Merge pull request #25830 from guilhermefelipecgs/fix_state_machine_priority

Fix state machine priority for auto advance
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Rémi Verschelde 2019-02-12 22:32:55 +01:00 committed by GitHub
commit 399b0cd529
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@ -421,7 +421,8 @@ float AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *sm,
if (sm->transitions[i].from == current && auto_advance) {
if (sm->transitions[i].transition->get_priority() < priority_best) {
if (sm->transitions[i].transition->get_priority() <= priority_best) {
priority_best = sm->transitions[i].transition->get_priority();
auto_advance_to = i;
}
}