Fix crash when frames are empty

This commit is contained in:
qarmin 2019-06-10 08:36:28 +02:00
parent abbbde87e2
commit 37c2595526

View file

@ -646,6 +646,7 @@ void AnimatedSprite::_reset_timeout() {
void AnimatedSprite::set_animation(const StringName &p_animation) {
ERR_EXPLAIN(vformat("There is no animation with name '%s'.", p_animation));
ERR_FAIL_COND(frames == NULL)
ERR_FAIL_COND(frames->get_animation_names().find(p_animation) == -1);
if (animation == p_animation)