Fix crash trying to destroy an ImageTexture object containing a null texture

The problem happened when `ImageTexture::create_from_image` was called
with an empty image. In this situation an RID was allocated despite the
texture being null. The destructor would then crash trying to acess this
null texture.

Fixes #46274
This commit is contained in:
Pedro Rodrigues 2021-03-03 23:53:55 +00:00
parent 44e73473c6
commit 46218d8c37

View file

@ -151,7 +151,7 @@ void ImageTexture::_reload_hook(const RID &p_hook) {
}
void ImageTexture::create_from_image(const Ref<Image> &p_image) {
ERR_FAIL_COND_MSG(p_image.is_null(), "Invalid image");
ERR_FAIL_COND_MSG(p_image.is_null() || p_image->is_empty(), "Invalid image");
w = p_image->get_width();
h = p_image->get_height();
format = p_image->get_format();