state->ip;
alloca_size = p_state->stack.size();