Merge pull request #39437 from akien-mga/3.2-cherrypicks

Cherry-picks for the 3.2 branch (future 3.2.2) - 8th batch
This commit is contained in:
Rémi Verschelde 2020-06-10 17:33:50 +02:00 committed by GitHub
commit 3fb9c776ff
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GPG key ID: 4AEE18F83AFDEB23
237 changed files with 4988 additions and 3692 deletions

3
.gitignore vendored
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@ -339,6 +339,9 @@ platform/windows/godot_res.res
# Visual Studio Code workspace file
*.code-workspace
# Scons construction environment dump
.scons_env.json
# Scons progress indicator
.scons_node_count

View file

@ -114,9 +114,6 @@ matrix:
before_install:
- eval "${MATRIX_EVAL}"
- if [ "$STATIC_CHECKS" = "yes" ]; then
unset SCONS_CACHE;
fi
install:
- if [ "$TRAVIS_OS_NAME" = "linux" ]; then
@ -130,6 +127,10 @@ install:
java -version;
misc/travis/android-tools-linux.sh;
fi
- if [ "$STATIC_CHECKS" = "yes" ]; then
unset SCONS_CACHE;
pip3 install --user black pygments;
fi
before_script:
- if [ "$PLATFORM" = "android" ]; then
@ -140,6 +141,7 @@ before_script:
script:
- if [ "$STATIC_CHECKS" = "yes" ]; then
sh ./misc/travis/clang-format.sh &&
sh ./misc/travis/black-format.sh &&
doc/tools/makerst.py --dry-run doc/classes modules;
else
scons -j2 CC=$CC CXX=$CXX platform=$PLATFORM tools=$TOOLS target=$TARGET $OPTIONS $EXTRA_ARGS &&

View file

@ -1,70 +1,106 @@
# How to contribute efficiently
Sections covered in this file:
## Table of contents
* [Reporting bugs or proposing features](#reporting-bugs-or-proposing-features)
* [Contributing pull requests](#contributing-pull-requests)
* [Contributing to Godot's translation](#contributing-to-godots-translation)
* [Communicating with developers](#communicating-with-developers)
- [Reporting bugs](#reporting-bugs)
- [Proposing features or improvements](#proposing-features-or-improvements)
- [Contributing pull requests](#contributing-pull-requests)
- [Contributing to Godot's translation](#contributing-to-godots-translation)
- [Communicating with developers](#communicating-with-developers)
**Please read the first section before reporting a bug!**
## Reporting bugs or proposing features
## Reporting bugs
The golden rule is to **always open *one* issue for *one* bug**. If you notice
several bugs and want to report them, make sure to create one new issue for
each of them.
Everything referred to hereafter as "bug" also applies for feature requests.
If you're reporting a new bug, you'll make our life simpler (and the
fix will come sooner) by following these guidelines:
If you are reporting a new issue, you will make our life much simpler (and the
fix come much sooner) by following these guidelines:
### Search first in the existing database
#### Search first in the existing database
Issues are often reported several times by various users. It's good practice to
**search first in the [issue tracker](https://github.com/godotengine/godot/issues)
before reporting your issue**. If you don't find a relevant match or if you're
unsure, don't hesitate to **open a new issue**. The bugsquad will handle it
from there if it's a duplicate.
Issues are often reported several times by various users. It's a good practice
to **search first** in the issues database before reporting your issue. If you
don't find a relevant match or if you are unsure, don't hesitate to **open a
new issue**. The bugsquad will handle it from there if it's a duplicate.
#### Specify the platform
### Specify the platform
Godot runs on a large variety of platforms and operating systems and devices.
If you believe your issue is device/platform dependent (for example if it is
related to the rendering, crashes or compilation errors), please specify:
* Operating system
* Device (including architecture, e.g. x86, x86_64, arm, etc.)
* GPU model (and driver in use if you know it)
**In your bug reports, please always specify:**
#### Specify steps to reproduce
- Operating system and version (e.g. Windows 10, macOS 10.15, Ubuntu 19.10)
- Godot version (e.g. 3.2, 3.1.2, or the Git commit hash if you're using a development branch)
For bugs that are likely OS-specific and/or graphics-related, please also specify:
- Device (CPU model including architecture, e.g. x86, x86_64, ARM, etc.)
- GPU model (and the driver version in use if you know it)
**Bug reports not including the required information may be closed at the
maintainers' discretion.** If in doubt, always include all the requested
information; it's better to include too much information than not enough
information.
### Specify steps to reproduce
Many bugs can't be reproduced unless specific steps are taken. Please **specify
the exact steps** that must be taken to reproduce the condition, and try to
keep them as minimal as possible.
keep them as minimal as possible. If you're describing a procedure to follow
in the editor, don't hesitate to include screenshots.
#### Provide a simple, example project
Making your bug report easy to reproduce will make it easier for contributors
to fix the bug.
Sometimes an unexpected behavior happens in your project. In such case,
### Provide a simple, example project
Sometimes, unexpected behavior can happen in your project. In such case,
understand that:
* What happens to you may not happen to other users.
* We can't take the time to look at your project, understand how it is set up
- What happens to you may not happen to other users.
- We can't take the time to look at your project, understand how it is set up
and then figure out why it's failing.
To speed up our work, please prepare for us **a simple project** that isolates
To speed up our work, **please upload a minimal project** that isolates
and reproduces the issue. This is always the **best way for us to fix it**.
You can attach a zip file with the minimal project directly to the bug report,
You can attach a ZIP file with the minimal project directly to the bug report,
by drag and dropping the file in the GitHub edition field.
We recommend always attaching a minimal reproduction project, even if the issue
may seem simple to reproduce manually.
**If you've been asked by a maintainer to upload a minimal reproduction project,
you *must* do so within 7 days.** Otherwise, your bug report will be closed as
it'll be considered too difficult to diagnose.
Now that you've read the guidelines, click the link below to create a
bug report:
- **[Report a bug](https://github.com/godotengine/godot/issues/new?assignees=&labels=&template=bug_report.md&title=)**
## Proposing features or improvements
**Since August 2019, the main issue tracker no longer accepts feature proposals.**
Instead, head to the [Godot Proposals repository](https://github.com/godotengine/godot-proposals)
and follow the instructions in the README file. High-quality feature proposals
are more likely to be well-received by the maintainers and community, so do
your best :)
See [this article](https://godotengine.org/article/introducing-godot-proposals-repository)
for detailed rationale on this change.
## Contributing pull requests
If you want to add new engine functionalities, please make sure that:
If you want to add new engine features, please make sure that:
* This functionality is desired, which means that it solves a common use case
- This functionality is desired, which means that it solves a common use case
that several users will need in their real-life projects.
* You talked to other developers on how to implement it best (on either
communication channel, and maybe in a GitHub issue first before making your
PR).
* Even if it does not get merged, your PR is useful for future work by another
- You talked to other developers on how to implement it best. See also
[Proposing features or improvements](#proposing-features-or-improvements).
- Even if it doesn't get merged, your PR is useful for future work by another
developer.
Similar rules can be applied when contributing bug fixes - it's always best to
@ -83,7 +119,23 @@ for an introduction to developing on Godot.
The [Contributing docs](https://docs.godotengine.org/en/latest/community/contributing/index.html)
also have important information on the PR workflow and the code style we use.
#### Be nice to the git history
### Document your changes
If your pull request adds methods, properties or signals that are exposed to
scripting APIs, you **must** update the class reference to document those.
This is to ensure the documentation coverage doesn't decrease as contributions
are merged.
[Update the documentation template](https://docs.godotengine.org/en/latest/community/contributing/updating_the_class_reference.html#updating-the-documentation-template)
using your compiled binary, then fill in the descriptions.
Follow the style guide described in the
[Docs writing guidelines](https://docs.godotengine.org/en/latest/community/contributing/docs_writing_guidelines.html).
If your pull request modifies parts of the code in a non-obvious way, make sure
to add comments in the code as well. This helps other people understand the
change without having to look at `git blame`.
### Be nice to the Git history
Try to make simple PRs that handle one specific topic. Just like for reporting
issues, it's better to open 3 different PRs that each address a different issue
@ -99,33 +151,31 @@ commit, try to merge them together before making your pull request (see ``git
rebase -i`` and relevant help about rebasing or amending commits on the
Internet).
This git style guide has some good practices to have in mind:
[Git Style Guide](https://github.com/agis-/git-style-guide)
This [Git style guide](https://github.com/agis-/git-style-guide) has some
good practices to have in mind.
See our [PR workflow](https://docs.godotengine.org/en/latest/community/contributing/pr_workflow.html)
documentation for tips on using Git, amending commits and rebasing branches.
#### Format your commit logs with readability in mind
### Format your commit messages with readability in mind
The way you format your commit logs is quite important to ensure that the
commit history and changelog will be easy to read and understand. A git commit
log is formatted as a short title (first line) and an extended description
The way you format your commit messages is quite important to ensure that the
commit history and changelog will be easy to read and understand. A Git commit
message is formatted as a short title (first line) and an extended description
(everything after the first line and an empty separation line).
The short title is the most important part, as it is what will appear in the
`shortlog` changelog (one line per commit, so no description shown) or in the
GitHub interface unless you click the "expand" button. As the name tells it,
try to keep that first line relatively short (ideally <= 50 chars, though it's
rare to be able to tell enough in so few characters, so you can go a bit
higher) - it should describe what the commit does globally, while details would
go in the description. Typically, if you can't keep the title short because you
have too much stuff to mention, it means that you should probably split your
changes in several commits :)
GitHub interface unless you click the "expand" button. As the name says, try to
keep that first line under 72 characters. It should describe what the commit
does globally, while details would go in the description. Typically, if you
can't keep the title short because you have too much stuff to mention, it means
you should probably split your changes in several commits :)
Here's an example of a well-formatted commit log (note how the extended
Here's an example of a well-formatted commit message (note how the extended
description is also manually wrapped at 80 chars for readability):
```
```text
Prevent French fries carbonization by fixing heat regulation
When using the French fries frying module, Godot would not regulate the heat
@ -139,9 +189,9 @@ of cooking oil under normal atmospheric conditions.
Fixes #1789, long live the Realm!
```
*Note:* When using the GitHub online editor (or worse, the drag and drop
feature), *please* edit the commit title to something meaningful. Commits named
"Update my_file.cpp" will not be accepted.
**Note:** When using the GitHub online editor or its drag-and-drop
feature, *please* edit the commit title to something meaningful. Commits named
"Update my_file.cpp" won't be accepted.
## Contributing to Godot's translation
@ -162,6 +212,7 @@ discussions and support, others more for development discussions.
To communicate with developers (e.g. to discuss a feature you want to implement
or a bug you want to fix), the following channels can be used:
- [GitHub issues](https://github.com/godotengine/godot/issues): If there is an
existing issue about a topic you want to discuss, just add a comment to it -
all developers watch the repository and will get an email notification. You
@ -182,6 +233,6 @@ or a bug you want to fix), the following channels can be used:
page](https://listengine.tuxfamily.org/godotengine.org/devel/) for
subscription instructions.
Thanks!
Thanks for your interest in contributing!
The Godot development team
The Godot development team

View file

@ -26,46 +26,46 @@ platform_exporters = []
platform_apis = []
for x in sorted(glob.glob("platform/*")):
if (not os.path.isdir(x) or not os.path.exists(x + "/detect.py")):
if not os.path.isdir(x) or not os.path.exists(x + "/detect.py"):
continue
tmppath = "./" + x
sys.path.insert(0, tmppath)
import detect
if (os.path.exists(x + "/export/export.cpp")):
if os.path.exists(x + "/export/export.cpp"):
platform_exporters.append(x[9:])
if (os.path.exists(x + "/api/api.cpp")):
if os.path.exists(x + "/api/api.cpp"):
platform_apis.append(x[9:])
if (detect.is_active()):
if detect.is_active():
active_platforms.append(detect.get_name())
active_platform_ids.append(x)
if (detect.can_build()):
if detect.can_build():
x = x.replace("platform/", "") # rest of world
x = x.replace("platform\\", "") # win32
platform_list += [x]
platform_opts[x] = detect.get_opts()
platform_flags[x] = detect.get_flags()
sys.path.remove(tmppath)
sys.modules.pop('detect')
sys.modules.pop("detect")
methods.save_active_platforms(active_platforms, active_platform_ids)
custom_tools = ['default']
custom_tools = ["default"]
platform_arg = ARGUMENTS.get("platform", ARGUMENTS.get("p", False))
if os.name == "nt" and (platform_arg == "android" or ARGUMENTS.get("use_mingw", False)):
custom_tools = ['mingw']
elif platform_arg == 'javascript':
custom_tools = ["mingw"]
elif platform_arg == "javascript":
# Use generic POSIX build toolchain for Emscripten.
custom_tools = ['cc', 'c++', 'ar', 'link', 'textfile', 'zip']
custom_tools = ["cc", "c++", "ar", "link", "textfile", "zip"]
env_base = Environment(tools=custom_tools)
if 'TERM' in os.environ:
env_base['ENV']['TERM'] = os.environ['TERM']
env_base.AppendENVPath('PATH', os.getenv('PATH'))
env_base.AppendENVPath('PKG_CONFIG_PATH', os.getenv('PKG_CONFIG_PATH'))
if "TERM" in os.environ:
env_base["ENV"]["TERM"] = os.environ["TERM"]
env_base.AppendENVPath("PATH", os.getenv("PATH"))
env_base.AppendENVPath("PKG_CONFIG_PATH", os.getenv("PKG_CONFIG_PATH"))
env_base.disabled_modules = []
env_base.use_ptrcall = False
env_base.module_version_string = ""
@ -93,7 +93,7 @@ env_base.SConsignFile(".sconsign{0}.dblite".format(pickle.HIGHEST_PROTOCOL))
# Build options
customs = ['custom.py']
customs = ["custom.py"]
profile = ARGUMENTS.get("profile", False)
if profile:
@ -105,61 +105,67 @@ if profile:
opts = Variables(customs, ARGUMENTS)
# Target build options
opts.Add('arch', "Platform-dependent architecture (arm/arm64/x86/x64/mips/...)", '')
opts.Add(EnumVariable('bits', "Target platform bits", 'default', ('default', '32', '64')))
opts.Add('p', "Platform (alias for 'platform')", '')
opts.Add('platform', "Target platform (%s)" % ('|'.join(platform_list), ), '')
opts.Add(EnumVariable('target', "Compilation target", 'debug', ('debug', 'release_debug', 'release')))
opts.Add(EnumVariable('optimize', "Optimization type", 'speed', ('speed', 'size')))
opts.Add(BoolVariable('tools', "Build the tools (a.k.a. the Godot editor)", True))
opts.Add(BoolVariable('use_lto', 'Use link-time optimization', False))
opts.Add(BoolVariable('use_precise_math_checks', 'Math checks use very precise epsilon (useful to debug the engine)', False))
opts.Add("arch", "Platform-dependent architecture (arm/arm64/x86/x64/mips/...)", "")
opts.Add(EnumVariable("bits", "Target platform bits", "default", ("default", "32", "64")))
opts.Add("p", "Platform (alias for 'platform')", "")
opts.Add("platform", "Target platform (%s)" % ("|".join(platform_list),), "")
opts.Add(EnumVariable("target", "Compilation target", "debug", ("debug", "release_debug", "release")))
opts.Add(EnumVariable("optimize", "Optimization type", "speed", ("speed", "size")))
opts.Add(BoolVariable("tools", "Build the tools (a.k.a. the Godot editor)", True))
opts.Add(BoolVariable("use_lto", "Use link-time optimization", False))
opts.Add(BoolVariable("use_precise_math_checks", "Math checks use very precise epsilon (debug option)", False))
# Components
opts.Add(BoolVariable('deprecated', "Enable deprecated features", True))
opts.Add(BoolVariable('gdscript', "Enable GDScript support", True))
opts.Add(BoolVariable('minizip', "Enable ZIP archive support using minizip", True))
opts.Add(BoolVariable('xaudio2', "Enable the XAudio2 audio driver", False))
opts.Add(BoolVariable("deprecated", "Enable deprecated features", True))
opts.Add(BoolVariable("gdscript", "Enable GDScript support", True))
opts.Add(BoolVariable("minizip", "Enable ZIP archive support using minizip", True))
opts.Add(BoolVariable("xaudio2", "Enable the XAudio2 audio driver", False))
opts.Add("custom_modules", "A list of comma-separated directory paths containing custom modules to build.", "")
# Advanced options
opts.Add(BoolVariable('verbose', "Enable verbose output for the compilation", False))
opts.Add(BoolVariable('progress', "Show a progress indicator during compilation", True))
opts.Add(EnumVariable('warnings', "Set the level of warnings emitted during compilation", 'all', ('extra', 'all', 'moderate', 'no')))
opts.Add(BoolVariable('werror', "Treat compiler warnings as errors. Depends on the level of warnings set with 'warnings'", False))
opts.Add(BoolVariable('dev', "If yes, alias for verbose=yes warnings=extra werror=yes", False))
opts.Add('extra_suffix', "Custom extra suffix added to the base filename of all generated binary files", '')
opts.Add(BoolVariable('vsproj', "Generate a Visual Studio solution", False))
opts.Add(EnumVariable('macports_clang', "Build using Clang from MacPorts", 'no', ('no', '5.0', 'devel')))
opts.Add(BoolVariable('split_libmodules', "Split intermediate libmodules.a in smaller chunks to prevent exceeding linker command line size (forced to True when using MinGW)", False))
opts.Add(BoolVariable('disable_3d', "Disable 3D nodes for a smaller executable", False))
opts.Add(BoolVariable('disable_advanced_gui', "Disable advanced GUI nodes and behaviors", False))
opts.Add(BoolVariable('no_editor_splash', "Don't use the custom splash screen for the editor", False))
opts.Add('system_certs_path', "Use this path as SSL certificates default for editor (for package maintainers)", '')
opts.Add(BoolVariable("verbose", "Enable verbose output for the compilation", False))
opts.Add(BoolVariable("progress", "Show a progress indicator during compilation", True))
opts.Add(EnumVariable("warnings", "Level of compilation warnings", "all", ("extra", "all", "moderate", "no")))
opts.Add(BoolVariable("werror", "Treat compiler warnings as errors", False))
opts.Add(BoolVariable("dev", "If yes, alias for verbose=yes warnings=extra werror=yes", False))
opts.Add("extra_suffix", "Custom extra suffix added to the base filename of all generated binary files", "")
opts.Add(BoolVariable("vsproj", "Generate a Visual Studio solution", False))
opts.Add(EnumVariable("macports_clang", "Build using Clang from MacPorts", "no", ("no", "5.0", "devel")))
opts.Add(
BoolVariable(
"split_libmodules",
"Split intermediate libmodules.a in smaller chunks to prevent exceeding linker command line size (forced to True when using MinGW)",
False,
)
)
opts.Add(BoolVariable("disable_3d", "Disable 3D nodes for a smaller executable", False))
opts.Add(BoolVariable("disable_advanced_gui", "Disable advanced GUI nodes and behaviors", False))
opts.Add(BoolVariable("no_editor_splash", "Don't use the custom splash screen for the editor", False))
opts.Add("system_certs_path", "Use this path as SSL certificates default for editor (for package maintainers)", "")
# Thirdparty libraries
#opts.Add(BoolVariable('builtin_assimp', "Use the built-in Assimp library", True))
opts.Add(BoolVariable('builtin_bullet', "Use the built-in Bullet library", True))
opts.Add(BoolVariable('builtin_certs', "Bundle default SSL certificates to be used if you don't specify an override in the project settings", True))
opts.Add(BoolVariable('builtin_enet', "Use the built-in ENet library", True))
opts.Add(BoolVariable('builtin_freetype', "Use the built-in FreeType library", True))
opts.Add(BoolVariable('builtin_libogg', "Use the built-in libogg library", True))
opts.Add(BoolVariable('builtin_libpng', "Use the built-in libpng library", True))
opts.Add(BoolVariable('builtin_libtheora', "Use the built-in libtheora library", True))
opts.Add(BoolVariable('builtin_libvorbis', "Use the built-in libvorbis library", True))
opts.Add(BoolVariable('builtin_libvpx', "Use the built-in libvpx library", True))
opts.Add(BoolVariable('builtin_libwebp', "Use the built-in libwebp library", True))
opts.Add(BoolVariable('builtin_wslay', "Use the built-in wslay library", True))
opts.Add(BoolVariable('builtin_mbedtls', "Use the built-in mbedTLS library", True))
opts.Add(BoolVariable('builtin_miniupnpc', "Use the built-in miniupnpc library", True))
opts.Add(BoolVariable('builtin_opus', "Use the built-in Opus library", True))
opts.Add(BoolVariable('builtin_pcre2', "Use the built-in PCRE2 library", True))
opts.Add(BoolVariable('builtin_pcre2_with_jit', "Use JIT compiler for the built-in PCRE2 library", True))
opts.Add(BoolVariable('builtin_recast', "Use the built-in Recast library", True))
opts.Add(BoolVariable('builtin_squish', "Use the built-in squish library", True))
opts.Add(BoolVariable('builtin_xatlas', "Use the built-in xatlas library", True))
opts.Add(BoolVariable('builtin_zlib', "Use the built-in zlib library", True))
opts.Add(BoolVariable('builtin_zstd', "Use the built-in Zstd library", True))
# opts.Add(BoolVariable('builtin_assimp', "Use the built-in Assimp library", True))
opts.Add(BoolVariable("builtin_bullet", "Use the built-in Bullet library", True))
opts.Add(BoolVariable("builtin_certs", "Use the built-in SSL certificates bundles", True))
opts.Add(BoolVariable("builtin_enet", "Use the built-in ENet library", True))
opts.Add(BoolVariable("builtin_freetype", "Use the built-in FreeType library", True))
opts.Add(BoolVariable("builtin_libogg", "Use the built-in libogg library", True))
opts.Add(BoolVariable("builtin_libpng", "Use the built-in libpng library", True))
opts.Add(BoolVariable("builtin_libtheora", "Use the built-in libtheora library", True))
opts.Add(BoolVariable("builtin_libvorbis", "Use the built-in libvorbis library", True))
opts.Add(BoolVariable("builtin_libvpx", "Use the built-in libvpx library", True))
opts.Add(BoolVariable("builtin_libwebp", "Use the built-in libwebp library", True))
opts.Add(BoolVariable("builtin_wslay", "Use the built-in wslay library", True))
opts.Add(BoolVariable("builtin_mbedtls", "Use the built-in mbedTLS library", True))
opts.Add(BoolVariable("builtin_miniupnpc", "Use the built-in miniupnpc library", True))
opts.Add(BoolVariable("builtin_opus", "Use the built-in Opus library", True))
opts.Add(BoolVariable("builtin_pcre2", "Use the built-in PCRE2 library", True))
opts.Add(BoolVariable("builtin_pcre2_with_jit", "Use JIT compiler for the built-in PCRE2 library", True))
opts.Add(BoolVariable("builtin_recast", "Use the built-in Recast library", True))
opts.Add(BoolVariable("builtin_squish", "Use the built-in squish library", True))
opts.Add(BoolVariable("builtin_xatlas", "Use the built-in xatlas library", True))
opts.Add(BoolVariable("builtin_zlib", "Use the built-in zlib library", True))
opts.Add(BoolVariable("builtin_zstd", "Use the built-in Zstd library", True))
# Compilation environment setup
opts.Add("CXX", "C++ compiler")
@ -223,51 +229,51 @@ Help(opts.GenerateHelpText(env_base))
# add default include paths
env_base.Prepend(CPPPATH=['#'])
env_base.Prepend(CPPPATH=["#"])
# configure ENV for platform
env_base.platform_exporters = platform_exporters
env_base.platform_apis = platform_apis
if (env_base["use_precise_math_checks"]):
env_base.Append(CPPDEFINES=['PRECISE_MATH_CHECKS'])
if env_base["use_precise_math_checks"]:
env_base.Append(CPPDEFINES=["PRECISE_MATH_CHECKS"])
if (env_base['target'] == 'debug'):
env_base.Append(CPPDEFINES=['DEBUG_MEMORY_ALLOC','DISABLE_FORCED_INLINE'])
if env_base["target"] == "debug":
env_base.Append(CPPDEFINES=["DEBUG_MEMORY_ALLOC", "DISABLE_FORCED_INLINE"])
# The two options below speed up incremental builds, but reduce the certainty that all files
# will properly be rebuilt. As such, we only enable them for debug (dev) builds, not release.
# To decide whether to rebuild a file, use the MD5 sum only if the timestamp has changed.
# http://scons.org/doc/production/HTML/scons-user/ch06.html#idm139837621851792
env_base.Decider('MD5-timestamp')
env_base.Decider("MD5-timestamp")
# Use cached implicit dependencies by default. Can be overridden by specifying `--implicit-deps-changed` in the command line.
# http://scons.org/doc/production/HTML/scons-user/ch06s04.html
env_base.SetOption('implicit_cache', 1)
env_base.SetOption("implicit_cache", 1)
if (env_base['no_editor_splash']):
env_base.Append(CPPDEFINES=['NO_EDITOR_SPLASH'])
if env_base["no_editor_splash"]:
env_base.Append(CPPDEFINES=["NO_EDITOR_SPLASH"])
if not env_base['deprecated']:
env_base.Append(CPPDEFINES=['DISABLE_DEPRECATED'])
if not env_base["deprecated"]:
env_base.Append(CPPDEFINES=["DISABLE_DEPRECATED"])
env_base.platforms = {}
selected_platform = ""
if env_base['platform'] != "":
selected_platform = env_base['platform']
elif env_base['p'] != "":
selected_platform = env_base['p']
if env_base["platform"] != "":
selected_platform = env_base["platform"]
elif env_base["p"] != "":
selected_platform = env_base["p"]
env_base["platform"] = selected_platform
else:
# Missing `platform` argument, try to detect platform automatically
if sys.platform.startswith('linux'):
selected_platform = 'x11'
elif sys.platform == 'darwin':
selected_platform = 'osx'
elif sys.platform == 'win32':
selected_platform = 'windows'
if sys.platform.startswith("linux"):
selected_platform = "x11"
elif sys.platform == "darwin":
selected_platform = "osx"
elif sys.platform == "win32":
selected_platform = "windows"
else:
print("Could not detect platform automatically. Supported platforms:")
for x in platform_list:
@ -282,6 +288,7 @@ if selected_platform in platform_list:
tmppath = "./platform/" + selected_platform
sys.path.insert(0, tmppath)
import detect
if "create" in dir(detect):
env = detect.create(env_base)
else:
@ -295,12 +302,12 @@ if selected_platform in platform_list:
env.Tool("compilation_db", toolpath=["misc/scons"])
env.Alias("compiledb", env.CompilationDatabase("compile_commands.json"))
if env['dev']:
env['verbose'] = True
env['warnings'] = "extra"
env['werror'] = True
if env["dev"]:
env["verbose"] = True
env["warnings"] = "extra"
env["werror"] = True
if env['vsproj']:
if env["vsproj"]:
env.vs_incs = []
env.vs_srcs = []
@ -313,7 +320,7 @@ if selected_platform in platform_list:
pieces = fname.split(".")
if len(pieces) > 0:
basename = pieces[0]
basename = basename.replace('\\\\', '/')
basename = basename.replace("\\\\", "/")
if os.path.isfile(basename + ".h"):
env.vs_incs = env.vs_incs + [basename + ".h"]
elif os.path.isfile(basename + ".hpp"):
@ -322,28 +329,29 @@ if selected_platform in platform_list:
env.vs_srcs = env.vs_srcs + [basename + ".c"]
elif os.path.isfile(basename + ".cpp"):
env.vs_srcs = env.vs_srcs + [basename + ".cpp"]
env.AddToVSProject = AddToVSProject
env.extra_suffix = ""
if env["extra_suffix"] != '':
env.extra_suffix += '.' + env["extra_suffix"]
if env["extra_suffix"] != "":
env.extra_suffix += "." + env["extra_suffix"]
# Environment flags
CCFLAGS = env.get('CCFLAGS', '')
env['CCFLAGS'] = ''
CCFLAGS = env.get("CCFLAGS", "")
env["CCFLAGS"] = ""
env.Append(CCFLAGS=str(CCFLAGS).split())
CFLAGS = env.get('CFLAGS', '')
env['CFLAGS'] = ''
CFLAGS = env.get("CFLAGS", "")
env["CFLAGS"] = ""
env.Append(CFLAGS=str(CFLAGS).split())
CXXFLAGS = env.get('CXXFLAGS', '')
env['CXXFLAGS'] = ''
CXXFLAGS = env.get("CXXFLAGS", "")
env["CXXFLAGS"] = ""
env.Append(CXXFLAGS=str(CXXFLAGS).split())
LINKFLAGS = env.get('LINKFLAGS', '')
env['LINKFLAGS'] = ''
LINKFLAGS = env.get("LINKFLAGS", "")
env["LINKFLAGS"] = ""
env.Append(LINKFLAGS=str(LINKFLAGS).split())
# Platform specific flags
@ -362,78 +370,83 @@ if selected_platform in platform_list:
# Specifying GNU extensions support explicitly, which are supported by
# both GCC and Clang. This mirrors GCC and Clang's current default
# compile flags if no -std is specified.
env.Prepend(CFLAGS=['-std=gnu11'])
env.Prepend(CXXFLAGS=['-std=gnu++14'])
env.Prepend(CFLAGS=["-std=gnu11"])
env.Prepend(CXXFLAGS=["-std=gnu++14"])
else:
# MSVC doesn't have clear C standard support, /std only covers C++.
# We apply it to CCFLAGS (both C and C++ code) in case it impacts C features.
env.Prepend(CCFLAGS=['/std:c++14'])
env.Prepend(CCFLAGS=["/std:c++14"])
# Configure compiler warnings
if env.msvc:
# Truncations, narrowing conversions, signed/unsigned comparisons...
disable_nonessential_warnings = ['/wd4267', '/wd4244', '/wd4305', '/wd4018', '/wd4800']
if (env["warnings"] == 'extra'):
env.Append(CCFLAGS=['/Wall']) # Implies /W4
elif (env["warnings"] == 'all'):
env.Append(CCFLAGS=['/W3'] + disable_nonessential_warnings)
elif (env["warnings"] == 'moderate'):
env.Append(CCFLAGS=['/W2'] + disable_nonessential_warnings)
else: # 'no'
env.Append(CCFLAGS=['/w'])
disable_nonessential_warnings = ["/wd4267", "/wd4244", "/wd4305", "/wd4018", "/wd4800"]
if env["warnings"] == "extra":
env.Append(CCFLAGS=["/Wall"]) # Implies /W4
elif env["warnings"] == "all":
env.Append(CCFLAGS=["/W3"] + disable_nonessential_warnings)
elif env["warnings"] == "moderate":
env.Append(CCFLAGS=["/W2"] + disable_nonessential_warnings)
else: # 'no'
env.Append(CCFLAGS=["/w"])
# Set exception handling model to avoid warnings caused by Windows system headers.
env.Append(CCFLAGS=['/EHsc'])
if (env["werror"]):
env.Append(CCFLAGS=['/WX'])
env.Append(CCFLAGS=["/EHsc"])
if env["werror"]:
env.Append(CCFLAGS=["/WX"])
# Force to use Unicode encoding
env.Append(MSVC_FLAGS=['/utf8'])
else: # Rest of the world
env.Append(MSVC_FLAGS=["/utf8"])
else: # Rest of the world
version = methods.get_compiler_version(env) or [-1, -1]
shadow_local_warning = []
all_plus_warnings = ['-Wwrite-strings']
all_plus_warnings = ["-Wwrite-strings"]
if methods.using_gcc(env):
if version[0] >= 7:
shadow_local_warning = ['-Wshadow-local']
shadow_local_warning = ["-Wshadow-local"]
if (env["warnings"] == 'extra'):
if env["warnings"] == "extra":
# Note: enable -Wimplicit-fallthrough for Clang (already part of -Wextra for GCC)
# once we switch to C++11 or later (necessary for our FALLTHROUGH macro).
env.Append(CCFLAGS=['-Wall', '-Wextra', '-Wno-unused-parameter']
+ all_plus_warnings + shadow_local_warning)
env.Append(CXXFLAGS=['-Wctor-dtor-privacy', '-Wnon-virtual-dtor'])
env.Append(CCFLAGS=["-Wall", "-Wextra", "-Wno-unused-parameter"] + all_plus_warnings + shadow_local_warning)
env.Append(CXXFLAGS=["-Wctor-dtor-privacy", "-Wnon-virtual-dtor"])
if methods.using_gcc(env):
env.Append(CCFLAGS=['-Walloc-zero',
'-Wduplicated-branches', '-Wduplicated-cond',
'-Wstringop-overflow=4', '-Wlogical-op'])
env.Append(CXXFLAGS=['-Wnoexcept', '-Wplacement-new=1'])
env.Append(
CCFLAGS=[
"-Walloc-zero",
"-Wduplicated-branches",
"-Wduplicated-cond",
"-Wstringop-overflow=4",
"-Wlogical-op",
]
)
env.Append(CXXFLAGS=["-Wnoexcept", "-Wplacement-new=1"])
if version[0] >= 9:
env.Append(CCFLAGS=['-Wattribute-alias=2'])
elif (env["warnings"] == 'all'):
env.Append(CCFLAGS=['-Wall'] + shadow_local_warning)
elif (env["warnings"] == 'moderate'):
env.Append(CCFLAGS=['-Wall', '-Wno-unused'] + shadow_local_warning)
else: # 'no'
env.Append(CCFLAGS=['-w'])
if (env["werror"]):
env.Append(CCFLAGS=['-Werror'])
else: # always enable those errors
env.Append(CCFLAGS=['-Werror=return-type'])
env.Append(CCFLAGS=["-Wattribute-alias=2"])
elif env["warnings"] == "all":
env.Append(CCFLAGS=["-Wall"] + shadow_local_warning)
elif env["warnings"] == "moderate":
env.Append(CCFLAGS=["-Wall", "-Wno-unused"] + shadow_local_warning)
else: # 'no'
env.Append(CCFLAGS=["-w"])
if env["werror"]:
env.Append(CCFLAGS=["-Werror"])
else: # always enable those errors
env.Append(CCFLAGS=["-Werror=return-type"])
if (hasattr(detect, 'get_program_suffix')):
if hasattr(detect, "get_program_suffix"):
suffix = "." + detect.get_program_suffix()
else:
suffix = "." + selected_platform
if (env["target"] == "release"):
if env["target"] == "release":
if env["tools"]:
print("Tools can only be built with targets 'debug' and 'release_debug'.")
sys.exit(255)
suffix += ".opt"
env.Append(CPPDEFINES=['NDEBUG'])
env.Append(CPPDEFINES=["NDEBUG"])
elif (env["target"] == "release_debug"):
elif env["target"] == "release_debug":
if env["tools"]:
suffix += ".opt.tools"
else:
@ -446,15 +459,15 @@ if selected_platform in platform_list:
if env["arch"] != "":
suffix += "." + env["arch"]
elif (env["bits"] == "32"):
elif env["bits"] == "32":
suffix += ".32"
elif (env["bits"] == "64"):
elif env["bits"] == "64":
suffix += ".64"
suffix += env.extra_suffix
sys.path.remove(tmppath)
sys.modules.pop('detect')
sys.modules.pop("detect")
modules_enabled = OrderedDict()
env.module_icons_paths = []
@ -466,17 +479,20 @@ if selected_platform in platform_list:
sys.path.insert(0, path)
env.current_module = name
import config
# can_build changed number of arguments between 3.0 (1) and 3.1 (2),
# so try both to preserve compatibility for 3.0 modules
can_build = False
try:
can_build = config.can_build(env, selected_platform)
except TypeError:
print("Warning: module '%s' uses a deprecated `can_build` "
"signature in its config.py file, it should be "
"`can_build(env, platform)`." % x)
print(
"Warning: module '%s' uses a deprecated `can_build` "
"signature in its config.py file, it should be "
"`can_build(env, platform)`." % x
)
can_build = config.can_build(selected_platform)
if (can_build):
if can_build:
config.configure(env)
# Get doc classes paths (if present)
try:
@ -517,47 +533,68 @@ if selected_platform in platform_list:
env["LIBSUFFIX"] = suffix + env["LIBSUFFIX"]
env["SHLIBSUFFIX"] = suffix + env["SHLIBSUFFIX"]
if (env.use_ptrcall):
env.Append(CPPDEFINES=['PTRCALL_ENABLED'])
if env['tools']:
env.Append(CPPDEFINES=['TOOLS_ENABLED'])
if env['disable_3d']:
if env['tools']:
print("Build option 'disable_3d=yes' cannot be used with 'tools=yes' (editor), only with 'tools=no' (export template).")
if env.use_ptrcall:
env.Append(CPPDEFINES=["PTRCALL_ENABLED"])
if env["tools"]:
env.Append(CPPDEFINES=["TOOLS_ENABLED"])
if env["disable_3d"]:
if env["tools"]:
print(
"Build option 'disable_3d=yes' cannot be used with 'tools=yes' (editor), "
"only with 'tools=no' (export template)."
)
sys.exit(255)
else:
env.Append(CPPDEFINES=['_3D_DISABLED'])
if env['gdscript']:
env.Append(CPPDEFINES=['GDSCRIPT_ENABLED'])
if env['disable_advanced_gui']:
if env['tools']:
print("Build option 'disable_advanced_gui=yes' cannot be used with 'tools=yes' (editor), only with 'tools=no' (export template).")
env.Append(CPPDEFINES=["_3D_DISABLED"])
if env["gdscript"]:
env.Append(CPPDEFINES=["GDSCRIPT_ENABLED"])
if env["disable_advanced_gui"]:
if env["tools"]:
print(
"Build option 'disable_advanced_gui=yes' cannot be used with 'tools=yes' (editor), "
"only with 'tools=no' (export template)."
)
sys.exit(255)
else:
env.Append(CPPDEFINES=['ADVANCED_GUI_DISABLED'])
if env['minizip']:
env.Append(CPPDEFINES=['MINIZIP_ENABLED'])
env.Append(CPPDEFINES=["ADVANCED_GUI_DISABLED"])
if env["minizip"]:
env.Append(CPPDEFINES=["MINIZIP_ENABLED"])
editor_module_list = ['regex']
editor_module_list = ["regex"]
for x in editor_module_list:
if not env['module_' + x + '_enabled']:
if env['tools']:
print("Build option 'module_" + x + "_enabled=no' cannot be used with 'tools=yes' (editor), only with 'tools=no' (export template).")
if not env["module_" + x + "_enabled"]:
if env["tools"]:
print(
"Build option 'module_" + x + "_enabled=no' cannot be used with 'tools=yes' (editor), "
"only with 'tools=no' (export template)."
)
sys.exit(255)
if not env['verbose']:
if not env["verbose"]:
methods.no_verbose(sys, env)
if (not env["platform"] == "server"): # FIXME: detect GLES3
env.Append(BUILDERS = { 'GLES3_GLSL' : env.Builder(action=run_in_subprocess(gles_builders.build_gles3_headers), suffix='glsl.gen.h', src_suffix='.glsl')})
env.Append(BUILDERS = { 'GLES2_GLSL' : env.Builder(action=run_in_subprocess(gles_builders.build_gles2_headers), suffix='glsl.gen.h', src_suffix='.glsl')})
if not env["platform"] == "server": # FIXME: detect GLES3
env.Append(
BUILDERS={
"GLES3_GLSL": env.Builder(
action=run_in_subprocess(gles_builders.build_gles3_headers), suffix="glsl.gen.h", src_suffix=".glsl"
)
}
)
env.Append(
BUILDERS={
"GLES2_GLSL": env.Builder(
action=run_in_subprocess(gles_builders.build_gles2_headers), suffix="glsl.gen.h", src_suffix=".glsl"
)
}
)
scons_cache_path = os.environ.get("SCONS_CACHE")
if scons_cache_path != None:
CacheDir(scons_cache_path)
print("Scons cache enabled... (path: '" + scons_cache_path + "')")
Export('env')
Export("env")
# build subdirs, the build order is dependent on link order.
@ -574,16 +611,16 @@ if selected_platform in platform_list:
SConscript("platform/" + selected_platform + "/SCsub") # build selected platform
# Microsoft Visual Studio Project Generation
if env['vsproj']:
env['CPPPATH'] = [Dir(path) for path in env['CPPPATH']]
if env["vsproj"]:
env["CPPPATH"] = [Dir(path) for path in env["CPPPATH"]]
methods.generate_vs_project(env, GetOption("num_jobs"))
methods.generate_cpp_hint_file("cpp.hint")
# Check for the existence of headers
conf = Configure(env)
if ("check_c_headers" in env):
if "check_c_headers" in env:
for header in env["check_c_headers"]:
if (conf.CheckCHeader(header[0])):
if conf.CheckCHeader(header[0]):
env.AppendUnique(CPPDEFINES=[header[1]])
elif selected_platform != "":
@ -604,118 +641,9 @@ elif selected_platform != "":
else:
sys.exit(255)
# The following only makes sense when the env is defined, and assumes it is
if 'env' in locals():
screen = sys.stdout
# Progress reporting is not available in non-TTY environments since it
# messes with the output (for example, when writing to a file)
show_progress = (env['progress'] and sys.stdout.isatty())
node_count = 0
node_count_max = 0
node_count_interval = 1
node_count_fname = str(env.Dir('#')) + '/.scons_node_count'
import time, math
class cache_progress:
# The default is 1 GB cache and 12 hours half life
def __init__(self, path = None, limit = 1073741824, half_life = 43200):
self.path = path
self.limit = limit
self.exponent_scale = math.log(2) / half_life
if env['verbose'] and path != None:
screen.write('Current cache limit is ' + self.convert_size(limit) + ' (used: ' + self.convert_size(self.get_size(path)) + ')\n')
self.delete(self.file_list())
def __call__(self, node, *args, **kw):
global node_count, node_count_max, node_count_interval, node_count_fname, show_progress
if show_progress:
# Print the progress percentage
node_count += node_count_interval
if (node_count_max > 0 and node_count <= node_count_max):
screen.write('\r[%3d%%] ' % (node_count * 100 / node_count_max))
screen.flush()
elif (node_count_max > 0 and node_count > node_count_max):
screen.write('\r[100%] ')
screen.flush()
else:
screen.write('\r[Initial build] ')
screen.flush()
def delete(self, files):
if len(files) == 0:
return
if env['verbose']:
# Utter something
screen.write('\rPurging %d %s from cache...\n' % (len(files), len(files) > 1 and 'files' or 'file'))
[os.remove(f) for f in files]
def file_list(self):
if self.path is None:
# Nothing to do
return []
# Gather a list of (filename, (size, atime)) within the
# cache directory
file_stat = [(x, os.stat(x)[6:8]) for x in glob.glob(os.path.join(self.path, '*', '*'))]
if file_stat == []:
# Nothing to do
return []
# Weight the cache files by size (assumed to be roughly
# proportional to the recompilation time) times an exponential
# decay since the ctime, and return a list with the entries
# (filename, size, weight).
current_time = time.time()
file_stat = [(x[0], x[1][0], (current_time - x[1][1])) for x in file_stat]
# Sort by the most recently accessed files (most sensible to keep) first
file_stat.sort(key=lambda x: x[2])
# Search for the first entry where the storage limit is
# reached
sum, mark = 0, None
for i,x in enumerate(file_stat):
sum += x[1]
if sum > self.limit:
mark = i
break
if mark is None:
return []
else:
return [x[0] for x in file_stat[mark:]]
def convert_size(self, size_bytes):
if size_bytes == 0:
return "0 bytes"
size_name = ("bytes", "KB", "MB", "GB", "TB", "PB", "EB", "ZB", "YB")
i = int(math.floor(math.log(size_bytes, 1024)))
p = math.pow(1024, i)
s = round(size_bytes / p, 2)
return "%s %s" % (int(s) if i == 0 else s, size_name[i])
def get_size(self, start_path = '.'):
total_size = 0
for dirpath, dirnames, filenames in os.walk(start_path):
for f in filenames:
fp = os.path.join(dirpath, f)
total_size += os.path.getsize(fp)
return total_size
def progress_finish(target, source, env):
global node_count, progressor
with open(node_count_fname, 'w') as f:
f.write('%d\n' % node_count)
progressor.delete(progressor.file_list())
try:
with open(node_count_fname) as f:
node_count_max = int(f.readline())
except:
pass
cache_directory = os.environ.get("SCONS_CACHE")
# Simple cache pruning, attached to SCons' progress callback. Trim the
# cache directory to a size not larger than cache_limit.
cache_limit = float(os.getenv("SCONS_CACHE_LIMIT", 1024)) * 1024 * 1024
progressor = cache_progress(cache_directory, cache_limit)
Progress(progressor, interval = node_count_interval)
progress_finish_command = Command('progress_finish', [], progress_finish)
AlwaysBuild(progress_finish_command)
# The following only makes sense when the 'env' is defined, and assumes it is.
if "env" in locals():
methods.show_progress(env)
# TODO: replace this with `env.Dump(format="json")`
# once we start requiring SCons 4.0 as min version.
methods.dump(env)

View file

@ -1,68 +1,90 @@
import sys
if sys.version_info < (3,):
def isbasestring(s):
return isinstance(s, basestring)
def open_utf8(filename, mode):
return open(filename, mode)
def byte_to_str(x):
return str(ord(x))
import cStringIO
def StringIO():
return cStringIO.StringIO()
def encode_utf8(x):
return x
def decode_utf8(x):
return x
def iteritems(d):
return d.iteritems()
def itervalues(d):
return d.itervalues()
def escape_string(s):
if isinstance(s, unicode):
s = s.encode('ascii')
result = ''
s = s.encode("ascii")
result = ""
for c in s:
if not (32 <= ord(c) < 127) or c in ('\\', '"'):
result += '\\%03o' % ord(c)
if not (32 <= ord(c) < 127) or c in ("\\", '"'):
result += "\\%03o" % ord(c)
else:
result += c
return result
else:
def isbasestring(s):
return isinstance(s, (str, bytes))
def open_utf8(filename, mode):
return open(filename, mode, encoding="utf-8")
def byte_to_str(x):
return str(x)
import io
def StringIO():
return io.StringIO()
import codecs
def encode_utf8(x):
return codecs.utf_8_encode(x)[0]
def decode_utf8(x):
return codecs.utf_8_decode(x)[0]
def iteritems(d):
return iter(d.items())
def itervalues(d):
return iter(d.values())
def charcode_to_c_escapes(c):
rev_result = []
while c >= 256:
c, low = (c // 256, c % 256)
rev_result.append('\\%03o' % low)
rev_result.append('\\%03o' % c)
return ''.join(reversed(rev_result))
rev_result.append("\\%03o" % low)
rev_result.append("\\%03o" % c)
return "".join(reversed(rev_result))
def escape_string(s):
result = ''
result = ""
if isinstance(s, str):
s = s.encode('utf-8')
s = s.encode("utf-8")
for c in s:
if not(32 <= c < 127) or c in (ord('\\'), ord('"')):
if not (32 <= c < 127) or c in (ord("\\"), ord('"')):
result += charcode_to_c_escapes(c)
else:
result += chr(c)
return result

View file

@ -1,6 +1,6 @@
#!/usr/bin/env python
Import('env')
Import("env")
import core_builders
import make_binders
@ -11,31 +11,32 @@ env.core_sources = []
# Generate AES256 script encryption key
import os
txt = "0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0"
if ("SCRIPT_AES256_ENCRYPTION_KEY" in os.environ):
if "SCRIPT_AES256_ENCRYPTION_KEY" in os.environ:
e = os.environ["SCRIPT_AES256_ENCRYPTION_KEY"]
txt = ""
ec_valid = True
if (len(e) != 64):
if len(e) != 64:
ec_valid = False
else:
for i in range(len(e) >> 1):
if (i > 0):
if i > 0:
txt += ","
txts = "0x" + e[i * 2:i * 2 + 2]
txts = "0x" + e[i * 2 : i * 2 + 2]
try:
int(txts, 16)
except:
ec_valid = False
txt += txts
if (not ec_valid):
if not ec_valid:
txt = "0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0"
print("Invalid AES256 encryption key, not 64 bits hex: " + e)
# NOTE: It is safe to generate this file here, since this is still executed serially
with open("script_encryption_key.gen.cpp", "w") as f:
f.write("#include \"core/project_settings.h\"\nuint8_t script_encryption_key[32]={" + txt + "};\n")
f.write('#include "core/project_settings.h"\nuint8_t script_encryption_key[32]={' + txt + "};\n")
# Add required thirdparty code.
@ -49,7 +50,6 @@ thirdparty_misc_sources = [
# C sources
"fastlz.c",
"smaz.c",
# C++ sources
"hq2x.cpp",
"pcg.cpp",
@ -60,30 +60,30 @@ thirdparty_misc_sources = [thirdparty_misc_dir + file for file in thirdparty_mis
env_thirdparty.add_source_files(env.core_sources, thirdparty_misc_sources)
# Zlib library, can be unbundled
if env['builtin_zlib']:
thirdparty_zlib_dir = "#thirdparty/zlib/"
thirdparty_zlib_sources = [
"adler32.c",
"compress.c",
"crc32.c",
"deflate.c",
"infback.c",
"inffast.c",
"inflate.c",
"inftrees.c",
"trees.c",
"uncompr.c",
"zutil.c",
]
thirdparty_zlib_sources = [thirdparty_zlib_dir + file for file in thirdparty_zlib_sources]
if env["builtin_zlib"]:
thirdparty_zlib_dir = "#thirdparty/zlib/"
thirdparty_zlib_sources = [
"adler32.c",
"compress.c",
"crc32.c",
"deflate.c",
"infback.c",
"inffast.c",
"inflate.c",
"inftrees.c",
"trees.c",
"uncompr.c",
"zutil.c",
]
thirdparty_zlib_sources = [thirdparty_zlib_dir + file for file in thirdparty_zlib_sources]
env_thirdparty.Prepend(CPPPATH=[thirdparty_zlib_dir])
# Needs to be available in main env too
env.Prepend(CPPPATH=[thirdparty_zlib_dir])
if (env['target'] == 'debug'):
env_thirdparty.Append(CPPDEFINES=['ZLIB_DEBUG'])
env_thirdparty.Prepend(CPPPATH=[thirdparty_zlib_dir])
# Needs to be available in main env too
env.Prepend(CPPPATH=[thirdparty_zlib_dir])
if env["target"] == "debug":
env_thirdparty.Append(CPPDEFINES=["ZLIB_DEBUG"])
env_thirdparty.add_source_files(env.core_sources, thirdparty_zlib_sources)
env_thirdparty.add_source_files(env.core_sources, thirdparty_zlib_sources)
# Minizip library, could be unbundled in theory
# However, our version has some custom modifications, so it won't compile with the system one
@ -99,7 +99,7 @@ env_thirdparty.add_source_files(env.core_sources, thirdparty_minizip_sources)
# Zstd library, can be unbundled in theory
# though we currently use some private symbols
# https://github.com/godotengine/godot/issues/17374
if env['builtin_zstd']:
if env["builtin_zstd"]:
thirdparty_zstd_dir = "#thirdparty/zstd/"
thirdparty_zstd_sources = [
"common/debug.c",
@ -142,30 +142,43 @@ if env['builtin_zstd']:
env.add_source_files(env.core_sources, "*.cpp")
# Certificates
env.Depends("#core/io/certs_compressed.gen.h", ["#thirdparty/certs/ca-certificates.crt", env.Value(env['builtin_certs']), env.Value(env['system_certs_path'])])
env.CommandNoCache("#core/io/certs_compressed.gen.h", "#thirdparty/certs/ca-certificates.crt", run_in_subprocess(core_builders.make_certs_header))
env.Depends(
"#core/io/certs_compressed.gen.h",
["#thirdparty/certs/ca-certificates.crt", env.Value(env["builtin_certs"]), env.Value(env["system_certs_path"])],
)
env.CommandNoCache(
"#core/io/certs_compressed.gen.h",
"#thirdparty/certs/ca-certificates.crt",
run_in_subprocess(core_builders.make_certs_header),
)
# Make binders
env.CommandNoCache(['method_bind.gen.inc', 'method_bind_ext.gen.inc', 'method_bind_free_func.gen.inc'], 'make_binders.py', run_in_subprocess(make_binders.run))
env.CommandNoCache(
["method_bind.gen.inc", "method_bind_ext.gen.inc", "method_bind_free_func.gen.inc"],
"make_binders.py",
run_in_subprocess(make_binders.run),
)
# Authors
env.Depends('#core/authors.gen.h', "../AUTHORS.md")
env.CommandNoCache('#core/authors.gen.h', "../AUTHORS.md", run_in_subprocess(core_builders.make_authors_header))
env.Depends("#core/authors.gen.h", "../AUTHORS.md")
env.CommandNoCache("#core/authors.gen.h", "../AUTHORS.md", run_in_subprocess(core_builders.make_authors_header))
# Donors
env.Depends('#core/donors.gen.h', "../DONORS.md")
env.CommandNoCache('#core/donors.gen.h', "../DONORS.md", run_in_subprocess(core_builders.make_donors_header))
env.Depends("#core/donors.gen.h", "../DONORS.md")
env.CommandNoCache("#core/donors.gen.h", "../DONORS.md", run_in_subprocess(core_builders.make_donors_header))
# License
env.Depends('#core/license.gen.h', ["../COPYRIGHT.txt", "../LICENSE.txt"])
env.CommandNoCache('#core/license.gen.h', ["../COPYRIGHT.txt", "../LICENSE.txt"], run_in_subprocess(core_builders.make_license_header))
env.Depends("#core/license.gen.h", ["../COPYRIGHT.txt", "../LICENSE.txt"])
env.CommandNoCache(
"#core/license.gen.h", ["../COPYRIGHT.txt", "../LICENSE.txt"], run_in_subprocess(core_builders.make_license_header)
)
# Chain load SCsubs
SConscript('os/SCsub')
SConscript('math/SCsub')
SConscript('crypto/SCsub')
SConscript('io/SCsub')
SConscript('bind/SCsub')
SConscript("os/SCsub")
SConscript("math/SCsub")
SConscript("crypto/SCsub")
SConscript("io/SCsub")
SConscript("bind/SCsub")
# Build it all as a library

View file

@ -1,5 +1,5 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.add_source_files(env.core_sources, "*.cpp")

View file

@ -16,6 +16,7 @@ def make_certs_header(target, source, env):
buf = f.read()
decomp_size = len(buf)
import zlib
buf = zlib.compress(buf)
g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
@ -23,9 +24,9 @@ def make_certs_header(target, source, env):
g.write("#define _CERTS_RAW_H\n")
# System certs path. Editor will use them if defined. (for package maintainers)
path = env['system_certs_path']
g.write("#define _SYSTEM_CERTS_PATH \"%s\"\n" % str(path))
if env['builtin_certs']:
path = env["system_certs_path"]
g.write('#define _SYSTEM_CERTS_PATH "%s"\n' % str(path))
if env["builtin_certs"]:
# Defined here and not in env so changing it does not trigger a full rebuild.
g.write("#define BUILTIN_CERTS_ENABLED\n")
g.write("static const int _certs_compressed_size = " + str(len(buf)) + ";\n")
@ -62,7 +63,7 @@ def make_authors_header(target, source, env):
for line in f:
if reading:
if line.startswith(" "):
g.write("\t\"" + escape_string(line.strip()) + "\",\n")
g.write('\t"' + escape_string(line.strip()) + '",\n')
continue
if line.startswith("## "):
if reading:
@ -85,10 +86,15 @@ def make_authors_header(target, source, env):
def make_donors_header(target, source, env):
sections = ["Platinum sponsors", "Gold sponsors", "Mini sponsors",
"Gold donors", "Silver donors", "Bronze donors"]
sections_id = ["DONORS_SPONSOR_PLAT", "DONORS_SPONSOR_GOLD", "DONORS_SPONSOR_MINI",
"DONORS_GOLD", "DONORS_SILVER", "DONORS_BRONZE"]
sections = ["Platinum sponsors", "Gold sponsors", "Mini sponsors", "Gold donors", "Silver donors", "Bronze donors"]
sections_id = [
"DONORS_SPONSOR_PLAT",
"DONORS_SPONSOR_GOLD",
"DONORS_SPONSOR_MINI",
"DONORS_GOLD",
"DONORS_SILVER",
"DONORS_BRONZE",
]
src = source[0]
dst = target[0]
@ -108,7 +114,7 @@ def make_donors_header(target, source, env):
for line in f:
if reading >= 0:
if line.startswith(" "):
g.write("\t\"" + escape_string(line.strip()) + "\",\n")
g.write('\t"' + escape_string(line.strip()) + '",\n')
continue
if line.startswith("## "):
if reading:
@ -151,8 +157,8 @@ def make_license_header(target, source, env):
return line
def next_tag(self):
if not ':' in self.current:
return ('', [])
if not ":" in self.current:
return ("", [])
tag, line = self.current.split(":", 1)
lines = [line.strip()]
while self.next_line() and self.current.startswith(" "):
@ -160,6 +166,7 @@ def make_license_header(target, source, env):
return (tag, lines)
from collections import OrderedDict
projects = OrderedDict()
license_list = []
@ -200,26 +207,30 @@ def make_license_header(target, source, env):
with open_utf8(src_license, "r") as license_file:
for line in license_file:
escaped_string = escape_string(line.strip())
f.write("\n\t\t\"" + escaped_string + "\\n\"")
f.write('\n\t\t"' + escaped_string + '\\n"')
f.write(";\n\n")
f.write("struct ComponentCopyrightPart {\n"
"\tconst char *license;\n"
"\tconst char *const *files;\n"
"\tconst char *const *copyright_statements;\n"
"\tint file_count;\n"
"\tint copyright_count;\n"
"};\n\n")
f.write(
"struct ComponentCopyrightPart {\n"
"\tconst char *license;\n"
"\tconst char *const *files;\n"
"\tconst char *const *copyright_statements;\n"
"\tint file_count;\n"
"\tint copyright_count;\n"
"};\n\n"
)
f.write("struct ComponentCopyright {\n"
"\tconst char *name;\n"
"\tconst ComponentCopyrightPart *parts;\n"
"\tint part_count;\n"
"};\n\n")
f.write(
"struct ComponentCopyright {\n"
"\tconst char *name;\n"
"\tconst ComponentCopyrightPart *parts;\n"
"\tint part_count;\n"
"};\n\n"
)
f.write("const char *const COPYRIGHT_INFO_DATA[] = {\n")
for line in data_list:
f.write("\t\"" + escape_string(line) + "\",\n")
f.write('\t"' + escape_string(line) + '",\n')
f.write("};\n\n")
f.write("const ComponentCopyrightPart COPYRIGHT_PROJECT_PARTS[] = {\n")
@ -228,11 +239,21 @@ def make_license_header(target, source, env):
for project_name, project in iteritems(projects):
part_indexes[project_name] = part_index
for part in project:
f.write("\t{ \"" + escape_string(part["License"][0]) + "\", "
+ "&COPYRIGHT_INFO_DATA[" + str(part["file_index"]) + "], "
+ "&COPYRIGHT_INFO_DATA[" + str(part["copyright_index"]) + "], "
+ str(len(part["Files"])) + ", "
+ str(len(part["Copyright"])) + " },\n")
f.write(
'\t{ "'
+ escape_string(part["License"][0])
+ '", '
+ "&COPYRIGHT_INFO_DATA["
+ str(part["file_index"])
+ "], "
+ "&COPYRIGHT_INFO_DATA["
+ str(part["copyright_index"])
+ "], "
+ str(len(part["Files"]))
+ ", "
+ str(len(part["Copyright"]))
+ " },\n"
)
part_index += 1
f.write("};\n\n")
@ -240,30 +261,37 @@ def make_license_header(target, source, env):
f.write("const ComponentCopyright COPYRIGHT_INFO[] = {\n")
for project_name, project in iteritems(projects):
f.write("\t{ \"" + escape_string(project_name) + "\", "
+ "&COPYRIGHT_PROJECT_PARTS[" + str(part_indexes[project_name]) + "], "
+ str(len(project)) + " },\n")
f.write(
'\t{ "'
+ escape_string(project_name)
+ '", '
+ "&COPYRIGHT_PROJECT_PARTS["
+ str(part_indexes[project_name])
+ "], "
+ str(len(project))
+ " },\n"
)
f.write("};\n\n")
f.write("const int LICENSE_COUNT = " + str(len(license_list)) + ";\n")
f.write("const char *const LICENSE_NAMES[] = {\n")
for l in license_list:
f.write("\t\"" + escape_string(l[0]) + "\",\n")
f.write('\t"' + escape_string(l[0]) + '",\n')
f.write("};\n\n")
f.write("const char *const LICENSE_BODIES[] = {\n\n")
for l in license_list:
for line in l[1:]:
if line == ".":
f.write("\t\"\\n\"\n")
f.write('\t"\\n"\n')
else:
f.write("\t\"" + escape_string(line) + "\\n\"\n")
f.write("\t\"\",\n\n")
f.write('\t"' + escape_string(line) + '\\n"\n')
f.write('\t"",\n\n')
f.write("};\n\n")
f.write("#endif\n")
if __name__ == '__main__':
if __name__ == "__main__":
subprocess_main(globals())

View file

@ -1,6 +1,6 @@
#!/usr/bin/env python
Import('env')
Import("env")
env_crypto = env.Clone()
@ -22,7 +22,9 @@ if not has_module:
env_thirdparty = env_crypto.Clone()
env_thirdparty.disable_warnings()
# Custom config file
env_thirdparty.Append(CPPDEFINES=[('MBEDTLS_CONFIG_FILE', '\\"thirdparty/mbedtls/include/godot_core_mbedtls_config.h\\"')])
env_thirdparty.Append(
CPPDEFINES=[("MBEDTLS_CONFIG_FILE", '\\"thirdparty/mbedtls/include/godot_core_mbedtls_config.h\\"')]
)
thirdparty_mbedtls_dir = "#thirdparty/mbedtls/library/"
thirdparty_mbedtls_sources = [
"aes.c",
@ -30,7 +32,7 @@ if not has_module:
"md5.c",
"sha1.c",
"sha256.c",
"godot_core_mbedtls_platform.c"
"godot_core_mbedtls_platform.c",
]
thirdparty_mbedtls_sources = [thirdparty_mbedtls_dir + file for file in thirdparty_mbedtls_sources]
env_thirdparty.add_source_files(env.core_sources, thirdparty_mbedtls_sources)

View file

@ -67,7 +67,7 @@ Crypto *(*Crypto::_create)() = NULL;
Crypto *Crypto::create() {
if (_create)
return _create();
return memnew(Crypto);
ERR_FAIL_V_MSG(NULL, "Crypto is not available when the mbedtls module is disabled.");
}
void Crypto::load_default_certificates(String p_path) {
@ -82,18 +82,6 @@ void Crypto::_bind_methods() {
ClassDB::bind_method(D_METHOD("generate_self_signed_certificate", "key", "issuer_name", "not_before", "not_after"), &Crypto::generate_self_signed_certificate, DEFVAL("CN=myserver,O=myorganisation,C=IT"), DEFVAL("20140101000000"), DEFVAL("20340101000000"));
}
PoolByteArray Crypto::generate_random_bytes(int p_bytes) {
ERR_FAIL_V_MSG(PoolByteArray(), "generate_random_bytes is not available when mbedtls module is disabled.");
}
Ref<CryptoKey> Crypto::generate_rsa(int p_bytes) {
ERR_FAIL_V_MSG(NULL, "generate_rsa is not available when mbedtls module is disabled.");
}
Ref<X509Certificate> Crypto::generate_self_signed_certificate(Ref<CryptoKey> p_key, String p_issuer_name, String p_not_before, String p_not_after) {
ERR_FAIL_V_MSG(NULL, "generate_self_signed_certificate is not available when mbedtls module is disabled.");
}
Crypto::Crypto() {
}

View file

@ -76,9 +76,9 @@ public:
static Crypto *create();
static void load_default_certificates(String p_path);
virtual PoolByteArray generate_random_bytes(int p_bytes);
virtual Ref<CryptoKey> generate_rsa(int p_bytes);
virtual Ref<X509Certificate> generate_self_signed_certificate(Ref<CryptoKey> p_key, String p_issuer_name, String p_not_before, String p_not_after);
virtual PoolByteArray generate_random_bytes(int p_bytes) = 0;
virtual Ref<CryptoKey> generate_rsa(int p_bytes) = 0;
virtual Ref<X509Certificate> generate_self_signed_certificate(Ref<CryptoKey> p_key, String p_issuer_name, String p_not_before, String p_not_after) = 0;
Crypto();
};

View file

@ -2223,12 +2223,11 @@ void Image::blend_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const P
int dst_y = dest_rect.position.y + i;
Color sc = img->get_pixel(src_x, src_y);
Color dc = get_pixel(dst_x, dst_y);
dc.r = (double)(sc.a * sc.r + dc.a * (1.0 - sc.a) * dc.r);
dc.g = (double)(sc.a * sc.g + dc.a * (1.0 - sc.a) * dc.g);
dc.b = (double)(sc.a * sc.b + dc.a * (1.0 - sc.a) * dc.b);
dc.a = (double)(sc.a + dc.a * (1.0 - sc.a));
set_pixel(dst_x, dst_y, dc);
if (sc.a != 0) {
Color dc = get_pixel(dst_x, dst_y);
dc = dc.blend(sc);
set_pixel(dst_x, dst_y, dc);
}
}
}
@ -2285,12 +2284,11 @@ void Image::blend_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, c
int dst_y = dest_rect.position.y + i;
Color sc = img->get_pixel(src_x, src_y);
Color dc = get_pixel(dst_x, dst_y);
dc.r = (double)(sc.a * sc.r + dc.a * (1.0 - sc.a) * dc.r);
dc.g = (double)(sc.a * sc.g + dc.a * (1.0 - sc.a) * dc.g);
dc.b = (double)(sc.a * sc.b + dc.a * (1.0 - sc.a) * dc.b);
dc.a = (double)(sc.a + dc.a * (1.0 - sc.a));
set_pixel(dst_x, dst_y, dc);
if (sc.a != 0) {
Color dc = get_pixel(dst_x, dst_y);
dc = dc.blend(sc);
set_pixel(dst_x, dst_y, dc);
}
}
}
}

View file

@ -1,5 +1,5 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.add_source_files(env.core_sources, "*.cpp")

View file

@ -37,7 +37,10 @@ bool DTLSServer::available = false;
DTLSServer *DTLSServer::create() {
return _create();
if (_create) {
return _create();
}
return NULL;
}
bool DTLSServer::is_available() {

View file

@ -37,7 +37,10 @@ bool PacketPeerDTLS::available = false;
PacketPeerDTLS *PacketPeerDTLS::create() {
return _create();
if (_create) {
return _create();
}
return NULL;
}
bool PacketPeerDTLS::is_available() {

View file

@ -280,58 +280,57 @@ MethodBind* create_method_bind($ifret R$ $ifnoret void$ (*p_method)($ifconst con
"""
def make_version(template, nargs, argmax, const, ret):
intext = template
from_pos = 0
outtext = ""
while(True):
while True:
to_pos = intext.find("$", from_pos)
if (to_pos == -1):
if to_pos == -1:
outtext += intext[from_pos:]
break
else:
outtext += intext[from_pos:to_pos]
end = intext.find("$", to_pos + 1)
if (end == -1):
if end == -1:
break # ignore
macro = intext[to_pos + 1:end]
macro = intext[to_pos + 1 : end]
cmd = ""
data = ""
if (macro.find(" ") != -1):
cmd = macro[0:macro.find(" ")]
data = macro[macro.find(" ") + 1:]
if macro.find(" ") != -1:
cmd = macro[0 : macro.find(" ")]
data = macro[macro.find(" ") + 1 :]
else:
cmd = macro
if (cmd == "argc"):
if cmd == "argc":
outtext += str(nargs)
if (cmd == "ifret" and ret):
if cmd == "ifret" and ret:
outtext += data
if (cmd == "ifargs" and nargs):
if cmd == "ifargs" and nargs:
outtext += data
if (cmd == "ifretargs" and nargs and ret):
if cmd == "ifretargs" and nargs and ret:
outtext += data
if (cmd == "ifconst" and const):
if cmd == "ifconst" and const:
outtext += data
elif (cmd == "ifnoconst" and not const):
elif cmd == "ifnoconst" and not const:
outtext += data
elif (cmd == "ifnoret" and not ret):
elif cmd == "ifnoret" and not ret:
outtext += data
elif (cmd == "iftempl" and (nargs > 0 or ret)):
elif cmd == "iftempl" and (nargs > 0 or ret):
outtext += data
elif (cmd == "arg,"):
elif cmd == "arg,":
for i in range(1, nargs + 1):
if (i > 1):
if i > 1:
outtext += ", "
outtext += data.replace("@", str(i))
elif (cmd == "arg"):
elif cmd == "arg":
for i in range(1, nargs + 1):
outtext += data.replace("@", str(i))
elif (cmd == "noarg"):
elif cmd == "noarg":
for i in range(nargs + 1, argmax + 1):
outtext += data.replace("@", str(i))
@ -348,7 +347,9 @@ def run(target, source, env):
text_ext = ""
text_free_func = "#ifndef METHOD_BIND_FREE_FUNC_H\n#define METHOD_BIND_FREE_FUNC_H\n"
text_free_func += "\n//including this header file allows method binding to use free functions\n"
text_free_func += "//note that the free function must have a pointer to an instance of the class as its first parameter\n"
text_free_func += (
"//note that the free function must have a pointer to an instance of the class as its first parameter\n"
)
for i in range(0, versions + 1):
@ -361,7 +362,7 @@ def run(target, source, env):
t += make_version(template_typed, i, versions, True, False)
t += make_version(template, i, versions, True, True)
t += make_version(template_typed, i, versions, True, True)
if (i >= versions_ext):
if i >= versions_ext:
text_ext += t
else:
text += t
@ -383,6 +384,7 @@ def run(target, source, env):
f.write(text_free_func)
if __name__ == '__main__':
if __name__ == "__main__":
from platform_methods import subprocess_main
subprocess_main(globals())

View file

@ -1,6 +1,6 @@
#!/usr/bin/env python
Import('env')
Import("env")
env_math = env.Clone()

View file

@ -292,10 +292,16 @@ int AStar::get_closest_point(const Vector3 &p_point, bool p_include_disabled) co
if (!p_include_disabled && !(*it.value)->enabled) continue; // Disabled points should not be considered.
// Keep the closest point's ID, and in case of multiple closest IDs,
// the smallest one (makes it deterministic).
real_t d = p_point.distance_squared_to((*it.value)->pos);
if (closest_id < 0 || d < closest_dist) {
int id = *(it.key);
if (d <= closest_dist) {
if (d == closest_dist && id > closest_id) { // Keep lowest ID.
continue;
}
closest_dist = d;
closest_id = *(it.key);
closest_id = id;
}
}
@ -304,7 +310,6 @@ int AStar::get_closest_point(const Vector3 &p_point, bool p_include_disabled) co
Vector3 AStar::get_closest_position_in_segment(const Vector3 &p_point) const {
bool found = false;
real_t closest_dist = 1e20;
Vector3 closest_point;
@ -325,11 +330,10 @@ Vector3 AStar::get_closest_position_in_segment(const Vector3 &p_point) const {
Vector3 p = Geometry::get_closest_point_to_segment(p_point, segment);
real_t d = p_point.distance_squared_to(p);
if (!found || d < closest_dist) {
if (d < closest_dist) {
closest_point = p;
closest_dist = d;
found = true;
}
}

View file

@ -2132,7 +2132,7 @@ void ObjectDB::cleanup() {
rw_lock->write_lock();
if (instances.size()) {
WARN_PRINT("ObjectDB Instances still exist!");
WARN_PRINT("ObjectDB instances leaked at exit (run with --verbose for details).");
if (OS::get_singleton()->is_stdout_verbose()) {
const ObjectID *K = NULL;
while ((K = instances.next(K))) {
@ -2141,9 +2141,10 @@ void ObjectDB::cleanup() {
if (instances[*K]->is_class("Node"))
node_name = " - Node name: " + String(instances[*K]->call("get_name"));
if (instances[*K]->is_class("Resource"))
node_name = " - Resource name: " + String(instances[*K]->call("get_name")) + " Path: " + String(instances[*K]->call("get_path"));
node_name = " - Resource path: " + String(instances[*K]->call("get_path"));
print_line("Leaked instance: " + String(instances[*K]->get_class()) + ":" + itos(*K) + node_name);
}
print_line("Hint: Leaked instances typically happen when nodes are removed from the scene tree (with `remove_child()`) but not freed (with `free()` or `queue_free()`).");
}
}
instances.clear();

View file

@ -1,5 +1,5 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.add_source_files(env.core_sources, "*.cpp")

View file

@ -33,6 +33,7 @@
#include "core/core_string_names.h"
#include "core/io/resource_loader.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
#include "core/script_language.h"
#include "scene/main/node.h" //only so casting works
@ -472,21 +473,22 @@ void ResourceCache::setup() {
}
void ResourceCache::clear() {
if (resources.size())
ERR_PRINT("Resources Still in use at Exit!");
if (resources.size()) {
ERR_PRINT("Resources still in use at exit (run with --verbose for details).");
if (OS::get_singleton()->is_stdout_verbose()) {
const String *K = nullptr;
while ((K = resources.next(K))) {
Resource *r = resources[*K];
print_line(vformat("Resource still in use: %s (%s)", *K, r->get_class()));
}
}
}
resources.clear();
memdelete(lock);
}
void ResourceCache::reload_externals() {
/*
const String *K=NULL;
while ((K=resources.next(K))) {
resources[*K]->reload_external_data();
}
*/
}
bool ResourceCache::has(const String &p_path) {
@ -573,6 +575,5 @@ void ResourceCache::dump(const char *p_file, bool p_short) {
}
lock->read_unlock();
#endif
}

View file

@ -485,13 +485,6 @@ Error VariantParser::_parse_construct(Stream *p_stream, Vector<T> &r_construct,
}
Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream, int &line, String &r_err_str, ResourceParser *p_res_parser) {
/* {
Error err = get_token(p_stream,token,line,r_err_str);
if (err)
return err;
}*/
if (token.type == TK_CURLY_BRACKET_OPEN) {
Dictionary d;
@ -508,7 +501,6 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
return err;
value = a;
return OK;
} else if (token.type == TK_IDENTIFIER) {
String id = token.value;
@ -531,10 +523,10 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
if (args.size() != 2) {
r_err_str = "Expected 2 arguments for constructor";
return ERR_PARSE_ERROR;
}
value = Vector2(args[0], args[1]);
return OK;
} else if (id == "Rect2") {
Vector<float> args;
@ -544,10 +536,10 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
if (args.size() != 4) {
r_err_str = "Expected 4 arguments for constructor";
return ERR_PARSE_ERROR;
}
value = Rect2(args[0], args[1], args[2], args[3]);
return OK;
} else if (id == "Vector3") {
Vector<float> args;
@ -557,12 +549,11 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
if (args.size() != 3) {
r_err_str = "Expected 3 arguments for constructor";
return ERR_PARSE_ERROR;
}
value = Vector3(args[0], args[1], args[2]);
return OK;
} else if (id == "Transform2D" || id == "Matrix32") { //compatibility
Vector<float> args;
Error err = _parse_construct<float>(p_stream, args, line, r_err_str);
if (err)
@ -570,13 +561,14 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
if (args.size() != 6) {
r_err_str = "Expected 6 arguments for constructor";
return ERR_PARSE_ERROR;
}
Transform2D m;
m[0] = Vector2(args[0], args[1]);
m[1] = Vector2(args[2], args[3]);
m[2] = Vector2(args[4], args[5]);
value = m;
return OK;
} else if (id == "Plane") {
Vector<float> args;
@ -586,10 +578,10 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
if (args.size() != 4) {
r_err_str = "Expected 4 arguments for constructor";
return ERR_PARSE_ERROR;
}
value = Plane(args[0], args[1], args[2], args[3]);
return OK;
} else if (id == "Quat") {
Vector<float> args;
@ -599,11 +591,10 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
if (args.size() != 4) {
r_err_str = "Expected 4 arguments for constructor";
return ERR_PARSE_ERROR;
}
value = Quat(args[0], args[1], args[2], args[3]);
return OK;
} else if (id == "AABB" || id == "Rect3") {
Vector<float> args;
@ -613,13 +604,11 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
if (args.size() != 6) {
r_err_str = "Expected 6 arguments for constructor";
return ERR_PARSE_ERROR;
}
value = AABB(Vector3(args[0], args[1], args[2]), Vector3(args[3], args[4], args[5]));
return OK;
} else if (id == "Basis" || id == "Matrix3") { //compatibility
Vector<float> args;
Error err = _parse_construct<float>(p_stream, args, line, r_err_str);
if (err)
@ -627,10 +616,10 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
if (args.size() != 9) {
r_err_str = "Expected 9 arguments for constructor";
return ERR_PARSE_ERROR;
}
value = Basis(args[0], args[1], args[2], args[3], args[4], args[5], args[6], args[7], args[8]);
return OK;
} else if (id == "Transform") {
Vector<float> args;
@ -640,11 +629,10 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
if (args.size() != 12) {
r_err_str = "Expected 12 arguments for constructor";
return ERR_PARSE_ERROR;
}
value = Transform(Basis(args[0], args[1], args[2], args[3], args[4], args[5], args[6], args[7], args[8]), Vector3(args[9], args[10], args[11]));
return OK;
} else if (id == "Color") {
Vector<float> args;
@ -654,11 +642,10 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
if (args.size() != 4) {
r_err_str = "Expected 4 arguments for constructor";
return ERR_PARSE_ERROR;
}
value = Color(args[0], args[1], args[2], args[3]);
return OK;
} else if (id == "NodePath") {
get_token(p_stream, token, line, r_err_str);
@ -680,7 +667,6 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
r_err_str = "Expected ')'";
return ERR_PARSE_ERROR;
}
} else if (id == "RID") {
get_token(p_stream, token, line, r_err_str);
@ -702,8 +688,6 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
r_err_str = "Expected ')'";
return ERR_PARSE_ERROR;
}
return OK;
} else if (id == "Object") {
get_token(p_stream, token, line, r_err_str);
@ -806,7 +790,6 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
at_key = true;
}
}
} else if (id == "Resource" || id == "SubResource" || id == "ExtResource") {
get_token(p_stream, token, line, r_err_str);
@ -823,8 +806,6 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
return err;
value = res;
return OK;
} else if (p_res_parser && id == "ExtResource" && p_res_parser->ext_func) {
RES res;
@ -833,8 +814,6 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
return err;
value = res;
return OK;
} else if (p_res_parser && id == "SubResource" && p_res_parser->sub_func) {
RES res;
@ -843,8 +822,6 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
return err;
value = res;
return OK;
} else {
get_token(p_stream, token, line, r_err_str);
@ -863,8 +840,6 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
}
value = res;
return OK;
} else {
r_err_str = "Expected string as argument for Resource().";
return ERR_PARSE_ERROR;
@ -1059,8 +1034,6 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
}
value = ie;
return OK;
#endif
} else if (id == "PoolByteArray" || id == "ByteArray") {
@ -1081,8 +1054,6 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
value = arr;
return OK;
} else if (id == "PoolIntArray" || id == "IntArray") {
Vector<int> args;
@ -1102,8 +1073,6 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
value = arr;
return OK;
} else if (id == "PoolRealArray" || id == "FloatArray") {
Vector<float> args;
@ -1123,7 +1092,6 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
value = arr;
return OK;
} else if (id == "PoolStringArray" || id == "StringArray") {
get_token(p_stream, token, line, r_err_str);
@ -1173,8 +1141,6 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
value = arr;
return OK;
} else if (id == "PoolVector2Array" || id == "Vector2Array") {
Vector<float> args;
@ -1194,8 +1160,6 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
value = arr;
return OK;
} else if (id == "PoolVector3Array" || id == "Vector3Array") {
Vector<float> args;
@ -1215,8 +1179,6 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
value = arr;
return OK;
} else if (id == "PoolColorArray" || id == "ColorArray") {
Vector<float> args;
@ -1235,15 +1197,13 @@ Error VariantParser::parse_value(Token &token, Variant &value, Stream *p_stream,
}
value = arr;
return OK;
} else {
r_err_str = "Unexpected identifier: '" + id + "'.";
return ERR_PARSE_ERROR;
}
// All above branches end up here unless they had an early return.
return OK;
} else if (token.type == TK_NUMBER) {
value = token.value;

View file

@ -131,7 +131,8 @@
<argument index="1" name="include_disabled" type="bool" default="false">
</argument>
<description>
Returns the ID of the closest point to [code]to_position[/code], optionally taking disabled points into account. Returns -1 if there are no points in the points pool.
Returns the ID of the closest point to [code]to_position[/code], optionally taking disabled points into account. Returns [code]-1[/code] if there are no points in the points pool.
[b]Note:[/b] If several points are the closest to [code]to_position[/code], the one with the smallest ID will be returned, ensuring a deterministic result.
</description>
</method>
<method name="get_closest_position_in_segment" qualifiers="const">

View file

@ -114,7 +114,8 @@
<argument index="1" name="include_disabled" type="bool" default="false">
</argument>
<description>
Returns the ID of the closest point to [code]to_position[/code], optionally taking disabled points into account. Returns -1 if there are no points in the points pool.
Returns the ID of the closest point to [code]to_position[/code], optionally taking disabled points into account. Returns [code]-1[/code] if there are no points in the points pool.
[b]Note:[/b] If several points are the closest to [code]to_position[/code], the one with the smallest ID will be returned, ensuring a deterministic result.
</description>
</method>
<method name="get_closest_position_in_segment" qualifiers="const">

View file

@ -146,6 +146,7 @@
# The line below prints `true`, whereas it would have printed `false` if both variables were compared directly.
print(dict1.hash() == dict2.hash())
[/codeblock]
[b]Note:[/b] Dictionaries with the same keys/values but in a different order will have a different hash.
</description>
</method>
<method name="keys">

View file

@ -54,28 +54,28 @@
<return type="int">
</return>
<description>
Returns the next 16 bits from the file as an integer.
Returns the next 16 bits from the file as an integer. See [method store_16] for details on what values can be stored and retrieved this way.
</description>
</method>
<method name="get_32" qualifiers="const">
<return type="int">
</return>
<description>
Returns the next 32 bits from the file as an integer.
Returns the next 32 bits from the file as an integer. See [method store_32] for details on what values can be stored and retrieved this way.
</description>
</method>
<method name="get_64" qualifiers="const">
<return type="int">
</return>
<description>
Returns the next 64 bits from the file as an integer.
Returns the next 64 bits from the file as an integer. See [method store_64] for details on what values can be stored and retrieved this way.
</description>
</method>
<method name="get_8" qualifiers="const">
<return type="int">
</return>
<description>
Returns the next 8 bits from the file as an integer.
Returns the next 8 bits from the file as an integer. See [method store_8] for details on what values can be stored and retrieved this way.
</description>
</method>
<method name="get_as_text" qualifiers="const">
@ -297,7 +297,26 @@
</argument>
<description>
Stores an integer as 16 bits in the file.
[b]Note:[/b] The [code]value[/code] should lie in the interval [code][0, 2^16 - 1][/code].
[b]Note:[/b] The [code]value[/code] should lie in the interval [code][0, 2^16 - 1][/code]. Any other value will overflow and wrap around.
To store a signed integer, use [method store_64] or store a signed integer from the interval [code][-2^15, 2^15 - 1][/code] (i.e. keeping one bit for the signedness) and compute its sign manually when reading. For example:
[codeblock]
const MAX_15B = 1 &lt;&lt; 15
const MAX_16B = 1 &lt;&lt; 16
func unsigned16_to_signed(unsigned):
return (unsigned + MAX_15B) % MAX_16B - MAX_15B
func _ready():
var f = File.new()
f.open("user://file.dat", File.WRITE_READ)
f.store_16(-42) # This wraps around and stores 65494 (2^16 - 42).
f.store_16(121) # In bounds, will store 121.
f.seek(0) # Go back to start to read the stored value.
var read1 = f.get_16() # 65494
var read2 = f.get_16() # 121
var converted1 = unsigned16_to_signed(read1) # -42
var converted2 = unsigned16_to_signed(read2) # 121
[/codeblock]
</description>
</method>
<method name="store_32">
@ -307,7 +326,8 @@
</argument>
<description>
Stores an integer as 32 bits in the file.
[b]Note:[/b] The [code]value[/code] should lie in the interval [code][0, 2^32 - 1][/code].
[b]Note:[/b] The [code]value[/code] should lie in the interval [code][0, 2^32 - 1][/code]. Any other value will overflow and wrap around.
To store a signed integer, use [method store_64], or convert it manually (see [method store_16] for an example).
</description>
</method>
<method name="store_64">
@ -327,7 +347,8 @@
</argument>
<description>
Stores an integer as 8 bits in the file.
[b]Note:[/b] The [code]value[/code] should lie in the interval [code][0, 255][/code].
[b]Note:[/b] The [code]value[/code] should lie in the interval [code][0, 255][/code]. Any other value will overflow and wrap around.
To store a signed integer, use [method store_64], or convert it manually (see [method store_16] for an example).
</description>
</method>
<method name="store_buffer">

View file

@ -132,6 +132,12 @@
</constant>
</constants>
<theme_items>
<theme_item name="file" type="Texture">
Custom icon for files.
</theme_item>
<theme_item name="file_icon_modulate" type="Color" default="Color( 1, 1, 1, 1 )">
The color modulation applied to the file icon.
</theme_item>
<theme_item name="files_disabled" type="Color" default="Color( 0, 0, 0, 0.7 )">
The color tint for disabled files (when the [FileDialog] is used in open folder mode).
</theme_item>

View file

@ -151,7 +151,7 @@
Deprecated, use [member PhysicsMaterial.bounce] instead via [member physics_material_override].
</member>
<member name="can_sleep" type="bool" setter="set_can_sleep" getter="is_able_to_sleep" default="true">
If [code]true[/code], the RigidBody will not calculate forces and will act as a static body while there is no movement. It will wake up when forces are applied through other collisions or when the [code]apply_impulse[/code] method is used.
If [code]true[/code], the body can enter sleep mode when there is no movement. See [member sleeping].
</member>
<member name="contact_monitor" type="bool" setter="set_contact_monitor" getter="is_contact_monitor_enabled" default="false">
If [code]true[/code], the RigidBody will emit signals when it collides with another RigidBody.
@ -190,7 +190,7 @@
If a material is assigned to this property, it will be used instead of any other physics material, such as an inherited one.
</member>
<member name="sleeping" type="bool" setter="set_sleeping" getter="is_sleeping" default="false">
If [code]true[/code], the body is sleeping and will not calculate forces until woken up by a collision or the [code]apply_impulse[/code] method.
If [code]true[/code], the body will not move and will not calculate forces until woken up by another body through, for example, a collision, or by using the [method apply_impulse] or [method add_force] methods.
</member>
<member name="weight" type="float" setter="set_weight" getter="get_weight" default="9.8">
The body's weight based on its mass and the global 3D gravity. Global values are set in [b]Project &gt; Project Settings &gt; Physics &gt; 3d[/b].
@ -241,7 +241,8 @@
</signal>
<signal name="sleeping_state_changed">
<description>
Emitted when the body changes its sleeping state. Either by sleeping or waking up.
Emitted when the physics engine changes the body's sleeping state.
[b]Note:[/b] Changing the value [member sleeping] will not trigger this signal. It is only emitted if the sleeping state is changed by the physics engine or [code]emit_signal("sleeping_state_changed")[/code] is used.
</description>
</signal>
</signals>

View file

@ -131,7 +131,7 @@
Deprecated, use [member PhysicsMaterial.bounce] instead via [member physics_material_override].
</member>
<member name="can_sleep" type="bool" setter="set_can_sleep" getter="is_able_to_sleep" default="true">
If [code]true[/code], the body will not calculate forces and will act as a static body if there is no movement. The body will wake up when other forces are applied via collisions or by using [method apply_impulse] or [method add_force].
If [code]true[/code], the body can enter sleep mode when there is no movement. See [member sleeping].
</member>
<member name="contact_monitor" type="bool" setter="set_contact_monitor" getter="is_contact_monitor_enabled" default="false">
If [code]true[/code], the body will emit signals when it collides with another RigidBody2D. See also [member contacts_reported].
@ -173,7 +173,7 @@
If a material is assigned to this property, it will be used instead of any other physics material, such as an inherited one.
</member>
<member name="sleeping" type="bool" setter="set_sleeping" getter="is_sleeping" default="false">
If [code]true[/code], the body is sleeping and will not calculate forces until woken up by a collision or by using [method apply_impulse] or [method add_force].
If [code]true[/code], the body will not move and will not calculate forces until woken up by another body through, for example, a collision, or by using the [method apply_impulse] or [method add_force] methods.
</member>
<member name="weight" type="float" setter="set_weight" getter="get_weight" default="9.8">
The body's weight based on its mass and the [b]Default Gravity[/b] value in [b]Project &gt; Project Settings &gt; Physics &gt; 2d[/b].
@ -222,7 +222,8 @@
</signal>
<signal name="sleeping_state_changed">
<description>
Emitted when [member sleeping] changes.
Emitted when the physics engine changes the body's sleeping state.
[b]Note:[/b] Changing the value [member sleeping] will not trigger this signal. It is only emitted if the sleeping state is changed by the physics engine or [code]emit_signal("sleeping_state_changed")[/code] is used.
</description>
</signal>
</signals>

View file

@ -21,7 +21,7 @@ def write_string(_f, text, newline=True):
for t in range(tab):
_f.write("\t")
_f.write(text)
if (newline):
if newline:
_f.write("\n")
@ -30,7 +30,7 @@ def escape(ret):
ret = ret.replace("<", "&gt;")
ret = ret.replace(">", "&lt;")
ret = ret.replace("'", "&apos;")
ret = ret.replace("\"", "&quot;")
ret = ret.replace('"', "&quot;")
return ret
@ -43,25 +43,26 @@ def dec_tab():
global tab
tab -= 1
write_string(f, '<?xml version="1.0" encoding="UTF-8" ?>')
write_string(f, '<doc version="' + new_doc.attrib["version"] + '">')
def get_tag(node, name):
tag = ""
if (name in node.attrib):
tag = ' ' + name + '="' + escape(node.attrib[name]) + '" '
if name in node.attrib:
tag = " " + name + '="' + escape(node.attrib[name]) + '" '
return tag
def find_method_descr(old_class, name):
methods = old_class.find("methods")
if(methods != None and len(list(methods)) > 0):
if methods != None and len(list(methods)) > 0:
for m in list(methods):
if (m.attrib["name"] == name):
if m.attrib["name"] == name:
description = m.find("description")
if (description != None and description.text.strip() != ""):
if description != None and description.text.strip() != "":
return description.text
return None
@ -70,11 +71,11 @@ def find_method_descr(old_class, name):
def find_signal_descr(old_class, name):
signals = old_class.find("signals")
if(signals != None and len(list(signals)) > 0):
if signals != None and len(list(signals)) > 0:
for m in list(signals):
if (m.attrib["name"] == name):
if m.attrib["name"] == name:
description = m.find("description")
if (description != None and description.text.strip() != ""):
if description != None and description.text.strip() != "":
return description.text
return None
@ -82,13 +83,13 @@ def find_signal_descr(old_class, name):
def find_constant_descr(old_class, name):
if (old_class is None):
if old_class is None:
return None
constants = old_class.find("constants")
if(constants != None and len(list(constants)) > 0):
if constants != None and len(list(constants)) > 0:
for m in list(constants):
if (m.attrib["name"] == name):
if (m.text.strip() != ""):
if m.attrib["name"] == name:
if m.text.strip() != "":
return m.text
return None
@ -96,35 +97,35 @@ def find_constant_descr(old_class, name):
def write_class(c):
class_name = c.attrib["name"]
print("Parsing Class: " + class_name)
if (class_name in old_classes):
if class_name in old_classes:
old_class = old_classes[class_name]
else:
old_class = None
category = get_tag(c, "category")
inherits = get_tag(c, "inherits")
write_string(f, '<class name="' + class_name + '" ' + category + inherits + '>')
write_string(f, '<class name="' + class_name + '" ' + category + inherits + ">")
inc_tab()
write_string(f, "<brief_description>")
if (old_class != None):
if old_class != None:
old_brief_descr = old_class.find("brief_description")
if (old_brief_descr != None):
if old_brief_descr != None:
write_string(f, escape(old_brief_descr.text.strip()))
write_string(f, "</brief_description>")
write_string(f, "<description>")
if (old_class != None):
if old_class != None:
old_descr = old_class.find("description")
if (old_descr != None):
if old_descr != None:
write_string(f, escape(old_descr.text.strip()))
write_string(f, "</description>")
methods = c.find("methods")
if(methods != None and len(list(methods)) > 0):
if methods != None and len(list(methods)) > 0:
write_string(f, "<methods>")
inc_tab()
@ -132,35 +133,46 @@ def write_class(c):
for m in list(methods):
qualifiers = get_tag(m, "qualifiers")
write_string(f, '<method name="' + escape(m.attrib["name"]) + '" ' + qualifiers + '>')
write_string(f, '<method name="' + escape(m.attrib["name"]) + '" ' + qualifiers + ">")
inc_tab()
for a in list(m):
if (a.tag == "return"):
if a.tag == "return":
typ = get_tag(a, "type")
write_string(f, '<return' + typ + '>')
write_string(f, '</return>')
elif (a.tag == "argument"):
write_string(f, "<return" + typ + ">")
write_string(f, "</return>")
elif a.tag == "argument":
default = get_tag(a, "default")
write_string(f, '<argument index="' + a.attrib["index"] + '" name="' + escape(a.attrib["name"]) + '" type="' + a.attrib["type"] + '"' + default + '>')
write_string(f, '</argument>')
write_string(
f,
'<argument index="'
+ a.attrib["index"]
+ '" name="'
+ escape(a.attrib["name"])
+ '" type="'
+ a.attrib["type"]
+ '"'
+ default
+ ">",
)
write_string(f, "</argument>")
write_string(f, '<description>')
if (old_class != None):
write_string(f, "<description>")
if old_class != None:
old_method_descr = find_method_descr(old_class, m.attrib["name"])
if (old_method_descr):
if old_method_descr:
write_string(f, escape(escape(old_method_descr.strip())))
write_string(f, '</description>')
write_string(f, "</description>")
dec_tab()
write_string(f, "</method>")
dec_tab()
write_string(f, "</methods>")
signals = c.find("signals")
if(signals != None and len(list(signals)) > 0):
if signals != None and len(list(signals)) > 0:
write_string(f, "<signals>")
inc_tab()
@ -171,24 +183,33 @@ def write_class(c):
inc_tab()
for a in list(m):
if (a.tag == "argument"):
if a.tag == "argument":
write_string(f, '<argument index="' + a.attrib["index"] + '" name="' + escape(a.attrib["name"]) + '" type="' + a.attrib["type"] + '">')
write_string(f, '</argument>')
write_string(
f,
'<argument index="'
+ a.attrib["index"]
+ '" name="'
+ escape(a.attrib["name"])
+ '" type="'
+ a.attrib["type"]
+ '">',
)
write_string(f, "</argument>")
write_string(f, '<description>')
if (old_class != None):
write_string(f, "<description>")
if old_class != None:
old_signal_descr = find_signal_descr(old_class, m.attrib["name"])
if (old_signal_descr):
if old_signal_descr:
write_string(f, escape(old_signal_descr.strip()))
write_string(f, '</description>')
write_string(f, "</description>")
dec_tab()
write_string(f, "</signal>")
dec_tab()
write_string(f, "</signals>")
constants = c.find("constants")
if(constants != None and len(list(constants)) > 0):
if constants != None and len(list(constants)) > 0:
write_string(f, "<constants>")
inc_tab()
@ -197,7 +218,7 @@ def write_class(c):
write_string(f, '<constant name="' + escape(m.attrib["name"]) + '" value="' + m.attrib["value"] + '">')
old_constant_descr = find_constant_descr(old_class, m.attrib["name"])
if (old_constant_descr):
if old_constant_descr:
write_string(f, escape(old_constant_descr.strip()))
write_string(f, "</constant>")
@ -207,9 +228,10 @@ def write_class(c):
dec_tab()
write_string(f, "</class>")
for c in list(old_doc):
old_classes[c.attrib["name"]] = c
for c in list(new_doc):
write_class(c)
write_string(f, '</doc>\n')
write_string(f, "</doc>\n")

View file

@ -13,75 +13,74 @@ import xml.etree.ElementTree as ET
################################################################################
flags = {
'c': platform.platform() != 'Windows', # Disable by default on windows, since we use ANSI escape codes
'b': False,
'g': False,
's': False,
'u': False,
'h': False,
'p': False,
'o': True,
'i': False,
'a': True,
'e': False,
"c": platform.platform() != "Windows", # Disable by default on windows, since we use ANSI escape codes
"b": False,
"g": False,
"s": False,
"u": False,
"h": False,
"p": False,
"o": True,
"i": False,
"a": True,
"e": False,
}
flag_descriptions = {
'c': 'Toggle colors when outputting.',
'b': 'Toggle showing only not fully described classes.',
'g': 'Toggle showing only completed classes.',
's': 'Toggle showing comments about the status.',
'u': 'Toggle URLs to docs.',
'h': 'Show help and exit.',
'p': 'Toggle showing percentage as well as counts.',
'o': 'Toggle overall column.',
'i': 'Toggle collapse of class items columns.',
'a': 'Toggle showing all items.',
'e': 'Toggle hiding empty items.',
"c": "Toggle colors when outputting.",
"b": "Toggle showing only not fully described classes.",
"g": "Toggle showing only completed classes.",
"s": "Toggle showing comments about the status.",
"u": "Toggle URLs to docs.",
"h": "Show help and exit.",
"p": "Toggle showing percentage as well as counts.",
"o": "Toggle overall column.",
"i": "Toggle collapse of class items columns.",
"a": "Toggle showing all items.",
"e": "Toggle hiding empty items.",
}
long_flags = {
'colors': 'c',
'use-colors': 'c',
'bad': 'b',
'only-bad': 'b',
'good': 'g',
'only-good': 'g',
'comments': 's',
'status': 's',
'urls': 'u',
'gen-url': 'u',
'help': 'h',
'percent': 'p',
'use-percentages': 'p',
'overall': 'o',
'use-overall': 'o',
'items': 'i',
'collapse': 'i',
'all': 'a',
'empty': 'e',
"colors": "c",
"use-colors": "c",
"bad": "b",
"only-bad": "b",
"good": "g",
"only-good": "g",
"comments": "s",
"status": "s",
"urls": "u",
"gen-url": "u",
"help": "h",
"percent": "p",
"use-percentages": "p",
"overall": "o",
"use-overall": "o",
"items": "i",
"collapse": "i",
"all": "a",
"empty": "e",
}
table_columns = ['name', 'brief_description', 'description', 'methods', 'constants', 'members', 'signals', 'theme_items']
table_column_names = ['Name', 'Brief Desc.', 'Desc.', 'Methods', 'Constants', 'Members', 'Signals', 'Theme Items']
table_columns = [
"name",
"brief_description",
"description",
"methods",
"constants",
"members",
"signals",
"theme_items",
]
table_column_names = ["Name", "Brief Desc.", "Desc.", "Methods", "Constants", "Members", "Signals", "Theme Items"]
colors = {
'name': [36], # cyan
'part_big_problem': [4, 31], # underline, red
'part_problem': [31], # red
'part_mostly_good': [33], # yellow
'part_good': [32], # green
'url': [4, 34], # underline, blue
'section': [1, 4], # bold, underline
'state_off': [36], # cyan
'state_on': [1, 35], # bold, magenta/plum
'bold': [1], # bold
"name": [36], # cyan
"part_big_problem": [4, 31], # underline, red
"part_problem": [31], # red
"part_mostly_good": [33], # yellow
"part_good": [32], # green
"url": [4, 34], # underline, blue
"section": [1, 4], # bold, underline
"state_off": [36], # cyan
"state_on": [1, 35], # bold, magenta/plum
"bold": [1], # bold
}
overall_progress_description_weigth = 10
@ -90,6 +89,7 @@ overall_progress_description_weigth = 10
# Utils #
################################################################################
def validate_tag(elem, tag):
if elem.tag != tag:
print('Tag mismatch, expected "' + tag + '", got ' + elem.tag)
@ -97,36 +97,38 @@ def validate_tag(elem, tag):
def color(color, string):
if flags['c'] and terminal_supports_color():
color_format = ''
if flags["c"] and terminal_supports_color():
color_format = ""
for code in colors[color]:
color_format += '\033[' + str(code) + 'm'
return color_format + string + '\033[0m'
color_format += "\033[" + str(code) + "m"
return color_format + string + "\033[0m"
else:
return string
ansi_escape = re.compile(r'\x1b[^m]*m')
ansi_escape = re.compile(r"\x1b[^m]*m")
def nonescape_len(s):
return len(ansi_escape.sub('', s))
return len(ansi_escape.sub("", s))
def terminal_supports_color():
p = sys.platform
supported_platform = p != 'Pocket PC' and (p != 'win32' or
'ANSICON' in os.environ)
supported_platform = p != "Pocket PC" and (p != "win32" or "ANSICON" in os.environ)
is_a_tty = hasattr(sys.stdout, 'isatty') and sys.stdout.isatty()
is_a_tty = hasattr(sys.stdout, "isatty") and sys.stdout.isatty()
if not supported_platform or not is_a_tty:
return False
return True
################################################################################
# Classes #
################################################################################
class ClassStatusProgress:
class ClassStatusProgress:
def __init__(self, described=0, total=0):
self.described = described
self.total = total
@ -143,42 +145,41 @@ class ClassStatusProgress:
return self.described >= self.total
def to_configured_colored_string(self):
if flags['p']:
return self.to_colored_string('{percent}% ({has}/{total})', '{pad_percent}{pad_described}{s}{pad_total}')
if flags["p"]:
return self.to_colored_string("{percent}% ({has}/{total})", "{pad_percent}{pad_described}{s}{pad_total}")
else:
return self.to_colored_string()
def to_colored_string(self, format='{has}/{total}', pad_format='{pad_described}{s}{pad_total}'):
def to_colored_string(self, format="{has}/{total}", pad_format="{pad_described}{s}{pad_total}"):
ratio = float(self.described) / float(self.total) if self.total != 0 else 1
percent = int(round(100 * ratio))
s = format.format(has=str(self.described), total=str(self.total), percent=str(percent))
if self.described >= self.total:
s = color('part_good', s)
s = color("part_good", s)
elif self.described >= self.total / 4 * 3:
s = color('part_mostly_good', s)
s = color("part_mostly_good", s)
elif self.described > 0:
s = color('part_problem', s)
s = color("part_problem", s)
else:
s = color('part_big_problem', s)
s = color("part_big_problem", s)
pad_size = max(len(str(self.described)), len(str(self.total)))
pad_described = ''.ljust(pad_size - len(str(self.described)))
pad_percent = ''.ljust(3 - len(str(percent)))
pad_total = ''.ljust(pad_size - len(str(self.total)))
pad_described = "".ljust(pad_size - len(str(self.described)))
pad_percent = "".ljust(3 - len(str(percent)))
pad_total = "".ljust(pad_size - len(str(self.total)))
return pad_format.format(pad_described=pad_described, pad_total=pad_total, pad_percent=pad_percent, s=s)
class ClassStatus:
def __init__(self, name=''):
def __init__(self, name=""):
self.name = name
self.has_brief_description = True
self.has_description = True
self.progresses = {
'methods': ClassStatusProgress(),
'constants': ClassStatusProgress(),
'members': ClassStatusProgress(),
'theme_items': ClassStatusProgress(),
'signals': ClassStatusProgress()
"methods": ClassStatusProgress(),
"constants": ClassStatusProgress(),
"members": ClassStatusProgress(),
"theme_items": ClassStatusProgress(),
"signals": ClassStatusProgress(),
}
def __add__(self, other):
@ -208,66 +209,70 @@ class ClassStatus:
def make_output(self):
output = {}
output['name'] = color('name', self.name)
output["name"] = color("name", self.name)
ok_string = color('part_good', 'OK')
missing_string = color('part_big_problem', 'MISSING')
ok_string = color("part_good", "OK")
missing_string = color("part_big_problem", "MISSING")
output['brief_description'] = ok_string if self.has_brief_description else missing_string
output['description'] = ok_string if self.has_description else missing_string
output["brief_description"] = ok_string if self.has_brief_description else missing_string
output["description"] = ok_string if self.has_description else missing_string
description_progress = ClassStatusProgress(
(self.has_brief_description + self.has_description) * overall_progress_description_weigth,
2 * overall_progress_description_weigth
2 * overall_progress_description_weigth,
)
items_progress = ClassStatusProgress()
for k in ['methods', 'constants', 'members', 'signals', 'theme_items']:
for k in ["methods", "constants", "members", "signals", "theme_items"]:
items_progress += self.progresses[k]
output[k] = self.progresses[k].to_configured_colored_string()
output['items'] = items_progress.to_configured_colored_string()
output["items"] = items_progress.to_configured_colored_string()
output['overall'] = (description_progress + items_progress).to_colored_string(color('bold', '{percent}%'), '{pad_percent}{s}')
output["overall"] = (description_progress + items_progress).to_colored_string(
color("bold", "{percent}%"), "{pad_percent}{s}"
)
if self.name.startswith('Total'):
output['url'] = color('url', 'https://docs.godotengine.org/en/latest/classes/')
if flags['s']:
output['comment'] = color('part_good', 'ALL OK')
if self.name.startswith("Total"):
output["url"] = color("url", "https://docs.godotengine.org/en/latest/classes/")
if flags["s"]:
output["comment"] = color("part_good", "ALL OK")
else:
output['url'] = color('url', 'https://docs.godotengine.org/en/latest/classes/class_{name}.html'.format(name=self.name.lower()))
output["url"] = color(
"url", "https://docs.godotengine.org/en/latest/classes/class_{name}.html".format(name=self.name.lower())
)
if flags['s'] and not flags['g'] and self.is_ok():
output['comment'] = color('part_good', 'ALL OK')
if flags["s"] and not flags["g"] and self.is_ok():
output["comment"] = color("part_good", "ALL OK")
return output
@staticmethod
def generate_for_class(c):
status = ClassStatus()
status.name = c.attrib['name']
status.name = c.attrib["name"]
for tag in list(c):
if tag.tag == 'brief_description':
if tag.tag == "brief_description":
status.has_brief_description = len(tag.text.strip()) > 0
elif tag.tag == 'description':
elif tag.tag == "description":
status.has_description = len(tag.text.strip()) > 0
elif tag.tag in ['methods', 'signals']:
elif tag.tag in ["methods", "signals"]:
for sub_tag in list(tag):
descr = sub_tag.find('description')
descr = sub_tag.find("description")
status.progresses[tag.tag].increment(len(descr.text.strip()) > 0)
elif tag.tag in ['constants', 'members', 'theme_items']:
elif tag.tag in ["constants", "members", "theme_items"]:
for sub_tag in list(tag):
if not sub_tag.text is None:
status.progresses[tag.tag].increment(len(sub_tag.text.strip()) > 0)
elif tag.tag in ['tutorials']:
elif tag.tag in ["tutorials"]:
pass # Ignore those tags for now
elif tag.tag in ['theme_items']:
elif tag.tag in ["theme_items"]:
pass # Ignore those tags, since they seem to lack description at all
else:
@ -286,63 +291,69 @@ merged_file = ""
for arg in sys.argv[1:]:
try:
if arg.startswith('--'):
if arg.startswith("--"):
flags[long_flags[arg[2:]]] = not flags[long_flags[arg[2:]]]
elif arg.startswith('-'):
elif arg.startswith("-"):
for f in arg[1:]:
flags[f] = not flags[f]
elif os.path.isdir(arg):
for f in os.listdir(arg):
if f.endswith('.xml'):
input_file_list.append(os.path.join(arg, f));
if f.endswith(".xml"):
input_file_list.append(os.path.join(arg, f))
else:
input_class_list.append(arg)
except KeyError:
print("Unknown command line flag: " + arg)
sys.exit(1)
if flags['i']:
for r in ['methods', 'constants', 'members', 'signals', 'theme_items']:
if flags["i"]:
for r in ["methods", "constants", "members", "signals", "theme_items"]:
index = table_columns.index(r)
del table_column_names[index]
del table_columns[index]
table_column_names.append('Items')
table_columns.append('items')
table_column_names.append("Items")
table_columns.append("items")
if flags['o'] == (not flags['i']):
table_column_names.append(color('bold', 'Overall'))
table_columns.append('overall')
if flags["o"] == (not flags["i"]):
table_column_names.append(color("bold", "Overall"))
table_columns.append("overall")
if flags['u']:
table_column_names.append('Docs URL')
table_columns.append('url')
if flags["u"]:
table_column_names.append("Docs URL")
table_columns.append("url")
################################################################################
# Help #
################################################################################
if len(input_file_list) < 1 or flags['h']:
if not flags['h']:
print(color('section', 'Invalid usage') + ': Please specify a classes directory')
print(color('section', 'Usage') + ': doc_status.py [flags] <classes_dir> [class names]')
print('\t< and > signify required parameters, while [ and ] signify optional parameters.')
print(color('section', 'Available flags') + ':')
if len(input_file_list) < 1 or flags["h"]:
if not flags["h"]:
print(color("section", "Invalid usage") + ": Please specify a classes directory")
print(color("section", "Usage") + ": doc_status.py [flags] <classes_dir> [class names]")
print("\t< and > signify required parameters, while [ and ] signify optional parameters.")
print(color("section", "Available flags") + ":")
possible_synonym_list = list(long_flags)
possible_synonym_list.sort()
flag_list = list(flags)
flag_list.sort()
for flag in flag_list:
synonyms = [color('name', '-' + flag)]
synonyms = [color("name", "-" + flag)]
for synonym in possible_synonym_list:
if long_flags[synonym] == flag:
synonyms.append(color('name', '--' + synonym))
synonyms.append(color("name", "--" + synonym))
print(('{synonyms} (Currently ' + color('state_' + ('on' if flags[flag] else 'off'), '{value}') + ')\n\t{description}').format(
synonyms=', '.join(synonyms),
value=('on' if flags[flag] else 'off'),
description=flag_descriptions[flag]
))
print(
(
"{synonyms} (Currently "
+ color("state_" + ("on" if flags[flag] else "off"), "{value}")
+ ")\n\t{description}"
).format(
synonyms=", ".join(synonyms),
value=("on" if flags[flag] else "off"),
description=flag_descriptions[flag],
)
)
sys.exit(0)
@ -357,21 +368,21 @@ for file in input_file_list:
tree = ET.parse(file)
doc = tree.getroot()
if 'version' not in doc.attrib:
if "version" not in doc.attrib:
print('Version missing from "doc"')
sys.exit(255)
version = doc.attrib['version']
version = doc.attrib["version"]
if doc.attrib['name'] in class_names:
if doc.attrib["name"] in class_names:
continue
class_names.append(doc.attrib['name'])
classes[doc.attrib['name']] = doc
class_names.append(doc.attrib["name"])
classes[doc.attrib["name"]] = doc
class_names.sort()
if len(input_class_list) < 1:
input_class_list = ['*']
input_class_list = ["*"]
filtered_classes = set()
for pattern in input_class_list:
@ -384,23 +395,23 @@ filtered_classes.sort()
################################################################################
table = [table_column_names]
table_row_chars = '| - '
table_column_chars = '|'
table_row_chars = "| - "
table_column_chars = "|"
total_status = ClassStatus('Total')
total_status = ClassStatus("Total")
for cn in filtered_classes:
c = classes[cn]
validate_tag(c, 'class')
validate_tag(c, "class")
status = ClassStatus.generate_for_class(c)
total_status = total_status + status
if (flags['b'] and status.is_ok()) or (flags['g'] and not status.is_ok()) or (not flags['a']):
if (flags["b"] and status.is_ok()) or (flags["g"] and not status.is_ok()) or (not flags["a"]):
continue
if flags['e'] and status.is_empty():
if flags["e"] and status.is_empty():
continue
out = status.make_output()
@ -409,10 +420,10 @@ for cn in filtered_classes:
if column in out:
row.append(out[column])
else:
row.append('')
row.append("")
if 'comment' in out and out['comment'] != '':
row.append(out['comment'])
if "comment" in out and out["comment"] != "":
row.append(out["comment"])
table.append(row)
@ -421,22 +432,22 @@ for cn in filtered_classes:
# Print output table #
################################################################################
if len(table) == 1 and flags['a']:
print(color('part_big_problem', 'No classes suitable for printing!'))
if len(table) == 1 and flags["a"]:
print(color("part_big_problem", "No classes suitable for printing!"))
sys.exit(0)
if len(table) > 2 or not flags['a']:
total_status.name = 'Total = {0}'.format(len(table) - 1)
if len(table) > 2 or not flags["a"]:
total_status.name = "Total = {0}".format(len(table) - 1)
out = total_status.make_output()
row = []
for column in table_columns:
if column in out:
row.append(out[column])
else:
row.append('')
row.append("")
table.append(row)
if flags['a']:
if flags["a"]:
# Duplicate the headers at the bottom of the table so they can be viewed
# without having to scroll back to the top.
table.append(table_column_names)
@ -451,7 +462,9 @@ for row in table:
divider_string = table_row_chars[0]
for cell_i in range(len(table[0])):
divider_string += table_row_chars[1] + table_row_chars[2] * (table_column_sizes[cell_i]) + table_row_chars[1] + table_row_chars[0]
divider_string += (
table_row_chars[1] + table_row_chars[2] * (table_column_sizes[cell_i]) + table_row_chars[1] + table_row_chars[0]
)
print(divider_string)
for row_i, row in enumerate(table):
@ -461,7 +474,11 @@ for row_i, row in enumerate(table):
if cell_i == 0:
row_string += table_row_chars[3] + cell + table_row_chars[3] * (padding_needed - 1)
else:
row_string += table_row_chars[3] * int(math.floor(float(padding_needed) / 2)) + cell + table_row_chars[3] * int(math.ceil(float(padding_needed) / 2))
row_string += (
table_row_chars[3] * int(math.floor(float(padding_needed) / 2))
+ cell
+ table_row_chars[3] * int(math.ceil(float(padding_needed) / 2))
)
row_string += table_column_chars
print(row_string)
@ -474,5 +491,5 @@ for row_i, row in enumerate(table):
print(divider_string)
if total_status.is_ok() and not flags['g']:
print('All listed classes are ' + color('part_good', 'OK') + '!')
if total_status.is_ok() and not flags["g"]:
print("All listed classes are " + color("part_good", "OK") + "!")

View file

@ -7,10 +7,12 @@ import xml.etree.ElementTree as ET
from collections import OrderedDict
# Uncomment to do type checks. I have it commented out so it works below Python 3.5
#from typing import List, Dict, TextIO, Tuple, Iterable, Optional, DefaultDict, Any, Union
# from typing import List, Dict, TextIO, Tuple, Iterable, Optional, DefaultDict, Any, Union
# http(s)://docs.godotengine.org/<langcode>/<tag>/path/to/page.html(#fragment-tag)
GODOT_DOCS_PATTERN = re.compile(r'^http(?:s)?://docs\.godotengine\.org/(?:[a-zA-Z0-9.\-_]*)/(?:[a-zA-Z0-9.\-_]*)/(.*)\.html(#.*)?$')
GODOT_DOCS_PATTERN = re.compile(
r"^http(?:s)?://docs\.godotengine\.org/(?:[a-zA-Z0-9.\-_]*)/(?:[a-zA-Z0-9.\-_]*)/(.*)\.html(#.*)?$"
)
def print_error(error, state): # type: (str, State) -> None
@ -37,7 +39,9 @@ class TypeName:
class PropertyDef:
def __init__(self, name, type_name, setter, getter, text, default_value, overridden): # type: (str, TypeName, Optional[str], Optional[str], Optional[str], Optional[str], Optional[bool]) -> None
def __init__(
self, name, type_name, setter, getter, text, default_value, overridden
): # type: (str, TypeName, Optional[str], Optional[str], Optional[str], Optional[str], Optional[bool]) -> None
self.name = name
self.type_name = type_name
self.setter = setter
@ -46,6 +50,7 @@ class PropertyDef:
self.default_value = default_value
self.overridden = overridden
class ParameterDef:
def __init__(self, name, type_name, default_value): # type: (str, TypeName, Optional[str]) -> None
self.name = name
@ -61,7 +66,9 @@ class SignalDef:
class MethodDef:
def __init__(self, name, return_type, parameters, description, qualifiers): # type: (str, TypeName, List[ParameterDef], Optional[str], Optional[str]) -> None
def __init__(
self, name, return_type, parameters, description, qualifiers
): # type: (str, TypeName, List[ParameterDef], Optional[str], Optional[str]) -> None
self.name = name
self.return_type = return_type
self.parameters = parameters
@ -144,10 +151,12 @@ class State:
getter = property.get("getter") or None
default_value = property.get("default") or None
if default_value is not None:
default_value = '``{}``'.format(default_value)
default_value = "``{}``".format(default_value)
overridden = property.get("override") or False
property_def = PropertyDef(property_name, type_name, setter, getter, property.text, default_value, overridden)
property_def = PropertyDef(
property_name, type_name, setter, getter, property.text, default_value, overridden
)
class_def.properties[property_name] = property_def
methods = class_root.find("methods")
@ -246,8 +255,6 @@ class State:
if link.text is not None:
class_def.tutorials.append(link.text)
def sort_classes(self): # type: () -> None
self.classes = OrderedDict(sorted(self.classes.items(), key=lambda t: t[0]))
@ -273,7 +280,11 @@ def main(): # type: () -> None
parser.add_argument("path", nargs="+", help="A path to an XML file or a directory containing XML files to parse.")
group = parser.add_mutually_exclusive_group()
group.add_argument("--output", "-o", default=".", help="The directory to save output .rst files in.")
group.add_argument("--dry-run", action="store_true", help="If passed, no output will be generated and XML files are only checked for errors.")
group.add_argument(
"--dry-run",
action="store_true",
help="If passed, no output will be generated and XML files are only checked for errors.",
)
args = parser.parse_args()
print("Checking for errors in the XML class reference...")
@ -285,15 +296,15 @@ def main(): # type: () -> None
if path.endswith(os.sep):
path = path[:-1]
if os.path.basename(path) == 'modules':
if os.path.basename(path) == "modules":
for subdir, dirs, _ in os.walk(path):
if 'doc_classes' in dirs:
doc_dir = os.path.join(subdir, 'doc_classes')
class_file_names = (f for f in os.listdir(doc_dir) if f.endswith('.xml'))
if "doc_classes" in dirs:
doc_dir = os.path.join(subdir, "doc_classes")
class_file_names = (f for f in os.listdir(doc_dir) if f.endswith(".xml"))
file_list += (os.path.join(doc_dir, f) for f in class_file_names)
elif os.path.isdir(path):
file_list += (os.path.join(path, f) for f in os.listdir(path) if f.endswith('.xml'))
file_list += (os.path.join(path, f) for f in os.listdir(path) if f.endswith(".xml"))
elif os.path.isfile(path):
if not path.endswith(".xml"):
@ -313,7 +324,7 @@ def main(): # type: () -> None
continue
doc = tree.getroot()
if 'version' not in doc.attrib:
if "version" not in doc.attrib:
print_error("Version missing from 'doc', file: {}".format(cur_file), state)
continue
@ -342,13 +353,14 @@ def main(): # type: () -> None
print("Errors were found in the class reference XML. Please check the messages above.")
exit(1)
def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, State, bool, str) -> None
class_name = class_def.name
if dry_run:
f = open(os.devnull, "w", encoding="utf-8")
else:
f = open(os.path.join(output_dir, "class_" + class_name.lower() + '.rst'), 'w', encoding='utf-8')
f = open(os.path.join(output_dir, "class_" + class_name.lower() + ".rst"), "w", encoding="utf-8")
# Warn contributors not to edit this file directly
f.write(":github_url: hide\n\n")
@ -357,13 +369,13 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S
f.write(".. The source is found in doc/classes or modules/<name>/doc_classes.\n\n")
f.write(".. _class_" + class_name + ":\n\n")
f.write(make_heading(class_name, '='))
f.write(make_heading(class_name, "="))
# Inheritance tree
# Ascendants
if class_def.inherits:
inh = class_def.inherits.strip()
f.write('**Inherits:** ')
f.write("**Inherits:** ")
first = True
while inh in state.classes:
if not first:
@ -386,7 +398,7 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S
inherited.append(c.name)
if len(inherited):
f.write('**Inherited By:** ')
f.write("**Inherited By:** ")
for i, child in enumerate(inherited):
if i > 0:
f.write(", ")
@ -398,20 +410,20 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S
f.write(rstize_text(class_def.brief_description.strip(), state) + "\n\n")
# Class description
if class_def.description is not None and class_def.description.strip() != '':
f.write(make_heading('Description', '-'))
if class_def.description is not None and class_def.description.strip() != "":
f.write(make_heading("Description", "-"))
f.write(rstize_text(class_def.description.strip(), state) + "\n\n")
# Online tutorials
if len(class_def.tutorials) > 0:
f.write(make_heading('Tutorials', '-'))
f.write(make_heading("Tutorials", "-"))
for t in class_def.tutorials:
link = t.strip()
f.write("- " + make_url(link) + "\n\n")
# Properties overview
if len(class_def.properties) > 0:
f.write(make_heading('Properties', '-'))
f.write(make_heading("Properties", "-"))
ml = [] # type: List[Tuple[str, str, str]]
for property_def in class_def.properties.values():
type_rst = property_def.type_name.to_rst(state)
@ -425,7 +437,7 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S
# Methods overview
if len(class_def.methods) > 0:
f.write(make_heading('Methods', '-'))
f.write(make_heading("Methods", "-"))
ml = []
for method_list in class_def.methods.values():
for m in method_list:
@ -434,7 +446,7 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S
# Theme properties
if class_def.theme_items is not None and len(class_def.theme_items) > 0:
f.write(make_heading('Theme Properties', '-'))
f.write(make_heading("Theme Properties", "-"))
pl = []
for theme_item_list in class_def.theme_items.values():
for theme_item in theme_item_list:
@ -443,30 +455,30 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S
# Signals
if len(class_def.signals) > 0:
f.write(make_heading('Signals', '-'))
f.write(make_heading("Signals", "-"))
index = 0
for signal in class_def.signals.values():
if index != 0:
f.write('----\n\n')
f.write("----\n\n")
f.write(".. _class_{}_signal_{}:\n\n".format(class_name, signal.name))
_, signature = make_method_signature(class_def, signal, False, state)
f.write("- {}\n\n".format(signature))
if signal.description is not None and signal.description.strip() != '':
f.write(rstize_text(signal.description.strip(), state) + '\n\n')
if signal.description is not None and signal.description.strip() != "":
f.write(rstize_text(signal.description.strip(), state) + "\n\n")
index += 1
# Enums
if len(class_def.enums) > 0:
f.write(make_heading('Enumerations', '-'))
f.write(make_heading("Enumerations", "-"))
index = 0
for e in class_def.enums.values():
if index != 0:
f.write('----\n\n')
f.write("----\n\n")
f.write(".. _enum_{}_{}:\n\n".format(class_name, e.name))
# Sphinx seems to divide the bullet list into individual <ul> tags if we weave the labels into it.
@ -479,16 +491,16 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S
f.write("enum **{}**:\n\n".format(e.name))
for value in e.values.values():
f.write("- **{}** = **{}**".format(value.name, value.value))
if value.text is not None and value.text.strip() != '':
f.write(' --- ' + rstize_text(value.text.strip(), state))
if value.text is not None and value.text.strip() != "":
f.write(" --- " + rstize_text(value.text.strip(), state))
f.write('\n\n')
f.write("\n\n")
index += 1
# Constants
if len(class_def.constants) > 0:
f.write(make_heading('Constants', '-'))
f.write(make_heading("Constants", "-"))
# Sphinx seems to divide the bullet list into individual <ul> tags if we weave the labels into it.
# As such I'll put them all above the list. Won't be perfect but better than making the list visually broken.
for constant in class_def.constants.values():
@ -496,14 +508,14 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S
for constant in class_def.constants.values():
f.write("- **{}** = **{}**".format(constant.name, constant.value))
if constant.text is not None and constant.text.strip() != '':
f.write(' --- ' + rstize_text(constant.text.strip(), state))
if constant.text is not None and constant.text.strip() != "":
f.write(" --- " + rstize_text(constant.text.strip(), state))
f.write('\n\n')
f.write("\n\n")
# Property descriptions
if any(not p.overridden for p in class_def.properties.values()) > 0:
f.write(make_heading('Property Descriptions', '-'))
f.write(make_heading("Property Descriptions", "-"))
index = 0
for property_def in class_def.properties.values():
@ -511,36 +523,36 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S
continue
if index != 0:
f.write('----\n\n')
f.write("----\n\n")
f.write(".. _class_{}_property_{}:\n\n".format(class_name, property_def.name))
f.write('- {} **{}**\n\n'.format(property_def.type_name.to_rst(state), property_def.name))
f.write("- {} **{}**\n\n".format(property_def.type_name.to_rst(state), property_def.name))
info = []
if property_def.default_value is not None:
info.append(("*Default*", property_def.default_value))
if property_def.setter is not None and not property_def.setter.startswith("_"):
info.append(("*Setter*", property_def.setter + '(value)'))
info.append(("*Setter*", property_def.setter + "(value)"))
if property_def.getter is not None and not property_def.getter.startswith("_"):
info.append(('*Getter*', property_def.getter + '()'))
info.append(("*Getter*", property_def.getter + "()"))
if len(info) > 0:
format_table(f, info)
if property_def.text is not None and property_def.text.strip() != '':
f.write(rstize_text(property_def.text.strip(), state) + '\n\n')
if property_def.text is not None and property_def.text.strip() != "":
f.write(rstize_text(property_def.text.strip(), state) + "\n\n")
index += 1
# Method descriptions
if len(class_def.methods) > 0:
f.write(make_heading('Method Descriptions', '-'))
f.write(make_heading("Method Descriptions", "-"))
index = 0
for method_list in class_def.methods.values():
for i, m in enumerate(method_list):
if index != 0:
f.write('----\n\n')
f.write("----\n\n")
if i == 0:
f.write(".. _class_{}_method_{}:\n\n".format(class_name, m.name))
@ -548,8 +560,8 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S
ret_type, signature = make_method_signature(class_def, m, False, state)
f.write("- {} {}\n\n".format(ret_type, signature))
if m.description is not None and m.description.strip() != '':
f.write(rstize_text(m.description.strip(), state) + '\n\n')
if m.description is not None and m.description.strip() != "":
f.write(rstize_text(m.description.strip(), state) + "\n\n")
index += 1
@ -558,29 +570,29 @@ def escape_rst(text, until_pos=-1): # type: (str) -> str
# Escape \ character, otherwise it ends up as an escape character in rst
pos = 0
while True:
pos = text.find('\\', pos, until_pos)
pos = text.find("\\", pos, until_pos)
if pos == -1:
break
text = text[:pos] + "\\\\" + text[pos + 1:]
text = text[:pos] + "\\\\" + text[pos + 1 :]
pos += 2
# Escape * character to avoid interpreting it as emphasis
pos = 0
while True:
pos = text.find('*', pos, until_pos)
pos = text.find("*", pos, until_pos)
if pos == -1:
break
text = text[:pos] + "\*" + text[pos + 1:]
text = text[:pos] + "\*" + text[pos + 1 :]
pos += 2
# Escape _ character at the end of a word to avoid interpreting it as an inline hyperlink
pos = 0
while True:
pos = text.find('_', pos, until_pos)
pos = text.find("_", pos, until_pos)
if pos == -1:
break
if not text[pos + 1].isalnum(): # don't escape within a snake_case word
text = text[:pos] + "\_" + text[pos + 1:]
text = text[:pos] + "\_" + text[pos + 1 :]
pos += 2
else:
pos += 1
@ -592,16 +604,16 @@ def rstize_text(text, state): # type: (str, State) -> str
# Linebreak + tabs in the XML should become two line breaks unless in a "codeblock"
pos = 0
while True:
pos = text.find('\n', pos)
pos = text.find("\n", pos)
if pos == -1:
break
pre_text = text[:pos]
indent_level = 0
while text[pos + 1] == '\t':
while text[pos + 1] == "\t":
pos += 1
indent_level += 1
post_text = text[pos + 1:]
post_text = text[pos + 1 :]
# Handle codeblocks
if post_text.startswith("[codeblock]"):
@ -610,28 +622,33 @@ def rstize_text(text, state): # type: (str, State) -> str
print_error("[codeblock] without a closing tag, file: {}".format(state.current_class), state)
return ""
code_text = post_text[len("[codeblock]"):end_pos]
code_text = post_text[len("[codeblock]") : end_pos]
post_text = post_text[end_pos:]
# Remove extraneous tabs
code_pos = 0
while True:
code_pos = code_text.find('\n', code_pos)
code_pos = code_text.find("\n", code_pos)
if code_pos == -1:
break
to_skip = 0
while code_pos + to_skip + 1 < len(code_text) and code_text[code_pos + to_skip + 1] == '\t':
while code_pos + to_skip + 1 < len(code_text) and code_text[code_pos + to_skip + 1] == "\t":
to_skip += 1
if to_skip > indent_level:
print_error("Four spaces should be used for indentation within [codeblock], file: {}".format(state.current_class), state)
print_error(
"Four spaces should be used for indentation within [codeblock], file: {}".format(
state.current_class
),
state,
)
if len(code_text[code_pos + to_skip + 1:]) == 0:
if len(code_text[code_pos + to_skip + 1 :]) == 0:
code_text = code_text[:code_pos] + "\n"
code_pos += 1
else:
code_text = code_text[:code_pos] + "\n " + code_text[code_pos + to_skip + 1:]
code_text = code_text[:code_pos] + "\n " + code_text[code_pos + to_skip + 1 :]
code_pos += 5 - to_skip
text = pre_text + "\n[codeblock]" + code_text + post_text
@ -642,7 +659,7 @@ def rstize_text(text, state): # type: (str, State) -> str
text = pre_text + "\n\n" + post_text
pos += 2
next_brac_pos = text.find('[')
next_brac_pos = text.find("[")
text = escape_rst(text, next_brac_pos)
# Handle [tags]
@ -654,54 +671,59 @@ def rstize_text(text, state): # type: (str, State) -> str
tag_depth = 0
previous_pos = 0
while True:
pos = text.find('[', pos)
pos = text.find("[", pos)
if inside_url and (pos > previous_pos):
url_has_name = True
if pos == -1:
break
endq_pos = text.find(']', pos + 1)
endq_pos = text.find("]", pos + 1)
if endq_pos == -1:
break
pre_text = text[:pos]
post_text = text[endq_pos + 1:]
tag_text = text[pos + 1:endq_pos]
post_text = text[endq_pos + 1 :]
tag_text = text[pos + 1 : endq_pos]
escape_post = False
if tag_text in state.classes:
if tag_text == state.current_class:
# We don't want references to the same class
tag_text = '``{}``'.format(tag_text)
tag_text = "``{}``".format(tag_text)
else:
tag_text = make_type(tag_text, state)
escape_post = True
else: # command
cmd = tag_text
space_pos = tag_text.find(' ')
if cmd == '/codeblock':
tag_text = ''
space_pos = tag_text.find(" ")
if cmd == "/codeblock":
tag_text = ""
tag_depth -= 1
inside_code = False
# Strip newline if the tag was alone on one
if pre_text[-1] == '\n':
if pre_text[-1] == "\n":
pre_text = pre_text[:-1]
elif cmd == '/code':
tag_text = '``'
elif cmd == "/code":
tag_text = "``"
tag_depth -= 1
inside_code = False
escape_post = True
elif inside_code:
tag_text = '[' + tag_text + ']'
elif cmd.find('html') == 0:
param = tag_text[space_pos + 1:]
tag_text = "[" + tag_text + "]"
elif cmd.find("html") == 0:
param = tag_text[space_pos + 1 :]
tag_text = param
elif cmd.startswith('method') or cmd.startswith('member') or cmd.startswith('signal') or cmd.startswith('constant'):
param = tag_text[space_pos + 1:]
elif (
cmd.startswith("method")
or cmd.startswith("member")
or cmd.startswith("signal")
or cmd.startswith("constant")
):
param = tag_text[space_pos + 1 :]
if param.find('.') != -1:
ss = param.split('.')
if param.find(".") != -1:
ss = param.split(".")
if len(ss) > 2:
print_error("Bad reference: '{}', file: {}".format(param, state.current_class), state)
class_param, method_param = ss
@ -734,7 +756,7 @@ def rstize_text(text, state): # type: (str, State) -> str
# Search in the current class
search_class_defs = [class_def]
if param.find('.') == -1:
if param.find(".") == -1:
# Also search in @GlobalScope as a last resort if no class was specified
search_class_defs.append(state.classes["@GlobalScope"])
@ -755,66 +777,71 @@ def rstize_text(text, state): # type: (str, State) -> str
ref_type = "_constant"
else:
print_error("Unresolved type reference '{}' in method reference '{}', file: {}".format(class_param, param, state.current_class), state)
print_error(
"Unresolved type reference '{}' in method reference '{}', file: {}".format(
class_param, param, state.current_class
),
state,
)
repl_text = method_param
if class_param != state.current_class:
repl_text = "{}.{}".format(class_param, method_param)
tag_text = ':ref:`{}<class_{}{}_{}>`'.format(repl_text, class_param, ref_type, method_param)
tag_text = ":ref:`{}<class_{}{}_{}>`".format(repl_text, class_param, ref_type, method_param)
escape_post = True
elif cmd.find('image=') == 0:
elif cmd.find("image=") == 0:
tag_text = "" # '![](' + cmd[6:] + ')'
elif cmd.find('url=') == 0:
elif cmd.find("url=") == 0:
url_link = cmd[4:]
tag_text = '`'
tag_text = "`"
tag_depth += 1
inside_url = True
url_has_name = False
elif cmd == '/url':
tag_text = ('' if url_has_name else url_link) + " <" + url_link + ">`_"
elif cmd == "/url":
tag_text = ("" if url_has_name else url_link) + " <" + url_link + ">`_"
tag_depth -= 1
escape_post = True
inside_url = False
url_has_name = False
elif cmd == 'center':
elif cmd == "center":
tag_depth += 1
tag_text = ''
elif cmd == '/center':
tag_text = ""
elif cmd == "/center":
tag_depth -= 1
tag_text = ''
elif cmd == 'codeblock':
tag_text = ""
elif cmd == "codeblock":
tag_depth += 1
tag_text = '\n::\n'
tag_text = "\n::\n"
inside_code = True
elif cmd == 'br':
elif cmd == "br":
# Make a new paragraph instead of a linebreak, rst is not so linebreak friendly
tag_text = '\n\n'
tag_text = "\n\n"
# Strip potential leading spaces
while post_text[0] == ' ':
while post_text[0] == " ":
post_text = post_text[1:]
elif cmd == 'i' or cmd == '/i':
elif cmd == "i" or cmd == "/i":
if cmd == "/i":
tag_depth -= 1
else:
tag_depth += 1
tag_text = '*'
elif cmd == 'b' or cmd == '/b':
tag_text = "*"
elif cmd == "b" or cmd == "/b":
if cmd == "/b":
tag_depth -= 1
else:
tag_depth += 1
tag_text = '**'
elif cmd == 'u' or cmd == '/u':
tag_text = "**"
elif cmd == "u" or cmd == "/u":
if cmd == "/u":
tag_depth -= 1
else:
tag_depth += 1
tag_text = ''
elif cmd == 'code':
tag_text = '``'
tag_text = ""
elif cmd == "code":
tag_text = "``"
tag_depth += 1
inside_code = True
elif cmd.startswith('enum '):
elif cmd.startswith("enum "):
tag_text = make_enum(cmd[5:], state)
escape_post = True
else:
@ -823,24 +850,24 @@ def rstize_text(text, state): # type: (str, State) -> str
# Properly escape things like `[Node]s`
if escape_post and post_text and (post_text[0].isalnum() or post_text[0] == "("): # not punctuation, escape
post_text = '\ ' + post_text
post_text = "\ " + post_text
next_brac_pos = post_text.find('[', 0)
next_brac_pos = post_text.find("[", 0)
iter_pos = 0
while not inside_code:
iter_pos = post_text.find('*', iter_pos, next_brac_pos)
iter_pos = post_text.find("*", iter_pos, next_brac_pos)
if iter_pos == -1:
break
post_text = post_text[:iter_pos] + "\*" + post_text[iter_pos + 1:]
post_text = post_text[:iter_pos] + "\*" + post_text[iter_pos + 1 :]
iter_pos += 2
iter_pos = 0
while not inside_code:
iter_pos = post_text.find('_', iter_pos, next_brac_pos)
iter_pos = post_text.find("_", iter_pos, next_brac_pos)
if iter_pos == -1:
break
if not post_text[iter_pos + 1].isalnum(): # don't escape within a snake_case word
post_text = post_text[:iter_pos] + "\_" + post_text[iter_pos + 1:]
post_text = post_text[:iter_pos] + "\_" + post_text[iter_pos + 1 :]
iter_pos += 2
else:
iter_pos += 1
@ -862,7 +889,7 @@ def format_table(f, data, remove_empty_columns=False): # type: (TextIO, Iterabl
column_sizes = [0] * len(data[0])
for row in data:
for i, text in enumerate(row):
text_length = len(text or '')
text_length = len(text or "")
if text_length > column_sizes[i]:
column_sizes[i] = text_length
@ -879,16 +906,16 @@ def format_table(f, data, remove_empty_columns=False): # type: (TextIO, Iterabl
for i, text in enumerate(row):
if column_sizes[i] == 0 and remove_empty_columns:
continue
row_text += " " + (text or '').ljust(column_sizes[i]) + " |"
row_text += " " + (text or "").ljust(column_sizes[i]) + " |"
row_text += "\n"
f.write(row_text)
f.write(sep)
f.write('\n')
f.write("\n")
def make_type(t, state): # type: (str, State) -> str
if t in state.classes:
return ':ref:`{0}<class_{0}>`'.format(t)
return ":ref:`{0}<class_{0}>`".format(t)
print_error("Unresolved type '{}', file: {}".format(t, state.current_class), state)
return t
@ -897,7 +924,7 @@ def make_enum(t, state): # type: (str, State) -> str
p = t.find(".")
if p >= 0:
c = t[0:p]
e = t[p + 1:]
e = t[p + 1 :]
# Variant enums live in GlobalScope but still use periods.
if c == "Variant":
c = "@GlobalScope"
@ -909,7 +936,7 @@ def make_enum(t, state): # type: (str, State) -> str
c = "@GlobalScope"
if not c in state.classes and c.startswith("_"):
c = c[1:] # Remove the underscore prefix
c = c[1:] # Remove the underscore prefix
if c in state.classes and e in state.classes[c].enums:
return ":ref:`{0}<enum_{1}_{0}>`".format(e, c)
@ -921,7 +948,9 @@ def make_enum(t, state): # type: (str, State) -> str
return t
def make_method_signature(class_def, method_def, make_ref, state): # type: (ClassDef, Union[MethodDef, SignalDef], bool, State) -> Tuple[str, str]
def make_method_signature(
class_def, method_def, make_ref, state
): # type: (ClassDef, Union[MethodDef, SignalDef], bool, State) -> Tuple[str, str]
ret_type = " "
ref_type = "signal"
@ -936,34 +965,34 @@ def make_method_signature(class_def, method_def, make_ref, state): # type: (Cla
else:
out += "**{}** ".format(method_def.name)
out += '**(**'
out += "**(**"
for i, arg in enumerate(method_def.parameters):
if i > 0:
out += ', '
out += ", "
else:
out += ' '
out += " "
out += "{} {}".format(arg.type_name.to_rst(state), arg.name)
if arg.default_value is not None:
out += '=' + arg.default_value
out += "=" + arg.default_value
if isinstance(method_def, MethodDef) and method_def.qualifiers is not None and 'vararg' in method_def.qualifiers:
if isinstance(method_def, MethodDef) and method_def.qualifiers is not None and "vararg" in method_def.qualifiers:
if len(method_def.parameters) > 0:
out += ', ...'
out += ", ..."
else:
out += ' ...'
out += " ..."
out += ' **)**'
out += " **)**"
if isinstance(method_def, MethodDef) and method_def.qualifiers is not None:
out += ' ' + method_def.qualifiers
out += " " + method_def.qualifiers
return ret_type, out
def make_heading(title, underline): # type: (str, str) -> str
return title + '\n' + (underline * len(title)) + "\n\n"
return title + "\n" + (underline * len(title)) + "\n\n"
def make_url(link): # type: (str) -> str
@ -987,5 +1016,5 @@ def make_url(link): # type: (str) -> str
return "`" + link + " <" + link + ">`_"
if __name__ == '__main__':
if __name__ == "__main__":
main()

View file

@ -1,40 +1,41 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.drivers_sources = []
# OS drivers
SConscript('unix/SCsub')
SConscript('windows/SCsub')
SConscript("unix/SCsub")
SConscript("windows/SCsub")
# Sounds drivers
SConscript('alsa/SCsub')
SConscript('coreaudio/SCsub')
SConscript('pulseaudio/SCsub')
if (env["platform"] == "windows"):
SConscript("alsa/SCsub")
SConscript("coreaudio/SCsub")
SConscript("pulseaudio/SCsub")
if env["platform"] == "windows":
SConscript("wasapi/SCsub")
if env['xaudio2']:
if env["xaudio2"]:
SConscript("xaudio2/SCsub")
# Midi drivers
SConscript('alsamidi/SCsub')
SConscript('coremidi/SCsub')
SConscript('winmidi/SCsub')
SConscript("alsamidi/SCsub")
SConscript("coremidi/SCsub")
SConscript("winmidi/SCsub")
# Graphics drivers
if (env["platform"] != "server"):
SConscript('gles3/SCsub')
SConscript('gles2/SCsub')
SConscript('gl_context/SCsub')
if env["platform"] != "server":
SConscript("gles3/SCsub")
SConscript("gles2/SCsub")
SConscript("gl_context/SCsub")
else:
SConscript('dummy/SCsub')
SConscript("dummy/SCsub")
# Core dependencies
SConscript("png/SCsub")
if env['vsproj']:
if env["vsproj"]:
import os
path = os.getcwd()
# Change directory so the path resolves correctly in the function call.
os.chdir("..")

View file

@ -1,5 +1,5 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.add_source_files(env.drivers_sources, "*.cpp")

View file

@ -1,6 +1,6 @@
#!/usr/bin/env python
Import('env')
Import("env")
# Driver source files
env.add_source_files(env.drivers_sources, "*.cpp")

View file

@ -1,6 +1,6 @@
#!/usr/bin/env python
Import('env')
Import("env")
# Driver source files
env.add_source_files(env.drivers_sources, "*.cpp")

View file

@ -1,6 +1,6 @@
#!/usr/bin/env python
Import('env')
Import("env")
# Driver source files
env.add_source_files(env.drivers_sources, "*.cpp")

View file

@ -1,5 +1,5 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.add_source_files(env.drivers_sources, "*.cpp")

View file

@ -1,8 +1,8 @@
#!/usr/bin/env python
Import('env')
Import("env")
if (env["platform"] in ["haiku", "osx", "windows", "x11"]):
if env["platform"] in ["haiku", "osx", "windows", "x11"]:
# Thirdparty source files
thirdparty_dir = "#thirdparty/glad/"
thirdparty_sources = [
@ -12,8 +12,8 @@ if (env["platform"] in ["haiku", "osx", "windows", "x11"]):
env.Prepend(CPPPATH=[thirdparty_dir])
env.Append(CPPDEFINES=['GLAD_ENABLED'])
env.Append(CPPDEFINES=['GLES_OVER_GL'])
env.Append(CPPDEFINES=["GLAD_ENABLED"])
env.Append(CPPDEFINES=["GLES_OVER_GL"])
env_thirdparty = env.Clone()
env_thirdparty.disable_warnings()

View file

@ -1,6 +1,6 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.add_source_files(env.drivers_sources, "*.cpp")

View file

@ -1,23 +1,23 @@
#!/usr/bin/env python
Import('env')
Import("env")
if 'GLES2_GLSL' in env['BUILDERS']:
env.GLES2_GLSL('copy.glsl');
# env.GLES2_GLSL('resolve.glsl');
env.GLES2_GLSL('canvas.glsl');
env.GLES2_GLSL('canvas_shadow.glsl');
env.GLES2_GLSL('scene.glsl');
env.GLES2_GLSL('cubemap_filter.glsl');
env.GLES2_GLSL('cube_to_dp.glsl');
# env.GLES2_GLSL('blend_shape.glsl');
# env.GLES2_GLSL('screen_space_reflection.glsl');
env.GLES2_GLSL('effect_blur.glsl');
# env.GLES2_GLSL('subsurf_scattering.glsl');
# env.GLES2_GLSL('ssao.glsl');
# env.GLES2_GLSL('ssao_minify.glsl');
# env.GLES2_GLSL('ssao_blur.glsl');
# env.GLES2_GLSL('exposure.glsl');
env.GLES2_GLSL('tonemap.glsl');
# env.GLES2_GLSL('particles.glsl');
env.GLES2_GLSL('lens_distorted.glsl');
if "GLES2_GLSL" in env["BUILDERS"]:
env.GLES2_GLSL("copy.glsl")
# env.GLES2_GLSL('resolve.glsl');
env.GLES2_GLSL("canvas.glsl")
env.GLES2_GLSL("canvas_shadow.glsl")
env.GLES2_GLSL("scene.glsl")
env.GLES2_GLSL("cubemap_filter.glsl")
env.GLES2_GLSL("cube_to_dp.glsl")
# env.GLES2_GLSL('blend_shape.glsl');
# env.GLES2_GLSL('screen_space_reflection.glsl');
env.GLES2_GLSL("effect_blur.glsl")
# env.GLES2_GLSL('subsurf_scattering.glsl');
# env.GLES2_GLSL('ssao.glsl');
# env.GLES2_GLSL('ssao_minify.glsl');
# env.GLES2_GLSL('ssao_blur.glsl');
# env.GLES2_GLSL('exposure.glsl');
env.GLES2_GLSL("tonemap.glsl")
# env.GLES2_GLSL('particles.glsl');
env.GLES2_GLSL("lens_distorted.glsl")

View file

@ -1,7 +1,7 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.add_source_files(env.drivers_sources,"*.cpp")
env.add_source_files(env.drivers_sources, "*.cpp")
SConscript("shaders/SCsub")

View file

@ -1,23 +1,23 @@
#!/usr/bin/env python
Import('env')
Import("env")
if 'GLES3_GLSL' in env['BUILDERS']:
env.GLES3_GLSL('copy.glsl');
env.GLES3_GLSL('resolve.glsl');
env.GLES3_GLSL('canvas.glsl');
env.GLES3_GLSL('canvas_shadow.glsl');
env.GLES3_GLSL('scene.glsl');
env.GLES3_GLSL('cubemap_filter.glsl');
env.GLES3_GLSL('cube_to_dp.glsl');
env.GLES3_GLSL('blend_shape.glsl');
env.GLES3_GLSL('screen_space_reflection.glsl');
env.GLES3_GLSL('effect_blur.glsl');
env.GLES3_GLSL('subsurf_scattering.glsl');
env.GLES3_GLSL('ssao.glsl');
env.GLES3_GLSL('ssao_minify.glsl');
env.GLES3_GLSL('ssao_blur.glsl');
env.GLES3_GLSL('exposure.glsl');
env.GLES3_GLSL('tonemap.glsl');
env.GLES3_GLSL('particles.glsl');
env.GLES3_GLSL('lens_distorted.glsl');
if "GLES3_GLSL" in env["BUILDERS"]:
env.GLES3_GLSL("copy.glsl")
env.GLES3_GLSL("resolve.glsl")
env.GLES3_GLSL("canvas.glsl")
env.GLES3_GLSL("canvas_shadow.glsl")
env.GLES3_GLSL("scene.glsl")
env.GLES3_GLSL("cubemap_filter.glsl")
env.GLES3_GLSL("cube_to_dp.glsl")
env.GLES3_GLSL("blend_shape.glsl")
env.GLES3_GLSL("screen_space_reflection.glsl")
env.GLES3_GLSL("effect_blur.glsl")
env.GLES3_GLSL("subsurf_scattering.glsl")
env.GLES3_GLSL("ssao.glsl")
env.GLES3_GLSL("ssao_minify.glsl")
env.GLES3_GLSL("ssao_blur.glsl")
env.GLES3_GLSL("exposure.glsl")
env.GLES3_GLSL("tonemap.glsl")
env.GLES3_GLSL("particles.glsl")
env.GLES3_GLSL("lens_distorted.glsl")

View file

@ -1,11 +1,11 @@
#!/usr/bin/env python
Import('env')
Import("env")
env_png = env.Clone()
# Thirdparty source files
if env['builtin_libpng']:
if env["builtin_libpng"]:
thirdparty_dir = "#thirdparty/libpng/"
thirdparty_sources = [
"png.c",
@ -32,6 +32,7 @@ if env['builtin_libpng']:
# Currently .ASM filter_neon.S does not compile on NT.
import os
use_neon = "neon_enabled" in env and env["neon_enabled"] and os.name != "nt"
if use_neon:
env_png.Append(CPPDEFINES=[("PNG_ARM_NEON_OPT", 2)])
@ -45,7 +46,7 @@ if env['builtin_libpng']:
if use_neon:
env_neon = env_thirdparty.Clone()
if "S_compiler" in env:
env_neon['CC'] = env['S_compiler']
env_neon["CC"] = env["S_compiler"]
neon_sources = []
neon_sources.append(env_neon.Object(thirdparty_dir + "/arm/arm_init.c"))
neon_sources.append(env_neon.Object(thirdparty_dir + "/arm/filter_neon_intrinsics.c"))
@ -56,4 +57,4 @@ if env['builtin_libpng']:
# Godot source files
env_png.add_source_files(env.drivers_sources, "*.cpp")
Export('env')
Export("env")

View file

@ -1,5 +1,5 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.add_source_files(env.drivers_sources, "*.cpp")

View file

@ -1,7 +1,7 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.add_source_files(env.drivers_sources, "*.cpp")
env["check_c_headers"] = [ [ "mntent.h", "HAVE_MNTENT" ] ]
env["check_c_headers"] = [["mntent.h", "HAVE_MNTENT"]]

View file

@ -1,6 +1,6 @@
#!/usr/bin/env python
Import('env')
Import("env")
# Driver source files
env.add_source_files(env.drivers_sources, "*.cpp")

View file

@ -1,5 +1,5 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.add_source_files(env.drivers_sources, "*.cpp")

View file

@ -1,6 +1,6 @@
#!/usr/bin/env python
Import('env')
Import("env")
# Driver source files
env.add_source_files(env.drivers_sources, "*.cpp")

View file

@ -1,7 +1,7 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.add_source_files(env.drivers_sources, "*.cpp")
env.Append(CPPDEFINES=['XAUDIO2_ENABLED'])
env.Append(LINKFLAGS=['xaudio2_8.lib'])
env.Append(CPPDEFINES=["XAUDIO2_ENABLED"])
env.Append(LINKFLAGS=["xaudio2_8.lib"])

View file

@ -1,6 +1,6 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.editor_sources = []
@ -18,24 +18,24 @@ def _make_doc_data_class_path(to_path):
g.write("static const int _doc_data_class_path_count = " + str(len(env.doc_class_path)) + ";\n")
g.write("struct _DocDataClassPath { const char* name; const char* path; };\n")
g.write("static const _DocDataClassPath _doc_data_class_paths[" + str(len(env.doc_class_path) + 1) + "] = {\n");
g.write("static const _DocDataClassPath _doc_data_class_paths[" + str(len(env.doc_class_path) + 1) + "] = {\n")
for c in sorted(env.doc_class_path):
g.write("\t{\"" + c + "\", \"" + env.doc_class_path[c] + "\"},\n")
g.write('\t{"' + c + '", "' + env.doc_class_path[c] + '"},\n')
g.write("\t{NULL, NULL}\n")
g.write("};\n")
g.close()
if env['tools']:
if env["tools"]:
# Register exporters
reg_exporters_inc = '#include "register_exporters.h"\n'
reg_exporters = 'void register_exporters() {\n'
reg_exporters = "void register_exporters() {\n"
for e in env.platform_exporters:
env.add_source_files(env.editor_sources, "#platform/" + e + "/export/export.cpp")
reg_exporters += '\tregister_' + e + '_exporter();\n'
reg_exporters += "\tregister_" + e + "_exporter();\n"
reg_exporters_inc += '#include "platform/' + e + '/export/export.h"\n'
reg_exporters += '}\n'
reg_exporters += "}\n"
# NOTE: It is safe to generate this file here, since this is still executed serially
with open_utf8("register_exporters.gen.cpp", "w") as f:
@ -58,7 +58,7 @@ if env['tools']:
else:
docs += Glob(d + "/*.xml") # Custom.
_make_doc_data_class_path(os.path.join(env.Dir('#').abspath, "editor/doc"))
_make_doc_data_class_path(os.path.join(env.Dir("#").abspath, "editor/doc"))
docs = sorted(docs)
env.Depends("#editor/doc_data_compressed.gen.h", docs)
@ -68,24 +68,24 @@ if env['tools']:
# Translations
tlist = glob.glob(path + "/translations/*.po")
env.Depends('#editor/translations.gen.h', tlist)
env.CommandNoCache('#editor/translations.gen.h', tlist, run_in_subprocess(editor_builders.make_translations_header))
env.Depends("#editor/translations.gen.h", tlist)
env.CommandNoCache("#editor/translations.gen.h", tlist, run_in_subprocess(editor_builders.make_translations_header))
# Fonts
flist = glob.glob(path + "/../thirdparty/fonts/*.ttf")
flist.extend(glob.glob(path + "/../thirdparty/fonts/*.otf"))
flist.sort()
env.Depends('#editor/builtin_fonts.gen.h', flist)
env.CommandNoCache('#editor/builtin_fonts.gen.h', flist, run_in_subprocess(editor_builders.make_fonts_header))
env.Depends("#editor/builtin_fonts.gen.h", flist)
env.CommandNoCache("#editor/builtin_fonts.gen.h", flist, run_in_subprocess(editor_builders.make_fonts_header))
env.add_source_files(env.editor_sources, "*.cpp")
SConscript('collada/SCsub')
SConscript('doc/SCsub')
SConscript('fileserver/SCsub')
SConscript('icons/SCsub')
SConscript('import/SCsub')
SConscript('plugins/SCsub')
SConscript("collada/SCsub")
SConscript("doc/SCsub")
SConscript("fileserver/SCsub")
SConscript("icons/SCsub")
SConscript("import/SCsub")
SConscript("plugins/SCsub")
lib = env.add_library("editor", env.editor_sources)
env.Prepend(LIBS=[lib])

View file

@ -1,5 +1,5 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.add_source_files(env.editor_sources, "*.cpp")

View file

@ -1,5 +1,5 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.add_source_files(env.editor_sources, "*.cpp")

View file

@ -26,6 +26,7 @@ def make_doc_header(target, source, env):
buf = encode_utf8(docbegin + buf + docend)
decomp_size = len(buf)
import zlib
buf = zlib.compress(buf)
g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
@ -56,7 +57,7 @@ def make_fonts_header(target, source, env):
# saving uncompressed, since freetype will reference from memory pointer
xl_names = []
for i in range(len(source)):
with open(source[i], "rb")as f:
with open(source[i], "rb") as f:
buf = f.read()
name = os.path.splitext(os.path.basename(source[i]))[0]
@ -112,7 +113,7 @@ def make_translations_header(target, source, env):
g.write("};\n\n")
g.write("static EditorTranslationList _editor_translations[] = {\n")
for x in xl_names:
g.write("\t{ \"" + x[0] + "\", " + str(x[1]) + ", " + str(x[2]) + ", _translation_" + x[0] + "_compressed},\n")
g.write('\t{ "' + x[0] + '", ' + str(x[1]) + ", " + str(x[2]) + ", _translation_" + x[0] + "_compressed},\n")
g.write("\t{NULL, 0, 0, NULL}\n")
g.write("};\n")
@ -120,5 +121,6 @@ def make_translations_header(target, source, env):
g.close()
if __name__ == '__main__':
if __name__ == "__main__":
subprocess_main(globals())

View file

@ -593,7 +593,9 @@ void EditorNode::_fs_changed() {
preset.unref();
}
if (preset.is_null()) {
export_error = vformat("Invalid export preset name: %s.", preset_name);
export_error = vformat(
"Invalid export preset name: %s. Make sure `export_presets.cfg` is present in the current directory.",
preset_name);
} else {
Ref<EditorExportPlatform> platform = preset->get_platform();
if (platform.is_null()) {
@ -3426,13 +3428,13 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
if (!new_scene) {
sdata.unref();
_dialog_display_load_error(lpath, ERR_FILE_NOT_FOUND);
_dialog_display_load_error(lpath, ERR_FILE_CORRUPT);
opening_prev = false;
if (prev != -1) {
set_current_scene(prev);
editor_data.remove_scene(idx);
}
return ERR_FILE_NOT_FOUND;
return ERR_FILE_CORRUPT;
}
if (p_set_inherited) {

View file

@ -610,6 +610,7 @@ public:
Vector<Rect2> flag_rects;
Vector<String> names;
Vector<String> tooltips;
int hovered_index;
virtual Size2 get_minimum_size() const {
Ref<Font> font = get_font("font", "Label");
@ -625,57 +626,79 @@ public:
return String();
}
void _gui_input(const Ref<InputEvent> &p_ev) {
Ref<InputEventMouseButton> mb = p_ev;
if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
const Ref<InputEventMouseMotion> mm = p_ev;
if (mm.is_valid()) {
for (int i = 0; i < flag_rects.size(); i++) {
if (flag_rects[i].has_point(mb->get_position())) {
//toggle
if (value & (1 << i)) {
value &= ~(1 << i);
} else {
value |= (1 << i);
}
emit_signal("flag_changed", value);
if (flag_rects[i].has_point(mm->get_position())) {
// Used to highlight the hovered flag in the layers grid.
hovered_index = i;
update();
break;
}
}
}
const Ref<InputEventMouseButton> mb = p_ev;
if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
// Toggle the flag.
// We base our choice on the hovered flag, so that it always matches the hovered flag.
if (value & (1 << hovered_index)) {
value &= ~(1 << hovered_index);
} else {
value |= (1 << hovered_index);
}
emit_signal("flag_changed", value);
update();
}
}
void _notification(int p_what) {
if (p_what == NOTIFICATION_DRAW) {
switch (p_what) {
case NOTIFICATION_DRAW: {
Rect2 rect;
rect.size = get_size();
flag_rects.clear();
Rect2 rect;
rect.size = get_size();
flag_rects.clear();
const int bsize = (rect.size.height * 80 / 100) / 2;
const int h = bsize * 2 + 1;
const int vofs = (rect.size.height - h) / 2;
int bsize = (rect.size.height * 80 / 100) / 2;
Color color = get_color("highlight_color", "Editor");
for (int i = 0; i < 2; i++) {
Point2 ofs(4, vofs);
if (i == 1)
ofs.y += bsize + 1;
int h = bsize * 2 + 1;
int vofs = (rect.size.height - h) / 2;
ofs += rect.position;
for (int j = 0; j < 10; j++) {
Point2 o = ofs + Point2(j * (bsize + 1), 0);
if (j >= 5)
o.x += 1;
Color color = get_color("highlight_color", "Editor");
for (int i = 0; i < 2; i++) {
const int idx = i * 10 + j;
const bool on = value & (1 << idx);
Rect2 rect2 = Rect2(o, Size2(bsize, bsize));
Point2 ofs(4, vofs);
if (i == 1)
ofs.y += bsize + 1;
color.a = on ? 0.6 : 0.2;
if (idx == hovered_index) {
// Add visual feedback when hovering a flag.
color.a += 0.15;
}
ofs += rect.position;
for (int j = 0; j < 10; j++) {
Point2 o = ofs + Point2(j * (bsize + 1), 0);
if (j >= 5)
o.x += 1;
uint32_t idx = i * 10 + j;
bool on = value & (1 << idx);
Rect2 rect2 = Rect2(o, Size2(bsize, bsize));
color.a = on ? 0.6 : 0.2;
draw_rect(rect2, color);
flag_rects.push_back(rect2);
draw_rect(rect2, color);
flag_rects.push_back(rect2);
}
}
}
} break;
case NOTIFICATION_MOUSE_EXIT: {
hovered_index = -1;
update();
} break;
default:
break;
}
}
@ -692,6 +715,7 @@ public:
EditorPropertyLayersGrid() {
value = 0;
hovered_index = -1; // Nothing is hovered.
}
};
void EditorPropertyLayers::_grid_changed(uint32_t p_grid) {
@ -792,7 +816,7 @@ EditorPropertyLayers::EditorPropertyLayers() {
hb->add_child(grid);
button = memnew(Button);
button->set_toggle_mode(true);
button->set_text("..");
button->set_text("...");
button->connect("pressed", this, "_button_pressed");
hb->add_child(button);
set_bottom_editor(hb);

View file

@ -1,5 +1,5 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.add_source_files(env.editor_sources, "*.cpp")

View file

@ -1,17 +1,17 @@
#!/usr/bin/env python
Import('env')
Import("env")
import os
from platform_methods import run_in_subprocess
import editor_icons_builders
make_editor_icons_builder = Builder(action=run_in_subprocess(editor_icons_builders.make_editor_icons_action),
suffix='.h',
src_suffix='.svg')
make_editor_icons_builder = Builder(
action=run_in_subprocess(editor_icons_builders.make_editor_icons_action), suffix=".h", src_suffix=".svg"
)
env['BUILDERS']['MakeEditorIconsBuilder'] = make_editor_icons_builder
env["BUILDERS"]["MakeEditorIconsBuilder"] = make_editor_icons_builder
# Editor's own icons
icon_sources = Glob("*.svg")
@ -23,4 +23,4 @@ for path in env.module_icons_paths:
else:
icon_sources += Glob(path + "/*.svg") # Custom.
env.Alias('editor_icons', [env.MakeEditorIconsBuilder('#editor/editor_icons.gen.h', icon_sources)])
env.Alias("editor_icons", [env.MakeEditorIconsBuilder("#editor/editor_icons.gen.h", icon_sources)])

View file

@ -21,17 +21,16 @@ def make_editor_icons_action(target, source, env):
icons_string.write('\t"')
with open(fname, 'rb') as svgf:
with open(fname, "rb") as svgf:
b = svgf.read(1)
while(len(b) == 1):
while len(b) == 1:
icons_string.write("\\" + str(hex(ord(b)))[1:])
b = svgf.read(1)
icons_string.write('"')
if fname != svg_icons[-1]:
icons_string.write(",")
icons_string.write('\n')
icons_string.write("\n")
s = StringIO()
s.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
@ -40,12 +39,12 @@ def make_editor_icons_action(target, source, env):
s.write("static const int editor_icons_count = {};\n".format(len(svg_icons)))
s.write("static const char *editor_icons_sources[] = {\n")
s.write(icons_string.getvalue())
s.write('};\n\n')
s.write("};\n\n")
s.write("static const char *editor_icons_names[] = {\n")
# this is used to store the indices of thumbnail icons
thumb_medium_indices = [];
thumb_big_indices = [];
thumb_medium_indices = []
thumb_big_indices = []
index = 0
for f in svg_icons:
@ -53,7 +52,7 @@ def make_editor_icons_action(target, source, env):
icon_name = os.path.basename(fname)[5:-4].title().replace("_", "")
# some special cases
if icon_name in ['Int', 'Bool', 'Float']:
if icon_name in ["Int", "Bool", "Float"]:
icon_name = icon_name.lower()
if icon_name.endswith("MediumThumb"): # don't know a better way to handle this
thumb_medium_indices.append(str(index))
@ -64,11 +63,11 @@ def make_editor_icons_action(target, source, env):
if fname != svg_icons[-1]:
s.write(",")
s.write('\n')
s.write("\n")
index += 1
s.write('};\n')
s.write("};\n")
if thumb_medium_indices:
s.write("\n\n")
@ -92,5 +91,5 @@ def make_editor_icons_action(target, source, env):
icons_string.close()
if __name__ == '__main__':
if __name__ == "__main__":
subprocess_main(globals())

View file

@ -1,5 +1,5 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.add_source_files(env.editor_sources, "*.cpp")

View file

@ -1,5 +1,5 @@
#!/usr/bin/env python
Import('env')
Import("env")
env.add_source_files(env.editor_sources, "*.cpp")

View file

@ -902,7 +902,6 @@ void ScriptEditor::_file_dialog_action(String p_file) {
Error err;
FileAccess *file = FileAccess::open(p_file, FileAccess::WRITE, &err);
if (err) {
memdelete(file);
editor->show_warning(TTR("Error writing TextFile:") + "\n" + p_file, TTR("Error!"));
break;
}

View file

@ -3407,11 +3407,7 @@ void SpatialEditorViewport::reset() {
last_message = "";
name = "";
cursor.x_rot = 0.5;
cursor.y_rot = 0.5;
cursor.distance = 4;
cursor.region_select = false;
cursor.pos = Vector3();
cursor = Cursor();
_update_name();
}
@ -5380,6 +5376,9 @@ void SpatialEditor::_update_gizmos_menu() {
const int plugin_state = gizmo_plugins_by_name[i]->get_state();
gizmos_menu->add_multistate_item(TTR(plugin_name), 3, plugin_state, i);
const int idx = gizmos_menu->get_item_index(i);
gizmos_menu->set_item_tooltip(
idx,
TTR("Click to toggle between visibility states.\n\nOpen eye: Gizmo is visible.\nClosed eye: Gizmo is hidden.\nHalf-open eye: Gizmo is also visible through opaque surfaces (\"x-ray\")."));
switch (plugin_state) {
case EditorSpatialGizmoPlugin::VISIBLE:
gizmos_menu->set_item_icon(idx, gizmos_menu->get_icon("visibility_visible"));

View file

@ -375,7 +375,9 @@ private:
Point2 region_begin, region_end;
Cursor() {
x_rot = y_rot = 0.5;
// These rotations place the camera in +X +Y +Z, aka south east, facing north west.
x_rot = 0.5;
y_rot = -0.5;
distance = 4;
region_select = false;
}

View file

@ -2696,7 +2696,9 @@ void SceneTreeDock::_remote_tree_selected() {
void SceneTreeDock::_local_tree_selected() {
scene_tree->show();
if (!bool(EDITOR_GET("interface/editors/show_scene_tree_root_selection")) || get_tree()->get_edited_scene_root() != nullptr) {
scene_tree->show();
}
if (remote_tree)
remote_tree->hide();
edit_remote->set_pressed(false);

View file

@ -646,12 +646,9 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
if (path.find("::") != -1) {
// built-in resource
String base_path = path.get_slice("::", 0);
if (ResourceLoader::get_resource_type(base_path) == "PackedScene") {
if (!EditorNode::get_singleton()->is_scene_open(base_path)) {
EditorNode::get_singleton()->load_scene(base_path);
}
} else {
EditorNode::get_singleton()->load_resource(base_path);
RES dependency = ResourceLoader::load(base_path);
if (dependency.is_valid()) {
remote_dependencies.insert(dependency);
}
}
var = ResourceLoader::load(path);
@ -2144,6 +2141,7 @@ void ScriptEditorDebugger::_clear_remote_objects() {
memdelete(E->value());
}
remote_objects.clear();
remote_dependencies.clear();
}
void ScriptEditorDebugger::_clear_errors_list() {

View file

@ -100,6 +100,7 @@ private:
ObjectID inspected_object_id;
ScriptEditorDebuggerVariables *variables;
Map<ObjectID, ScriptEditorDebuggerInspectedObject *> remote_objects;
Set<RES> remote_dependencies;
Set<ObjectID> unfold_cache;
VBoxContainer *errors_tab;

View file

@ -10,23 +10,23 @@ import sys
line_nb = False
for arg in sys.argv[1:]:
if (arg == "--with-line-nb"):
if arg == "--with-line-nb":
print("Enabling line numbers in the context locations.")
line_nb = True
else:
os.sys.exit("Non supported argument '" + arg + "'. Aborting.")
if (not os.path.exists("editor")):
if not os.path.exists("editor"):
os.sys.exit("ERROR: This script should be started from the root of the git repo.")
matches = []
for root, dirnames, filenames in os.walk('.'):
for root, dirnames, filenames in os.walk("."):
dirnames[:] = [d for d in dirnames if d not in ["thirdparty"]]
for filename in fnmatch.filter(filenames, '*.cpp'):
for filename in fnmatch.filter(filenames, "*.cpp"):
matches.append(os.path.join(root, filename))
for filename in fnmatch.filter(filenames, '*.h'):
for filename in fnmatch.filter(filenames, "*.h"):
matches.append(os.path.join(root, filename))
matches.sort()
@ -49,52 +49,54 @@ msgstr ""
"Content-Transfer-Encoding: 8-bit\\n"
"""
def process_file(f, fname):
global main_po, unique_str, unique_loc
l = f.readline()
lc = 1
while (l):
while l:
patterns = ['RTR(\"', 'TTR(\"', 'TTRC(\"']
patterns = ['RTR("', 'TTR("', 'TTRC("']
idx = 0
pos = 0
while (pos >= 0):
while pos >= 0:
pos = l.find(patterns[idx], pos)
if (pos == -1):
if (idx < len(patterns) - 1):
if pos == -1:
if idx < len(patterns) - 1:
idx += 1
pos = 0
continue
pos += len(patterns[idx])
msg = ""
while (pos < len(l) and (l[pos] != '"' or l[pos - 1] == '\\')):
while pos < len(l) and (l[pos] != '"' or l[pos - 1] == "\\"):
msg += l[pos]
pos += 1
location = os.path.relpath(fname).replace('\\', '/')
if (line_nb):
location = os.path.relpath(fname).replace("\\", "/")
if line_nb:
location += ":" + str(lc)
if (not msg in unique_str):
if not msg in unique_str:
main_po += "\n#: " + location + "\n"
main_po += 'msgid "' + msg + '"\n'
main_po += 'msgstr ""\n'
unique_str.append(msg)
unique_loc[msg] = [location]
elif (not location in unique_loc[msg]):
elif not location in unique_loc[msg]:
# Add additional location to previous occurrence too
msg_pos = main_po.find('\nmsgid "' + msg + '"')
if (msg_pos == -1):
if msg_pos == -1:
print("Someone apparently thought writing Python was as easy as GDScript. Ping Akien.")
main_po = main_po[:msg_pos] + ' ' + location + main_po[msg_pos:]
main_po = main_po[:msg_pos] + " " + location + main_po[msg_pos:]
unique_loc[msg].append(location)
l = f.readline()
lc += 1
print("Updating the editor.pot template...")
for fname in matches:
@ -104,7 +106,7 @@ for fname in matches:
with open("editor.pot", "w") as f:
f.write(main_po)
if (os.name == "posix"):
if os.name == "posix":
print("Wrapping template at 79 characters for compatibility with Weblate.")
os.system("msgmerge -w79 editor.pot editor.pot > editor.pot.wrap")
shutil.move("editor.pot.wrap", "editor.pot")
@ -112,7 +114,7 @@ if (os.name == "posix"):
shutil.move("editor.pot", "editor/translations/editor.pot")
# TODO: Make that in a portable way, if we care; if not, kudos to Unix users
if (os.name == "posix"):
if os.name == "posix":
added = subprocess.check_output(r"git diff editor/translations/editor.pot | grep \+msgid | wc -l", shell=True)
removed = subprocess.check_output(r"git diff editor/translations/editor.pot | grep \\\-msgid | wc -l", shell=True)
print("\n# Template changes compared to the staged status:")

View file

@ -7,7 +7,6 @@ from platform_methods import subprocess_main
class LegacyGLHeaderStruct:
def __init__(self):
self.vertex_lines = []
self.fragment_lines = []
@ -73,7 +72,7 @@ def include_file_in_legacygl_header(filename, header_data, depth):
ifdefline = line.replace("#ifdef ", "").strip()
if line.find("_EN_") != -1:
enumbase = ifdefline[:ifdefline.find("_EN_")]
enumbase = ifdefline[: ifdefline.find("_EN_")]
ifdefline = ifdefline.replace("_EN_", "_")
line = line.replace("_EN_", "_")
if enumbase not in header_data.enums:
@ -86,12 +85,12 @@ def include_file_in_legacygl_header(filename, header_data, depth):
if line.find("uniform") != -1 and line.lower().find("texunit:") != -1:
# texture unit
texunitstr = line[line.find(":") + 1:].strip()
texunitstr = line[line.find(":") + 1 :].strip()
if texunitstr == "auto":
texunit = "-1"
else:
texunit = str(int(texunitstr))
uline = line[:line.lower().find("//")]
uline = line[: line.lower().find("//")]
uline = uline.replace("uniform", "")
uline = uline.replace("highp", "")
uline = uline.replace(";", "")
@ -99,10 +98,10 @@ def include_file_in_legacygl_header(filename, header_data, depth):
for x in lines:
x = x.strip()
x = x[x.rfind(" ") + 1:]
x = x[x.rfind(" ") + 1 :]
if x.find("[") != -1:
# unfiorm array
x = x[:x.find("[")]
x = x[: x.find("[")]
if not x in header_data.texunit_names:
header_data.texunits += [(x, texunit)]
@ -110,10 +109,10 @@ def include_file_in_legacygl_header(filename, header_data, depth):
elif line.find("uniform") != -1 and line.lower().find("ubo:") != -1:
# uniform buffer object
ubostr = line[line.find(":") + 1:].strip()
ubostr = line[line.find(":") + 1 :].strip()
ubo = str(int(ubostr))
uline = line[:line.lower().find("//")]
uline = uline[uline.find("uniform") + len("uniform"):]
uline = line[: line.lower().find("//")]
uline = uline[uline.find("uniform") + len("uniform") :]
uline = uline.replace("highp", "")
uline = uline.replace(";", "")
uline = uline.replace("{", "").strip()
@ -121,10 +120,10 @@ def include_file_in_legacygl_header(filename, header_data, depth):
for x in lines:
x = x.strip()
x = x[x.rfind(" ") + 1:]
x = x[x.rfind(" ") + 1 :]
if x.find("[") != -1:
# unfiorm array
x = x[:x.find("[")]
x = x[: x.find("[")]
if not x in header_data.ubo_names:
header_data.ubos += [(x, ubo)]
@ -137,10 +136,10 @@ def include_file_in_legacygl_header(filename, header_data, depth):
for x in lines:
x = x.strip()
x = x[x.rfind(" ") + 1:]
x = x[x.rfind(" ") + 1 :]
if x.find("[") != -1:
# unfiorm array
x = x[:x.find("[")]
x = x[: x.find("[")]
if not x in header_data.uniforms:
header_data.uniforms += [x]
@ -150,7 +149,7 @@ def include_file_in_legacygl_header(filename, header_data, depth):
uline = uline.replace("attribute ", "")
uline = uline.replace("highp ", "")
uline = uline.replace(";", "")
uline = uline[uline.find(" "):].strip()
uline = uline[uline.find(" ") :].strip()
if uline.find("//") != -1:
name, bind = uline.split("//")
@ -163,7 +162,7 @@ def include_file_in_legacygl_header(filename, header_data, depth):
uline = line.replace("out ", "")
uline = uline.replace("highp ", "")
uline = uline.replace(";", "")
uline = uline[uline.find(" "):].strip()
uline = uline[uline.find(" ") :].strip()
if uline.find("//") != -1:
name, bind = uline.split("//")
@ -200,17 +199,19 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2
fd.write("/* WARNING, THIS FILE WAS GENERATED, DO NOT EDIT */\n")
out_file_base = out_file
out_file_base = out_file_base[out_file_base.rfind("/") + 1:]
out_file_base = out_file_base[out_file_base.rfind("\\") + 1:]
out_file_base = out_file_base[out_file_base.rfind("/") + 1 :]
out_file_base = out_file_base[out_file_base.rfind("\\") + 1 :]
out_file_ifdef = out_file_base.replace(".", "_").upper()
fd.write("#ifndef " + out_file_ifdef + class_suffix + "_120\n")
fd.write("#define " + out_file_ifdef + class_suffix + "_120\n")
out_file_class = out_file_base.replace(".glsl.gen.h", "").title().replace("_", "").replace(".", "") + "Shader" + class_suffix
out_file_class = (
out_file_base.replace(".glsl.gen.h", "").title().replace("_", "").replace(".", "") + "Shader" + class_suffix
)
fd.write("\n\n")
fd.write("#include \"" + include + "\"\n\n\n")
fd.write('#include "' + include + '"\n\n\n')
fd.write("class " + out_file_class + " : public Shader" + class_suffix + " {\n\n")
fd.write("\t virtual String get_shader_name() const { return \"" + out_file_class + "\"; }\n")
fd.write('\t virtual String get_shader_name() const { return "' + out_file_class + '"; }\n')
fd.write("public:\n\n")
@ -228,29 +229,64 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2
fd.write("\t_FORCE_INLINE_ int get_uniform(Uniforms p_uniform) const { return _get_uniform(p_uniform); }\n\n")
if header_data.conditionals:
fd.write("\t_FORCE_INLINE_ void set_conditional(Conditionals p_conditional,bool p_enable) { _set_conditional(p_conditional,p_enable); }\n\n")
fd.write(
"\t_FORCE_INLINE_ void set_conditional(Conditionals p_conditional,bool p_enable) { _set_conditional(p_conditional,p_enable); }\n\n"
)
fd.write("\t#ifdef DEBUG_ENABLED\n ")
fd.write("\t#define _FU if (get_uniform(p_uniform)<0) return; if (!is_version_valid()) return; ERR_FAIL_COND( get_active()!=this ); \n\n ")
fd.write(
"\t#define _FU if (get_uniform(p_uniform)<0) return; if (!is_version_valid()) return; ERR_FAIL_COND( get_active()!=this ); \n\n "
)
fd.write("\t#else\n ")
fd.write("\t#define _FU if (get_uniform(p_uniform)<0) return; \n\n ")
fd.write("\t#endif\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_value) { _FU glUniform1f(get_uniform(p_uniform),p_value); }\n\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, double p_value) { _FU glUniform1f(get_uniform(p_uniform),p_value); }\n\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint8_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int8_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint16_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int16_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint32_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int32_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Color& p_color) { _FU GLfloat col[4]={p_color.r,p_color.g,p_color.b,p_color.a}; glUniform4fv(get_uniform(p_uniform),1,col); }\n\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Vector2& p_vec2) { _FU GLfloat vec2[2]={p_vec2.x,p_vec2.y}; glUniform2fv(get_uniform(p_uniform),1,vec2); }\n\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Size2i& p_vec2) { _FU GLint vec2[2]={p_vec2.x,p_vec2.y}; glUniform2iv(get_uniform(p_uniform),1,vec2); }\n\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Vector3& p_vec3) { _FU GLfloat vec3[3]={p_vec3.x,p_vec3.y,p_vec3.z}; glUniform3fv(get_uniform(p_uniform),1,vec3); }\n\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_a, float p_b) { _FU glUniform2f(get_uniform(p_uniform),p_a,p_b); }\n\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_a, float p_b, float p_c) { _FU glUniform3f(get_uniform(p_uniform),p_a,p_b,p_c); }\n\n")
fd.write("\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_a, float p_b, float p_c, float p_d) { _FU glUniform4f(get_uniform(p_uniform),p_a,p_b,p_c,p_d); }\n\n")
fd.write(
"\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_value) { _FU glUniform1f(get_uniform(p_uniform),p_value); }\n\n"
)
fd.write(
"\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, double p_value) { _FU glUniform1f(get_uniform(p_uniform),p_value); }\n\n"
)
fd.write(
"\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint8_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n"
)
fd.write(
"\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int8_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n"
)
fd.write(
"\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint16_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n"
)
fd.write(
"\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int16_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n"
)
fd.write(
"\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint32_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n"
)
fd.write(
"\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int32_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n"
)
fd.write(
"\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Color& p_color) { _FU GLfloat col[4]={p_color.r,p_color.g,p_color.b,p_color.a}; glUniform4fv(get_uniform(p_uniform),1,col); }\n\n"
)
fd.write(
"\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Vector2& p_vec2) { _FU GLfloat vec2[2]={p_vec2.x,p_vec2.y}; glUniform2fv(get_uniform(p_uniform),1,vec2); }\n\n"
)
fd.write(
"\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Size2i& p_vec2) { _FU GLint vec2[2]={p_vec2.x,p_vec2.y}; glUniform2iv(get_uniform(p_uniform),1,vec2); }\n\n"
)
fd.write(
"\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Vector3& p_vec3) { _FU GLfloat vec3[3]={p_vec3.x,p_vec3.y,p_vec3.z}; glUniform3fv(get_uniform(p_uniform),1,vec3); }\n\n"
)
fd.write(
"\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_a, float p_b) { _FU glUniform2f(get_uniform(p_uniform),p_a,p_b); }\n\n"
)
fd.write(
"\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_a, float p_b, float p_c) { _FU glUniform3f(get_uniform(p_uniform),p_a,p_b,p_c); }\n\n"
)
fd.write(
"\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_a, float p_b, float p_c, float p_d) { _FU glUniform4f(get_uniform(p_uniform),p_a,p_b,p_c,p_d); }\n\n"
)
fd.write("""\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Transform& p_transform) { _FU
fd.write(
"""\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Transform& p_transform) { _FU
const Transform &tr = p_transform;
@ -279,9 +315,11 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2
}
""")
"""
)
fd.write("""_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Transform2D& p_transform) { _FU
fd.write(
"""_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Transform2D& p_transform) { _FU
const Transform2D &tr = p_transform;
@ -310,9 +348,11 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2
}
""")
"""
)
fd.write("""_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const CameraMatrix& p_matrix) { _FU
fd.write(
"""_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const CameraMatrix& p_matrix) { _FU
GLfloat matrix[16];
@ -324,7 +364,8 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2
}
glUniformMatrix4fv(get_uniform(p_uniform),1,false,matrix);
}""")
}"""
)
fd.write("\n\n#undef _FU\n\n\n")
@ -344,21 +385,25 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2
x = header_data.enums[xv]
bits = 1
amt = len(x)
while (2 ** bits < amt):
while 2 ** bits < amt:
bits += 1
strs = "{"
for i in range(amt):
strs += "\"#define " + x[i] + "\\n\","
strs += '"#define ' + x[i] + '\\n",'
c = {}
c["set_mask"] = "uint64_t(" + str(i) + ")<<" + str(bitofs)
c["clear_mask"] = "((uint64_t(1)<<40)-1) ^ (((uint64_t(1)<<" + str(bits) + ") - 1)<<" + str(bitofs) + ")"
c["clear_mask"] = (
"((uint64_t(1)<<40)-1) ^ (((uint64_t(1)<<" + str(bits) + ") - 1)<<" + str(bitofs) + ")"
)
enum_vals.append(c)
enum_constants.append(x[i])
strs += "NULL}"
fd.write("\t\t\t{(uint64_t(1<<" + str(bits) + ")-1)<<" + str(bitofs) + "," + str(bitofs) + "," + strs + "},\n")
fd.write(
"\t\t\t{(uint64_t(1<<" + str(bits) + ")-1)<<" + str(bitofs) + "," + str(bitofs) + "," + strs + "},\n"
)
bitofs += bits
fd.write("\t\t};\n\n")
@ -377,7 +422,7 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2
fd.write("\t\tstatic const char* _conditional_strings[]={\n")
if header_data.conditionals:
for x in header_data.conditionals:
fd.write("\t\t\t\"#define " + x + "\\n\",\n")
fd.write('\t\t\t"#define ' + x + '\\n",\n')
conditionals_found.append(x)
fd.write("\t\t};\n\n")
else:
@ -388,7 +433,7 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2
fd.write("\t\tstatic const char* _uniform_strings[]={\n")
if header_data.uniforms:
for x in header_data.uniforms:
fd.write("\t\t\t\"" + x + "\",\n")
fd.write('\t\t\t"' + x + '",\n')
fd.write("\t\t};\n\n")
else:
fd.write("\t\tstatic const char **_uniform_strings=NULL;\n")
@ -398,7 +443,7 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2
fd.write("\t\tstatic AttributePair _attribute_pairs[]={\n")
for x in header_data.attributes:
fd.write("\t\t\t{\"" + x[0] + "\"," + x[1] + "},\n")
fd.write('\t\t\t{"' + x[0] + '",' + x[1] + "},\n")
fd.write("\t\t};\n\n")
else:
fd.write("\t\tstatic AttributePair *_attribute_pairs=NULL;\n")
@ -412,9 +457,9 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2
name = x[0]
cond = x[1]
if cond in conditionals_found:
fd.write("\t\t\t{\"" + name + "\"," + str(conditionals_found.index(cond)) + "},\n")
fd.write('\t\t\t{"' + name + '",' + str(conditionals_found.index(cond)) + "},\n")
else:
fd.write("\t\t\t{\"" + name + "\",-1},\n")
fd.write('\t\t\t{"' + name + '",-1},\n')
feedback_count += 1
@ -428,7 +473,7 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2
if header_data.texunits:
fd.write("\t\tstatic TexUnitPair _texunit_pairs[]={\n")
for x in header_data.texunits:
fd.write("\t\t\t{\"" + x[0] + "\"," + x[1] + "},\n")
fd.write('\t\t\t{"' + x[0] + '",' + x[1] + "},\n")
fd.write("\t\t};\n\n")
else:
fd.write("\t\tstatic TexUnitPair *_texunit_pairs=NULL;\n")
@ -436,7 +481,7 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2
if not gles2 and header_data.ubos:
fd.write("\t\tstatic UBOPair _ubo_pairs[]={\n")
for x in header_data.ubos:
fd.write("\t\t\t{\"" + x[0] + "\"," + x[1] + "},\n")
fd.write('\t\t\t{"' + x[0] + '",' + x[1] + "},\n")
fd.write("\t\t};\n\n")
else:
if gles2:
@ -449,7 +494,7 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2
for c in x:
fd.write(str(ord(c)) + ",")
fd.write(str(ord('\n')) + ",")
fd.write(str(ord("\n")) + ",")
fd.write("\t\t0};\n\n")
fd.write("\t\tstatic const int _vertex_code_start=" + str(header_data.vertex_offset) + ";\n")
@ -459,28 +504,73 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2
for c in x:
fd.write(str(ord(c)) + ",")
fd.write(str(ord('\n')) + ",")
fd.write(str(ord("\n")) + ",")
fd.write("\t\t0};\n\n")
fd.write("\t\tstatic const int _fragment_code_start=" + str(header_data.fragment_offset) + ";\n")
if output_attribs:
if gles2:
fd.write("\t\tsetup(_conditional_strings," + str(len(header_data.conditionals)) + ",_uniform_strings," + str(len(header_data.uniforms)) + ",_attribute_pairs," + str(
len(header_data.attributes)) + ", _texunit_pairs," + str(len(header_data.texunits)) + ",_vertex_code,_fragment_code,_vertex_code_start,_fragment_code_start);\n")
fd.write(
"\t\tsetup(_conditional_strings,"
+ str(len(header_data.conditionals))
+ ",_uniform_strings,"
+ str(len(header_data.uniforms))
+ ",_attribute_pairs,"
+ str(len(header_data.attributes))
+ ", _texunit_pairs,"
+ str(len(header_data.texunits))
+ ",_vertex_code,_fragment_code,_vertex_code_start,_fragment_code_start);\n"
)
else:
fd.write("\t\tsetup(_conditional_strings," + str(len(header_data.conditionals)) + ",_uniform_strings," + str(len(header_data.uniforms)) + ",_attribute_pairs," + str(
len(header_data.attributes)) + ", _texunit_pairs," + str(len(header_data.texunits)) + ",_ubo_pairs," + str(len(header_data.ubos)) + ",_feedbacks," + str(
feedback_count) + ",_vertex_code,_fragment_code,_vertex_code_start,_fragment_code_start);\n")
fd.write(
"\t\tsetup(_conditional_strings,"
+ str(len(header_data.conditionals))
+ ",_uniform_strings,"
+ str(len(header_data.uniforms))
+ ",_attribute_pairs,"
+ str(len(header_data.attributes))
+ ", _texunit_pairs,"
+ str(len(header_data.texunits))
+ ",_ubo_pairs,"
+ str(len(header_data.ubos))
+ ",_feedbacks,"
+ str(feedback_count)
+ ",_vertex_code,_fragment_code,_vertex_code_start,_fragment_code_start);\n"
)
else:
if gles2:
fd.write("\t\tsetup(_conditional_strings," + str(len(header_data.conditionals)) + ",_uniform_strings," + str(len(header_data.uniforms)) + ",_texunit_pairs," + str(
len(header_data.texunits)) + ",_enums," + str(len(header_data.enums)) + ",_enum_values," + str(
enum_value_count) + ",_vertex_code,_fragment_code,_vertex_code_start,_fragment_code_start);\n")
fd.write(
"\t\tsetup(_conditional_strings,"
+ str(len(header_data.conditionals))
+ ",_uniform_strings,"
+ str(len(header_data.uniforms))
+ ",_texunit_pairs,"
+ str(len(header_data.texunits))
+ ",_enums,"
+ str(len(header_data.enums))
+ ",_enum_values,"
+ str(enum_value_count)
+ ",_vertex_code,_fragment_code,_vertex_code_start,_fragment_code_start);\n"
)
else:
fd.write("\t\tsetup(_conditional_strings," + str(len(header_data.conditionals)) + ",_uniform_strings," + str(len(header_data.uniforms)) + ",_texunit_pairs," + str(
len(header_data.texunits)) + ",_enums," + str(len(header_data.enums)) + ",_enum_values," + str(enum_value_count) + ",_ubo_pairs," + str(len(header_data.ubos)) + ",_feedbacks," + str(
feedback_count) + ",_vertex_code,_fragment_code,_vertex_code_start,_fragment_code_start);\n")
fd.write(
"\t\tsetup(_conditional_strings,"
+ str(len(header_data.conditionals))
+ ",_uniform_strings,"
+ str(len(header_data.uniforms))
+ ",_texunit_pairs,"
+ str(len(header_data.texunits))
+ ",_enums,"
+ str(len(header_data.enums))
+ ",_enum_values,"
+ str(enum_value_count)
+ ",_ubo_pairs,"
+ str(len(header_data.ubos))
+ ",_feedbacks,"
+ str(feedback_count)
+ ",_vertex_code,_fragment_code,_vertex_code_start,_fragment_code_start);\n"
)
fd.write("\t}\n\n")
@ -504,8 +594,10 @@ def build_gles3_headers(target, source, env):
def build_gles2_headers(target, source, env):
for x in source:
build_legacygl_header(str(x), include="drivers/gles2/shader_gles2.h", class_suffix="GLES2", output_attribs=True, gles2=True)
build_legacygl_header(
str(x), include="drivers/gles2/shader_gles2.h", class_suffix="GLES2", output_attribs=True, gles2=True
)
if __name__ == '__main__':
if __name__ == "__main__":
subprocess_main(globals())

View file

@ -1,6 +1,6 @@
#!/usr/bin/env python
Import('env')
Import("env")
from platform_methods import run_in_subprocess
import main_builders
@ -13,7 +13,11 @@ env.add_source_files(env.main_sources, "*.cpp")
controller_databases = ["#main/gamecontrollerdb.txt", "#main/godotcontrollerdb.txt"]
env.Depends("#main/default_controller_mappings.gen.cpp", controller_databases)
env.CommandNoCache("#main/default_controller_mappings.gen.cpp", controller_databases, run_in_subprocess(main_builders.make_default_controller_mappings))
env.CommandNoCache(
"#main/default_controller_mappings.gen.cpp",
controller_databases,
run_in_subprocess(main_builders.make_default_controller_mappings),
)
# Don't warn about duplicate entry here, we need it registered manually for first build,
# even if later builds will pick it up twice due to above *.cpp globbing.
@ -23,13 +27,15 @@ env.Depends("#main/splash.gen.h", "#main/splash.png")
env.CommandNoCache("#main/splash.gen.h", "#main/splash.png", run_in_subprocess(main_builders.make_splash))
env.Depends("#main/splash_editor.gen.h", "#main/splash_editor.png")
env.CommandNoCache("#main/splash_editor.gen.h", "#main/splash_editor.png", run_in_subprocess(main_builders.make_splash_editor))
env.CommandNoCache(
"#main/splash_editor.gen.h", "#main/splash_editor.png", run_in_subprocess(main_builders.make_splash_editor)
)
env.Depends("#main/app_icon.gen.h", "#main/app_icon.png")
env.CommandNoCache("#main/app_icon.gen.h", "#main/app_icon.png", run_in_subprocess(main_builders.make_app_icon))
if env["tools"]:
SConscript('tests/SCsub')
SConscript("tests/SCsub")
lib = env.add_library("main", env.main_sources)
env.Prepend(LIBS=[lib])

View file

@ -19,7 +19,7 @@ def make_splash(target, source, env):
g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
g.write("#ifndef BOOT_SPLASH_H\n")
g.write("#define BOOT_SPLASH_H\n")
g.write('static const Color boot_splash_bg_color = Color(0.14, 0.14, 0.14);\n')
g.write("static const Color boot_splash_bg_color = Color(0.14, 0.14, 0.14);\n")
g.write("static const unsigned char boot_splash_png[] = {\n")
for i in range(len(buf)):
g.write(byte_to_str(buf[i]) + ",\n")
@ -38,7 +38,7 @@ def make_splash_editor(target, source, env):
g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
g.write("#ifndef BOOT_SPLASH_EDITOR_H\n")
g.write("#define BOOT_SPLASH_EDITOR_H\n")
g.write('static const Color boot_splash_editor_bg_color = Color(0.14, 0.14, 0.14);\n')
g.write("static const Color boot_splash_editor_bg_color = Color(0.14, 0.14, 0.14);\n")
g.write("static const unsigned char boot_splash_editor_png[] = {\n")
for i in range(len(buf)):
g.write(byte_to_str(buf[i]) + ",\n")
@ -69,8 +69,8 @@ def make_default_controller_mappings(target, source, env):
g = open(dst, "w")
g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
g.write("#include \"core/typedefs.h\"\n")
g.write("#include \"main/default_controller_mappings.h\"\n")
g.write('#include "core/typedefs.h"\n')
g.write('#include "main/default_controller_mappings.h"\n')
# ensure mappings have a consistent order
platform_mappings = OrderedDict()
@ -94,11 +94,19 @@ def make_default_controller_mappings(target, source, env):
line_parts = line.split(",")
guid = line_parts[0]
if guid in platform_mappings[current_platform]:
g.write("// WARNING - DATABASE {} OVERWROTE PRIOR MAPPING: {} {}\n".format(src_path, current_platform, platform_mappings[current_platform][guid]))
g.write(
"// WARNING - DATABASE {} OVERWROTE PRIOR MAPPING: {} {}\n".format(
src_path, current_platform, platform_mappings[current_platform][guid]
)
)
valid_mapping = True
for input_map in line_parts[2:]:
if "+" in input_map or "-" in input_map or "~" in input_map:
g.write("// WARNING - DISCARDED UNSUPPORTED MAPPING TYPE FROM DATABASE {}: {} {}\n".format(src_path, current_platform, line))
g.write(
"// WARNING - DISCARDED UNSUPPORTED MAPPING TYPE FROM DATABASE {}: {} {}\n".format(
src_path, current_platform, line
)
)
valid_mapping = False
break
if valid_mapping:
@ -119,12 +127,12 @@ def make_default_controller_mappings(target, source, env):
variable = platform_variables[platform]
g.write("{}\n".format(variable))
for mapping in mappings.values():
g.write("\t\"{}\",\n".format(mapping))
g.write('\t"{}",\n'.format(mapping))
g.write("#endif\n")
g.write("\tNULL\n};\n")
g.close()
if __name__ == '__main__':
if __name__ == "__main__":
subprocess_main(globals())

View file

@ -1,6 +1,6 @@
#!/usr/bin/python
Import('env')
Import("env")
env.tests_sources = []
env.add_source_files(env.tests_sources, "*.cpp")

View file

@ -10,13 +10,13 @@ def add_source_files(self, sources, files, warn_duplicates=True):
# Convert string to list of absolute paths (including expanding wildcard)
if isbasestring(files):
# Keep SCons project-absolute path as they are (no wildcard support)
if files.startswith('#'):
if '*' in files:
if files.startswith("#"):
if "*" in files:
print("ERROR: Wildcards can't be expanded in SCons project-absolute path: '{}'".format(files))
return
files = [files]
else:
dir_path = self.Dir('.').abspath
dir_path = self.Dir(".").abspath
files = sorted(glob.glob(dir_path + "/" + files))
# Add each path as compiled Object following environment (self) configuration
@ -24,7 +24,7 @@ def add_source_files(self, sources, files, warn_duplicates=True):
obj = self.Object(path)
if obj in sources:
if warn_duplicates:
print("WARNING: Object \"{}\" already included in environment sources.".format(obj))
print('WARNING: Object "{}" already included in environment sources.'.format(obj))
else:
continue
sources.append(obj)
@ -35,20 +35,20 @@ def disable_warnings(self):
if self.msvc:
# We have to remove existing warning level defines before appending /w,
# otherwise we get: "warning D9025 : overriding '/W3' with '/w'"
warn_flags = ['/Wall', '/W4', '/W3', '/W2', '/W1', '/WX']
self.Append(CCFLAGS=['/w'])
self.Append(CFLAGS=['/w'])
self.Append(CXXFLAGS=['/w'])
self['CCFLAGS'] = [x for x in self['CCFLAGS'] if not x in warn_flags]
self['CFLAGS'] = [x for x in self['CFLAGS'] if not x in warn_flags]
self['CXXFLAGS'] = [x for x in self['CXXFLAGS'] if not x in warn_flags]
warn_flags = ["/Wall", "/W4", "/W3", "/W2", "/W1", "/WX"]
self.Append(CCFLAGS=["/w"])
self.Append(CFLAGS=["/w"])
self.Append(CXXFLAGS=["/w"])
self["CCFLAGS"] = [x for x in self["CCFLAGS"] if not x in warn_flags]
self["CFLAGS"] = [x for x in self["CFLAGS"] if not x in warn_flags]
self["CXXFLAGS"] = [x for x in self["CXXFLAGS"] if not x in warn_flags]
else:
self.Append(CCFLAGS=['-w'])
self.Append(CFLAGS=['-w'])
self.Append(CXXFLAGS=['-w'])
self.Append(CCFLAGS=["-w"])
self.Append(CFLAGS=["-w"])
self.Append(CXXFLAGS=["-w"])
def add_module_version_string(self,s):
def add_module_version_string(self, s):
self.module_version_string += "." + s
@ -63,16 +63,16 @@ def update_version(module_version_string=""):
# NOTE: It is safe to generate this file here, since this is still executed serially
f = open("core/version_generated.gen.h", "w")
f.write("#define VERSION_SHORT_NAME \"" + str(version.short_name) + "\"\n")
f.write("#define VERSION_NAME \"" + str(version.name) + "\"\n")
f.write('#define VERSION_SHORT_NAME "' + str(version.short_name) + '"\n')
f.write('#define VERSION_NAME "' + str(version.name) + '"\n')
f.write("#define VERSION_MAJOR " + str(version.major) + "\n")
f.write("#define VERSION_MINOR " + str(version.minor) + "\n")
f.write("#define VERSION_PATCH " + str(version.patch) + "\n")
f.write("#define VERSION_STATUS \"" + str(version.status) + "\"\n")
f.write("#define VERSION_BUILD \"" + str(build_name) + "\"\n")
f.write("#define VERSION_MODULE_CONFIG \"" + str(version.module_config) + module_version_string + "\"\n")
f.write('#define VERSION_STATUS "' + str(version.status) + '"\n')
f.write('#define VERSION_BUILD "' + str(build_name) + '"\n')
f.write('#define VERSION_MODULE_CONFIG "' + str(version.module_config) + module_version_string + '"\n')
f.write("#define VERSION_YEAR " + str(version.year) + "\n")
f.write("#define VERSION_WEBSITE \"" + str(version.website) + "\"\n")
f.write('#define VERSION_WEBSITE "' + str(version.website) + '"\n')
f.close()
# NOTE: It is safe to generate this file here, since this is still executed serially
@ -94,7 +94,7 @@ def update_version(module_version_string=""):
else:
githash = head
fhash.write("#define VERSION_HASH \"" + githash + "\"")
fhash.write('#define VERSION_HASH "' + githash + '"')
fhash.close()
@ -161,29 +161,37 @@ def write_modules(module_list):
try:
with open(os.path.join(path, "register_types.h")):
includes_cpp += '#include "' + path + '/register_types.h"\n'
register_cpp += '#ifdef MODULE_' + name.upper() + '_ENABLED\n'
register_cpp += '\tregister_' + name + '_types();\n'
register_cpp += '#endif\n'
unregister_cpp += '#ifdef MODULE_' + name.upper() + '_ENABLED\n'
unregister_cpp += '\tunregister_' + name + '_types();\n'
unregister_cpp += '#endif\n'
register_cpp += "#ifdef MODULE_" + name.upper() + "_ENABLED\n"
register_cpp += "\tregister_" + name + "_types();\n"
register_cpp += "#endif\n"
unregister_cpp += "#ifdef MODULE_" + name.upper() + "_ENABLED\n"
unregister_cpp += "\tunregister_" + name + "_types();\n"
unregister_cpp += "#endif\n"
except IOError:
pass
modules_cpp = """
modules_cpp = (
"""
// modules.cpp - THIS FILE IS GENERATED, DO NOT EDIT!!!!!!!
#include "register_module_types.h"
""" + includes_cpp + """
"""
+ includes_cpp
+ """
void register_module_types() {
""" + register_cpp + """
"""
+ register_cpp
+ """
}
void unregister_module_types() {
""" + unregister_cpp + """
"""
+ unregister_cpp
+ """
}
"""
)
# NOTE: It is safe to generate this file here, since this is still executed serially
with open("modules/register_module_types.gen.cpp", "w") as f:
@ -206,9 +214,10 @@ def convert_custom_modules_path(path):
def disable_module(self):
self.disabled_modules.append(self.current_module)
def use_windows_spawn_fix(self, platform=None):
if (os.name != "nt"):
if os.name != "nt":
return # not needed, only for windows
# On Windows, due to the limited command line length, when creating a static library
@ -219,14 +228,21 @@ def use_windows_spawn_fix(self, platform=None):
# got built correctly regardless the invocation strategy.
# Furthermore, since SCons will rebuild the library from scratch when an object file
# changes, no multiple versions of the same object file will be present.
self.Replace(ARFLAGS='q')
self.Replace(ARFLAGS="q")
def mySubProcess(cmdline, env):
startupinfo = subprocess.STARTUPINFO()
startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW
proc = subprocess.Popen(cmdline, stdin=subprocess.PIPE, stdout=subprocess.PIPE,
stderr=subprocess.PIPE, startupinfo=startupinfo, shell=False, env=env)
proc = subprocess.Popen(
cmdline,
stdin=subprocess.PIPE,
stdout=subprocess.PIPE,
stderr=subprocess.PIPE,
startupinfo=startupinfo,
shell=False,
env=env,
)
_, err = proc.communicate()
rv = proc.wait()
if rv:
@ -237,7 +253,7 @@ def use_windows_spawn_fix(self, platform=None):
def mySpawn(sh, escape, cmd, args, env):
newargs = ' '.join(args[1:])
newargs = " ".join(args[1:])
cmdline = cmd + " " + newargs
rv = 0
@ -253,10 +269,10 @@ def use_windows_spawn_fix(self, platform=None):
return rv
self['SPAWN'] = mySpawn
self["SPAWN"] = mySpawn
def split_lib(self, libname, src_list = None, env_lib = None):
def split_lib(self, libname, src_list=None, env_lib=None):
env = self
num = 0
@ -307,22 +323,20 @@ def split_lib(self, libname, src_list = None, env_lib = None):
# impacts the linker call, we need to hack our way into the linking commands
# LINKCOM and SHLINKCOM to set those flags.
if '-Wl,--start-group' in env['LINKCOM'] and '-Wl,--start-group' in env['SHLINKCOM']:
if "-Wl,--start-group" in env["LINKCOM"] and "-Wl,--start-group" in env["SHLINKCOM"]:
# Already added by a previous call, skip.
return
env['LINKCOM'] = str(env['LINKCOM']).replace('$_LIBFLAGS',
'-Wl,--start-group $_LIBFLAGS -Wl,--end-group')
env['SHLINKCOM'] = str(env['LINKCOM']).replace('$_LIBFLAGS',
'-Wl,--start-group $_LIBFLAGS -Wl,--end-group')
env["LINKCOM"] = str(env["LINKCOM"]).replace("$_LIBFLAGS", "-Wl,--start-group $_LIBFLAGS -Wl,--end-group")
env["SHLINKCOM"] = str(env["LINKCOM"]).replace("$_LIBFLAGS", "-Wl,--start-group $_LIBFLAGS -Wl,--end-group")
def save_active_platforms(apnames, ap):
for x in ap:
names = ['logo']
names = ["logo"]
if os.path.isfile(x + "/run_icon.png"):
names.append('run_icon')
names.append("run_icon")
for name in names:
pngf = open(x + "/" + name + ".png", "rb")
@ -332,7 +346,7 @@ def save_active_platforms(apnames, ap):
while len(b) == 1:
str += hex(ord(b))
b = pngf.read(1)
if (len(b) == 1):
if len(b) == 1:
str += ","
str += "};\n"
@ -352,30 +366,70 @@ def no_verbose(sys, env):
# Colors are disabled in non-TTY environments such as pipes. This means
# that if output is redirected to a file, it will not contain color codes
if sys.stdout.isatty():
colors['cyan'] = '\033[96m'
colors['purple'] = '\033[95m'
colors['blue'] = '\033[94m'
colors['green'] = '\033[92m'
colors['yellow'] = '\033[93m'
colors['red'] = '\033[91m'
colors['end'] = '\033[0m'
colors["cyan"] = "\033[96m"
colors["purple"] = "\033[95m"
colors["blue"] = "\033[94m"
colors["green"] = "\033[92m"
colors["yellow"] = "\033[93m"
colors["red"] = "\033[91m"
colors["end"] = "\033[0m"
else:
colors['cyan'] = ''
colors['purple'] = ''
colors['blue'] = ''
colors['green'] = ''
colors['yellow'] = ''
colors['red'] = ''
colors['end'] = ''
colors["cyan"] = ""
colors["purple"] = ""
colors["blue"] = ""
colors["green"] = ""
colors["yellow"] = ""
colors["red"] = ""
colors["end"] = ""
compile_source_message = '%sCompiling %s==> %s$SOURCE%s' % (colors['blue'], colors['purple'], colors['yellow'], colors['end'])
java_compile_source_message = '%sCompiling %s==> %s$SOURCE%s' % (colors['blue'], colors['purple'], colors['yellow'], colors['end'])
compile_shared_source_message = '%sCompiling shared %s==> %s$SOURCE%s' % (colors['blue'], colors['purple'], colors['yellow'], colors['end'])
link_program_message = '%sLinking Program %s==> %s$TARGET%s' % (colors['red'], colors['purple'], colors['yellow'], colors['end'])
link_library_message = '%sLinking Static Library %s==> %s$TARGET%s' % (colors['red'], colors['purple'], colors['yellow'], colors['end'])
ranlib_library_message = '%sRanlib Library %s==> %s$TARGET%s' % (colors['red'], colors['purple'], colors['yellow'], colors['end'])
link_shared_library_message = '%sLinking Shared Library %s==> %s$TARGET%s' % (colors['red'], colors['purple'], colors['yellow'], colors['end'])
java_library_message = '%sCreating Java Archive %s==> %s$TARGET%s' % (colors['red'], colors['purple'], colors['yellow'], colors['end'])
compile_source_message = "%sCompiling %s==> %s$SOURCE%s" % (
colors["blue"],
colors["purple"],
colors["yellow"],
colors["end"],
)
java_compile_source_message = "%sCompiling %s==> %s$SOURCE%s" % (
colors["blue"],
colors["purple"],
colors["yellow"],
colors["end"],
)
compile_shared_source_message = "%sCompiling shared %s==> %s$SOURCE%s" % (
colors["blue"],
colors["purple"],
colors["yellow"],
colors["end"],
)
link_program_message = "%sLinking Program %s==> %s$TARGET%s" % (
colors["red"],
colors["purple"],
colors["yellow"],
colors["end"],
)
link_library_message = "%sLinking Static Library %s==> %s$TARGET%s" % (
colors["red"],
colors["purple"],
colors["yellow"],
colors["end"],
)
ranlib_library_message = "%sRanlib Library %s==> %s$TARGET%s" % (
colors["red"],
colors["purple"],
colors["yellow"],
colors["end"],
)
link_shared_library_message = "%sLinking Shared Library %s==> %s$TARGET%s" % (
colors["red"],
colors["purple"],
colors["yellow"],
colors["end"],
)
java_library_message = "%sCreating Java Archive %s==> %s$TARGET%s" % (
colors["red"],
colors["purple"],
colors["yellow"],
colors["end"],
)
env.Append(CXXCOMSTR=[compile_source_message])
env.Append(CCCOMSTR=[compile_source_message])
@ -416,70 +470,79 @@ def detect_visual_c_compiler_version(tools_env):
vc_chosen_compiler_str = ""
# Start with Pre VS 2017 checks which uses VCINSTALLDIR:
if 'VCINSTALLDIR' in tools_env:
if "VCINSTALLDIR" in tools_env:
# print("Checking VCINSTALLDIR")
# find() works with -1 so big ifs below are needed... the simplest solution, in fact
# First test if amd64 and amd64_x86 compilers are present in the path
vc_amd64_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN\\amd64;")
if(vc_amd64_compiler_detection_index > -1):
if vc_amd64_compiler_detection_index > -1:
vc_chosen_compiler_index = vc_amd64_compiler_detection_index
vc_chosen_compiler_str = "amd64"
vc_amd64_x86_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN\\amd64_x86;")
if(vc_amd64_x86_compiler_detection_index > -1
and (vc_chosen_compiler_index == -1
or vc_chosen_compiler_index > vc_amd64_x86_compiler_detection_index)):
if vc_amd64_x86_compiler_detection_index > -1 and (
vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_amd64_x86_compiler_detection_index
):
vc_chosen_compiler_index = vc_amd64_x86_compiler_detection_index
vc_chosen_compiler_str = "amd64_x86"
# Now check the 32 bit compilers
vc_x86_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN;")
if(vc_x86_compiler_detection_index > -1
and (vc_chosen_compiler_index == -1
or vc_chosen_compiler_index > vc_x86_compiler_detection_index)):
if vc_x86_compiler_detection_index > -1 and (
vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_x86_compiler_detection_index
):
vc_chosen_compiler_index = vc_x86_compiler_detection_index
vc_chosen_compiler_str = "x86"
vc_x86_amd64_compiler_detection_index = tools_env["PATH"].find(tools_env['VCINSTALLDIR'] + "BIN\\x86_amd64;")
if(vc_x86_amd64_compiler_detection_index > -1
and (vc_chosen_compiler_index == -1
or vc_chosen_compiler_index > vc_x86_amd64_compiler_detection_index)):
vc_x86_amd64_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN\\x86_amd64;")
if vc_x86_amd64_compiler_detection_index > -1 and (
vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_x86_amd64_compiler_detection_index
):
vc_chosen_compiler_index = vc_x86_amd64_compiler_detection_index
vc_chosen_compiler_str = "x86_amd64"
# and for VS 2017 and newer we check VCTOOLSINSTALLDIR:
if 'VCTOOLSINSTALLDIR' in tools_env:
if "VCTOOLSINSTALLDIR" in tools_env:
# Newer versions have a different path available
vc_amd64_compiler_detection_index = tools_env["PATH"].upper().find(tools_env['VCTOOLSINSTALLDIR'].upper() + "BIN\\HOSTX64\\X64;")
if(vc_amd64_compiler_detection_index > -1):
vc_amd64_compiler_detection_index = (
tools_env["PATH"].upper().find(tools_env["VCTOOLSINSTALLDIR"].upper() + "BIN\\HOSTX64\\X64;")
)
if vc_amd64_compiler_detection_index > -1:
vc_chosen_compiler_index = vc_amd64_compiler_detection_index
vc_chosen_compiler_str = "amd64"
vc_amd64_x86_compiler_detection_index = tools_env["PATH"].upper().find(tools_env['VCTOOLSINSTALLDIR'].upper() + "BIN\\HOSTX64\\X86;")
if(vc_amd64_x86_compiler_detection_index > -1
and (vc_chosen_compiler_index == -1
or vc_chosen_compiler_index > vc_amd64_x86_compiler_detection_index)):
vc_amd64_x86_compiler_detection_index = (
tools_env["PATH"].upper().find(tools_env["VCTOOLSINSTALLDIR"].upper() + "BIN\\HOSTX64\\X86;")
)
if vc_amd64_x86_compiler_detection_index > -1 and (
vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_amd64_x86_compiler_detection_index
):
vc_chosen_compiler_index = vc_amd64_x86_compiler_detection_index
vc_chosen_compiler_str = "amd64_x86"
vc_x86_compiler_detection_index = tools_env["PATH"].upper().find(tools_env['VCTOOLSINSTALLDIR'].upper() + "BIN\\HOSTX86\\X86;")
if(vc_x86_compiler_detection_index > -1
and (vc_chosen_compiler_index == -1
or vc_chosen_compiler_index > vc_x86_compiler_detection_index)):
vc_x86_compiler_detection_index = (
tools_env["PATH"].upper().find(tools_env["VCTOOLSINSTALLDIR"].upper() + "BIN\\HOSTX86\\X86;")
)
if vc_x86_compiler_detection_index > -1 and (
vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_x86_compiler_detection_index
):
vc_chosen_compiler_index = vc_x86_compiler_detection_index
vc_chosen_compiler_str = "x86"
vc_x86_amd64_compiler_detection_index = tools_env["PATH"].upper().find(tools_env['VCTOOLSINSTALLDIR'].upper() + "BIN\\HOSTX86\\X64;")
if(vc_x86_amd64_compiler_detection_index > -1
and (vc_chosen_compiler_index == -1
or vc_chosen_compiler_index > vc_x86_amd64_compiler_detection_index)):
vc_x86_amd64_compiler_detection_index = (
tools_env["PATH"].upper().find(tools_env["VCTOOLSINSTALLDIR"].upper() + "BIN\\HOSTX86\\X64;")
)
if vc_x86_amd64_compiler_detection_index > -1 and (
vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_x86_amd64_compiler_detection_index
):
vc_chosen_compiler_index = vc_x86_amd64_compiler_detection_index
vc_chosen_compiler_str = "x86_amd64"
return vc_chosen_compiler_str
def find_visual_c_batch_file(env):
from SCons.Tool.MSCommon.vc import get_default_version, get_host_target, find_batch_file
@ -487,6 +550,7 @@ def find_visual_c_batch_file(env):
(host_platform, target_platform, _) = get_host_target(env)
return find_batch_file(env, version, host_platform, target_platform)[0]
def generate_cpp_hint_file(filename):
if os.path.isfile(filename):
# Don't overwrite an existing hint file since the user may have customized it.
@ -498,15 +562,19 @@ def generate_cpp_hint_file(filename):
except IOError:
print("Could not write cpp.hint file.")
def generate_vs_project(env, num_jobs):
batch_file = find_visual_c_batch_file(env)
if batch_file:
def build_commandline(commands):
common_build_prefix = ['cmd /V /C set "plat=$(PlatformTarget)"',
'(if "$(PlatformTarget)"=="x64" (set "plat=x86_amd64"))',
'set "tools=yes"',
'(if "$(Configuration)"=="release" (set "tools=no"))',
'call "' + batch_file + '" !plat!']
common_build_prefix = [
'cmd /V /C set "plat=$(PlatformTarget)"',
'(if "$(PlatformTarget)"=="x64" (set "plat=x86_amd64"))',
'set "tools=yes"',
'(if "$(Configuration)"=="release" (set "tools=no"))',
'call "' + batch_file + '" !plat!',
]
result = " ^& ".join(common_build_prefix + [commands])
return result
@ -522,83 +590,102 @@ def generate_vs_project(env, num_jobs):
# to double quote off the directory. However, the path ends
# in a backslash, so we need to remove this, lest it escape the
# last double quote off, confusing MSBuild
env['MSVSBUILDCOM'] = build_commandline('scons --directory="$(ProjectDir.TrimEnd(\'\\\'))" platform=windows progress=no target=$(Configuration) tools=!tools! -j' + str(num_jobs))
env['MSVSREBUILDCOM'] = build_commandline('scons --directory="$(ProjectDir.TrimEnd(\'\\\'))" platform=windows progress=no target=$(Configuration) tools=!tools! vsproj=yes -j' + str(num_jobs))
env['MSVSCLEANCOM'] = build_commandline('scons --directory="$(ProjectDir.TrimEnd(\'\\\'))" --clean platform=windows progress=no target=$(Configuration) tools=!tools! -j' + str(num_jobs))
env["MSVSBUILDCOM"] = build_commandline(
"scons --directory=\"$(ProjectDir.TrimEnd('\\'))\" platform=windows progress=no target=$(Configuration) tools=!tools! -j"
+ str(num_jobs)
)
env["MSVSREBUILDCOM"] = build_commandline(
"scons --directory=\"$(ProjectDir.TrimEnd('\\'))\" platform=windows progress=no target=$(Configuration) tools=!tools! vsproj=yes -j"
+ str(num_jobs)
)
env["MSVSCLEANCOM"] = build_commandline(
"scons --directory=\"$(ProjectDir.TrimEnd('\\'))\" --clean platform=windows progress=no target=$(Configuration) tools=!tools! -j"
+ str(num_jobs)
)
# This version information (Win32, x64, Debug, Release, Release_Debug seems to be
# required for Visual Studio to understand that it needs to generate an NMAKE
# project. Do not modify without knowing what you are doing.
debug_variants = ['debug|Win32'] + ['debug|x64']
release_variants = ['release|Win32'] + ['release|x64']
release_debug_variants = ['release_debug|Win32'] + ['release_debug|x64']
debug_variants = ["debug|Win32"] + ["debug|x64"]
release_variants = ["release|Win32"] + ["release|x64"]
release_debug_variants = ["release_debug|Win32"] + ["release_debug|x64"]
variants = debug_variants + release_variants + release_debug_variants
debug_targets = ['bin\\godot.windows.tools.32.exe'] + ['bin\\godot.windows.tools.64.exe']
release_targets = ['bin\\godot.windows.opt.32.exe'] + ['bin\\godot.windows.opt.64.exe']
release_debug_targets = ['bin\\godot.windows.opt.tools.32.exe'] + ['bin\\godot.windows.opt.tools.64.exe']
debug_targets = ["bin\\godot.windows.tools.32.exe"] + ["bin\\godot.windows.tools.64.exe"]
release_targets = ["bin\\godot.windows.opt.32.exe"] + ["bin\\godot.windows.opt.64.exe"]
release_debug_targets = ["bin\\godot.windows.opt.tools.32.exe"] + ["bin\\godot.windows.opt.tools.64.exe"]
targets = debug_targets + release_targets + release_debug_targets
if not env.get('MSVS'):
env['MSVS']['PROJECTSUFFIX'] = '.vcxproj'
env['MSVS']['SOLUTIONSUFFIX'] = '.sln'
if not env.get("MSVS"):
env["MSVS"]["PROJECTSUFFIX"] = ".vcxproj"
env["MSVS"]["SOLUTIONSUFFIX"] = ".sln"
env.MSVSProject(
target=['#godot' + env['MSVSPROJECTSUFFIX']],
target=["#godot" + env["MSVSPROJECTSUFFIX"]],
incs=env.vs_incs,
srcs=env.vs_srcs,
runfile=targets,
buildtarget=targets,
auto_build_solution=1,
variant=variants)
variant=variants,
)
else:
print("Could not locate Visual Studio batch file for setting up the build environment. Not generating VS project.")
print(
"Could not locate Visual Studio batch file for setting up the build environment. Not generating VS project."
)
def precious_program(env, program, sources, **args):
program = env.ProgramOriginal(program, sources, **args)
env.Precious(program)
return program
def add_shared_library(env, name, sources, **args):
library = env.SharedLibrary(name, sources, **args)
env.NoCache(library)
return library
def add_library(env, name, sources, **args):
library = env.Library(name, sources, **args)
env.NoCache(library)
return library
def add_program(env, name, sources, **args):
program = env.Program(name, sources, **args)
env.NoCache(program)
return program
def CommandNoCache(env, target, sources, command, **args):
result = env.Command(target, sources, command, **args)
env.NoCache(result)
return result
def detect_darwin_sdk_path(platform, env):
sdk_name = ''
if platform == 'osx':
sdk_name = 'macosx'
var_name = 'MACOS_SDK_PATH'
elif platform == 'iphone':
sdk_name = 'iphoneos'
var_name = 'IPHONESDK'
elif platform == 'iphonesimulator':
sdk_name = 'iphonesimulator'
var_name = 'IPHONESDK'
sdk_name = ""
if platform == "osx":
sdk_name = "macosx"
var_name = "MACOS_SDK_PATH"
elif platform == "iphone":
sdk_name = "iphoneos"
var_name = "IPHONESDK"
elif platform == "iphonesimulator":
sdk_name = "iphonesimulator"
var_name = "IPHONESDK"
else:
raise Exception("Invalid platform argument passed to detect_darwin_sdk_path")
if not env[var_name]:
try:
sdk_path = decode_utf8(subprocess.check_output(['xcrun', '--sdk', sdk_name, '--show-sdk-path']).strip())
sdk_path = decode_utf8(subprocess.check_output(["xcrun", "--sdk", sdk_name, "--show-sdk-path"]).strip())
if sdk_path:
env[var_name] = sdk_path
except (subprocess.CalledProcessError, OSError):
print("Failed to find SDK path while running xcrun --sdk {} --show-sdk-path.".format(sdk_name))
raise
def get_compiler_version(env):
"""
Returns an array of version numbers as ints: [major, minor, patch].
@ -608,20 +695,156 @@ def get_compiler_version(env):
# Not using -dumpversion as some GCC distros only return major, and
# Clang used to return hardcoded 4.2.1: # https://reviews.llvm.org/D56803
try:
version = decode_utf8(subprocess.check_output([env.subst(env['CXX']), '--version']).strip())
version = decode_utf8(subprocess.check_output([env.subst(env["CXX"]), "--version"]).strip())
except (subprocess.CalledProcessError, OSError):
print("Couldn't parse CXX environment variable to infer compiler version.")
return None
else: # TODO: Implement for MSVC
return None
match = re.search('[0-9]+\.[0-9.]+', version)
match = re.search("[0-9]+\.[0-9.]+", version)
if match is not None:
return list(map(int, match.group().split('.')))
return list(map(int, match.group().split(".")))
else:
return None
def using_gcc(env):
return 'gcc' in os.path.basename(env["CC"])
return "gcc" in os.path.basename(env["CC"])
def using_clang(env):
return 'clang' in os.path.basename(env["CC"])
return "clang" in os.path.basename(env["CC"])
def show_progress(env):
import sys
from SCons.Script import Progress, Command, AlwaysBuild
screen = sys.stdout
# Progress reporting is not available in non-TTY environments since it
# messes with the output (for example, when writing to a file)
show_progress = env["progress"] and sys.stdout.isatty()
node_count = 0
node_count_max = 0
node_count_interval = 1
node_count_fname = str(env.Dir("#")) + "/.scons_node_count"
import time, math
class cache_progress:
# The default is 1 GB cache and 12 hours half life
def __init__(self, path=None, limit=1073741824, half_life=43200):
self.path = path
self.limit = limit
self.exponent_scale = math.log(2) / half_life
if env["verbose"] and path != None:
screen.write(
"Current cache limit is {} (used: {})\n".format(
self.convert_size(limit), self.convert_size(self.get_size(path))
)
)
self.delete(self.file_list())
def __call__(self, node, *args, **kw):
nonlocal node_count, node_count_max, node_count_interval, node_count_fname, show_progress
if show_progress:
# Print the progress percentage
node_count += node_count_interval
if node_count_max > 0 and node_count <= node_count_max:
screen.write("\r[%3d%%] " % (node_count * 100 / node_count_max))
screen.flush()
elif node_count_max > 0 and node_count > node_count_max:
screen.write("\r[100%] ")
screen.flush()
else:
screen.write("\r[Initial build] ")
screen.flush()
def delete(self, files):
if len(files) == 0:
return
if env["verbose"]:
# Utter something
screen.write("\rPurging %d %s from cache...\n" % (len(files), len(files) > 1 and "files" or "file"))
[os.remove(f) for f in files]
def file_list(self):
if self.path is None:
# Nothing to do
return []
# Gather a list of (filename, (size, atime)) within the
# cache directory
file_stat = [(x, os.stat(x)[6:8]) for x in glob.glob(os.path.join(self.path, "*", "*"))]
if file_stat == []:
# Nothing to do
return []
# Weight the cache files by size (assumed to be roughly
# proportional to the recompilation time) times an exponential
# decay since the ctime, and return a list with the entries
# (filename, size, weight).
current_time = time.time()
file_stat = [(x[0], x[1][0], (current_time - x[1][1])) for x in file_stat]
# Sort by the most recently accessed files (most sensible to keep) first
file_stat.sort(key=lambda x: x[2])
# Search for the first entry where the storage limit is
# reached
sum, mark = 0, None
for i, x in enumerate(file_stat):
sum += x[1]
if sum > self.limit:
mark = i
break
if mark is None:
return []
else:
return [x[0] for x in file_stat[mark:]]
def convert_size(self, size_bytes):
if size_bytes == 0:
return "0 bytes"
size_name = ("bytes", "KB", "MB", "GB", "TB", "PB", "EB", "ZB", "YB")
i = int(math.floor(math.log(size_bytes, 1024)))
p = math.pow(1024, i)
s = round(size_bytes / p, 2)
return "%s %s" % (int(s) if i == 0 else s, size_name[i])
def get_size(self, start_path="."):
total_size = 0
for dirpath, dirnames, filenames in os.walk(start_path):
for f in filenames:
fp = os.path.join(dirpath, f)
total_size += os.path.getsize(fp)
return total_size
def progress_finish(target, source, env):
nonlocal node_count, progressor
with open(node_count_fname, "w") as f:
f.write("%d\n" % node_count)
progressor.delete(progressor.file_list())
try:
with open(node_count_fname) as f:
node_count_max = int(f.readline())
except:
pass
cache_directory = os.environ.get("SCONS_CACHE")
# Simple cache pruning, attached to SCons' progress callback. Trim the
# cache directory to a size not larger than cache_limit.
cache_limit = float(os.getenv("SCONS_CACHE_LIMIT", 1024)) * 1024 * 1024
progressor = cache_progress(cache_directory, cache_limit)
Progress(progressor, interval=node_count_interval)
progress_finish_command = Command("progress_finish", [], progress_finish)
AlwaysBuild(progress_finish_command)
def dump(env):
# Dumps latest build information for debugging purposes and external tools.
from json import dump
def non_serializable(obj):
return "<<non-serializable: %s>>" % (type(obj).__qualname__)
with open(".scons_env.json", "w") as f:
dump(env.Dictionary(), f, indent=4, default=non_serializable)

View file

@ -5,16 +5,33 @@ contributors to make sure they comply with our requirements.
## List of hooks
- Pre-commit hook for clang-format: Applies clang-format to the staged files
before accepting a commit; blocks the commit and generates a patch if the
style is not respected.
Should work on Linux and macOS. You may need to edit the file if your
clang-format binary is not in the `$PATH`, or if you want to enable colored
output with pygmentize.
- Pre-commit hook for makerst: Checks the class reference syntax using `makerst.py`.
Should work on Linux and macOS.
- Pre-commit hook for `clang-format`: Applies `clang-format` to the staged
files before accepting a commit; blocks the commit and generates a patch if
the style is not respected.
You may need to edit the file if your `clang-format` binary is not in the
`PATH`, or if you want to enable colored output with `pygmentize`.
- Pre-commit hook for `black`: Applies `black` to the staged Python files
before accepting a commit.
- Pre-commit hook for `makerst`: Checks the class reference syntax using
`makerst.py`.
## Installation
Copy all the files from this folder into your `.git/hooks` folder, and make sure
the hooks and helper scripts are executable.
Copy all the files from this folder into your `.git/hooks` folder, and make
sure the hooks and helper scripts are executable.
#### Linux/MacOS
The hooks rely on bash scripts and tools which should be in the system `PATH`,
so they should work out of the box on Linux/macOS.
#### Windows
##### clang-format
- Download LLVM for Windows (version 8 or later) from
<https://releases.llvm.org/download.html>
- Make sure LLVM is added to the `PATH` during installation
##### black
- Python installation: make sure Python is added to the `PATH`
- Install `black` - in any console: `pip3 install black`

View file

@ -14,7 +14,7 @@
# as this script. Hooks should return 0 if successful and nonzero to cancel the
# commit. They are executed in the order in which they are listed.
#HOOKS="pre-commit-compile pre-commit-uncrustify"
HOOKS="pre-commit-clang-format pre-commit-makerst"
HOOKS="pre-commit-clang-format pre-commit-black pre-commit-makerst"
###########################################################
# There should be no need to change anything below this line.

202
misc/hooks/pre-commit-black Executable file
View file

@ -0,0 +1,202 @@
#!/usr/bin/env bash
# git pre-commit hook that runs a black stylecheck.
# Based on pre-commit-clang-format.
##################################################################
# SETTINGS
# Set path to black binary.
BLACK=`which black 2>/dev/null`
BLACK_OPTIONS="-l 120"
# Remove any older patches from previous commits. Set to true or false.
DELETE_OLD_PATCHES=false
# File types to parse.
FILE_NAMES="SConstruct SCsub"
FILE_EXTS="py"
# Use pygmentize instead of cat to parse diff with highlighting.
# Install it with `pip install pygments` (Linux) or `easy_install Pygments` (Mac)
PYGMENTIZE=`which pygmentize 2>/dev/null`
if [ ! -z "$PYGMENTIZE" ]; then
READER="pygmentize -l diff"
else
READER=cat
fi
# Path to zenity
ZENITY=`which zenity 2>/dev/null`
# Path to xmessage
XMSG=`which xmessage 2>/dev/null`
# Path to powershell (Windows only)
PWSH=`which powershell 2>/dev/null`
##################################################################
# There should be no need to change anything below this line.
. "$(dirname -- "$0")/canonicalize_filename.sh"
# exit on error
set -e
# check whether the given file matches any of the set extensions
matches_name_or_extension() {
local filename=$(basename "$1")
local extension=".${filename##*.}"
for name in $FILE_NAMES; do [[ "$name" == "$filename" ]] && return 0; done
for ext in $FILE_EXTS; do [[ "$ext" == "$extension" ]] && return 0; done
return 1
}
# necessary check for initial commit
if git rev-parse --verify HEAD >/dev/null 2>&1 ; then
against=HEAD
else
# Initial commit: diff against an empty tree object
against=4b825dc642cb6eb9a060e54bf8d69288fbee4904
fi
if [ ! -x "$BLACK" ] ; then
if [ ! -t 1 ] ; then
if [ -x "$ZENITY" ] ; then
$ZENITY --error --title="Error" --text="Error: black executable not found."
exit 1
elif [ -x "$XMSG" ] ; then
$XMSG -center -title "Error" "Error: black executable not found."
exit 1
elif [ \( \( "$OSTYPE" = "msys" \) -o \( "$OSTYPE" = "win32" \) \) -a \( -x "$PWSH" \) ]; then
winmessage="$(canonicalize_filename "./.git/hooks/winmessage.ps1")"
$PWSH -noprofile -executionpolicy bypass -file "$winmessage" -center -title "Error" --text "Error: black executable not found."
exit 1
fi
fi
printf "Error: black executable not found.\n"
printf "Set the correct path in $(canonicalize_filename "$0").\n"
exit 1
fi
# create a random filename to store our generated patch
prefix="pre-commit-black"
suffix="$(date +%s)"
patch="/tmp/$prefix-$suffix.patch"
# clean up any older black patches
$DELETE_OLD_PATCHES && rm -f /tmp/$prefix*.patch
# create one patch containing all changes to the files
git diff-index --cached --diff-filter=ACMR --name-only $against -- | while read file;
do
# ignore thirdparty files
if grep -q "thirdparty" <<< $file; then
continue;
fi
# ignore file if not one of the names or extensions we handle
if ! matches_name_or_extension "$file"; then
continue;
fi
# format our file with black, create a patch with diff and append it to our $patch
# The sed call is necessary to transform the patch from
# --- $file timestamp
# +++ $file timestamp
# to both lines working on the same file and having a/ and b/ prefix.
# Else it can not be applied with 'git apply'.
"$BLACK" "$BLACK_OPTIONS" --diff "$file" | \
sed -e "1s|--- |--- a/|" -e "2s|+++ |+++ b/|" >> "$patch"
done
# if no patch has been generated all is ok, clean up the file stub and exit
if [ ! -s "$patch" ] ; then
printf "Files in this commit comply with the black formatter rules.\n"
rm -f "$patch"
exit 0
fi
# a patch has been created, notify the user and exit
printf "\nThe following differences were found between the code to commit "
printf "and the black formatter rules:\n\n"
if [ -t 1 ] ; then
$READER "$patch"
printf "\n"
# Allows us to read user input below, assigns stdin to keyboard
exec < /dev/tty
terminal="1"
else
cat "$patch"
printf "\n"
# Allows non zero zenity/powershell output
set +e
terminal="0"
fi
while true; do
if [ $terminal = "0" ] ; then
if [ -x "$ZENITY" ] ; then
ans=$($ZENITY --text-info --filename="$patch" --width=800 --height=600 --title="Do you want to apply that patch?" --ok-label="Apply" --cancel-label="Do not apply" --extra-button="Apply and stage")
if [ "$?" = "0" ] ; then
yn="Y"
else
if [ "$ans" = "Apply and stage" ] ; then
yn="S"
else
yn="N"
fi
fi
elif [ -x "$XMSG" ] ; then
$XMSG -file "$patch" -buttons "Apply":100,"Apply and stage":200,"Do not apply":0 -center -default "Do not apply" -geometry 800x600 -title "Do you want to apply that patch?"
ans=$?
if [ "$ans" = "100" ] ; then
yn="Y"
elif [ "$ans" = "200" ] ; then
yn="S"
else
yn="N"
fi
elif [ \( \( "$OSTYPE" = "msys" \) -o \( "$OSTYPE" = "win32" \) \) -a \( -x "$PWSH" \) ]; then
winmessage="$(canonicalize_filename "./.git/hooks/winmessage.ps1")"
$PWSH -noprofile -executionpolicy bypass -file "$winmessage" -file "$patch" -buttons "Apply":100,"Apply and stage":200,"Do not apply":0 -center -default "Do not apply" -geometry 800x600 -title "Do you want to apply that patch?"
ans=$?
if [ "$ans" = "100" ] ; then
yn="Y"
elif [ "$ans" = "200" ] ; then
yn="S"
else
yn="N"
fi
else
printf "Error: zenity, xmessage, or powershell executable not found.\n"
exit 1
fi
else
read -p "Do you want to apply that patch (Y - Apply, N - Do not apply, S - Apply and stage files)? [Y/N/S] " yn
fi
case $yn in
[Yy] ) git apply $patch;
printf "The patch was applied. You can now stage the changes and commit again.\n\n";
break
;;
[Nn] ) printf "\nYou can apply these changes with:\n git apply $patch\n";
printf "(may need to be called from the root directory of your repository)\n";
printf "Aborting commit. Apply changes and commit again or skip checking with";
printf " --no-verify (not recommended).\n\n";
break
;;
[Ss] ) git apply $patch;
git diff-index --cached --diff-filter=ACMR --name-only $against -- | while read file;
do git add $file;
done
printf "The patch was applied and the changed files staged. You can now commit.\n\n";
break
;;
* ) echo "Please answer yes or no."
;;
esac
done
exit 1 # we don't commit in any case

View file

@ -15,28 +15,37 @@
##################################################################
# SETTINGS
# Set path to clang-format binary
# CLANG_FORMAT="/usr/bin/clang-format"
CLANG_FORMAT=`which clang-format`
# Set path to clang-format binary.
CLANG_FORMAT=`which clang-format 2>/dev/null`
# Remove any older patches from previous commits. Set to true or false.
# DELETE_OLD_PATCHES=false
DELETE_OLD_PATCHES=false
# Only parse files with the extensions in FILE_EXTS. Set to true or false.
# If false every changed file in the commit will be parsed with clang-format.
# If true only files matching one of the extensions are parsed with clang-format.
# PARSE_EXTS=true
PARSE_EXTS=true
# File types to parse. Only effective when PARSE_EXTS is true.
# FILE_EXTS=".c .h .cpp .hpp"
FILE_EXTS=".c .h .cpp .hpp .cc .hh .cxx .m .mm .inc .java .glsl"
# Use pygmentize instead of cat to parse diff with highlighting.
# Install it with `pip install pygments` (Linux) or `easy_install Pygments` (Mac)
# READER="pygmentize -l diff"
READER=cat
PYGMENTIZE=`which pygmentize 2>/dev/null`
if [ ! -z "$PYGMENTIZE" ]; then
READER="pygmentize -l diff"
else
READER=cat
fi
# Path to zenity
ZENITY=`which zenity 2>/dev/null`
# Path to xmessage
XMSG=`which xmessage 2>/dev/null`
# Path to powershell (Windows only)
PWSH=`which powershell 2>/dev/null`
##################################################################
# There should be no need to change anything below this line.
@ -66,6 +75,19 @@ else
fi
if [ ! -x "$CLANG_FORMAT" ] ; then
if [ ! -t 1 ] ; then
if [ -x "$ZENITY" ] ; then
$ZENITY --error --title="Error" --text="Error: clang-format executable not found."
exit 1
elif [ -x "$XMSG" ] ; then
$XMSG -center -title "Error" "Error: clang-format executable not found."
exit 1
elif [ \( \( "$OSTYPE" = "msys" \) -o \( "$OSTYPE" = "win32" \) \) -a \( -x "$PWSH" \) ]; then
winmessage="$(canonicalize_filename "./.git/hooks/winmessage.ps1")"
$PWSH -noprofile -executionpolicy bypass -file "$winmessage" -center -title "Error" --text "Error: clang-format executable not found."
exit 1
fi
fi
printf "Error: clang-format executable not found.\n"
printf "Set the correct path in $(canonicalize_filename "$0").\n"
exit 1
@ -117,14 +139,62 @@ fi
# a patch has been created, notify the user and exit
printf "\nThe following differences were found between the code to commit "
printf "and the clang-format rules:\n\n"
$READER "$patch"
printf "\n"
# Allows us to read user input below, assigns stdin to keyboard
exec < /dev/tty
if [ -t 1 ] ; then
$READER "$patch"
printf "\n"
# Allows us to read user input below, assigns stdin to keyboard
exec < /dev/tty
terminal="1"
else
cat "$patch"
printf "\n"
# Allows non zero zenity/powershell output
set +e
terminal="0"
fi
while true; do
read -p "Do you want to apply that patch (Y - Apply, N - Do not apply, S - Apply and stage files)? [Y/N/S] " yn
if [ $terminal = "0" ] ; then
if [ -x "$ZENITY" ] ; then
ans=$($ZENITY --text-info --filename="$patch" --width=800 --height=600 --title="Do you want to apply that patch?" --ok-label="Apply" --cancel-label="Do not apply" --extra-button="Apply and stage")
if [ "$?" = "0" ] ; then
yn="Y"
else
if [ "$ans" = "Apply and stage" ] ; then
yn="S"
else
yn="N"
fi
fi
elif [ -x "$XMSG" ] ; then
$XMSG -file "$patch" -buttons "Apply":100,"Apply and stage":200,"Do not apply":0 -center -default "Do not apply" -geometry 800x600 -title "Do you want to apply that patch?"
ans=$?
if [ "$ans" = "100" ] ; then
yn="Y"
elif [ "$ans" = "200" ] ; then
yn="S"
else
yn="N"
fi
elif [ \( \( "$OSTYPE" = "msys" \) -o \( "$OSTYPE" = "win32" \) \) -a \( -x "$PWSH" \) ]; then
winmessage="$(canonicalize_filename "./.git/hooks/winmessage.ps1")"
$PWSH -noprofile -executionpolicy bypass -file "$winmessage" -file "$patch" -buttons "Apply":100,"Apply and stage":200,"Do not apply":0 -center -default "Do not apply" -geometry 800x600 -title "Do you want to apply that patch?"
ans=$?
if [ "$ans" = "100" ] ; then
yn="Y"
elif [ "$ans" = "200" ] ; then
yn="S"
else
yn="N"
fi
else
printf "Error: zenity, xmessage, or powershell executable not found.\n"
exit 1
fi
else
read -p "Do you want to apply that patch (Y - Apply, N - Do not apply, S - Apply and stage files)? [Y/N/S] " yn
fi
case $yn in
[Yy] ) git apply $patch;
printf "The patch was applied. You can now stage the changes and commit again.\n\n";

103
misc/hooks/winmessage.ps1 Executable file
View file

@ -0,0 +1,103 @@
Param (
[string]$file = "",
[string]$text = "",
[string]$buttons = "OK:0",
[string]$default = "",
[switch]$nearmouse = $false,
[switch]$center = $false,
[string]$geometry = "",
[int32]$timeout = 0,
[string]$title = "Message"
)
Add-Type -assembly System.Windows.Forms
$global:Result = 0
$main_form = New-Object System.Windows.Forms.Form
$main_form.Text = $title
$geometry_data = $geometry.Split("+")
if ($geometry_data.Length -ge 1) {
$size_data = $geometry_data[0].Split("x")
if ($size_data.Length -eq 2) {
$main_form.Width = $size_data[0]
$main_form.Height = $size_data[1]
}
}
if ($geometry_data.Length -eq 3) {
$main_form.StartPosition = [System.Windows.Forms.FormStartPosition]::Manual
$main_form.Location = New-Object System.Drawing.Point($geometry_data[1], $geometry_data[2])
}
if ($nearmouse) {
$main_form.StartPosition = [System.Windows.Forms.FormStartPosition]::Manual
$main_form.Location = System.Windows.Forms.Cursor.Position
}
if ($center) {
$main_form.StartPosition = [System.Windows.Forms.FormStartPosition]::CenterScreen
}
$main_form.SuspendLayout()
$button_panel = New-Object System.Windows.Forms.FlowLayoutPanel
$button_panel.SuspendLayout()
$button_panel.FlowDirection = [System.Windows.Forms.FlowDirection]::RightToLeft
$button_panel.Dock = [System.Windows.Forms.DockStyle]::Bottom
$button_panel.Autosize = $true
if ($file -ne "") {
$text = [IO.File]::ReadAllText($file).replace("`n", "`r`n")
}
if ($text -ne "") {
$text_box = New-Object System.Windows.Forms.TextBox
$text_box.Multiline = $true
$text_box.ReadOnly = $true
$text_box.Autosize = $true
$text_box.Text = $text
$text_box.Select(0,0)
$text_box.Dock = [System.Windows.Forms.DockStyle]::Fill
$main_form.Controls.Add($text_box)
}
$buttons_array = $buttons.Split(",")
foreach ($button in $buttons_array) {
$button_data = $button.Split(":")
$button_ctl = New-Object System.Windows.Forms.Button
if ($button_data.Length -eq 2) {
$button_ctl.Tag = $button_data[1]
} else {
$button_ctl.Tag = 100 + $buttons_array.IndexOf($button)
}
if ($default -eq $button_data[0]) {
$main_form.AcceptButton = $button_ctl
}
$button_ctl.Autosize = $true
$button_ctl.Text = $button_data[0]
$button_ctl.Add_Click(
{
Param($sender)
$global:Result = $sender.Tag
$main_form.Close()
}
)
$button_panel.Controls.Add($button_ctl)
}
$main_form.Controls.Add($button_panel)
$button_panel.ResumeLayout($false)
$main_form.ResumeLayout($false)
if ($timeout -gt 0) {
$timer = New-Object System.Windows.Forms.Timer
$timer.Add_Tick(
{
$global:Result = 0
$main_form.Close()
}
)
$timer.Interval = $timeout
$timer.Start()
}
$dlg_res = $main_form.ShowDialog()
[Environment]::Exit($global:Result)

View file

@ -37,24 +37,24 @@ files = open("files", "r")
fname = files.readline()
while (fname != ""):
while fname != "":
# Handle replacing $filename with actual filename and keep alignment
fsingle = fname.strip()
if (fsingle.find("/") != -1):
fsingle = fsingle[fsingle.rfind("/") + 1:]
if fsingle.find("/") != -1:
fsingle = fsingle[fsingle.rfind("/") + 1 :]
rep_fl = "$filename"
rep_fi = fsingle
len_fl = len(rep_fl)
len_fi = len(rep_fi)
# Pad with spaces to keep alignment
if (len_fi < len_fl):
if len_fi < len_fl:
for x in range(len_fl - len_fi):
rep_fi += " "
elif (len_fl < len_fi):
elif len_fl < len_fi:
for x in range(len_fi - len_fl):
rep_fl += " "
if (header.find(rep_fl) != -1):
if header.find(rep_fl) != -1:
text = header.replace(rep_fl, rep_fi)
else:
text = header.replace("$filename", fsingle)
@ -71,21 +71,21 @@ while (fname != ""):
line = fileread.readline()
header_done = False
while (line.strip() == ""): # Skip empty lines at the top
while line.strip() == "": # Skip empty lines at the top
line = fileread.readline()
if (line.find("/**********") == -1): # Godot header starts this way
if line.find("/**********") == -1: # Godot header starts this way
# Maybe starting with a non-Godot comment, abort header magic
header_done = True
while (not header_done): # Handle header now
if (line.find("/*") != 0): # No more starting with a comment
while not header_done: # Handle header now
if line.find("/*") != 0: # No more starting with a comment
header_done = True
if (line.strip() != ""):
if line.strip() != "":
text += line
line = fileread.readline()
while (line != ""): # Dump everything until EOF
while line != "": # Dump everything until EOF
text += line
line = fileread.readline()

48
misc/travis/black-format.sh Executable file
View file

@ -0,0 +1,48 @@
#!/bin/sh
BLACK=black
BLACK_OPTIONS="-l 120"
if [ "$TRAVIS_PULL_REQUEST" != "false" ]; then
# Travis only clones the PR branch and uses its HEAD commit as detached HEAD,
# so it's problematic when we want an exact commit range for format checks.
# We fetch upstream to ensure that we have the proper references to resolve.
# Ideally we would use $TRAVIS_COMMIT_RANGE but it doesn't play well with PR
# updates, as it only includes changes since the previous state of the PR.
if [ -z "$(git remote | grep upstream)" ]; then
git remote add upstream https://github.com/godotengine/godot \
--no-tags -f -t $TRAVIS_BRANCH
fi
RANGE="upstream/$TRAVIS_BRANCH HEAD"
else
# Test only the last commit, since $TRAVIS_COMMIT_RANGE wouldn't support
# force pushes.
RANGE=HEAD
fi
FILES=$(git diff-tree --no-commit-id --name-only -r $RANGE | grep -v thirdparty/| grep -E "(SConstruct|SCsub|\.py)$")
echo "Checking files:\n$FILES"
# create a random filename to store our generated patch
prefix="static-check-black"
suffix="$(date +%s)"
patch="/tmp/$prefix-$suffix.patch"
for file in $FILES; do
"$BLACK" "$BLACK_OPTIONS" --diff "$file" | \
sed -e "1s|--- |--- a/|" -e "2s|+++ |+++ b/|" >> "$patch"
done
# if no patch has been generated all is ok, clean up the file stub and exit
if [ ! -s "$patch" ] ; then
printf "Files in this commit comply with the black formatting rules.\n"
rm -f "$patch"
exit 0
fi
# a patch has been created, notify the user and exit
printf "\n*** The following differences were found between the code to commit "
printf "and the black formatting rules:\n\n"
pygmentize -l diff "$patch"
printf "\n*** Aborting, please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n"
exit 1

View file

@ -8,8 +8,10 @@ if [ "$TRAVIS_PULL_REQUEST" != "false" ]; then
# We fetch upstream to ensure that we have the proper references to resolve.
# Ideally we would use $TRAVIS_COMMIT_RANGE but it doesn't play well with PR
# updates, as it only includes changes since the previous state of the PR.
git remote add upstream https://github.com/godotengine/godot \
--no-tags -f -t $TRAVIS_BRANCH
if [ -z "$(git remote | grep upstream)" ]; then
git remote add upstream https://github.com/godotengine/godot \
--no-tags -f -t $TRAVIS_BRANCH
fi
RANGE="upstream/$TRAVIS_BRANCH HEAD"
else
# Test only the last commit, since $TRAVIS_COMMIT_RANGE wouldn't support
@ -41,6 +43,6 @@ fi
# a patch has been created, notify the user and exit
printf "\n*** The following differences were found between the code to commit "
printf "and the clang-format rules:\n\n"
cat "$patch"
pygmentize -l diff "$patch"
printf "\n*** Aborting, please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n"
exit 1

View file

@ -6,14 +6,14 @@ import os
env_modules = env.Clone()
Export('env_modules')
Export("env_modules")
env.modules_sources = []
env_modules.add_source_files(env.modules_sources, "register_module_types.gen.cpp")
for name, path in env.module_list.items():
if (name in env.disabled_modules):
if name in env.disabled_modules:
continue
env_modules.Append(CPPDEFINES=["MODULE_" + name.upper() + "_ENABLED"])
@ -22,8 +22,8 @@ for name, path in env.module_list.items():
else:
SConscript(path + "/SCsub") # Custom.
if env['split_libmodules']:
env.split_lib("modules", env_lib = env_modules)
if env["split_libmodules"]:
env.split_lib("modules", env_lib=env_modules)
else:
lib = env_modules.add_library("modules", env.modules_sources)

View file

@ -1,7 +1,7 @@
#!/usr/bin/env python
Import('env')
Import('env_modules')
Import("env")
Import("env_modules")
env_arkit = env_modules.Clone()
@ -9,4 +9,4 @@ env_arkit = env_modules.Clone()
modules_sources = []
env_arkit.add_source_files(modules_sources, "*.cpp")
env_arkit.add_source_files(modules_sources, "*.mm")
mod_lib = env_modules.add_library('#bin/libgodot_arkit_module' + env['LIBSUFFIX'], modules_sources)
mod_lib = env_modules.add_library("#bin/libgodot_arkit_module" + env["LIBSUFFIX"], modules_sources)

View file

@ -1,5 +1,6 @@
def can_build(env, platform):
return platform == 'iphone'
return platform == "iphone"
def configure(env):
pass

View file

@ -1,7 +1,7 @@
#!/usr/bin/env python
Import('env')
Import('env_modules')
Import("env")
Import("env_modules")
env_assimp = env_modules.Clone()
@ -10,85 +10,85 @@ env_assimp = env_modules.Clone()
if True: # env['builtin_assimp']:
thirdparty_dir = "#thirdparty/assimp"
env_assimp.Prepend(CPPPATH=['#thirdparty/assimp'])
env_assimp.Prepend(CPPPATH=['#thirdparty/assimp/code'])
env_assimp.Prepend(CPPPATH=['#thirdparty/assimp/include'])
env_assimp.Prepend(CPPPATH=["#thirdparty/assimp"])
env_assimp.Prepend(CPPPATH=["#thirdparty/assimp/code"])
env_assimp.Prepend(CPPPATH=["#thirdparty/assimp/include"])
#env_assimp.Append(CPPDEFINES=['ASSIMP_DOUBLE_PRECISION']) # TODO default to what godot is compiled with for future double support
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_SINGLETHREADED'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_BOOST_WORKAROUND'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_OWN_ZLIB'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_EXPORT'])
# env_assimp.Append(CPPDEFINES=['ASSIMP_DOUBLE_PRECISION']) # TODO default to what godot is compiled with for future double support
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_SINGLETHREADED"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_BOOST_WORKAROUND"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_OWN_ZLIB"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_EXPORT"])
# Importers we don't need
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_3D_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_3DS_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_3MF_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_AC_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_AMF_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_ASE_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_ASSBIN_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_B3D_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_BLEND_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_BVH_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_C4D_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_COB_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_COLLADA_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_CSM_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_DXF_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_GLTF2_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_GLTF_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_HMP_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_IFC_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_IRR_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_IRRMESH_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_LWO_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_LWS_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_M3D_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_MD2_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_MD3_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_MD5_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_MD5_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_MDC_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_MDL_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_MMD_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_MS3D_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_NDO_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_NFF_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_OBJ_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_OFF_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_OGRE_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_OPENGEX_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_PLY_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_Q3BSP_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_Q3D_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_RAW_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_SIB_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_SMD_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_STEP_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_STL_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_TERRAGEN_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_X3D_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_XGL_IMPORTER'])
env_assimp.Append(CPPDEFINES=['ASSIMP_BUILD_NO_X_IMPORTER'])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_3D_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_3DS_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_3MF_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_AC_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_AMF_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_ASE_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_ASSBIN_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_B3D_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_BLEND_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_BVH_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_C4D_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_COB_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_COLLADA_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_CSM_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_DXF_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_GLTF2_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_GLTF_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_HMP_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_IFC_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_IRR_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_IRRMESH_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_LWO_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_LWS_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_M3D_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_MD2_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_MD3_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_MD5_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_MD5_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_MDC_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_MDL_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_MMD_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_MS3D_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_NDO_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_NFF_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_OBJ_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_OFF_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_OGRE_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_OPENGEX_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_PLY_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_Q3BSP_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_Q3D_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_RAW_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_SIB_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_SMD_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_STEP_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_STL_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_TERRAGEN_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_X3D_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_XGL_IMPORTER"])
env_assimp.Append(CPPDEFINES=["ASSIMP_BUILD_NO_X_IMPORTER"])
if env["platform"] == "windows":
env_assimp.Append(CPPDEFINES=["PLATFORM_WINDOWS"])
env_assimp.Append(CPPDEFINES=[("PLATFORM", "WINDOWS")])
elif env["platform"] == "x11":
env_assimp.Append(CPPDEFINES=["PLATFORM_LINUX"])
env_assimp.Append(CPPDEFINES=[("PLATFORM", "LINUX")])
elif env["platform"] == "osx":
env_assimp.Append(CPPDEFINES=["PLATFORM_DARWIN"])
env_assimp.Append(CPPDEFINES=[("PLATFORM", "DARWIN")])
if(env['platform'] == 'windows'):
env_assimp.Append(CPPDEFINES=['PLATFORM_WINDOWS'])
env_assimp.Append(CPPDEFINES=[('PLATFORM', 'WINDOWS')])
elif(env['platform'] == 'x11'):
env_assimp.Append(CPPDEFINES=['PLATFORM_LINUX'])
env_assimp.Append(CPPDEFINES=[('PLATFORM', 'LINUX')])
elif(env['platform'] == 'osx'):
env_assimp.Append(CPPDEFINES=['PLATFORM_DARWIN'])
env_assimp.Append(CPPDEFINES=[('PLATFORM', 'DARWIN')])
env_thirdparty = env_assimp.Clone()
env_thirdparty.disable_warnings()
env_thirdparty.add_source_files(env.modules_sources, Glob('#thirdparty/assimp/code/CApi/*.cpp'))
env_thirdparty.add_source_files(env.modules_sources, Glob('#thirdparty/assimp/code/Common/*.cpp'))
env_thirdparty.add_source_files(env.modules_sources, Glob('#thirdparty/assimp/code/PostProcessing/*.cpp'))
env_thirdparty.add_source_files(env.modules_sources, Glob('#thirdparty/assimp/code/Material/*.cpp'))
env_thirdparty.add_source_files(env.modules_sources, Glob('#thirdparty/assimp/code/FBX/*.cpp'))
env_thirdparty.add_source_files(env.modules_sources, Glob("#thirdparty/assimp/code/CApi/*.cpp"))
env_thirdparty.add_source_files(env.modules_sources, Glob("#thirdparty/assimp/code/Common/*.cpp"))
env_thirdparty.add_source_files(env.modules_sources, Glob("#thirdparty/assimp/code/PostProcessing/*.cpp"))
env_thirdparty.add_source_files(env.modules_sources, Glob("#thirdparty/assimp/code/Material/*.cpp"))
env_thirdparty.add_source_files(env.modules_sources, Glob("#thirdparty/assimp/code/FBX/*.cpp"))
# Godot's own source files
env_assimp.add_source_files(env.modules_sources, "*.cpp")

View file

@ -1,5 +1,6 @@
def can_build(env, platform):
return env['tools']
return env["tools"]
def configure(env):
pass

View file

@ -44,7 +44,6 @@
#include <assimp/scene.h>
#include <assimp/Importer.hpp>
#include <assimp/LogStream.hpp>
#include <string>
// move into assimp
aiBone *get_bone_by_name(const aiScene *scene, aiString bone_name) {
@ -104,8 +103,6 @@ void EditorSceneImporterAssimp::_bind_methods() {
Node *EditorSceneImporterAssimp::import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps,
List<String> *r_missing_deps, Error *r_err) {
Assimp::Importer importer;
std::wstring w_path = ProjectSettings::get_singleton()->globalize_path(p_path).c_str();
std::string s_path(w_path.begin(), w_path.end());
importer.SetPropertyBool(AI_CONFIG_PP_FD_REMOVE, true);
// Cannot remove pivot points because the static mesh will be in the wrong place
importer.SetPropertyBool(AI_CONFIG_IMPORT_FBX_PRESERVE_PIVOTS, false);
@ -147,7 +144,8 @@ Node *EditorSceneImporterAssimp::import_scene(const String &p_path, uint32_t p_f
// aiProcess_EmbedTextures |
//aiProcess_SplitByBoneCount |
0;
aiScene *scene = (aiScene *)importer.ReadFile(s_path.c_str(), post_process_Steps);
String g_path = ProjectSettings::get_singleton()->globalize_path(p_path);
aiScene *scene = (aiScene *)importer.ReadFile(g_path.utf8().ptr(), post_process_Steps);
ERR_FAIL_COND_V_MSG(scene == NULL, NULL, String("Open Asset Import failed to open: ") + String(importer.GetErrorString()));

View file

@ -1,7 +1,7 @@
#!/usr/bin/env python
Import('env')
Import('env_modules')
Import("env")
Import("env_modules")
env_bmp = env_modules.Clone()

View file

@ -1,5 +1,6 @@
def can_build(env, platform):
return True
def configure(env):
pass

View file

@ -1,208 +1,203 @@
#!/usr/bin/env python
Import('env')
Import('env_modules')
Import("env")
Import("env_modules")
env_bullet = env_modules.Clone()
# Thirdparty source files
if env['builtin_bullet']:
if env["builtin_bullet"]:
# Build only version 2 for now (as of 2.89)
# Sync file list with relevant upstream CMakeLists.txt for each folder.
thirdparty_dir = "#thirdparty/bullet/"
bullet2_src = [
# BulletCollision
"BulletCollision/BroadphaseCollision/btAxisSweep3.cpp"
, "BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp"
, "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp"
, "BulletCollision/BroadphaseCollision/btDbvt.cpp"
, "BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp"
, "BulletCollision/BroadphaseCollision/btDispatcher.cpp"
, "BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp"
, "BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp"
, "BulletCollision/BroadphaseCollision/btSimpleBroadphase.cpp"
, "BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btBoxBoxDetector.cpp"
, "BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp"
, "BulletCollision/CollisionDispatch/btCollisionDispatcherMt.cpp"
, "BulletCollision/CollisionDispatch/btCollisionObject.cpp"
, "BulletCollision/CollisionDispatch/btCollisionWorld.cpp"
, "BulletCollision/CollisionDispatch/btCollisionWorldImporter.cpp"
, "BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btCompoundCompoundCollisionAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp"
, "BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btGhostObject.cpp"
, "BulletCollision/CollisionDispatch/btHashedSimplePairCache.cpp"
, "BulletCollision/CollisionDispatch/btInternalEdgeUtility.cpp"
, "BulletCollision/CollisionDispatch/btManifoldResult.cpp"
, "BulletCollision/CollisionDispatch/btSimulationIslandManager.cpp"
, "BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.cpp"
, "BulletCollision/CollisionDispatch/btUnionFind.cpp"
, "BulletCollision/CollisionDispatch/SphereTriangleDetector.cpp"
, "BulletCollision/CollisionShapes/btBoxShape.cpp"
, "BulletCollision/CollisionShapes/btBox2dShape.cpp"
, "BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp"
, "BulletCollision/CollisionShapes/btCapsuleShape.cpp"
, "BulletCollision/CollisionShapes/btCollisionShape.cpp"
, "BulletCollision/CollisionShapes/btCompoundShape.cpp"
, "BulletCollision/CollisionShapes/btConcaveShape.cpp"
, "BulletCollision/CollisionShapes/btConeShape.cpp"
, "BulletCollision/CollisionShapes/btConvexHullShape.cpp"
, "BulletCollision/CollisionShapes/btConvexInternalShape.cpp"
, "BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp"
, "BulletCollision/CollisionShapes/btConvexPolyhedron.cpp"
, "BulletCollision/CollisionShapes/btConvexShape.cpp"
, "BulletCollision/CollisionShapes/btConvex2dShape.cpp"
, "BulletCollision/CollisionShapes/btConvexTriangleMeshShape.cpp"
, "BulletCollision/CollisionShapes/btCylinderShape.cpp"
, "BulletCollision/CollisionShapes/btEmptyShape.cpp"
, "BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp"
, "BulletCollision/CollisionShapes/btMiniSDF.cpp"
, "BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp"
, "BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp"
, "BulletCollision/CollisionShapes/btMultiSphereShape.cpp"
, "BulletCollision/CollisionShapes/btOptimizedBvh.cpp"
, "BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp"
, "BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp"
, "BulletCollision/CollisionShapes/btSdfCollisionShape.cpp"
, "BulletCollision/CollisionShapes/btShapeHull.cpp"
, "BulletCollision/CollisionShapes/btSphereShape.cpp"
, "BulletCollision/CollisionShapes/btStaticPlaneShape.cpp"
, "BulletCollision/CollisionShapes/btStridingMeshInterface.cpp"
, "BulletCollision/CollisionShapes/btTetrahedronShape.cpp"
, "BulletCollision/CollisionShapes/btTriangleBuffer.cpp"
, "BulletCollision/CollisionShapes/btTriangleCallback.cpp"
, "BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp"
, "BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp"
, "BulletCollision/CollisionShapes/btTriangleMesh.cpp"
, "BulletCollision/CollisionShapes/btTriangleMeshShape.cpp"
, "BulletCollision/CollisionShapes/btUniformScalingShape.cpp"
, "BulletCollision/Gimpact/btContactProcessing.cpp"
, "BulletCollision/Gimpact/btGenericPoolAllocator.cpp"
, "BulletCollision/Gimpact/btGImpactBvh.cpp"
, "BulletCollision/Gimpact/btGImpactCollisionAlgorithm.cpp"
, "BulletCollision/Gimpact/btGImpactQuantizedBvh.cpp"
, "BulletCollision/Gimpact/btGImpactShape.cpp"
, "BulletCollision/Gimpact/btTriangleShapeEx.cpp"
, "BulletCollision/Gimpact/gim_box_set.cpp"
, "BulletCollision/Gimpact/gim_contact.cpp"
, "BulletCollision/Gimpact/gim_memory.cpp"
, "BulletCollision/Gimpact/gim_tri_collision.cpp"
, "BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp"
, "BulletCollision/NarrowPhaseCollision/btConvexCast.cpp"
, "BulletCollision/NarrowPhaseCollision/btGjkConvexCast.cpp"
, "BulletCollision/NarrowPhaseCollision/btGjkEpa2.cpp"
, "BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp"
, "BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp"
, "BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp"
, "BulletCollision/NarrowPhaseCollision/btPersistentManifold.cpp"
, "BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp"
, "BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp"
, "BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp"
, "BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp"
"BulletCollision/BroadphaseCollision/btAxisSweep3.cpp",
"BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp",
"BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp",
"BulletCollision/BroadphaseCollision/btDbvt.cpp",
"BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp",
"BulletCollision/BroadphaseCollision/btDispatcher.cpp",
"BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp",
"BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp",
"BulletCollision/BroadphaseCollision/btSimpleBroadphase.cpp",
"BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btBoxBoxDetector.cpp",
"BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp",
"BulletCollision/CollisionDispatch/btCollisionDispatcherMt.cpp",
"BulletCollision/CollisionDispatch/btCollisionObject.cpp",
"BulletCollision/CollisionDispatch/btCollisionWorld.cpp",
"BulletCollision/CollisionDispatch/btCollisionWorldImporter.cpp",
"BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btCompoundCompoundCollisionAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp",
"BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btGhostObject.cpp",
"BulletCollision/CollisionDispatch/btHashedSimplePairCache.cpp",
"BulletCollision/CollisionDispatch/btInternalEdgeUtility.cpp",
"BulletCollision/CollisionDispatch/btManifoldResult.cpp",
"BulletCollision/CollisionDispatch/btSimulationIslandManager.cpp",
"BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.cpp",
"BulletCollision/CollisionDispatch/btUnionFind.cpp",
"BulletCollision/CollisionDispatch/SphereTriangleDetector.cpp",
"BulletCollision/CollisionShapes/btBoxShape.cpp",
"BulletCollision/CollisionShapes/btBox2dShape.cpp",
"BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp",
"BulletCollision/CollisionShapes/btCapsuleShape.cpp",
"BulletCollision/CollisionShapes/btCollisionShape.cpp",
"BulletCollision/CollisionShapes/btCompoundShape.cpp",
"BulletCollision/CollisionShapes/btConcaveShape.cpp",
"BulletCollision/CollisionShapes/btConeShape.cpp",
"BulletCollision/CollisionShapes/btConvexHullShape.cpp",
"BulletCollision/CollisionShapes/btConvexInternalShape.cpp",
"BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp",
"BulletCollision/CollisionShapes/btConvexPolyhedron.cpp",
"BulletCollision/CollisionShapes/btConvexShape.cpp",
"BulletCollision/CollisionShapes/btConvex2dShape.cpp",
"BulletCollision/CollisionShapes/btConvexTriangleMeshShape.cpp",
"BulletCollision/CollisionShapes/btCylinderShape.cpp",
"BulletCollision/CollisionShapes/btEmptyShape.cpp",
"BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp",
"BulletCollision/CollisionShapes/btMiniSDF.cpp",
"BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp",
"BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp",
"BulletCollision/CollisionShapes/btMultiSphereShape.cpp",
"BulletCollision/CollisionShapes/btOptimizedBvh.cpp",
"BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp",
"BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp",
"BulletCollision/CollisionShapes/btSdfCollisionShape.cpp",
"BulletCollision/CollisionShapes/btShapeHull.cpp",
"BulletCollision/CollisionShapes/btSphereShape.cpp",
"BulletCollision/CollisionShapes/btStaticPlaneShape.cpp",
"BulletCollision/CollisionShapes/btStridingMeshInterface.cpp",
"BulletCollision/CollisionShapes/btTetrahedronShape.cpp",
"BulletCollision/CollisionShapes/btTriangleBuffer.cpp",
"BulletCollision/CollisionShapes/btTriangleCallback.cpp",
"BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp",
"BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp",
"BulletCollision/CollisionShapes/btTriangleMesh.cpp",
"BulletCollision/CollisionShapes/btTriangleMeshShape.cpp",
"BulletCollision/CollisionShapes/btUniformScalingShape.cpp",
"BulletCollision/Gimpact/btContactProcessing.cpp",
"BulletCollision/Gimpact/btGenericPoolAllocator.cpp",
"BulletCollision/Gimpact/btGImpactBvh.cpp",
"BulletCollision/Gimpact/btGImpactCollisionAlgorithm.cpp",
"BulletCollision/Gimpact/btGImpactQuantizedBvh.cpp",
"BulletCollision/Gimpact/btGImpactShape.cpp",
"BulletCollision/Gimpact/btTriangleShapeEx.cpp",
"BulletCollision/Gimpact/gim_box_set.cpp",
"BulletCollision/Gimpact/gim_contact.cpp",
"BulletCollision/Gimpact/gim_memory.cpp",
"BulletCollision/Gimpact/gim_tri_collision.cpp",
"BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp",
"BulletCollision/NarrowPhaseCollision/btConvexCast.cpp",
"BulletCollision/NarrowPhaseCollision/btGjkConvexCast.cpp",
"BulletCollision/NarrowPhaseCollision/btGjkEpa2.cpp",
"BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp",
"BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp",
"BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp",
"BulletCollision/NarrowPhaseCollision/btPersistentManifold.cpp",
"BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp",
"BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp",
"BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp",
"BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp",
# BulletDynamics
, "BulletDynamics/Character/btKinematicCharacterController.cpp"
, "BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp"
, "BulletDynamics/ConstraintSolver/btContactConstraint.cpp"
, "BulletDynamics/ConstraintSolver/btFixedConstraint.cpp"
, "BulletDynamics/ConstraintSolver/btGearConstraint.cpp"
, "BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp"
, "BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.cpp"
, "BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.cpp"
, "BulletDynamics/ConstraintSolver/btHinge2Constraint.cpp"
, "BulletDynamics/ConstraintSolver/btHingeConstraint.cpp"
, "BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp"
, "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp"
, "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolverMt.cpp"
, "BulletDynamics/ConstraintSolver/btBatchedConstraints.cpp"
, "BulletDynamics/ConstraintSolver/btNNCGConstraintSolver.cpp"
, "BulletDynamics/ConstraintSolver/btSliderConstraint.cpp"
, "BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.cpp"
, "BulletDynamics/ConstraintSolver/btTypedConstraint.cpp"
, "BulletDynamics/ConstraintSolver/btUniversalConstraint.cpp"
, "BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp"
, "BulletDynamics/Dynamics/btDiscreteDynamicsWorldMt.cpp"
, "BulletDynamics/Dynamics/btSimulationIslandManagerMt.cpp"
, "BulletDynamics/Dynamics/btRigidBody.cpp"
, "BulletDynamics/Dynamics/btSimpleDynamicsWorld.cpp"
#, "BulletDynamics/Dynamics/Bullet-C-API.cpp"
, "BulletDynamics/Vehicle/btRaycastVehicle.cpp"
, "BulletDynamics/Vehicle/btWheelInfo.cpp"
, "BulletDynamics/Featherstone/btMultiBody.cpp"
, "BulletDynamics/Featherstone/btMultiBodyConstraint.cpp"
, "BulletDynamics/Featherstone/btMultiBodyConstraintSolver.cpp"
, "BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.cpp"
, "BulletDynamics/Featherstone/btMultiBodyFixedConstraint.cpp"
, "BulletDynamics/Featherstone/btMultiBodyGearConstraint.cpp"
, "BulletDynamics/Featherstone/btMultiBodyJointLimitConstraint.cpp"
, "BulletDynamics/Featherstone/btMultiBodyJointMotor.cpp"
, "BulletDynamics/Featherstone/btMultiBodyMLCPConstraintSolver.cpp"
, "BulletDynamics/Featherstone/btMultiBodyPoint2Point.cpp"
, "BulletDynamics/Featherstone/btMultiBodySliderConstraint.cpp"
, "BulletDynamics/Featherstone/btMultiBodySphericalJointMotor.cpp"
, "BulletDynamics/MLCPSolvers/btDantzigLCP.cpp"
, "BulletDynamics/MLCPSolvers/btMLCPSolver.cpp"
, "BulletDynamics/MLCPSolvers/btLemkeAlgorithm.cpp"
"BulletDynamics/Character/btKinematicCharacterController.cpp",
"BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp",
"BulletDynamics/ConstraintSolver/btContactConstraint.cpp",
"BulletDynamics/ConstraintSolver/btFixedConstraint.cpp",
"BulletDynamics/ConstraintSolver/btGearConstraint.cpp",
"BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp",
"BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.cpp",
"BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.cpp",
"BulletDynamics/ConstraintSolver/btHinge2Constraint.cpp",
"BulletDynamics/ConstraintSolver/btHingeConstraint.cpp",
"BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp",
"BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp",
"BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolverMt.cpp",
"BulletDynamics/ConstraintSolver/btBatchedConstraints.cpp",
"BulletDynamics/ConstraintSolver/btNNCGConstraintSolver.cpp",
"BulletDynamics/ConstraintSolver/btSliderConstraint.cpp",
"BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.cpp",
"BulletDynamics/ConstraintSolver/btTypedConstraint.cpp",
"BulletDynamics/ConstraintSolver/btUniversalConstraint.cpp",
"BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp",
"BulletDynamics/Dynamics/btDiscreteDynamicsWorldMt.cpp",
"BulletDynamics/Dynamics/btSimulationIslandManagerMt.cpp",
"BulletDynamics/Dynamics/btRigidBody.cpp",
"BulletDynamics/Dynamics/btSimpleDynamicsWorld.cpp",
# "BulletDynamics/Dynamics/Bullet-C-API.cpp",
"BulletDynamics/Vehicle/btRaycastVehicle.cpp",
"BulletDynamics/Vehicle/btWheelInfo.cpp",
"BulletDynamics/Featherstone/btMultiBody.cpp",
"BulletDynamics/Featherstone/btMultiBodyConstraint.cpp",
"BulletDynamics/Featherstone/btMultiBodyConstraintSolver.cpp",
"BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.cpp",
"BulletDynamics/Featherstone/btMultiBodyFixedConstraint.cpp",
"BulletDynamics/Featherstone/btMultiBodyGearConstraint.cpp",
"BulletDynamics/Featherstone/btMultiBodyJointLimitConstraint.cpp",
"BulletDynamics/Featherstone/btMultiBodyJointMotor.cpp",
"BulletDynamics/Featherstone/btMultiBodyMLCPConstraintSolver.cpp",
"BulletDynamics/Featherstone/btMultiBodyPoint2Point.cpp",
"BulletDynamics/Featherstone/btMultiBodySliderConstraint.cpp",
"BulletDynamics/Featherstone/btMultiBodySphericalJointMotor.cpp",
"BulletDynamics/MLCPSolvers/btDantzigLCP.cpp",
"BulletDynamics/MLCPSolvers/btMLCPSolver.cpp",
"BulletDynamics/MLCPSolvers/btLemkeAlgorithm.cpp",
# BulletInverseDynamics
, "BulletInverseDynamics/IDMath.cpp"
, "BulletInverseDynamics/MultiBodyTree.cpp"
, "BulletInverseDynamics/details/MultiBodyTreeInitCache.cpp"
, "BulletInverseDynamics/details/MultiBodyTreeImpl.cpp"
"BulletInverseDynamics/IDMath.cpp",
"BulletInverseDynamics/MultiBodyTree.cpp",
"BulletInverseDynamics/details/MultiBodyTreeInitCache.cpp",
"BulletInverseDynamics/details/MultiBodyTreeImpl.cpp",
# BulletSoftBody
, "BulletSoftBody/btSoftBody.cpp"
, "BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.cpp"
, "BulletSoftBody/btSoftBodyHelpers.cpp"
, "BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.cpp"
, "BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp"
, "BulletSoftBody/btSoftRigidDynamicsWorld.cpp"
, "BulletSoftBody/btSoftMultiBodyDynamicsWorld.cpp"
, "BulletSoftBody/btSoftSoftCollisionAlgorithm.cpp"
, "BulletSoftBody/btDefaultSoftBodySolver.cpp"
, "BulletSoftBody/btDeformableBackwardEulerObjective.cpp"
, "BulletSoftBody/btDeformableBodySolver.cpp"
, "BulletSoftBody/btDeformableMultiBodyConstraintSolver.cpp"
, "BulletSoftBody/btDeformableContactProjection.cpp"
, "BulletSoftBody/btDeformableMultiBodyDynamicsWorld.cpp"
, "BulletSoftBody/btDeformableContactConstraint.cpp"
"BulletSoftBody/btSoftBody.cpp",
"BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.cpp",
"BulletSoftBody/btSoftBodyHelpers.cpp",
"BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.cpp",
"BulletSoftBody/btSoftRigidCollisionAlgorithm.cpp",
"BulletSoftBody/btSoftRigidDynamicsWorld.cpp",
"BulletSoftBody/btSoftMultiBodyDynamicsWorld.cpp",
"BulletSoftBody/btSoftSoftCollisionAlgorithm.cpp",
"BulletSoftBody/btDefaultSoftBodySolver.cpp",
"BulletSoftBody/btDeformableBackwardEulerObjective.cpp",
"BulletSoftBody/btDeformableBodySolver.cpp",
"BulletSoftBody/btDeformableMultiBodyConstraintSolver.cpp",
"BulletSoftBody/btDeformableContactProjection.cpp",
"BulletSoftBody/btDeformableMultiBodyDynamicsWorld.cpp",
"BulletSoftBody/btDeformableContactConstraint.cpp",
# clew
, "clew/clew.c"
"clew/clew.c",
# LinearMath
, "LinearMath/btAlignedAllocator.cpp"
, "LinearMath/btConvexHull.cpp"
, "LinearMath/btConvexHullComputer.cpp"
, "LinearMath/btGeometryUtil.cpp"
, "LinearMath/btPolarDecomposition.cpp"
, "LinearMath/btQuickprof.cpp"
, "LinearMath/btSerializer.cpp"
, "LinearMath/btSerializer64.cpp"
, "LinearMath/btThreads.cpp"
, "LinearMath/btVector3.cpp"
, "LinearMath/TaskScheduler/btTaskScheduler.cpp"
, "LinearMath/TaskScheduler/btThreadSupportPosix.cpp"
, "LinearMath/TaskScheduler/btThreadSupportWin32.cpp"
"LinearMath/btAlignedAllocator.cpp",
"LinearMath/btConvexHull.cpp",
"LinearMath/btConvexHullComputer.cpp",
"LinearMath/btGeometryUtil.cpp",
"LinearMath/btPolarDecomposition.cpp",
"LinearMath/btQuickprof.cpp",
"LinearMath/btSerializer.cpp",
"LinearMath/btSerializer64.cpp",
"LinearMath/btThreads.cpp",
"LinearMath/btVector3.cpp",
"LinearMath/TaskScheduler/btTaskScheduler.cpp",
"LinearMath/TaskScheduler/btThreadSupportPosix.cpp",
"LinearMath/TaskScheduler/btThreadSupportWin32.cpp",
]
thirdparty_sources = [thirdparty_dir + file for file in bullet2_src]
# Treat Bullet headers as system headers to avoid raising warnings. Not supported on MSVC.
if not env.msvc:
env_bullet.Append(CPPFLAGS=['-isystem', Dir(thirdparty_dir).path])
env_bullet.Append(CPPFLAGS=["-isystem", Dir(thirdparty_dir).path])
else:
env_bullet.Prepend(CPPPATH=[thirdparty_dir])
# if env['target'] == "debug" or env['target'] == "release_debug":

View file

@ -1,5 +1,6 @@
def can_build(env, platform):
return True
def configure(env):
pass

View file

@ -1,7 +1,7 @@
#!/usr/bin/env python
Import('env')
Import('env_modules')
Import("env")
Import("env_modules")
env_camera = env_modules.Clone()
@ -10,7 +10,7 @@ if env["platform"] == "iphone":
modules_sources = []
env_camera.add_source_files(modules_sources, "register_types.cpp")
env_camera.add_source_files(modules_sources, "camera_ios.mm")
mod_lib = env_modules.add_library('#bin/libgodot_camera_module' + env['LIBSUFFIX'], modules_sources)
mod_lib = env_modules.add_library("#bin/libgodot_camera_module" + env["LIBSUFFIX"], modules_sources)
elif env["platform"] == "windows":
env_camera.add_source_files(env.modules_sources, "register_types.cpp")
@ -19,4 +19,3 @@ elif env["platform"] == "windows":
elif env["platform"] == "osx":
env_camera.add_source_files(env.modules_sources, "register_types.cpp")
env_camera.add_source_files(env.modules_sources, "camera_osx.mm")

View file

@ -1,5 +1,6 @@
def can_build(env, platform):
return platform == 'iphone' or platform == 'osx' or platform == 'windows'
return platform == "iphone" or platform == "osx" or platform == "windows"
def configure(env):
pass

View file

@ -1,7 +1,7 @@
#!/usr/bin/env python
Import('env')
Import('env_modules')
Import("env")
Import("env_modules")
env_csg = env_modules.Clone()

View file

@ -1,9 +1,11 @@
def can_build(env, platform):
return True
def configure(env):
pass
def get_doc_classes():
return [
"CSGBox",
@ -17,5 +19,6 @@ def get_doc_classes():
"CSGTorus",
]
def get_doc_path():
return "doc_classes"

View file

@ -1,15 +1,13 @@
#!/usr/bin/env python
Import('env')
Import('env_modules')
Import("env")
Import("env_modules")
env_cvtt = env_modules.Clone()
# Thirdparty source files
thirdparty_dir = "#thirdparty/cvtt/"
thirdparty_sources = [
"ConvectionKernels.cpp"
]
thirdparty_sources = ["ConvectionKernels.cpp"]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]

View file

@ -1,5 +1,6 @@
def can_build(env, platform):
return env['tools']
return env["tools"]
def configure(env):
pass

View file

@ -1,7 +1,7 @@
#!/usr/bin/env python
Import('env')
Import('env_modules')
Import("env")
Import("env_modules")
env_dds = env_modules.Clone()

View file

@ -1,5 +1,6 @@
def can_build(env, platform):
return True
def configure(env):
pass

View file

@ -1,13 +1,13 @@
#!/usr/bin/env python
Import('env')
Import('env_modules')
Import("env")
Import("env_modules")
env_enet = env_modules.Clone()
# Thirdparty source files
if env['builtin_enet']:
if env["builtin_enet"]:
thirdparty_dir = "#thirdparty/enet/"
thirdparty_sources = [
"godot.cpp",

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