Merge pull request #36276 from Chaosus/fix_texture_base

Fix GDCLASS for Texture2D/TextureLayered
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Rémi Verschelde 2020-02-17 07:29:20 +01:00 committed by GitHub
commit 3527f52d69
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3 changed files with 4 additions and 4 deletions

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Texture2D" inherits="Resource" version="4.0">
<class name="Texture2D" inherits="Texture" version="4.0">
<brief_description>
Texture for 2D and 3D.
</brief_description>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="TextureLayered" inherits="Resource" version="4.0">
<class name="TextureLayered" inherits="Texture" version="4.0">
<brief_description>
Base class for 3D texture types.
</brief_description>

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@ -52,7 +52,7 @@ public:
class Texture2D : public Texture {
GDCLASS(Texture2D, Resource);
GDCLASS(Texture2D, Texture);
OBJ_SAVE_TYPE(Texture2D); // Saves derived classes with common type so they can be interchanged.
protected:
@ -350,7 +350,7 @@ public:
class TextureLayered : public Texture {
GDCLASS(TextureLayered, Resource);
GDCLASS(TextureLayered, Texture);
VS::TextureLayeredType layered_type;