Merge pull request #23977 from YeldhamDev/editor_plugins_improvements

General enhancements to the Polygon2D, TextureRegion, and TileSet editors
This commit is contained in:
Rémi Verschelde 2018-12-06 16:26:16 +01:00 committed by GitHub
commit 3f1bec5887
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GPG key ID: 4AEE18F83AFDEB23
11 changed files with 596 additions and 426 deletions

View file

@ -103,6 +103,11 @@ bool AbstractPolygon2DEditor::_is_line() const {
return false;
}
bool AbstractPolygon2DEditor::_has_uv() const {
return false;
}
int AbstractPolygon2DEditor::_get_polygon_count() const {
return 1;
@ -202,12 +207,7 @@ void AbstractPolygon2DEditor::_notification(int p_what) {
button_edit->set_pressed(true);
get_tree()->connect("node_removed", this, "_node_removed");
create_resource->connect("confirmed", this, "_create_resource");
} break;
case NOTIFICATION_PHYSICS_PROCESS: {
} break;
}
}
@ -250,8 +250,12 @@ void AbstractPolygon2DEditor::_wip_close() {
_set_polygon(0, wip);
} else if (wip.size() >= (_is_line() ? 2 : 3)) {
undo_redo->create_action(TTR("Create Poly"));
undo_redo->create_action(TTR("Create Polygon"));
_action_add_polygon(wip);
if (_has_uv()) {
undo_redo->add_do_method(_get_node(), "set_uv", PoolVector<Vector2>());
undo_redo->add_undo_method(_get_node(), "set_uv", _get_node()->get("uv"));
}
_commit_action();
} else {
@ -313,7 +317,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
if (vertices.size() < (_is_line() ? 2 : 3)) {
vertices.push_back(cpoint);
undo_redo->create_action(TTR("Edit Poly"));
undo_redo->create_action(TTR("Edit Polygon"));
selected_point = Vertex(insert.polygon, vertices.size());
_action_set_polygon(insert.polygon, vertices);
_commit_action();
@ -331,7 +335,6 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
undo_redo->create_action(TTR("Insert Point"));
_action_set_polygon(insert.polygon, vertices);
_commit_action();
return true;
}
} else {
@ -363,7 +366,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
ERR_FAIL_INDEX_V(edited_point.vertex, vertices.size(), false);
vertices.write[edited_point.vertex] = edited_point.pos - _get_offset(edited_point.polygon);
undo_redo->create_action(TTR("Edit Poly"));
undo_redo->create_action(TTR("Edit Polygon"));
_action_set_polygon(edited_point.polygon, pre_move_edit, vertices);
_commit_action();
@ -531,6 +534,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
}
void AbstractPolygon2DEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
if (!_get_node())
return;
@ -631,9 +635,11 @@ void AbstractPolygon2DEditor::edit(Node *p_polygon) {
_set_node(p_polygon);
//Enable the pencil tool if the polygon is empty
// Enable the pencil tool if the polygon is empty.
if (_is_empty())
_menu_option(MODE_CREATE);
else
_menu_option(MODE_EDIT);
wip.clear();
wip_active = false;
@ -664,12 +670,12 @@ void AbstractPolygon2DEditor::remove_point(const Vertex &p_vertex) {
vertices.remove(p_vertex.vertex);
undo_redo->create_action(TTR("Edit Poly (Remove Point)"));
undo_redo->create_action(TTR("Edit Polygon (Remove Point)"));
_action_set_polygon(p_vertex.polygon, vertices);
_commit_action();
} else {
undo_redo->create_action(TTR("Remove Poly And Point"));
undo_redo->create_action(TTR("Remove Polygon And Point"));
_action_remove_polygon(p_vertex.polygon);
_commit_action();
}
@ -777,19 +783,19 @@ AbstractPolygon2DEditor::AbstractPolygon2DEditor(EditorNode *p_editor, bool p_wi
add_child(button_create);
button_create->connect("pressed", this, "_menu_option", varray(MODE_CREATE));
button_create->set_toggle_mode(true);
button_create->set_tooltip(TTR("Create a new polygon from scratch"));
button_create->set_tooltip(TTR("Create points."));
button_edit = memnew(ToolButton);
add_child(button_edit);
button_edit->connect("pressed", this, "_menu_option", varray(MODE_EDIT));
button_edit->set_toggle_mode(true);
button_edit->set_tooltip(TTR("Edit existing polygon:\nLMB: Move Point.\nCtrl+LMB: Split Segment.\nRMB: Erase Point."));
button_edit->set_tooltip(TTR("Edit points.\nLMB: Move Point\nRMB: Erase Point"));
button_delete = memnew(ToolButton);
add_child(button_delete);
button_delete->connect("pressed", this, "_menu_option", varray(MODE_DELETE));
button_delete->set_toggle_mode(true);
button_delete->set_tooltip(TTR("Delete points"));
button_delete->set_tooltip(TTR("Erase points."));
create_resource = memnew(ConfirmationDialog);
add_child(create_resource);

View file

@ -88,12 +88,10 @@ class AbstractPolygon2DEditor : public HBoxContainer {
protected:
enum {
MODE_CREATE,
MODE_EDIT,
MODE_DELETE,
MODE_CONT,
};
int mode;
@ -116,13 +114,12 @@ protected:
PosVertex closest_edge_point(const Vector2 &p_pos) const;
bool _is_empty() const;
void _commit_action();
protected:
virtual Node2D *_get_node() const = 0;
virtual void _set_node(Node *p_polygon) = 0;
virtual bool _is_line() const;
virtual bool _has_uv() const;
virtual int _get_polygon_count() const;
virtual Vector2 _get_offset(int p_idx) const;
virtual Variant _get_polygon(int p_idx) const;
@ -132,6 +129,7 @@ protected:
virtual void _action_remove_polygon(int p_idx);
virtual void _action_set_polygon(int p_idx, const Variant &p_polygon);
virtual void _action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon);
virtual void _commit_action();
virtual bool _has_resource() const;
virtual void _create_resource();

View file

@ -4606,7 +4606,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
warning_child_of_container = memnew(Label);
warning_child_of_container->hide();
warning_child_of_container->set_text("Warning: Children of a container get their position and size determined only by their parent");
warning_child_of_container->set_text(TTR("Warning: Children of a container get their position and size determined only by their parent"));
add_control_to_info_overlay(warning_child_of_container);
h_scroll = memnew(HScrollBar);
@ -4626,19 +4626,19 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
zoom_minus = memnew(ToolButton);
zoom_hb->add_child(zoom_minus);
zoom_minus->connect("pressed", this, "_button_zoom_minus");
zoom_minus->set_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_minus", TTR("Zoom out"), KEY_MASK_CMD | KEY_MINUS));
zoom_minus->set_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_minus", TTR("Zoom Out"), KEY_MASK_CMD | KEY_MINUS));
zoom_minus->set_focus_mode(FOCUS_NONE);
zoom_reset = memnew(ToolButton);
zoom_hb->add_child(zoom_reset);
zoom_reset->connect("pressed", this, "_button_zoom_reset");
zoom_reset->set_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_reset", TTR("Zoom reset"), KEY_MASK_CMD | KEY_0));
zoom_reset->set_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_reset", TTR("Zoom Reset"), KEY_MASK_CMD | KEY_0));
zoom_reset->set_focus_mode(FOCUS_NONE);
zoom_plus = memnew(ToolButton);
zoom_hb->add_child(zoom_plus);
zoom_plus->connect("pressed", this, "_button_zoom_plus");
zoom_plus->set_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_plus", TTR("Zoom in"), KEY_MASK_CMD | KEY_EQUAL)); // Usually direct access key for PLUS
zoom_plus->set_shortcut(ED_SHORTCUT("canvas_item_editor/zoom_plus", TTR("Zoom In"), KEY_MASK_CMD | KEY_EQUAL)); // Usually direct access key for PLUS
zoom_plus->set_focus_mode(FOCUS_NONE);
updating_scroll = false;

View file

@ -95,7 +95,7 @@ void Polygon3DEditor::_menu_option(int p_option) {
void Polygon3DEditor::_wip_close() {
undo_redo->create_action(TTR("Create Poly3D"));
undo_redo->create_action(TTR("Create Polygon3D"));
undo_redo->add_undo_method(node, "set_polygon", node->call("get_polygon"));
undo_redo->add_do_method(node, "set_polygon", wip);
undo_redo->add_do_method(this, "_polygon_draw");

View file

@ -56,6 +56,12 @@ void Polygon2DEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED: {
uv_edit_draw->add_style_override("panel", get_stylebox("bg", "Tree"));
bone_scroll->add_style_override("bg", get_stylebox("bg", "Tree"));
} break;
case NOTIFICATION_READY: {
button_uv->set_icon(get_icon("Uv", "EditorIcons"));
@ -73,66 +79,68 @@ void Polygon2DEditor::_notification(int p_what) {
b_snap_grid->set_icon(get_icon("Grid", "EditorIcons"));
b_snap_enable->set_icon(get_icon("SnapGrid", "EditorIcons"));
uv_icon_zoom->set_texture(get_icon("Zoom", "EditorIcons"));
} break;
case NOTIFICATION_PHYSICS_PROCESS: {
case NOTIFICATION_VISIBILITY_CHANGED: {
if (!is_visible()) {
uv_edit->hide();
}
} break;
}
}
void Polygon2DEditor::_sync_bones() {
Skeleton2D *skeleton;
if (!node->has_node(node->get_skeleton())) {
error->set_text(TTR("The skeleton property of the Polygon2D does not point to a Skeleton2D node"));
error->popup_centered_minsize();
return;
}
Node *sn = node->get_node(node->get_skeleton());
Skeleton2D *skeleton = Object::cast_to<Skeleton2D>(sn);
if (!skeleton) {
error->set_text(TTR("The skeleton property of the Polygon2D does not point to a Skeleton2D node"));
error->popup_centered_minsize();
return;
} else {
Node *sn = node->get_node(node->get_skeleton());
skeleton = Object::cast_to<Skeleton2D>(sn);
}
Array prev_bones = node->call("_get_bones");
node->clear_bones();
for (int i = 0; i < skeleton->get_bone_count(); i++) {
NodePath path = skeleton->get_path_to(skeleton->get_bone(i));
PoolVector<float> weights;
int wc = node->get_polygon().size();
if (!skeleton) {
error->set_text(TTR("The skeleton property of the Polygon2D does not point to a Skeleton2D node"));
error->popup_centered_minsize();
} else {
for (int i = 0; i < skeleton->get_bone_count(); i++) {
NodePath path = skeleton->get_path_to(skeleton->get_bone(i));
PoolVector<float> weights;
int wc = node->get_polygon().size();
for (int j = 0; j < prev_bones.size(); j += 2) {
NodePath pvp = prev_bones[j];
PoolVector<float> pv = prev_bones[j + 1];
if (pvp == path && pv.size() == wc) {
weights = pv;
for (int j = 0; j < prev_bones.size(); j += 2) {
NodePath pvp = prev_bones[j];
PoolVector<float> pv = prev_bones[j + 1];
if (pvp == path && pv.size() == wc) {
weights = pv;
}
}
}
if (weights.size() == 0) { //create them
weights.resize(node->get_polygon().size());
PoolVector<float>::Write w = weights.write();
for (int j = 0; j < wc; j++) {
w[j] = 0.0;
if (weights.size() == 0) { //create them
weights.resize(node->get_polygon().size());
PoolVector<float>::Write w = weights.write();
for (int j = 0; j < wc; j++) {
w[j] = 0.0;
}
}
}
node->add_bone(path, weights);
node->add_bone(path, weights);
}
}
Array new_bones = node->call("_get_bones");
undo_redo->create_action(TTR("Sync bones"));
undo_redo->create_action(TTR("Sync Bones"));
undo_redo->add_do_method(node, "_set_bones", new_bones);
undo_redo->add_undo_method(node, "_set_bones", prev_bones);
undo_redo->add_do_method(uv_edit_draw, "update");
undo_redo->add_undo_method(uv_edit_draw, "update");
undo_redo->add_do_method(this, "_update_bone_list");
undo_redo->add_undo_method(this, "_update_bone_list");
undo_redo->add_do_method(uv_edit_draw, "update");
undo_redo->add_undo_method(uv_edit_draw, "update");
undo_redo->commit_action();
}
@ -162,9 +170,10 @@ void Polygon2DEditor::_update_bone_list() {
cb->set_text(name);
cb->set_button_group(bg);
cb->set_meta("bone_path", np);
cb->set_focus_mode(FOCUS_NONE);
bone_scroll_vb->add_child(cb);
if (np == selected)
if (np == selected || bone_scroll_vb->get_child_count() < 2)
cb->set_pressed(true);
cb->connect("pressed", this, "_bone_paint_selected", varray(i));
@ -180,6 +189,7 @@ void Polygon2DEditor::_bone_paint_selected(int p_index) {
void Polygon2DEditor::_uv_edit_mode_select(int p_mode) {
if (p_mode == 0) { //uv
uv_button[UV_MODE_CREATE]->hide();
for (int i = UV_MODE_MOVE; i <= UV_MODE_SCALE; i++) {
uv_button[i]->show();
@ -194,8 +204,8 @@ void Polygon2DEditor::_uv_edit_mode_select(int p_mode) {
bone_paint_strength->hide();
bone_paint_radius->hide();
bone_paint_radius_label->hide();
} else if (p_mode == 1) { //poly
for (int i = 0; i <= UV_MODE_SCALE; i++) {
uv_button[i]->show();
}
@ -209,8 +219,8 @@ void Polygon2DEditor::_uv_edit_mode_select(int p_mode) {
bone_paint_strength->hide();
bone_paint_radius->hide();
bone_paint_radius_label->hide();
} else if (p_mode == 2) { //splits
for (int i = 0; i <= UV_MODE_SCALE; i++) {
uv_button[i]->hide();
}
@ -224,8 +234,8 @@ void Polygon2DEditor::_uv_edit_mode_select(int p_mode) {
bone_paint_strength->hide();
bone_paint_radius->hide();
bone_paint_radius_label->hide();
} else if (p_mode == 3) { //bones´
for (int i = 0; i <= UV_MODE_REMOVE_SPLIT; i++) {
uv_button[i]->hide();
}
@ -241,9 +251,17 @@ void Polygon2DEditor::_uv_edit_mode_select(int p_mode) {
bone_paint_pos = Vector2(-100000, -100000); //send brush away when switching
}
uv_edit->set_size(uv_edit->get_size()); // Necessary readjustment of the popup window.
uv_edit_draw->update();
}
void Polygon2DEditor::_uv_edit_popup_hide() {
EditorSettings::get_singleton()->set("interface/dialogs/uv_editor_bounds", uv_edit->get_rect());
_cancel_editing();
}
void Polygon2DEditor::_menu_option(int p_option) {
switch (p_option) {
@ -252,7 +270,7 @@ void Polygon2DEditor::_menu_option(int p_option) {
if (node->get_texture().is_null()) {
error->set_text("No texture in this polygon.\nSet a texture to be able to edit UV.");
error->set_text(TTR("No texture in this polygon.\nSet a texture to be able to edit UV."));
error->popup_centered_minsize();
return;
}
@ -268,7 +286,10 @@ void Polygon2DEditor::_menu_option(int p_option) {
undo_redo->commit_action();
}
uv_edit->popup_centered_ratio(0.85);
if (EditorSettings::get_singleton()->has_setting("interface/dialogs/uv_editor_bounds"))
uv_edit->popup(EditorSettings::get_singleton()->get("interface/dialogs/uv_editor_bounds"));
else
uv_edit->popup_centered_ratio(0.85);
} break;
case UVEDIT_POLYGON_TO_UV: {
@ -282,7 +303,6 @@ void Polygon2DEditor::_menu_option(int p_option) {
undo_redo->add_do_method(uv_edit_draw, "update");
undo_redo->add_undo_method(uv_edit_draw, "update");
undo_redo->commit_action();
} break;
case UVEDIT_UV_TO_POLYGON: {
@ -291,13 +311,12 @@ void Polygon2DEditor::_menu_option(int p_option) {
if (uvs.size() == 0)
break;
undo_redo->create_action(TTR("Create UV Map"));
undo_redo->create_action(TTR("Create Polygon"));
undo_redo->add_do_method(node, "set_polygon", uvs);
undo_redo->add_undo_method(node, "set_polygon", points);
undo_redo->add_do_method(uv_edit_draw, "update");
undo_redo->add_undo_method(uv_edit_draw, "update");
undo_redo->commit_action();
} break;
case UVEDIT_UV_CLEAR: {
@ -310,43 +329,81 @@ void Polygon2DEditor::_menu_option(int p_option) {
undo_redo->add_do_method(uv_edit_draw, "update");
undo_redo->add_undo_method(uv_edit_draw, "update");
undo_redo->commit_action();
} break;
case UVEDIT_GRID_SETTINGS: {
grid_settings->popup_centered_minsize();
} break;
default: {
AbstractPolygon2DEditor::_menu_option(p_option);
} break;
}
}
void Polygon2DEditor::_cancel_editing() {
if (uv_create) {
uv_drag = false;
uv_create = false;
node->set_uv(uv_create_uv_prev);
node->set_polygon(uv_create_poly_prev);
node->call("_set_bones", uv_create_bones_prev);
node->set_splits(splits_prev);
} else if (uv_drag) {
uv_drag = false;
if (uv_edit_mode[0]->is_pressed()) { // Edit UV.
node->set_uv(points_prev);
} else if (uv_edit_mode[1]->is_pressed()) { // Edit polygon.
node->set_polygon(points_prev);
}
} else if (split_create) {
split_create = false;
}
}
void Polygon2DEditor::_commit_action() {
// Makes that undo/redoing actions made outside of the UV editor still affects its polygon.
undo_redo->add_do_method(uv_edit_draw, "update");
undo_redo->add_undo_method(uv_edit_draw, "update");
undo_redo->add_do_method(CanvasItemEditor::get_singleton(), "update_viewport");
undo_redo->add_undo_method(CanvasItemEditor::get_singleton(), "update_viewport");
undo_redo->commit_action();
}
void Polygon2DEditor::_set_use_snap(bool p_use) {
use_snap = p_use;
EditorSettings::get_singleton()->set_project_metadata("polygon_2d_uv_editor", "snap_enabled", p_use);
}
void Polygon2DEditor::_set_show_grid(bool p_show) {
snap_show_grid = p_show;
EditorSettings::get_singleton()->set_project_metadata("polygon_2d_uv_editor", "show_grid", p_show);
uv_edit_draw->update();
}
void Polygon2DEditor::_set_snap_off_x(float p_val) {
snap_offset.x = p_val;
EditorSettings::get_singleton()->set_project_metadata("polygon_2d_uv_editor", "snap_offset", snap_offset);
uv_edit_draw->update();
}
void Polygon2DEditor::_set_snap_off_y(float p_val) {
snap_offset.y = p_val;
EditorSettings::get_singleton()->set_project_metadata("polygon_2d_uv_editor", "snap_offset", snap_offset);
uv_edit_draw->update();
}
void Polygon2DEditor::_set_snap_step_x(float p_val) {
snap_step.x = p_val;
EditorSettings::get_singleton()->set_project_metadata("polygon_2d_uv_editor", "snap_step", snap_step);
uv_edit_draw->update();
}
void Polygon2DEditor::_set_snap_step_y(float p_val) {
snap_step.y = p_val;
EditorSettings::get_singleton()->set_project_metadata("polygon_2d_uv_editor", "snap_step", snap_step);
uv_edit_draw->update();
}
@ -364,6 +421,9 @@ void Polygon2DEditor::_uv_mode(int p_mode) {
void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
if (!_get_node())
return;
Transform2D mtx;
mtx.elements[2] = -uv_draw_ofs;
mtx.scale_basis(Vector2(uv_draw_zoom, uv_draw_zoom));
@ -376,7 +436,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
if (mb->is_pressed()) {
uv_drag_from = Vector2(mb->get_position().x, mb->get_position().y);
uv_drag_from = snap_point(Vector2(mb->get_position().x, mb->get_position().y));
uv_drag = true;
points_prev = node->get_uv();
@ -390,8 +450,9 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
if (uv_move_current == UV_MODE_CREATE) {
if (!uv_create) {
points_prev.resize(0);
Vector2 tuv = mtx.affine_inverse().xform(Vector2(mb->get_position().x, mb->get_position().y));
Vector2 tuv = mtx.affine_inverse().xform(snap_point(Vector2(mb->get_position().x, mb->get_position().y)));
points_prev.push_back(tuv);
uv_create_to = tuv;
point_drag_index = 0;
@ -405,23 +466,27 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
node->set_polygon(points_prev);
node->set_uv(points_prev);
uv_edit_draw->update();
} else {
Vector2 tuv = mtx.affine_inverse().xform(Vector2(mb->get_position().x, mb->get_position().y));
if (points_prev.size() > 3 && tuv.distance_to(points_prev[0]) < 8) {
Vector2 tuv = mtx.affine_inverse().xform(snap_point(Vector2(mb->get_position().x, mb->get_position().y)));
if (points_prev.size() > 2 && tuv.distance_to(points_prev[0]) < 8) {
undo_redo->create_action(TTR("Create Polygon & UV"));
undo_redo->add_do_method(node, "set_uv", node->get_uv());
undo_redo->add_undo_method(node, "set_uv", points_prev);
undo_redo->add_undo_method(node, "set_uv", uv_create_uv_prev);
undo_redo->add_do_method(node, "set_polygon", node->get_polygon());
undo_redo->add_undo_method(node, "set_polygon", points_prev);
undo_redo->add_undo_method(node, "set_polygon", uv_create_poly_prev);
undo_redo->add_do_method(node, "clear_bones");
undo_redo->add_undo_method(node, "_set_bones", node->call("_get_bones"));
undo_redo->add_undo_method(node, "_set_bones", uv_create_bones_prev);
undo_redo->add_do_method(uv_edit_draw, "update");
undo_redo->add_undo_method(uv_edit_draw, "update");
undo_redo->commit_action();
uv_drag = false;
uv_create = false;
_uv_mode(UV_MODE_EDIT_POINT);
_menu_option(MODE_EDIT);
} else {
points_prev.push_back(tuv);
point_drag_index = points_prev.size() - 1;
@ -430,6 +495,8 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
node->set_polygon(points_prev);
node->set_uv(points_prev);
}
CanvasItemEditor::get_singleton()->update_viewport();
}
if (uv_move_current == UV_MODE_EDIT_POINT) {
@ -540,7 +607,6 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
splits_prev.push_back(split_to_index);
undo_redo->create_action(TTR("Add Split"));
undo_redo->add_do_method(node, "set_splits", splits_prev);
undo_redo->add_undo_method(node, "set_splits", node->get_splits());
undo_redo->add_do_method(uv_edit_draw, "update");
@ -575,13 +641,11 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
splits_prev.remove(i);
undo_redo->create_action(TTR("Remove Split"));
undo_redo->add_do_method(node, "set_splits", splits_prev);
undo_redo->add_undo_method(node, "set_splits", node->get_splits());
undo_redo->add_do_method(uv_edit_draw, "update");
undo_redo->add_undo_method(uv_edit_draw, "update");
undo_redo->commit_action();
break;
}
}
@ -608,12 +672,12 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
} else if (uv_drag && !uv_create) {
undo_redo->create_action(TTR("Transform UV Map"));
if (uv_edit_mode[0]->is_pressed()) { //edit uv
undo_redo->create_action(TTR("Transform UV Map"));
undo_redo->add_do_method(node, "set_uv", node->get_uv());
undo_redo->add_undo_method(node, "set_uv", points_prev);
} else if (uv_edit_mode[1]->is_pressed()) { //edit polygon
undo_redo->create_action(TTR("Transform Polygon"));
undo_redo->add_do_method(node, "set_polygon", node->get_polygon());
undo_redo->add_undo_method(node, "set_polygon", points_prev);
}
@ -624,7 +688,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
uv_drag = false;
} else if (bone_painting) {
undo_redo->create_action(TTR("Paint bone weights"));
undo_redo->create_action(TTR("Paint Bone Weights"));
undo_redo->add_do_method(node, "set_bone_weights", bone_painting_bone, node->get_bone_weights(bone_painting_bone));
undo_redo->add_undo_method(node, "set_bone_weights", bone_painting_bone, prev_weights);
undo_redo->add_do_method(uv_edit_draw, "update");
@ -635,30 +699,12 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
} else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) {
if (uv_create) {
_cancel_editing();
uv_drag = false;
uv_create = false;
node->set_uv(uv_create_uv_prev);
node->set_polygon(uv_create_poly_prev);
node->call("_set_bones", uv_create_bones_prev);
node->set_splits(splits_prev);
uv_edit_draw->update();
} else if (uv_drag) {
uv_drag = false;
if (uv_edit_mode[0]->is_pressed()) { //edit uv
node->set_uv(points_prev);
} else if (uv_edit_mode[1]->is_pressed()) { //edit polygon
node->set_polygon(points_prev);
}
uv_edit_draw->update();
} else if (split_create) {
split_create = false;
uv_edit_draw->update();
} else if (bone_painting) {
if (bone_painting)
node->set_bone_weights(bone_painting_bone, prev_weights);
}
uv_edit_draw->update();
} else if (mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed()) {
@ -682,13 +728,15 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
} else if (uv_drag) {
Vector2 uv_drag_to = mm->get_position();
uv_drag_to = snap_point(uv_drag_to); // FIXME: Only works correctly with 'UV_MODE_EDIT_POINT', it's imprecise with the rest.
Vector2 drag = mtx.affine_inverse().xform(uv_drag_to) - mtx.affine_inverse().xform(uv_drag_from);
switch (uv_move_current) {
case UV_MODE_CREATE: {
if (uv_create) {
uv_create_to = mtx.affine_inverse().xform(Vector2(mm->get_position().x, mm->get_position().y));
uv_create_to = mtx.affine_inverse().xform(snap_point(Vector2(mm->get_position().x, mm->get_position().y)));
}
} break;
case UV_MODE_EDIT_POINT: {
@ -713,7 +761,6 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
} else if (uv_edit_mode[1]->is_pressed()) { //edit polygon
node->set_polygon(uv_new);
}
} break;
case UV_MODE_ROTATE: {
@ -737,7 +784,6 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
} else if (uv_edit_mode[1]->is_pressed()) { //edit polygon
node->set_polygon(uv_new);
}
} break;
case UV_MODE_SCALE: {
@ -767,11 +813,15 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
node->set_polygon(uv_new);
}
} break;
case UV_MODE_PAINT_WEIGHT:
case UV_MODE_CLEAR_WEIGHT: {
bone_paint_pos = Vector2(mm->get_position().x, mm->get_position().y);
} break;
default: {}
}
if (bone_painting) {
bone_paint_pos = Vector2(mm->get_position().x, mm->get_position().y);
PoolVector<float> painted_weights = node->get_bone_weights(bone_painting_bone);
{
@ -796,7 +846,9 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
node->set_bone_weights(bone_painting_bone, painted_weights);
}
uv_edit_draw->update();
CanvasItemEditor::get_singleton()->update_viewport();
} else if (split_create) {
uv_create_to = mtx.affine_inverse().xform(Vector2(mm->get_position().x, mm->get_position().y));
uv_edit_draw->update();
@ -833,6 +885,9 @@ void Polygon2DEditor::_uv_scroll_changed(float) {
void Polygon2DEditor::_uv_draw() {
if (!uv_edit->is_visible() || !_get_node())
return;
Ref<Texture> base_tex = node->get_texture();
if (base_tex.is_null())
return;
@ -848,6 +903,7 @@ void Polygon2DEditor::_uv_draw() {
VS::get_singleton()->canvas_item_add_set_transform(uv_edit_draw->get_canvas_item(), Transform2D());
if (snap_show_grid) {
Color grid_color = Color(1.0, 1.0, 1.0, 0.15);
Size2 s = uv_edit_draw->get_size();
int last_cell = 0;
@ -857,7 +913,7 @@ void Polygon2DEditor::_uv_draw() {
if (i == 0)
last_cell = cell;
if (last_cell != cell)
uv_edit_draw->draw_line(Point2(i, 0), Point2(i, s.height), Color(0.3, 0.7, 1, 0.3));
uv_edit_draw->draw_line(Point2(i, 0), Point2(i, s.height), grid_color);
last_cell = cell;
}
}
@ -868,7 +924,7 @@ void Polygon2DEditor::_uv_draw() {
if (i == 0)
last_cell = cell;
if (last_cell != cell)
uv_edit_draw->draw_line(Point2(0, i), Point2(s.width, i), Color(0.3, 0.7, 1, 0.3));
uv_edit_draw->draw_line(Point2(0, i), Point2(s.width, i), grid_color);
last_cell = cell;
}
}
@ -901,19 +957,26 @@ void Polygon2DEditor::_uv_draw() {
Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons");
Color poly_line_color = Color(0.9, 0.5, 0.5);
Color prev_color = Color(0.5, 0.5, 0.5);
Rect2 rect(Point2(), mtx.basis_xform(base_tex->get_size()));
rect.expand_to(mtx.basis_xform(uv_edit_draw->get_size()));
for (int i = 0; i < uvs.size(); i++) {
int next = (i + 1) % uvs.size();
if (uv_drag && uv_move_current == UV_MODE_EDIT_POINT && EDITOR_DEF("editors/poly_editor/show_previous_outline", true)) {
uv_edit_draw->draw_line(mtx.xform(points_prev[i]), mtx.xform(points_prev[next]), prev_color, 2 * EDSCALE);
}
Vector2 next_point = uvs[next];
if (uv_create && i == uvs.size() - 1) {
next_point = uv_create_to;
}
uv_edit_draw->draw_line(mtx.xform(uvs[i]), mtx.xform(next_point), Color(0.9, 0.5, 0.5), 2);
if (weight_r.ptr()) {
uv_edit_draw->draw_line(mtx.xform(uvs[i]), mtx.xform(next_point), poly_line_color, 2 * EDSCALE);
if (weight_r.ptr()) {
Vector2 draw_pos = mtx.xform(uvs[i]);
float weight = weight_r[i];
uv_edit_draw->draw_rect(Rect2(draw_pos - Vector2(2, 2) * EDSCALE, Vector2(5, 5) * EDSCALE), Color(weight, weight, weight, 1.0));
@ -926,7 +989,7 @@ void Polygon2DEditor::_uv_draw() {
if (split_create) {
Vector2 from = uvs[point_drag_index];
Vector2 to = uv_create_to;
uv_edit_draw->draw_line(mtx.xform(from), mtx.xform(to), Color(0.9, 0.5, 0.5), 2);
uv_edit_draw->draw_line(mtx.xform(from), mtx.xform(to), poly_line_color, 2);
}
PoolVector<int> splits = node->get_splits();
@ -936,7 +999,7 @@ void Polygon2DEditor::_uv_draw() {
int idx_to = splits[i + 1];
if (idx_from < 0 || idx_to >= uvs.size())
continue;
uv_edit_draw->draw_line(mtx.xform(uvs[idx_from]), mtx.xform(uvs[idx_to]), Color(0.9, 0.5, 0.5), 2);
uv_edit_draw->draw_line(mtx.xform(uvs[idx_from]), mtx.xform(uvs[idx_to]), poly_line_color, 2);
}
if (uv_mode == UV_MODE_PAINT_WEIGHT || uv_mode == UV_MODE_CLEAR_WEIGHT) {
@ -1002,15 +1065,23 @@ void Polygon2DEditor::_uv_draw() {
updating_uv_scroll = true;
uv_hscroll->set_min(rect.position.x);
uv_hscroll->set_max(rect.position.x + rect.size.x);
uv_hscroll->set_page(uv_edit_draw->get_size().x);
uv_hscroll->set_value(uv_draw_ofs.x);
uv_hscroll->set_step(0.001);
if (ABS(rect.position.x - (rect.position.x + rect.size.x)) <= uv_edit_draw->get_size().x) {
uv_hscroll->hide();
} else {
uv_hscroll->show();
uv_hscroll->set_page(uv_edit_draw->get_size().x);
uv_hscroll->set_value(uv_draw_ofs.x);
}
uv_vscroll->set_min(rect.position.y);
uv_vscroll->set_max(rect.position.y + rect.size.y);
uv_vscroll->set_page(uv_edit_draw->get_size().y);
uv_vscroll->set_value(uv_draw_ofs.y);
uv_vscroll->set_step(0.001);
if (ABS(rect.position.y - (rect.position.y + rect.size.y)) <= uv_edit_draw->get_size().y) {
uv_vscroll->hide();
} else {
uv_vscroll->show();
uv_vscroll->set_page(uv_edit_draw->get_size().y);
uv_vscroll->set_value(uv_draw_ofs.y);
}
updating_uv_scroll = false;
}
@ -1027,9 +1098,9 @@ void Polygon2DEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_snap_step_x"), &Polygon2DEditor::_set_snap_step_x);
ClassDB::bind_method(D_METHOD("_set_snap_step_y"), &Polygon2DEditor::_set_snap_step_y);
ClassDB::bind_method(D_METHOD("_uv_edit_mode_select"), &Polygon2DEditor::_uv_edit_mode_select);
ClassDB::bind_method(D_METHOD("_uv_edit_popup_hide"), &Polygon2DEditor::_uv_edit_popup_hide);
ClassDB::bind_method(D_METHOD("_sync_bones"), &Polygon2DEditor::_sync_bones);
ClassDB::bind_method(D_METHOD("_update_bone_list"), &Polygon2DEditor::_update_bone_list);
ClassDB::bind_method(D_METHOD("_bone_paint_selected"), &Polygon2DEditor::_bone_paint_selected);
}
@ -1046,23 +1117,25 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
AbstractPolygon2DEditor(p_editor) {
node = NULL;
snap_step = Vector2(10, 10);
use_snap = false;
snap_show_grid = false;
snap_offset = EditorSettings::get_singleton()->get_project_metadata("polygon_2d_uv_editor", "snap_offset", Vector2());
snap_step = EditorSettings::get_singleton()->get_project_metadata("polygon_2d_uv_editor", "snap_step", Vector2(10, 10));
use_snap = EditorSettings::get_singleton()->get_project_metadata("polygon_2d_uv_editor", "snap_enabled", false);
snap_show_grid = EditorSettings::get_singleton()->get_project_metadata("polygon_2d_uv_editor", "show_grid", false);
button_uv = memnew(ToolButton);
add_child(button_uv);
button_uv->set_tooltip(TTR("Open Polygon 2D UV editor."));
button_uv->connect("pressed", this, "_menu_option", varray(MODE_EDIT_UV));
uv_mode = UV_MODE_EDIT_POINT;
uv_edit = memnew(AcceptDialog);
add_child(uv_edit);
uv_edit->set_title(TTR("Polygon 2D UV Editor"));
uv_edit->set_self_modulate(Color(1, 1, 1, 0.9));
uv_edit->set_resizable(true);
uv_edit->connect("popup_hide", this, "_uv_edit_popup_hide");
VBoxContainer *uv_main_vb = memnew(VBoxContainer);
uv_edit->add_child(uv_main_vb);
//uv_edit->set_child_rect(uv_main_vb);
HBoxContainer *uv_mode_hb = memnew(HBoxContainer);
uv_edit_group.instance();
@ -1109,14 +1182,14 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
}
uv_button[0]->set_tooltip(TTR("Create Polygon"));
uv_button[1]->set_tooltip(TTR("Move Point") + "\n" + TTR("Ctrl: Rotate") + "\n" + TTR("Shift: Move All") + "\n" + TTR("Shift+Ctrl: Scale"));
uv_button[1]->set_tooltip(TTR("Move Points") + "\n" + TTR("Ctrl: Rotate") + "\n" + TTR("Shift: Move All") + "\n" + TTR("Shift+Ctrl: Scale"));
uv_button[2]->set_tooltip(TTR("Move Polygon"));
uv_button[3]->set_tooltip(TTR("Rotate Polygon"));
uv_button[4]->set_tooltip(TTR("Scale Polygon"));
uv_button[5]->set_tooltip(TTR("Connect two points to make a split"));
uv_button[6]->set_tooltip(TTR("Select a split to erase it"));
uv_button[7]->set_tooltip(TTR("Paint weights with specified intensity"));
uv_button[8]->set_tooltip(TTR("UnPaint weights with specified intensity"));
uv_button[5]->set_tooltip(TTR("Connect two points to make a split."));
uv_button[6]->set_tooltip(TTR("Select a split to erase it."));
uv_button[7]->set_tooltip(TTR("Paint weights with specified intensity."));
uv_button[8]->set_tooltip(TTR("Unpaint weights with specified intensity."));
uv_button[0]->hide();
uv_button[5]->hide();
@ -1134,7 +1207,7 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
bone_paint_strength->set_step(0.01);
bone_paint_strength->set_value(0.5);
bone_paint_radius_label = memnew(Label(" " + TTR("Radius:") + " "));
bone_paint_radius_label = memnew(Label(TTR("Radius:")));
uv_mode_hb->add_child(bone_paint_radius_label);
bone_paint_radius = memnew(SpinBox);
uv_mode_hb->add_child(bone_paint_radius);
@ -1147,12 +1220,13 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
bone_paint_radius->set_step(1);
bone_paint_radius->set_value(32);
HBoxContainer *uv_main_hb = memnew(HBoxContainer);
uv_main_vb->add_child(uv_main_hb);
uv_edit_draw = memnew(Control);
uv_main_hb->add_child(uv_edit_draw);
uv_main_hb->set_v_size_flags(SIZE_EXPAND_FILL);
HSplitContainer *uv_main_hsc = memnew(HSplitContainer);
uv_main_vb->add_child(uv_main_hsc);
uv_main_hsc->set_v_size_flags(SIZE_EXPAND_FILL);
uv_edit_draw = memnew(Panel);
uv_main_hsc->add_child(uv_edit_draw);
uv_edit_draw->set_h_size_flags(SIZE_EXPAND_FILL);
uv_edit_draw->set_custom_minimum_size(Size2(200, 200) * EDSCALE);
uv_menu = memnew(MenuButton);
uv_mode_hb->add_child(uv_menu);
uv_menu->set_text(TTR("Edit"));
@ -1228,6 +1302,7 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
uv_mode_hb->add_child(memnew(VSeparator));
uv_icon_zoom = memnew(TextureRect);
uv_icon_zoom->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED);
uv_mode_hb->add_child(uv_icon_zoom);
uv_zoom = memnew(HSlider);
uv_zoom->set_min(0.01);
@ -1245,17 +1320,25 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
uv_zoom->connect("value_changed", this, "_uv_scroll_changed");
uv_vscroll = memnew(VScrollBar);
uv_main_hb->add_child(uv_vscroll);
uv_vscroll->set_step(0.001);
uv_edit_draw->add_child(uv_vscroll);
uv_vscroll->set_anchors_and_margins_preset(PRESET_RIGHT_WIDE);
uv_vscroll->connect("value_changed", this, "_uv_scroll_changed");
uv_hscroll = memnew(HScrollBar);
uv_main_vb->add_child(uv_hscroll);
uv_hscroll->set_step(0.001);
uv_edit_draw->add_child(uv_hscroll);
uv_hscroll->set_anchors_and_margins_preset(PRESET_BOTTOM_WIDE);
uv_hscroll->set_margin(MARGIN_RIGHT, -uv_vscroll->get_size().x * EDSCALE);
uv_hscroll->connect("value_changed", this, "_uv_scroll_changed");
bone_scroll_main_vb = memnew(VBoxContainer);
bone_scroll_main_vb->hide();
bone_scroll_main_vb->set_custom_minimum_size(Size2(150 * EDSCALE, 0));
sync_bones = memnew(Button(TTR("Sync Bones to Polygon")));
bone_scroll_main_vb->add_child(sync_bones);
uv_main_hb->add_child(bone_scroll_main_vb);
sync_bones->set_h_size_flags(0);
sync_bones->connect("pressed", this, "_sync_bones");
uv_main_hsc->add_child(bone_scroll_main_vb);
bone_scroll = memnew(ScrollContainer);
bone_scroll->set_v_scroll(true);
bone_scroll->set_h_scroll(false);
@ -1263,7 +1346,6 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
bone_scroll->set_v_size_flags(SIZE_EXPAND_FILL);
bone_scroll_vb = memnew(VBoxContainer);
bone_scroll->add_child(bone_scroll_vb);
sync_bones->connect("pressed", this, "_sync_bones");
uv_edit_draw->connect("draw", this, "_uv_draw");
uv_edit_draw->connect("gui_input", this, "_uv_input");

View file

@ -41,13 +41,11 @@ class Polygon2DEditor : public AbstractPolygon2DEditor {
GDCLASS(Polygon2DEditor, AbstractPolygon2DEditor);
enum Mode {
MODE_EDIT_UV = MODE_CONT,
UVEDIT_POLYGON_TO_UV,
UVEDIT_UV_TO_POLYGON,
UVEDIT_UV_CLEAR,
UVEDIT_GRID_SETTINGS
};
enum UVMode {
@ -73,7 +71,7 @@ class Polygon2DEditor : public AbstractPolygon2DEditor {
ToolButton *uv_button[UV_MODE_MAX];
ToolButton *b_snap_enable;
ToolButton *b_snap_grid;
Control *uv_edit_draw;
Panel *uv_edit_draw;
HSlider *uv_zoom;
SpinBox *uv_zoom_value;
HScrollBar *uv_hscroll;
@ -125,6 +123,8 @@ class Polygon2DEditor : public AbstractPolygon2DEditor {
virtual void _menu_option(int p_option);
void _cancel_editing();
void _uv_scroll_changed(float);
void _uv_input(const Ref<InputEvent> &p_input);
void _uv_draw();
@ -138,6 +138,7 @@ class Polygon2DEditor : public AbstractPolygon2DEditor {
void _set_snap_step_y(float p_val);
void _uv_edit_mode_select(int p_mode);
void _uv_edit_popup_hide();
void _bone_paint_selected(int p_index);
protected:
@ -146,6 +147,9 @@ protected:
virtual Vector2 _get_offset(int p_idx) const;
virtual bool _has_uv() const { return true; };
virtual void _commit_action();
void _notification(int p_what);
static void _bind_methods();

View file

@ -169,15 +169,24 @@ void TextureRegionEditor::_region_draw() {
updating_scroll = true;
hscroll->set_min(scroll_rect.position.x);
hscroll->set_max(scroll_rect.position.x + scroll_rect.size.x);
hscroll->set_page(edit_draw->get_size().x);
hscroll->set_value(draw_ofs.x);
hscroll->set_step(0.001);
if (ABS(scroll_rect.position.x - (scroll_rect.position.x + scroll_rect.size.x)) <= edit_draw->get_size().x) {
hscroll->hide();
} else {
hscroll->show();
hscroll->set_page(edit_draw->get_size().x);
hscroll->set_value(draw_ofs.x);
}
vscroll->set_min(scroll_rect.position.y);
vscroll->set_max(scroll_rect.position.y + scroll_rect.size.y);
vscroll->set_page(edit_draw->get_size().y);
vscroll->set_value(draw_ofs.y);
vscroll->set_step(0.001);
if (ABS(scroll_rect.position.y - (scroll_rect.position.y + scroll_rect.size.y)) <= edit_draw->get_size().y) {
vscroll->hide();
draw_ofs.y = scroll_rect.position.y;
} else {
vscroll->show();
vscroll->set_page(edit_draw->get_size().y);
vscroll->set_value(draw_ofs.y);
}
updating_scroll = false;
float margins[4];
@ -299,6 +308,8 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
undo_redo->add_do_method(atlas_tex.ptr(), "set_region", rect);
undo_redo->add_undo_method(atlas_tex.ptr(), "set_region", atlas_tex->get_region());
}
undo_redo->add_do_method(this, "_update_rect");
undo_redo->add_undo_method(this, "_update_rect");
undo_redo->add_do_method(edit_draw, "update");
undo_redo->add_undo_method(edit_draw, "update");
undo_redo->commit_action();
@ -336,7 +347,7 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
} else if (drag) {
if (edited_margin >= 0) {
undo_redo->create_action("Set Margin");
undo_redo->create_action(TTR("Set Margin"));
static Margin m[4] = { MARGIN_TOP, MARGIN_BOTTOM, MARGIN_LEFT, MARGIN_RIGHT };
if (node_ninepatch) {
undo_redo->add_do_method(node_ninepatch, "set_patch_margin", m[edited_margin], node_ninepatch->get_patch_margin(m[edited_margin]));
@ -348,7 +359,7 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
}
edited_margin = -1;
} else {
undo_redo->create_action("Set Region Rect");
undo_redo->create_action(TTR("Set Region Rect"));
if (node_sprite) {
undo_redo->add_do_method(node_sprite, "set_region_rect", node_sprite->get_region_rect());
undo_redo->add_undo_method(node_sprite, "set_region_rect", rect_prev);
@ -364,6 +375,8 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
}
drag_index = -1;
}
undo_redo->add_do_method(this, "_update_rect");
undo_redo->add_undo_method(this, "_update_rect");
undo_redo->add_do_method(edit_draw, "update");
undo_redo->add_undo_method(edit_draw, "update");
undo_redo->commit_action();
@ -509,10 +522,7 @@ void TextureRegionEditor::_scroll_changed(float) {
}
void TextureRegionEditor::_set_snap_mode(int p_mode) {
snap_mode_button->get_popup()->set_item_checked(snap_mode, false);
snap_mode = p_mode;
snap_mode_button->set_text(snap_mode_button->get_popup()->get_item_text(p_mode));
snap_mode_button->get_popup()->set_item_checked(snap_mode, true);
if (snap_mode == SNAP_GRID)
hb_grid->show();
@ -577,15 +587,26 @@ void TextureRegionEditor::_zoom_out() {
}
}
void TextureRegionEditor::apply_rect(const Rect2 &rect) {
void TextureRegionEditor::apply_rect(const Rect2 &p_rect) {
if (node_sprite)
node_sprite->set_region_rect(rect);
node_sprite->set_region_rect(p_rect);
else if (node_ninepatch)
node_ninepatch->set_region_rect(rect);
node_ninepatch->set_region_rect(p_rect);
else if (obj_styleBox.is_valid())
obj_styleBox->set_region_rect(rect);
obj_styleBox->set_region_rect(p_rect);
else if (atlas_tex.is_valid())
atlas_tex->set_region(rect);
atlas_tex->set_region(p_rect);
}
void TextureRegionEditor::_update_rect() {
if (node_sprite)
rect = node_sprite->get_region_rect();
else if (node_ninepatch)
rect = node_ninepatch->get_region_rect();
else if (obj_styleBox.is_valid())
rect = obj_styleBox->get_region_rect();
else if (atlas_tex.is_valid())
rect = atlas_tex->get_region();
}
void TextureRegionEditor::_update_autoslice() {
@ -657,6 +678,10 @@ void TextureRegionEditor::_update_autoslice() {
void TextureRegionEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED: {
edit_draw->add_style_override("panel", get_stylebox("bg", "Tree"));
} break;
case NOTIFICATION_READY: {
zoom_out->set_icon(get_icon("ZoomLess", "EditorIcons"));
zoom_reset->set_icon(get_icon("ZoomReset", "EditorIcons"));
@ -669,7 +694,7 @@ void TextureRegionEditor::_notification(int p_what) {
} break;
case MainLoop::NOTIFICATION_WM_FOCUS_IN: {
// This happens when the user leaves the Editor and returns,
// he/she could have changed the textures, so the cache is cleared
// they could have changed the textures, so the cache is cleared.
cache_map.clear();
_edit_region();
} break;
@ -702,6 +727,7 @@ void TextureRegionEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_zoom_in"), &TextureRegionEditor::_zoom_in);
ClassDB::bind_method(D_METHOD("_zoom_reset"), &TextureRegionEditor::_zoom_reset);
ClassDB::bind_method(D_METHOD("_zoom_out"), &TextureRegionEditor::_zoom_out);
ClassDB::bind_method(D_METHOD("_update_rect"), &TextureRegionEditor::_update_rect);
}
bool TextureRegionEditor::is_stylebox() {
@ -774,6 +800,9 @@ void TextureRegionEditor::_edit_region() {
texture = atlas_tex->get_atlas();
if (texture.is_null()) {
_zoom_reset();
hscroll->hide();
vscroll->hide();
edit_draw->update();
return;
}
@ -790,15 +819,7 @@ void TextureRegionEditor::_edit_region() {
}
}
if (node_sprite)
rect = node_sprite->get_region_rect();
else if (node_ninepatch)
rect = node_ninepatch->get_region_rect();
else if (obj_styleBox.is_valid())
rect = obj_styleBox->get_region_rect();
else if (atlas_tex.is_valid())
rect = atlas_tex->get_region();
_update_rect();
edit_draw->update();
}
@ -826,30 +847,23 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
drag_index = -1;
drag = false;
VBoxContainer *main_vb = memnew(VBoxContainer);
add_child(main_vb);
main_vb->set_anchors_and_margins_preset(Control::PRESET_WIDE);
HBoxContainer *hb_tools = memnew(HBoxContainer);
main_vb->add_child(hb_tools);
add_child(hb_tools);
hb_tools->add_child(memnew(Label(TTR("Snap Mode:"))));
snap_mode_button = memnew(MenuButton);
snap_mode_button = memnew(OptionButton);
hb_tools->add_child(snap_mode_button);
snap_mode_button->set_text(TTR("<None>"));
PopupMenu *p = snap_mode_button->get_popup();
p->set_hide_on_checkable_item_selection(false);
p->add_radio_check_item(TTR("<None>"), 0);
p->add_radio_check_item(TTR("Pixel Snap"), 1);
p->add_radio_check_item(TTR("Grid Snap"), 2);
p->add_radio_check_item(TTR("Auto Slice"), 3);
p->set_item_checked(0, true);
p->connect("id_pressed", this, "_set_snap_mode");
hb_grid = memnew(HBoxContainer);
//hb_tools->add_child(hb_grid);
main_vb->add_child(hb_grid);
hb_grid->add_child(memnew(VSeparator));
snap_mode_button->add_item(TTR("None"), 0);
snap_mode_button->add_item(TTR("Pixel Snap"), 1);
snap_mode_button->add_item(TTR("Grid Snap"), 2);
snap_mode_button->add_item(TTR("Auto Slice"), 3);
snap_mode_button->select(0);
snap_mode_button->connect("item_selected", this, "_set_snap_mode");
hb_grid = memnew(HBoxContainer);
hb_tools->add_child(hb_grid);
hb_grid->add_child(memnew(VSeparator));
hb_grid->add_child(memnew(Label(TTR("Offset:"))));
sb_off_x = memnew(SpinBox);
@ -914,42 +928,47 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
hb_grid->hide();
HBoxContainer *main_hb = memnew(HBoxContainer);
main_vb->add_child(main_hb);
edit_draw = memnew(Control);
main_hb->add_child(edit_draw);
main_hb->set_v_size_flags(SIZE_EXPAND_FILL);
edit_draw->set_h_size_flags(SIZE_EXPAND_FILL);
Control *separator = memnew(Control);
separator->set_h_size_flags(Control::SIZE_EXPAND_FILL);
hb_tools->add_child(separator);
zoom_out = memnew(ToolButton);
zoom_out->connect("pressed", this, "_zoom_out");
hb_tools->add_child(zoom_out);
zoom_reset = memnew(ToolButton);
zoom_reset->connect("pressed", this, "_zoom_reset");
hb_tools->add_child(zoom_reset);
zoom_in = memnew(ToolButton);
zoom_in->connect("pressed", this, "_zoom_in");
hb_tools->add_child(zoom_in);
vscroll = memnew(VScrollBar);
main_hb->add_child(vscroll);
vscroll->connect("value_changed", this, "_scroll_changed");
hscroll = memnew(HScrollBar);
main_vb->add_child(hscroll);
hscroll->connect("value_changed", this, "_scroll_changed");
edit_draw = memnew(Panel);
add_child(edit_draw);
edit_draw->set_v_size_flags(SIZE_EXPAND_FILL);
edit_draw->connect("draw", this, "_region_draw");
edit_draw->connect("gui_input", this, "_region_input");
draw_zoom = 1.0;
updating_scroll = false;
draw_zoom = 1.0;
edit_draw->set_clip_contents(true);
HBoxContainer *zoom_hb = memnew(HBoxContainer);
edit_draw->add_child(zoom_hb);
zoom_hb->set_begin(Point2(5, 5));
zoom_out = memnew(ToolButton);
zoom_out->set_tooltip(TTR("Zoom Out"));
zoom_out->connect("pressed", this, "_zoom_out");
zoom_hb->add_child(zoom_out);
zoom_reset = memnew(ToolButton);
zoom_out->set_tooltip(TTR("Zoom Reset"));
zoom_reset->connect("pressed", this, "_zoom_reset");
zoom_hb->add_child(zoom_reset);
zoom_in = memnew(ToolButton);
zoom_out->set_tooltip(TTR("Zoom In"));
zoom_in->connect("pressed", this, "_zoom_in");
zoom_hb->add_child(zoom_in);
vscroll = memnew(VScrollBar);
vscroll->set_step(0.001);
edit_draw->add_child(vscroll);
vscroll->set_anchors_and_margins_preset(PRESET_RIGHT_WIDE);
vscroll->connect("value_changed", this, "_scroll_changed");
hscroll = memnew(HScrollBar);
hscroll->set_step(0.001);
edit_draw->add_child(hscroll);
hscroll->set_anchors_and_margins_preset(PRESET_BOTTOM_WIDE);
hscroll->set_margin(MARGIN_RIGHT, -vscroll->get_size().x * EDSCALE);
hscroll->connect("value_changed", this, "_scroll_changed");
updating_scroll = false;
}
void TextureRegionEditorPlugin::edit(Object *p_object) {
@ -978,7 +997,6 @@ void TextureRegionEditorPlugin::make_visible(bool p_visible) {
Dictionary TextureRegionEditorPlugin::get_state() const {
Dictionary state;
state["zoom"] = region_editor->draw_zoom;
state["snap_offset"] = region_editor->snap_offset;
state["snap_step"] = region_editor->snap_step;
state["snap_separation"] = region_editor->snap_separation;
@ -989,10 +1007,6 @@ Dictionary TextureRegionEditorPlugin::get_state() const {
void TextureRegionEditorPlugin::set_state(const Dictionary &p_state) {
Dictionary state = p_state;
if (state.has("zoom")) {
region_editor->draw_zoom = p_state["zoom"];
}
if (state.has("snap_step")) {
Vector2 s = state["snap_step"];
region_editor->sb_step_x->set_value(s.x);
@ -1016,6 +1030,7 @@ void TextureRegionEditorPlugin::set_state(const Dictionary &p_state) {
if (state.has("snap_mode")) {
region_editor->_set_snap_mode(state["snap_mode"]);
region_editor->snap_mode_button->select(state["snap_mode"]);
}
}

View file

@ -43,9 +43,9 @@
@author Mariano Suligoy
*/
class TextureRegionEditor : public Control {
class TextureRegionEditor : public VBoxContainer {
GDCLASS(TextureRegionEditor, Control);
GDCLASS(TextureRegionEditor, VBoxContainer);
enum SnapMode {
SNAP_NONE,
@ -55,7 +55,7 @@ class TextureRegionEditor : public Control {
};
friend class TextureRegionEditorPlugin;
MenuButton *snap_mode_button;
OptionButton *snap_mode_button;
ToolButton *zoom_in;
ToolButton *zoom_reset;
ToolButton *zoom_out;
@ -66,7 +66,7 @@ class TextureRegionEditor : public Control {
SpinBox *sb_off_x;
SpinBox *sb_sep_y;
SpinBox *sb_sep_x;
Control *edit_draw;
Panel *edit_draw;
VScrollBar *vscroll;
HScrollBar *hscroll;
@ -111,7 +111,8 @@ class TextureRegionEditor : public Control {
void _zoom_in();
void _zoom_reset();
void _zoom_out();
void apply_rect(const Rect2 &rect);
void apply_rect(const Rect2 &p_rect);
void _update_rect();
void _update_autoslice();
protected:

View file

@ -1862,7 +1862,7 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
toolbar->add_child(tile_info);
options = memnew(MenuButton);
options->set_text("Tile Map");
options->set_text("TileMap");
options->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("TileMap", "EditorIcons"));
options->set_process_unhandled_key_input(false);

View file

@ -172,6 +172,7 @@ Error TileSetEditor::update_library_file(Node *p_base_scene, Ref<TileSet> ml, bo
}
void TileSetEditor::_bind_methods() {
ClassDB::bind_method("_on_tileset_toolbar_button_pressed", &TileSetEditor::_on_tileset_toolbar_button_pressed);
ClassDB::bind_method("_on_textures_added", &TileSetEditor::_on_textures_added);
ClassDB::bind_method("_on_tileset_toolbar_confirm", &TileSetEditor::_on_tileset_toolbar_confirm);
@ -188,54 +189,63 @@ void TileSetEditor::_bind_methods() {
ClassDB::bind_method("_set_snap_step", &TileSetEditor::_set_snap_step);
ClassDB::bind_method("_set_snap_off", &TileSetEditor::_set_snap_off);
ClassDB::bind_method("_set_snap_sep", &TileSetEditor::_set_snap_sep);
ClassDB::bind_method("_zoom_in", &TileSetEditor::_zoom_in);
ClassDB::bind_method("_zoom_out", &TileSetEditor::_zoom_out);
ClassDB::bind_method("_zoom_reset", &TileSetEditor::_zoom_reset);
}
void TileSetEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE]->set_icon(get_icon("ToolAddNode", "EditorIcons"));
tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE]->set_icon(get_icon("Remove", "EditorIcons"));
tileset_toolbar_tools->set_icon(get_icon("Tools", "EditorIcons"));
switch (p_what) {
case NOTIFICATION_READY: {
tool_workspacemode[WORKSPACE_EDIT]->set_icon(get_icon("Edit", "EditorIcons"));
tool_workspacemode[WORKSPACE_CREATE_SINGLE]->set_icon(get_icon("AddSingleTile", "EditorIcons"));
tool_workspacemode[WORKSPACE_CREATE_AUTOTILE]->set_icon(get_icon("AddAutotile", "EditorIcons"));
tool_workspacemode[WORKSPACE_CREATE_ATLAS]->set_icon(get_icon("AddAtlasTile", "EditorIcons"));
add_constant_override("autohide", 1); // Fixes the dragger always showing up.
} break;
case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED: {
tools[TOOL_SELECT]->set_icon(get_icon("ToolSelect", "EditorIcons"));
tools[BITMASK_COPY]->set_icon(get_icon("Duplicate", "EditorIcons"));
tools[BITMASK_PASTE]->set_icon(get_icon("Override", "EditorIcons"));
tools[BITMASK_CLEAR]->set_icon(get_icon("Clear", "EditorIcons"));
tools[SHAPE_NEW_POLYGON]->set_icon(get_icon("CollisionPolygon2D", "EditorIcons"));
tools[SHAPE_DELETE]->set_icon(get_icon("Remove", "EditorIcons"));
tools[SHAPE_KEEP_INSIDE_TILE]->set_icon(get_icon("Snap", "EditorIcons"));
tools[TOOL_GRID_SNAP]->set_icon(get_icon("SnapGrid", "EditorIcons"));
tools[ZOOM_OUT]->set_icon(get_icon("ZoomLess", "EditorIcons"));
tools[ZOOM_1]->set_icon(get_icon("ZoomReset", "EditorIcons"));
tools[ZOOM_IN]->set_icon(get_icon("ZoomMore", "EditorIcons"));
tools[VISIBLE_INFO]->set_icon(get_icon("InformationSign", "EditorIcons"));
tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE]->set_icon(get_icon("ToolAddNode", "EditorIcons"));
tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE]->set_icon(get_icon("Remove", "EditorIcons"));
tileset_toolbar_tools->set_icon(get_icon("Tools", "EditorIcons"));
tool_editmode[EDITMODE_REGION]->set_icon(get_icon("RegionEdit", "EditorIcons"));
tool_editmode[EDITMODE_COLLISION]->set_icon(get_icon("StaticBody2D", "EditorIcons"));
tool_editmode[EDITMODE_OCCLUSION]->set_icon(get_icon("LightOccluder2D", "EditorIcons"));
tool_editmode[EDITMODE_NAVIGATION]->set_icon(get_icon("Navigation2D", "EditorIcons"));
tool_editmode[EDITMODE_BITMASK]->set_icon(get_icon("PackedDataContainer", "EditorIcons"));
tool_editmode[EDITMODE_PRIORITY]->set_icon(get_icon("MaterialPreviewLight1", "EditorIcons"));
tool_editmode[EDITMODE_ICON]->set_icon(get_icon("LargeTexture", "EditorIcons"));
tool_workspacemode[WORKSPACE_EDIT]->set_icon(get_icon("Edit", "EditorIcons"));
tool_workspacemode[WORKSPACE_CREATE_SINGLE]->set_icon(get_icon("AddSingleTile", "EditorIcons"));
tool_workspacemode[WORKSPACE_CREATE_AUTOTILE]->set_icon(get_icon("AddAutotile", "EditorIcons"));
tool_workspacemode[WORKSPACE_CREATE_ATLAS]->set_icon(get_icon("AddAtlasTile", "EditorIcons"));
tools[TOOL_SELECT]->set_icon(get_icon("ToolSelect", "EditorIcons"));
tools[BITMASK_COPY]->set_icon(get_icon("Duplicate", "EditorIcons"));
tools[BITMASK_PASTE]->set_icon(get_icon("Override", "EditorIcons"));
tools[BITMASK_CLEAR]->set_icon(get_icon("Clear", "EditorIcons"));
tools[SHAPE_NEW_POLYGON]->set_icon(get_icon("CollisionPolygon2D", "EditorIcons"));
tools[SHAPE_DELETE]->set_icon(get_icon("Remove", "EditorIcons"));
tools[SHAPE_KEEP_INSIDE_TILE]->set_icon(get_icon("Snap", "EditorIcons"));
tools[TOOL_GRID_SNAP]->set_icon(get_icon("SnapGrid", "EditorIcons"));
tools[ZOOM_OUT]->set_icon(get_icon("ZoomLess", "EditorIcons"));
tools[ZOOM_1]->set_icon(get_icon("ZoomReset", "EditorIcons"));
tools[ZOOM_IN]->set_icon(get_icon("ZoomMore", "EditorIcons"));
tools[VISIBLE_INFO]->set_icon(get_icon("InformationSign", "EditorIcons"));
tool_editmode[EDITMODE_REGION]->set_icon(get_icon("RegionEdit", "EditorIcons"));
tool_editmode[EDITMODE_COLLISION]->set_icon(get_icon("StaticBody2D", "EditorIcons"));
tool_editmode[EDITMODE_OCCLUSION]->set_icon(get_icon("LightOccluder2D", "EditorIcons"));
tool_editmode[EDITMODE_NAVIGATION]->set_icon(get_icon("Navigation2D", "EditorIcons"));
tool_editmode[EDITMODE_BITMASK]->set_icon(get_icon("PackedDataContainer", "EditorIcons"));
tool_editmode[EDITMODE_PRIORITY]->set_icon(get_icon("MaterialPreviewLight1", "EditorIcons"));
tool_editmode[EDITMODE_ICON]->set_icon(get_icon("LargeTexture", "EditorIcons"));
scroll->add_style_override("bg", get_stylebox("bg", "Tree"));
} break;
}
}
TileSetEditor::TileSetEditor(EditorNode *p_editor) {
editor = p_editor;
set_name("Tile Set Bottom Editor");
HSplitContainer *split = memnew(HSplitContainer);
split->set_anchors_and_margins_preset(PRESET_WIDE, PRESET_MODE_MINSIZE, 10);
add_child(split);
current_tile = -1;
VBoxContainer *left_container = memnew(VBoxContainer);
split->add_child(left_container);
add_child(left_container);
texture_list = memnew(ItemList);
left_container->add_child(texture_list);
@ -247,30 +257,22 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
left_container->add_child(tileset_toolbar_container);
tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE] = memnew(ToolButton);
Vector<Variant> p;
p.push_back((int)TOOL_TILESET_ADD_TEXTURE);
tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE]->connect("pressed", this, "_on_tileset_toolbar_button_pressed", p);
tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE]->connect("pressed", this, "_on_tileset_toolbar_button_pressed", varray(TOOL_TILESET_ADD_TEXTURE));
tileset_toolbar_container->add_child(tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE]);
tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE]->set_tooltip(TTR("Add Texture(s) to TileSet"));
tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE]->set_tooltip(TTR("Add Texture(s) to TileSet."));
tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE] = memnew(ToolButton);
p = Vector<Variant>();
p.push_back((int)TOOL_TILESET_REMOVE_TEXTURE);
tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE]->connect("pressed", this, "_on_tileset_toolbar_button_pressed", p);
tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE]->connect("pressed", this, "_on_tileset_toolbar_button_pressed", varray(TOOL_TILESET_REMOVE_TEXTURE));
tileset_toolbar_container->add_child(tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE]);
tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE]->set_tooltip(TTR("Remove current Texture from TileSet"));
tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE]->set_tooltip(TTR("Remove selected Texture from TileSet."));
Control *toolbar_separator = memnew(Control);
toolbar_separator->set_h_size_flags(Control::SIZE_EXPAND_FILL);
tileset_toolbar_container->add_child(toolbar_separator);
tileset_toolbar_tools = memnew(MenuButton);
tileset_toolbar_tools->set_text("Tools");
p = Vector<Variant>();
p.push_back((int)TOOL_TILESET_CREATE_SCENE);
tileset_toolbar_tools->set_text(TTR("Tools"));
tileset_toolbar_tools->get_popup()->add_item(TTR("Create from Scene"), TOOL_TILESET_CREATE_SCENE);
p = Vector<Variant>();
p.push_back((int)TOOL_TILESET_MERGE_SCENE);
tileset_toolbar_tools->get_popup()->add_item(TTR("Merge from Scene"), TOOL_TILESET_MERGE_SCENE);
tileset_toolbar_tools->get_popup()->connect("id_pressed", this, "_on_tileset_toolbar_button_pressed");
@ -279,7 +281,7 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
//---------------
VBoxContainer *right_container = memnew(VBoxContainer);
right_container->set_v_size_flags(SIZE_EXPAND_FILL);
split->add_child(right_container);
add_child(right_container);
dragging_point = -1;
creating_shape = false;
@ -296,21 +298,18 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
Ref<ButtonGroup> g(memnew(ButtonGroup));
String workspace_label[WORKSPACE_MODE_MAX] = { "Edit", "New Single Tile", "New Autotile", "New Atlas" };
for (int i = 0; i < (int)WORKSPACE_MODE_MAX; i++) {
tool_workspacemode[i] = memnew(Button);
tool_workspacemode[i]->set_text(workspace_label[i]);
tool_workspacemode[i]->set_text(TTR(workspace_label[i]));
tool_workspacemode[i]->set_toggle_mode(true);
tool_workspacemode[i]->set_button_group(g);
Vector<Variant> p;
p.push_back(i);
tool_workspacemode[i]->connect("pressed", this, "_on_workspace_mode_changed", p);
tool_workspacemode[i]->connect("pressed", this, "_on_workspace_mode_changed", varray(i));
tool_hb->add_child(tool_workspacemode[i]);
}
Control *spacer = memnew(Control);
spacer->set_h_size_flags(Control::SIZE_EXPAND_FILL);
tool_hb->add_child(spacer);
tool_hb->move_child(spacer, (int)WORKSPACE_CREATE_SINGLE);
tool_hb->move_child(spacer, WORKSPACE_CREATE_SINGLE);
tool_workspacemode[WORKSPACE_EDIT]->set_pressed(true);
workspace_mode = WORKSPACE_EDIT;
@ -322,15 +321,12 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
g = Ref<ButtonGroup>(memnew(ButtonGroup));
String label[EDITMODE_MAX] = { "Region", "Collision", "Occlusion", "Navigation", "Bitmask", "Priority", "Icon" };
for (int i = 0; i < (int)EDITMODE_MAX; i++) {
tool_editmode[i] = memnew(Button);
tool_editmode[i]->set_text(label[i]);
tool_editmode[i]->set_toggle_mode(true);
tool_editmode[i]->set_button_group(g);
Vector<Variant> p;
p.push_back(i);
tool_editmode[i]->connect("pressed", this, "_on_edit_mode_changed", p);
tool_editmode[i]->connect("pressed", this, "_on_edit_mode_changed", varray(i));
tool_hb->add_child(tool_editmode[i]);
}
tool_editmode[EDITMODE_COLLISION]->set_pressed(true);
@ -343,42 +339,38 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
toolbar = memnew(HBoxContainer);
Ref<ButtonGroup> tg(memnew(ButtonGroup));
p = Vector<Variant>();
tools[TOOL_SELECT] = memnew(ToolButton);
toolbar->add_child(tools[TOOL_SELECT]);
tools[TOOL_SELECT]->set_tooltip(TTR("Select sub-tile to use as icon, this will be also used on invalid autotile bindings."));
tools[TOOL_SELECT]->set_toggle_mode(true);
tools[TOOL_SELECT]->set_button_group(tg);
tools[TOOL_SELECT]->set_pressed(true);
p.push_back((int)TOOL_SELECT);
tools[TOOL_SELECT]->connect("pressed", this, "_on_tool_clicked", p);
tools[TOOL_SELECT]->connect("pressed", this, "_on_tool_clicked", varray(TOOL_SELECT));
separator_bitmask = memnew(VSeparator);
toolbar->add_child(separator_bitmask);
tools[BITMASK_COPY] = memnew(ToolButton);
p.push_back((int)BITMASK_COPY);
tools[BITMASK_COPY]->connect("pressed", this, "_on_tool_clicked", p);
tools[BITMASK_COPY]->set_tooltip(TTR("Copy bitmask."));
tools[BITMASK_COPY]->connect("pressed", this, "_on_tool_clicked", varray(BITMASK_COPY));
toolbar->add_child(tools[BITMASK_COPY]);
tools[BITMASK_PASTE] = memnew(ToolButton);
p = Vector<Variant>();
p.push_back((int)BITMASK_PASTE);
tools[BITMASK_PASTE]->connect("pressed", this, "_on_tool_clicked", p);
tools[BITMASK_PASTE]->set_tooltip(TTR("Paste bitmask."));
tools[BITMASK_PASTE]->connect("pressed", this, "_on_tool_clicked", varray(BITMASK_PASTE));
toolbar->add_child(tools[BITMASK_PASTE]);
tools[BITMASK_CLEAR] = memnew(ToolButton);
p = Vector<Variant>();
p.push_back((int)BITMASK_CLEAR);
tools[BITMASK_CLEAR]->connect("pressed", this, "_on_tool_clicked", p);
tools[BITMASK_CLEAR]->set_tooltip(TTR("Erase bitmask."));
tools[BITMASK_CLEAR]->connect("pressed", this, "_on_tool_clicked", varray(BITMASK_CLEAR));
toolbar->add_child(tools[BITMASK_CLEAR]);
tools[SHAPE_NEW_POLYGON] = memnew(ToolButton);
toolbar->add_child(tools[SHAPE_NEW_POLYGON]);
tools[SHAPE_NEW_POLYGON]->set_toggle_mode(true);
tools[SHAPE_NEW_POLYGON]->set_button_group(tg);
tools[SHAPE_NEW_POLYGON]->set_tooltip(TTR("Create a new polygon."));
separator_delete = memnew(VSeparator);
toolbar->add_child(separator_delete);
tools[SHAPE_DELETE] = memnew(ToolButton);
p = Vector<Variant>();
p.push_back((int)SHAPE_DELETE);
tools[SHAPE_DELETE]->connect("pressed", this, "_on_tool_clicked", p);
tools[SHAPE_DELETE]->connect("pressed", this, "_on_tool_clicked", varray(SHAPE_DELETE));
toolbar->add_child(tools[SHAPE_DELETE]);
separator_grid = memnew(VSeparator);
@ -386,9 +378,11 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
tools[SHAPE_KEEP_INSIDE_TILE] = memnew(ToolButton);
tools[SHAPE_KEEP_INSIDE_TILE]->set_toggle_mode(true);
tools[SHAPE_KEEP_INSIDE_TILE]->set_pressed(true);
tools[SHAPE_KEEP_INSIDE_TILE]->set_tooltip(TTR("Keep polygon inside region Rect."));
toolbar->add_child(tools[SHAPE_KEEP_INSIDE_TILE]);
tools[TOOL_GRID_SNAP] = memnew(ToolButton);
tools[TOOL_GRID_SNAP]->set_toggle_mode(true);
tools[TOOL_GRID_SNAP]->set_tooltip(TTR("Enable snap and show grid (configurable via the Inspector)."));
tools[TOOL_GRID_SNAP]->connect("toggled", this, "_on_grid_snap_toggled");
toolbar->add_child(tools[TOOL_GRID_SNAP]);
@ -406,27 +400,21 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) {
toolbar->add_child(separator);
tools[ZOOM_OUT] = memnew(ToolButton);
p = Vector<Variant>();
p.push_back((int)ZOOM_OUT);
tools[ZOOM_OUT]->connect("pressed", this, "_on_tool_clicked", p);
tools[ZOOM_OUT]->connect("pressed", this, "_zoom_out");
toolbar->add_child(tools[ZOOM_OUT]);
tools[ZOOM_OUT]->set_tooltip(TTR("Zoom Out"));
tools[ZOOM_1] = memnew(ToolButton);
p = Vector<Variant>();
p.push_back((int)ZOOM_1);
tools[ZOOM_1]->connect("pressed", this, "_on_tool_clicked", p);
tools[ZOOM_1]->connect("pressed", this, "_zoom_reset");
toolbar->add_child(tools[ZOOM_1]);
tools[ZOOM_1]->set_tooltip(TTR("Reset Zoom"));
tools[ZOOM_1]->set_tooltip(TTR("Zoom Reset"));
tools[ZOOM_IN] = memnew(ToolButton);
p = Vector<Variant>();
p.push_back((int)ZOOM_IN);
tools[ZOOM_IN]->connect("pressed", this, "_on_tool_clicked", p);
tools[ZOOM_IN]->connect("pressed", this, "_zoom_in");
toolbar->add_child(tools[ZOOM_IN]);
tools[ZOOM_IN]->set_tooltip(TTR("Zoom In"));
tools[VISIBLE_INFO] = memnew(ToolButton);
tools[VISIBLE_INFO]->set_toggle_mode(true);
tools[VISIBLE_INFO]->set_tooltip(TTR("Display tile's names (hold Alt Key)"));
tools[VISIBLE_INFO]->set_tooltip(TTR("Display Tile Names (Hold Alt Key)"));
toolbar->add_child(tools[VISIBLE_INFO]);
main_vb->add_child(toolbar);
@ -606,6 +594,8 @@ void TileSetEditor::_on_edit_mode_changed(int p_edit_mode) {
switch (edit_mode) {
case EDITMODE_REGION: {
tools[TOOL_SELECT]->show();
separator_bitmask->hide();
tools[BITMASK_COPY]->hide();
tools[BITMASK_PASTE]->hide();
tools[BITMASK_CLEAR]->hide();
@ -625,30 +615,15 @@ void TileSetEditor::_on_edit_mode_changed(int p_edit_mode) {
tools[TOOL_SELECT]->set_pressed(true);
tools[TOOL_SELECT]->set_tooltip(TTR("Drag handles to edit Rect.\nClick on another Tile to edit it."));
spin_priority->hide();
} break;
case EDITMODE_BITMASK: {
tools[TOOL_SELECT]->show();
tools[BITMASK_COPY]->show();
tools[BITMASK_PASTE]->show();
tools[BITMASK_CLEAR]->show();
tools[SHAPE_NEW_POLYGON]->hide();
separator_delete->hide();
tools[SHAPE_DELETE]->hide();
separator_grid->hide();
tools[SHAPE_KEEP_INSIDE_TILE]->hide();
tools[TOOL_GRID_SNAP]->hide();
tools[TOOL_SELECT]->set_pressed(true);
tools[TOOL_SELECT]->set_tooltip(TTR("LMB: set bit on.\nRMB: set bit off.\nClick on another Tile to edit it."));
tools[SHAPE_DELETE]->set_tooltip(TTR("Delete selected Rect."));
spin_priority->hide();
} break;
case EDITMODE_COLLISION:
case EDITMODE_NAVIGATION:
case EDITMODE_OCCLUSION: {
tools[TOOL_SELECT]->show();
separator_bitmask->hide();
tools[BITMASK_COPY]->hide();
tools[BITMASK_PASTE]->hide();
tools[BITMASK_CLEAR]->hide();
@ -662,11 +637,35 @@ void TileSetEditor::_on_edit_mode_changed(int p_edit_mode) {
tools[TOOL_GRID_SNAP]->show();
tools[TOOL_SELECT]->set_tooltip(TTR("Select current edited sub-tile.\nClick on another Tile to edit it."));
tools[SHAPE_DELETE]->set_tooltip(TTR("Delete polygon."));
spin_priority->hide();
select_coord(edited_shape_coord);
} break;
default: {
case EDITMODE_BITMASK: {
tools[TOOL_SELECT]->show();
separator_bitmask->show();
tools[BITMASK_COPY]->show();
tools[BITMASK_PASTE]->show();
tools[BITMASK_CLEAR]->show();
tools[SHAPE_NEW_POLYGON]->hide();
separator_delete->hide();
tools[SHAPE_DELETE]->hide();
separator_grid->hide();
tools[SHAPE_KEEP_INSIDE_TILE]->hide();
tools[TOOL_GRID_SNAP]->hide();
tools[TOOL_SELECT]->set_pressed(true);
tools[TOOL_SELECT]->set_tooltip(TTR("LMB: Set bit on.\nRMB: Set bit off.\nClick on another Tile to edit it."));
spin_priority->hide();
} break;
case EDITMODE_PRIORITY:
case EDITMODE_ICON: {
tools[TOOL_SELECT]->show();
separator_bitmask->hide();
tools[BITMASK_COPY]->hide();
tools[BITMASK_PASTE]->hide();
tools[BITMASK_CLEAR]->hide();
@ -687,6 +686,7 @@ void TileSetEditor::_on_edit_mode_changed(int p_edit_mode) {
spin_priority->show();
}
} break;
default: {}
}
workspace->update();
}
@ -708,14 +708,15 @@ void TileSetEditor::_on_workspace_mode_changed(int p_workspace_mode) {
void TileSetEditor::_on_workspace_draw() {
const Color COLOR_AUTOTILE = Color(0.266373, 0.565288, 0.988281);
const Color COLOR_SINGLE = Color(0.988281, 0.909323, 0.266373);
const Color COLOR_ATLAS = Color(0.78653, 0.812835, 0.832031);
if (tileset.is_null() || !get_current_texture().is_valid())
return;
if (tileset.is_null())
return;
if (!get_current_texture().is_valid())
return;
const Color COLOR_AUTOTILE = Color(0.3, 0.6, 1);
const Color COLOR_SINGLE = Color(1, 1, 0.3);
const Color COLOR_ATLAS = Color(0.8, 0.8, 0.8);
const Color COLOR_SUBDIVISION = Color(0.3, 0.7, 0.6);
draw_handles = false;
draw_highlight_current_tile();
@ -812,8 +813,6 @@ void TileSetEditor::_on_workspace_draw() {
} break;
default: {}
}
draw_tile_subdivision(get_current_tile(), Color(0.347214, 0.722656, 0.617063));
}
RID current_texture_rid = get_current_texture()->get_rid();
@ -821,7 +820,7 @@ void TileSetEditor::_on_workspace_draw() {
tileset->get_tile_list(tiles);
for (List<int>::Element *E = tiles->front(); E; E = E->next()) {
int t_id = E->get();
if (tileset->tile_get_texture(t_id)->get_rid() == current_texture_rid && (t_id != get_current_tile() || edit_mode != EDITMODE_REGION)) {
if (tileset->tile_get_texture(t_id)->get_rid() == current_texture_rid && (t_id != get_current_tile() || edit_mode != EDITMODE_REGION || workspace_mode != WORKSPACE_EDIT)) {
Rect2i region = tileset->tile_get_region(t_id);
region.position += WORKSPACE_MARGIN;
Color c;
@ -831,10 +830,11 @@ void TileSetEditor::_on_workspace_draw() {
c = COLOR_AUTOTILE;
else if (tileset->tile_get_tile_mode(t_id) == TileSet::ATLAS_TILE)
c = COLOR_ATLAS;
draw_tile_subdivision(t_id, Color(0.347214, 0.722656, 0.617063, 0.5));
draw_tile_subdivision(t_id, COLOR_SUBDIVISION);
workspace->draw_rect(region, c, false);
}
}
if (edit_mode == EDITMODE_REGION) {
if (workspace_mode != WORKSPACE_EDIT) {
Rect2i region = edited_region;
@ -856,6 +856,12 @@ void TileSetEditor::_on_workspace_draw() {
region = tileset->tile_get_region(t_id);
region.position += WORKSPACE_MARGIN;
}
if (draw_edited_region)
draw_edited_region_subdivision();
else
draw_tile_subdivision(t_id, COLOR_SUBDIVISION);
Color c;
if (tileset->tile_get_tile_mode(t_id) == TileSet::SINGLE_TILE)
c = COLOR_SINGLE;
@ -863,13 +869,10 @@ void TileSetEditor::_on_workspace_draw() {
c = COLOR_AUTOTILE;
else if (tileset->tile_get_tile_mode(t_id) == TileSet::ATLAS_TILE)
c = COLOR_ATLAS;
if (draw_edited_region)
draw_edited_region_subdivision();
else
draw_tile_subdivision(t_id, Color(0.347214, 0.722656, 0.617063, 1));
workspace->draw_rect(region, c, false);
}
}
workspace_overlay->update();
}
@ -889,9 +892,7 @@ void TileSetEditor::_on_workspace_process() {
void TileSetEditor::_on_workspace_overlay_draw() {
if (!tileset.is_valid())
return;
if (!get_current_texture().is_valid())
if (!tileset.is_valid() || !get_current_texture().is_valid())
return;
const Color COLOR_AUTOTILE = Color(0.266373, 0.565288, 0.988281);
@ -941,9 +942,8 @@ void TileSetEditor::_on_workspace_overlay_draw() {
#define MIN_DISTANCE_SQUARED 6
void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
if (tileset.is_null())
return;
if (!get_current_texture().is_valid())
if (tileset.is_null() || !get_current_texture().is_valid())
return;
static bool dragging;
@ -981,11 +981,9 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
}
// Mouse Wheel Event
const int _mouse_button_index = mb->get_button_index();
if (_mouse_button_index == BUTTON_WHEEL_UP && mb->get_control()) {
if (mb->get_button_index() == BUTTON_WHEEL_UP && mb->is_pressed() && mb->get_control()) {
_zoom_in();
} else if (_mouse_button_index == BUTTON_WHEEL_DOWN && mb->get_control()) {
} else if (mb->get_button_index() == BUTTON_WHEEL_DOWN && mb->is_pressed() && mb->get_control()) {
_zoom_out();
}
}
@ -1034,10 +1032,14 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) {
tileset->tile_set_tile_mode(t_id, workspace_mode == WORKSPACE_CREATE_AUTOTILE ? TileSet::AUTO_TILE : TileSet::ATLAS_TILE);
}
set_current_tile(t_id);
tool_workspacemode[WORKSPACE_EDIT]->set_pressed(true);
tool_editmode[EDITMODE_COLLISION]->set_pressed(true);
edit_mode = EDITMODE_COLLISION;
_on_workspace_mode_changed(WORKSPACE_EDIT);
}
}
edited_region = Rect2();
workspace->update();
workspace_overlay->update();
return;
@ -1418,6 +1420,7 @@ void TileSetEditor::_on_tool_clicked(int p_tool) {
case EDITMODE_REGION: {
if (workspace_mode == WORKSPACE_EDIT && get_current_tile() >= 0) {
tileset->remove_tile(get_current_tile());
set_current_tile(-1);
workspace->update();
workspace_overlay->update();
}
@ -1463,12 +1466,6 @@ void TileSetEditor::_on_tool_clicked(int p_tool) {
default: {}
}
}
} else if (p_tool == ZOOM_OUT) {
_zoom_out();
} else if (p_tool == ZOOM_1) {
_reset_zoom();
} else if (p_tool == ZOOM_IN) {
_zoom_in();
} else if (p_tool == TOOL_SELECT) {
if (creating_shape) {
// Cancel Creation
@ -1526,7 +1523,7 @@ void TileSetEditor::_zoom_out() {
workspace_overlay->set_custom_minimum_size(workspace->get_rect().size * scale);
}
}
void TileSetEditor::_reset_zoom() {
void TileSetEditor::_zoom_reset() {
workspace->set_scale(Vector2(1, 1));
workspace_container->set_custom_minimum_size(workspace->get_rect().size);
workspace_overlay->set_custom_minimum_size(workspace->get_rect().size);
@ -1534,20 +1531,32 @@ void TileSetEditor::_reset_zoom() {
void TileSetEditor::draw_highlight_current_tile() {
if (get_current_tile() >= 0) {
Rect2 region = tileset->tile_get_region(get_current_tile());
region.position += WORKSPACE_MARGIN;
workspace->draw_rect(Rect2(0, 0, workspace->get_rect().size.x, region.position.y), Color(0.3, 0.3, 0.3, 0.3));
workspace->draw_rect(Rect2(0, region.position.y, region.position.x, region.size.y), Color(0.3, 0.3, 0.3, 0.3));
workspace->draw_rect(Rect2(region.position.x + region.size.x, region.position.y, workspace->get_rect().size.x - region.position.x - region.size.x, region.size.y), Color(0.3, 0.3, 0.3, 0.3));
workspace->draw_rect(Rect2(0, region.position.y + region.size.y, workspace->get_rect().size.x, workspace->get_rect().size.y - region.size.y - region.position.y), Color(0.3, 0.3, 0.3, 0.3));
Color shadow_color = Color(0.3, 0.3, 0.3, 0.3);
if ((workspace_mode == WORKSPACE_EDIT && get_current_tile() >= 0) || !edited_region.has_no_area()) {
Rect2 region;
if (edited_region.has_no_area()) {
region = tileset->tile_get_region(get_current_tile());
region.position += WORKSPACE_MARGIN;
} else {
region = edited_region;
}
if (region.position.y >= 0)
workspace->draw_rect(Rect2(0, 0, workspace->get_rect().size.x, region.position.y), shadow_color);
if (region.position.x >= 0)
workspace->draw_rect(Rect2(0, MAX(0, region.position.y), region.position.x, MIN(workspace->get_rect().size.y - region.position.y, MIN(region.size.y, region.position.y + region.size.y))), shadow_color);
if (region.position.x + region.size.x <= workspace->get_rect().size.x)
workspace->draw_rect(Rect2(region.position.x + region.size.x, MAX(0, region.position.y), workspace->get_rect().size.x - region.position.x - region.size.x, MIN(workspace->get_rect().size.y - region.position.y, MIN(region.size.y, region.position.y + region.size.y))), shadow_color);
if (region.position.y + region.size.y <= workspace->get_rect().size.y)
workspace->draw_rect(Rect2(0, region.position.y + region.size.y, workspace->get_rect().size.x, workspace->get_rect().size.y - region.size.y - region.position.y), shadow_color);
} else {
workspace->draw_rect(Rect2(Point2(0, 0), workspace->get_rect().size), Color(0.3, 0.3, 0.3, 0.3));
workspace->draw_rect(Rect2(Point2(0, 0), workspace->get_rect().size), shadow_color);
}
}
void TileSetEditor::draw_highlight_subtile(Vector2 coord, const Vector<Vector2> &other_highlighted) {
Color shadow_color = Color(0.3, 0.3, 0.3, 0.3);
Vector2 size = tileset->autotile_get_size(get_current_tile());
int spacing = tileset->autotile_get_spacing(get_current_tile());
Rect2 region = tileset->tile_get_region(get_current_tile());
@ -1555,10 +1564,16 @@ void TileSetEditor::draw_highlight_subtile(Vector2 coord, const Vector<Vector2>
coord.y *= (size.y + spacing);
coord += region.position;
coord += WORKSPACE_MARGIN;
workspace->draw_rect(Rect2(0, 0, workspace->get_rect().size.x, coord.y), Color(0.3, 0.3, 0.3, 0.3));
workspace->draw_rect(Rect2(0, coord.y, coord.x, size.y), Color(0.3, 0.3, 0.3, 0.3));
workspace->draw_rect(Rect2(coord.x + size.x, coord.y, workspace->get_rect().size.x - coord.x - size.x, size.y), Color(0.3, 0.3, 0.3, 0.3));
workspace->draw_rect(Rect2(0, coord.y + size.y, workspace->get_rect().size.x, workspace->get_rect().size.y - size.y - coord.y), Color(0.3, 0.3, 0.3, 0.3));
if (coord.y >= 0)
workspace->draw_rect(Rect2(0, 0, workspace->get_rect().size.x, coord.y), shadow_color);
if (coord.x >= 0)
workspace->draw_rect(Rect2(0, MAX(0, coord.y), coord.x, MIN(workspace->get_rect().size.y - coord.y, MIN(size.y, coord.y + size.y))), shadow_color);
if (coord.x + size.x <= workspace->get_rect().size.x)
workspace->draw_rect(Rect2(coord.x + size.x, MAX(0, coord.y), workspace->get_rect().size.x - coord.x - size.x, MIN(workspace->get_rect().size.y - coord.y, MIN(size.y, coord.y + size.y))), shadow_color);
if (coord.y + size.y <= workspace->get_rect().size.y)
workspace->draw_rect(Rect2(0, coord.y + size.y, workspace->get_rect().size.x, workspace->get_rect().size.y - size.y - coord.y), shadow_color);
coord += Vector2(1, 1) / workspace->get_scale().x;
workspace->draw_rect(Rect2(coord, size - Vector2(2, 2) / workspace->get_scale().x), Color(1, 0, 0), false);
for (int i = 0; i < other_highlighted.size(); i++) {
@ -1578,35 +1593,35 @@ void TileSetEditor::draw_tile_subdivision(int p_id, Color p_color) const {
Rect2 region = tileset->tile_get_region(p_id);
Size2 size = tileset->autotile_get_size(p_id);
int spacing = tileset->autotile_get_spacing(p_id);
float j = 0;
float j = size.x;
while (j < region.size.x) {
j += size.x;
if (spacing <= 0) {
workspace->draw_line(region.position + WORKSPACE_MARGIN + Point2(j, 0), region.position + WORKSPACE_MARGIN + Point2(j, region.size.y), c);
} else {
workspace->draw_rect(Rect2(region.position + WORKSPACE_MARGIN + Point2(j, 0), Size2(spacing, region.size.y)), c);
}
j += spacing;
j += spacing + size.x;
}
j = 0;
j = size.y;
while (j < region.size.y) {
j += size.y;
if (spacing <= 0) {
workspace->draw_line(region.position + WORKSPACE_MARGIN + Point2(0, j), region.position + WORKSPACE_MARGIN + Point2(region.size.x, j), c);
} else {
workspace->draw_rect(Rect2(region.position + WORKSPACE_MARGIN + Point2(0, j), Size2(region.size.x, spacing)), c);
}
j += spacing;
j += spacing + size.y;
}
}
}
void TileSetEditor::draw_edited_region_subdivision() const {
Color c = Color(0.347214, 0.722656, 0.617063, 1);
Color c = Color(0.3, 0.7, 0.6);
Rect2 region = edited_region;
Size2 size;
int spacing;
bool draw;
if (workspace_mode == WORKSPACE_EDIT) {
int p_id = get_current_tile();
size = tileset->autotile_get_size(p_id);
@ -1617,66 +1632,72 @@ void TileSetEditor::draw_edited_region_subdivision() const {
spacing = snap_separation.x;
draw = workspace_mode != WORKSPACE_CREATE_SINGLE;
}
if (draw) {
float j = 0;
if (draw) {
float j = size.x;
while (j < region.size.x) {
j += size.x;
if (spacing <= 0) {
workspace->draw_line(region.position + Point2(j, 0), region.position + Point2(j, region.size.y), c);
} else {
workspace->draw_rect(Rect2(region.position + Point2(j, 0), Size2(spacing, region.size.y)), c);
}
j += spacing;
j += spacing + size.x;
}
j = 0;
j = size.y;
while (j < region.size.y) {
j += size.y;
if (spacing <= 0) {
workspace->draw_line(region.position + Point2(0, j), region.position + Point2(region.size.x, j), c);
} else {
workspace->draw_rect(Rect2(region.position + Point2(0, j), Size2(region.size.x, spacing)), c);
}
j += spacing;
j += spacing + size.y;
}
}
}
void TileSetEditor::draw_grid_snap() {
if (tools[TOOL_GRID_SNAP]->is_pressed()) {
Color grid_color = Color(0.39, 0, 1, 0.2f);
Color grid_color = Color(0.4, 0, 1);
Size2 s = workspace->get_size();
int width_count = (int)(s.width / (snap_step.x + snap_separation.x));
int height_count = (int)(s.height / (snap_step.y + snap_separation.y));
int width_count = Math::floor((s.width - WORKSPACE_MARGIN.x) / (snap_step.x + snap_separation.x));
int height_count = Math::floor((s.height - WORKSPACE_MARGIN.y) / (snap_step.y + snap_separation.y));
int last_p = 0;
if (snap_step.x != 0) {
int last_p = 0;
for (int i = 0; i <= width_count; i++) {
if (i == 0 && snap_offset.x != 0) {
last_p = snap_offset.x;
}
if (snap_separation.x != 0 && i != 0) {
workspace->draw_rect(Rect2(last_p, 0, snap_separation.x, s.height), grid_color);
last_p += snap_separation.x;
} else
if (snap_separation.x != 0) {
if (i != 0) {
workspace->draw_rect(Rect2(last_p, 0, snap_separation.x, s.height), grid_color);
last_p += snap_separation.x;
} else {
workspace->draw_rect(Rect2(last_p, 0, -snap_separation.x, s.height), grid_color);
}
} else {
workspace->draw_line(Point2(last_p, 0), Point2(last_p, s.height), grid_color);
}
last_p += snap_step.x;
}
}
last_p = 0;
if (snap_step.y != 0) {
int last_p = 0;
for (int i = 0; i <= height_count; i++) {
if (i == 0 && snap_offset.y != 0) {
last_p = snap_offset.y;
}
if (snap_separation.x != 0 && i != 0) {
workspace->draw_rect(Rect2(0, last_p, s.width, snap_separation.y), grid_color);
last_p += snap_separation.y;
} else
if (snap_separation.x != 0) {
if (i != 0) {
workspace->draw_rect(Rect2(0, last_p, s.width, snap_separation.y), grid_color);
last_p += snap_separation.y;
} else {
workspace->draw_rect(Rect2(0, last_p, s.width, -snap_separation.y), grid_color);
}
} else {
workspace->draw_line(Point2(0, last_p), Point2(s.width, last_p), grid_color);
}
last_p += snap_step.y;
}
}
@ -1689,8 +1710,6 @@ void TileSetEditor::draw_polygon_shapes() {
if (t_id < 0)
return;
draw_handles = false;
switch (edit_mode) {
case EDITMODE_COLLISION: {
Vector<TileSet::ShapeData> sd = tileset->tile_get_shapes(t_id);
@ -2156,6 +2175,18 @@ void TileSetEditor::update_texture_list_icon() {
void TileSetEditor::update_workspace_tile_mode() {
if (!get_current_texture().is_valid()) {
tool_workspacemode[WORKSPACE_EDIT]->set_pressed(true);
workspace_mode = WORKSPACE_EDIT;
for (int i = 1; i < WORKSPACE_MODE_MAX; i++) {
tool_workspacemode[i]->set_disabled(true);
}
} else {
for (int i = 1; i < WORKSPACE_MODE_MAX; i++) {
tool_workspacemode[i]->set_disabled(false);
}
}
if (workspace_mode != WORKSPACE_EDIT) {
for (int i = 0; i < EDITMODE_MAX; i++) {
tool_editmode[i]->hide();
@ -2174,7 +2205,9 @@ void TileSetEditor::update_workspace_tile_mode() {
for (int i = 0; i < ZOOM_OUT; i++) {
tools[i]->hide();
}
separator_editmode->hide();
separator_bitmask->hide();
separator_delete->hide();
separator_grid->hide();
return;
@ -2220,25 +2253,18 @@ void TileSetEditor::update_edited_region(const Vector2 &end_point) {
edited_region = Rect2(region_from, Size2());
if (tools[TOOL_GRID_SNAP]->is_pressed()) {
Vector2 grid_coord;
grid_coord.x = Math::floor((region_from.x - snap_offset.x) / (snap_step.x + snap_separation.x));
grid_coord.y = Math::floor((region_from.y - snap_offset.y) / (snap_step.y + snap_separation.y));
grid_coord.x *= (snap_step.x + snap_separation.x);
grid_coord.y *= (snap_step.y + snap_separation.y);
grid_coord = ((region_from - snap_offset) / (snap_step + snap_separation)).floor();
grid_coord *= (snap_step + snap_separation);
grid_coord += snap_offset;
edited_region.expand_to(grid_coord);
grid_coord += snap_step;
grid_coord += snap_step + snap_separation;
edited_region.expand_to(grid_coord);
grid_coord.x = Math::floor((end_point.x - snap_offset.x) / (snap_step.x + snap_separation.x));
grid_coord.y = Math::floor((end_point.y - snap_offset.y) / (snap_step.y + snap_separation.y));
grid_coord.x *= (snap_step.x + snap_separation.x);
grid_coord.y *= (snap_step.y + snap_separation.y);
grid_coord = ((end_point - snap_offset) / (snap_step + snap_separation)).floor();
grid_coord *= (snap_step + snap_separation);
grid_coord += snap_offset;
edited_region.expand_to(grid_coord);
grid_coord += snap_step;
if (grid_coord.x < end_point.x)
grid_coord.x += snap_separation.x;
if (grid_coord.y < end_point.y)
grid_coord.y += snap_separation.y;
grid_coord += snap_step + snap_separation;
edited_region.expand_to(grid_coord);
} else {
edited_region.expand_to(end_point);
@ -2417,6 +2443,7 @@ void TilesetEditorContext::_get_property_list(List<PropertyInfo> *p_list) const
}
TilesetEditorContext::TilesetEditorContext(TileSetEditor *p_tileset_editor) {
tileset_editor = p_tileset_editor;
}
@ -2430,8 +2457,7 @@ void TileSetEditorPlugin::edit(Object *p_node) {
bool TileSetEditorPlugin::handles(Object *p_node) const {
return p_node->is_class("TileSet") ||
p_node->is_class("TilesetEditorContext");
return p_node->is_class("TileSet") || p_node->is_class("TilesetEditorContext");
}
void TileSetEditorPlugin::make_visible(bool p_visible) {
@ -2446,6 +2472,41 @@ void TileSetEditorPlugin::make_visible(bool p_visible) {
}
}
Dictionary TileSetEditorPlugin::get_state() const {
Dictionary state;
state["snap_offset"] = tileset_editor->snap_offset;
state["snap_step"] = tileset_editor->snap_step;
state["snap_separation"] = tileset_editor->snap_separation;
state["snap_enabled"] = tileset_editor->tools[TileSetEditor::TOOL_GRID_SNAP]->is_pressed();
state["keep_inside_tile"] = tileset_editor->tools[TileSetEditor::SHAPE_KEEP_INSIDE_TILE]->is_pressed();
return state;
}
void TileSetEditorPlugin::set_state(const Dictionary &p_state) {
Dictionary state = p_state;
if (state.has("snap_step")) {
tileset_editor->_set_snap_step(state["snap_step"]);
}
if (state.has("snap_offset")) {
tileset_editor->_set_snap_off(state["snap_offset"]);
}
if (state.has("snap_separation")) {
tileset_editor->_set_snap_sep(state["snap_separation"]);
}
if (state.has("snap_enabled")) {
tileset_editor->tools[TileSetEditor::TOOL_GRID_SNAP]->set_pressed(state["snap_enabled"]);
}
if (state.has("keep_inside_tile")) {
tileset_editor->tools[TileSetEditor::SHAPE_KEEP_INSIDE_TILE]->set_pressed(state["keep_inside_tile"]);
}
}
TileSetEditorPlugin::TileSetEditorPlugin(EditorNode *p_node) {
editor = p_node;
tileset_editor = memnew(TileSetEditor(p_node));
@ -2453,6 +2514,6 @@ TileSetEditorPlugin::TileSetEditorPlugin(EditorNode *p_node) {
tileset_editor->set_custom_minimum_size(Size2(0, 200) * EDSCALE);
tileset_editor->hide();
tileset_editor_button = p_node->add_bottom_panel_item(TTR("Tile Set"), tileset_editor);
tileset_editor_button = p_node->add_bottom_panel_item(TTR("TileSet"), tileset_editor);
tileset_editor_button->hide();
}

View file

@ -40,12 +40,12 @@
#define WORKSPACE_MARGIN Vector2(10, 10)
class TilesetEditorContext;
class TileSetEditor : public Control {
class TileSetEditor : public HSplitContainer {
friend class TileSetEditorPlugin;
friend class TilesetEditorContext;
GDCLASS(TileSetEditor, Control)
GDCLASS(TileSetEditor, HSplitContainer)
enum TextureToolButtons {
TOOL_TILESET_ADD_TEXTURE,
@ -134,6 +134,7 @@ class TileSetEditor : public Control {
HSeparator *separator_editmode;
HBoxContainer *toolbar;
ToolButton *tools[TOOL_MAX];
VSeparator *separator_bitmask;
VSeparator *separator_delete;
VSeparator *separator_grid;
SpinBox *spin_priority;
@ -184,7 +185,7 @@ private:
void _zoom_in();
void _zoom_out();
void _reset_zoom();
void _zoom_reset();
void draw_highlight_current_tile();
void draw_highlight_subtile(Vector2 coord, const Vector<Vector2> &other_highlighted = Vector<Vector2>());
@ -240,6 +241,8 @@ public:
virtual void edit(Object *p_node);
virtual bool handles(Object *p_node) const;
virtual void make_visible(bool p_visible);
void set_state(const Dictionary &p_state);
Dictionary get_state() const;
TileSetEditorPlugin(EditorNode *p_node);
};