SCons: Explicitly define our C (C11) and C++ (C++14) standards

On GCC and Clang, we use C11 and C++14 with GNU extensions (`std=gnu11`
and `std=gnu++14`). Those are the defaults for current GCC and Clang,
and also match the feature sets we want to use in Godot.

On MSVC, we require C++14 support explicitly with `/std:c++14`, and
make it strict with the use of `/permissive-` (so features of C++17 or
later can't be used).

Moves the definition before querying environment flags and platform
config so that it can be overridden when necessary.
This commit is contained in:
Rémi Verschelde 2020-02-20 11:09:20 +01:00
parent bd61281a5f
commit 342f127362
1 changed files with 16 additions and 5 deletions

View File

@ -292,6 +292,7 @@ if selected_platform in platform_list:
if env["extra_suffix"] != '':
env.extra_suffix += '.' + env["extra_suffix"]
# Environment flags
CCFLAGS = env.get('CCFLAGS', '')
env['CCFLAGS'] = ''
env.Append(CCFLAGS=str(CCFLAGS).split())
@ -308,18 +309,28 @@ if selected_platform in platform_list:
env['LINKFLAGS'] = ''
env.Append(LINKFLAGS=str(LINKFLAGS).split())
# Set our C and C++ standard requirements.
# Prepending to make it possible to override
if not env.msvc:
# Specifying GNU extensions support explicitly, which are supported by
# both GCC and Clang. This mirrors GCC and Clang's current default
# compile flags if no -std is specified.
env.Prepend(CFLAGS=['-std=gnu11'])
env.Prepend(CXXFLAGS=['-std=gnu++14'])
else:
# MSVC doesn't have clear C standard support, /std only covers C++.
# We apply it to CCFLAGS (both C and C++ code) in case it impacts C features.
env.Prepend(CCFLAGS=['/std:c++14', '/permissive-'])
# Platform specific flags
flag_list = platform_flags[selected_platform]
for f in flag_list:
if not (f[0] in ARGUMENTS): # allow command line to override platform flags
env[f[0]] = f[1]
# must happen after the flags, so when flags are used by configure, stuff happens (ie, ssl on x11)
# Must happen after the flags definition, so that they can be used by platform detect
detect.configure(env)
# Enable C++11 support
if not env.msvc:
env.Append(CXXFLAGS=['-std=c++11'])
# Configure compiler warnings
if env.msvc:
# Truncations, narrowing conversions, signed/unsigned comparisons...