Merge pull request #726 from rollenrolm/collada_exporter

Collada exporter
This commit is contained in:
Juan Linietsky 2014-09-24 20:20:34 -03:00
commit 46135affac

View file

@ -1059,6 +1059,8 @@ class DaeExporter:
#Collada starts from 0, blender usually from 1
#The last frame must be included also
frame_orig = self.scene.frame_current
frame_len = 1.0 / self.scene.render.fps
frame_total = end - start + 1
frame_sub = 0
@ -1126,6 +1128,7 @@ class DaeExporter:
xform_cache[bone_name].append( (key,mtx) )
self.scene.frame_set(frame_orig)
#export animation xml
for nid in xform_cache:
@ -1141,10 +1144,17 @@ class DaeExporter:
if (self.config["use_anim_action_all"] and len(self.skeletons)):
cached_actions = {}
for s in self.skeletons:
if s.animation_data and s.animation_data.action:
cached_actions[s] = s.animation_data.action.name
self.writel(S_ANIM_CLIPS,0,'<library_animation_clips>')
for x in bpy.data.actions[:]:
if x in self.action_constraints:
if x.users==0 or x in self.action_constraints:
continue
bones=[]
@ -1185,6 +1195,11 @@ class DaeExporter:
self.writel(S_ANIM_CLIPS,0,'</library_animation_clips>')
for s in self.skeletons:
if s in cached_actions:
s.animation_data.action = bpy.data.actions[cached_actions[s]]
else:
s.animation_data.action = None
else:
self.export_animation(self.scene.frame_start,self.scene.frame_end)