Merge pull request #19726 from guilhermefelipecgs/feature_add_menu_hover

Opens the menu with the same parent on mouse focus
This commit is contained in:
Rémi Verschelde 2018-07-25 01:05:37 +02:00 committed by GitHub
commit 3ecb25a283
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GPG key ID: 4AEE18F83AFDEB23
4 changed files with 30 additions and 4 deletions

View file

@ -2972,7 +2972,6 @@ Control::Control() {
data.SI = NULL;
data.MI = NULL;
data.RI = NULL;
data.modal = false;
data.theme_owner = NULL;
data.modal_exclusive = false;
data.default_cursor = CURSOR_ARROW;

View file

@ -182,7 +182,6 @@ private:
Control *parent;
ObjectID drag_owner;
bool modal;
bool modal_exclusive;
uint64_t modal_frame; //frame used to put something as modal
Ref<Theme> theme;

View file

@ -43,7 +43,6 @@ class MenuButton : public Button {
bool clicked;
bool disable_shortcuts;
PopupMenu *popup;
virtual void pressed();
void _unhandled_key_input(Ref<InputEvent> p_event);
Array _get_items() const;
@ -55,6 +54,8 @@ protected:
static void _bind_methods();
public:
virtual void pressed();
PopupMenu *get_popup() const;
void set_disable_shortcuts(bool p_disabled);

View file

@ -41,7 +41,10 @@
#include "scene/3d/spatial.h"
#include "scene/gui/control.h"
#include "scene/gui/label.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/panel.h"
#include "scene/gui/panel_container.h"
#include "scene/gui/popup_menu.h"
#include "scene/main/timer.h"
#include "scene/resources/mesh.h"
#include "scene/scene_string_names.h"
@ -1853,8 +1856,32 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
if (gui.drag_data.get_type() == Variant::NIL && over && !gui.modal_stack.empty()) {
Control *top = gui.modal_stack.back()->get();
if (over != top && !top->is_a_parent_of(over)) {
over = NULL; //nothing can be found outside the modal stack
PopupMenu *popup_menu = Object::cast_to<PopupMenu>(top);
MenuButton *popup_menu_parent;
MenuButton *menu_button = Object::cast_to<MenuButton>(over);
if (popup_menu)
popup_menu_parent = Object::cast_to<MenuButton>(popup_menu->get_parent());
// If the mouse is over a menu button, this menu will open automatically
// if there is already a pop-up menu open at the same hierarchical level.
if (popup_menu_parent && menu_button &&
popup_menu_parent->get_icon().is_null() &&
menu_button->get_icon().is_null() &&
(popup_menu->get_parent()->get_parent()->is_a_parent_of(menu_button) ||
menu_button->get_parent()->is_a_parent_of(popup_menu))) {
popup_menu->notification(Control::NOTIFICATION_MODAL_CLOSE);
popup_menu->_modal_stack_remove();
popup_menu->hide();
menu_button->pressed();
} else {
over = NULL; //nothing can be found outside the modal stack
}
}
}