fixed uninitialized memory issues in audio code

This commit is contained in:
reduz 2015-10-08 14:50:18 -03:00
parent c2532bffb3
commit 3514a87b37
3 changed files with 7 additions and 2 deletions

View file

@ -22,7 +22,7 @@ int AudioStreamPlaybackSpeex::mix(int16_t* p_buffer,int p_frames) {
//printf("update, loops %i, read ofs %i\n", (int)loops, read_ofs);
//printf("playing %i, paused %i\n", (int)playing, (int)paused);
if (!active || !playing || paused || !data.size())
if (!active || !playing || !data.size())
return 0;
/*
@ -490,6 +490,8 @@ AudioStreamPlaybackSpeex::AudioStreamPlaybackSpeex() {
stream_channels=1;
stream_srate=1;
stream_minbuff_size=1;
playing=false;
}

View file

@ -29,7 +29,6 @@ class AudioStreamPlaybackSpeex : public AudioStreamPlayback {
bool loops;
int page_size;
bool playing;
bool paused;
bool packets_available;
void unload();

View file

@ -765,6 +765,10 @@ AudioMixer::ChannelID AudioMixerSW::channel_alloc(RID p_sample) {
c.mix.increment=1;
//zero everything when this errors
for(int i=0;i<4;i++) {
c.mix.vol[i]=0;
c.mix.reverb_vol[i]=0;
c.mix.chorus_vol[i]=0;
c.mix.old_vol[i]=0;
c.mix.old_reverb_vol[i]=0;
c.mix.old_chorus_vol[i]=0;