Release 2.1.5-stable

This commit is contained in:
Rémi Verschelde 2018-07-28 17:17:52 +02:00
parent c26094fd84
commit 38ed4b9a8c
3 changed files with 4 additions and 4 deletions

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.TH GODOT "6" "September 2017" "godot 2.1.4-stable" "Games"
.TH GODOT "6" "July 2018" "godot 2.1.5-stable" "Games"
.SH NAME
godot \- multi\-platform 2D and 3D game engine with a feature\-rich editor
.SH SYNOPSIS

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@ -19,11 +19,11 @@
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>2.1.4</string>
<string>2.1.5</string>
<key>CFBundleSignature</key>
<string>godot</string>
<key>CFBundleVersion</key>
<string>2.1.4</string>
<string>2.1.5</string>
<key>NSHumanReadableCopyright</key>
<string>© 2007-2018 Juan Linietsky, Ariel Manzur.</string>
<key>LSMinimumSystemVersion</key>

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@ -3,4 +3,4 @@ name = "Godot Engine"
major = 2
minor = 1
patch = 5
status = "rc"
status = "stable"