Properly adjust the visible editor rect and make limits respected, closes #8328

This commit is contained in:
Juan Linietsky 2017-06-12 16:18:17 -03:00
parent 5f1603ca45
commit 42b2d52c88
3 changed files with 4 additions and 0 deletions

View file

@ -272,6 +272,8 @@ void EditorNode::_notification(int p_what) {
}
editor_selection->update();
scene_root->set_size_override(true, Size2(GlobalConfig::get_singleton()->get("display/window/width"), GlobalConfig::get_singleton()->get("display/window/height")));
ResourceImporterTexture::get_singleton()->update_imports();
}
if (p_what == NOTIFICATION_ENTER_TREE) {

View file

@ -1184,6 +1184,7 @@ Size2 Control::get_parent_area_size() const {
parent_size = get_viewport()->get_visible_rect().size;
}
return parent_size;
}

View file

@ -1156,6 +1156,7 @@ void Viewport::set_size_override(bool p_enable, const Size2 &p_size, const Vecto
size_override_margin = p_margin;
_update_rect();
_update_stretch_transform();
emit_signal("size_changed");
}
Size2 Viewport::get_size_override() const {