Move VERSION_MKSTRING logic to version.h

Fixes a bug where the VERSION_PATCH define is not yet in scope if
typedefs.h is included before version.h at compilation time.
This commit is contained in:
Rémi Verschelde 2017-04-10 23:08:19 +02:00
parent c449df86f7
commit 3b687c5474
5 changed files with 41 additions and 13 deletions

2
.gitignore vendored
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@ -3,7 +3,7 @@ core/global_defaults.cpp
core/method_bind_ext.inc
core/method_bind.inc
core/script_encryption_key.cpp
core/version.h
core/version_generated.h
drivers/gles2/shaders/*.h
drivers/unix/os_unix_global_settings_path.cpp
editor/builtin_fonts.h

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@ -42,17 +42,6 @@
#define _MKSTR(m_x) _STR(m_x)
#endif
/**
* Version macros - it is necessary to include "version.h" for those to work.
* Include it in the .cpp file, not the header.
*/
#ifdef VERSION_PATCH
#define VERSION_MKSTRING "" _MKSTR(VERSION_MAJOR) "." _MKSTR(VERSION_MINOR) "." _MKSTR(VERSION_PATCH) "." _MKSTR(VERSION_STATUS) "." _MKSTR(VERSION_REVISION)
#else
#define VERSION_MKSTRING "" _MKSTR(VERSION_MAJOR) "." _MKSTR(VERSION_MINOR) "." _MKSTR(VERSION_STATUS) "." _MKSTR(VERSION_REVISION)
#endif // VERSION_PATCH
#define VERSION_FULL_NAME "" _MKSTR(VERSION_NAME) " v" VERSION_MKSTRING
#ifndef _ALWAYS_INLINE_
#if defined(__GNUC__) && (__GNUC__ >= 4)

37
core/version.h Normal file
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@ -0,0 +1,37 @@
/*************************************************************************/
/* version.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "version_generated.h"
#ifdef VERSION_PATCH
#define VERSION_MKSTRING "" _MKSTR(VERSION_MAJOR) "." _MKSTR(VERSION_MINOR) "." _MKSTR(VERSION_PATCH) "." _MKSTR(VERSION_STATUS) "." _MKSTR(VERSION_REVISION)
#else
#define VERSION_MKSTRING "" _MKSTR(VERSION_MAJOR) "." _MKSTR(VERSION_MINOR) "." _MKSTR(VERSION_STATUS) "." _MKSTR(VERSION_REVISION)
#endif // VERSION_PATCH
#define VERSION_FULL_NAME "" _MKSTR(VERSION_NAME) " v" VERSION_MKSTRING

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@ -1093,7 +1093,7 @@ def update_version():
print("Using custom revision: " + rev)
import version
f = open("core/version.h", "wb")
f = open("core/version_generated.h", "wb")
f.write("#define VERSION_SHORT_NAME " + str(version.short_name) + "\n")
f.write("#define VERSION_NAME " + str(version.name) + "\n")
f.write("#define VERSION_MAJOR " + str(version.major) + "\n")

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@ -29,6 +29,8 @@
/*************************************************************************/
#include "http_request.h"
#include "version.h"
void HTTPRequest::_redirect_request(const String &p_new_url) {
}