Merge pull request #28542 from Anchakor/master

Small documentation improvements
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Max Hilbrunner 2019-05-01 21:45:56 +02:00 committed by GitHub
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3 changed files with 3 additions and 2 deletions

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@ -196,7 +196,7 @@
Perspective Projection (object's size on the screen becomes smaller when far away).
</constant>
<constant name="PROJECTION_ORTHOGONAL" value="1" enum="Projection">
Orthogonal Projection (objects remain the same size on the screen no matter how far away they are).
Orthogonal Projection (objects remain the same size on the screen no matter how far away they are; also known as orthographic projection).
</constant>
<constant name="PROJECTION_FRUSTUM" value="2" enum="Projection">
</constant>

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</brief_description>
<description>
Can have [PathFollow2D] child-nodes moving along the [Curve2D]. See [PathFollow2D] for more information on this usage.
Note that the path is considered as relative to the moved nodes (children of [PathFollow2D]) - usually the curve should start with a zero vector (0, 0).
</description>
<tutorials>
</tutorials>

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<argument index="0" name="phi" type="float">
</argument>
<description>
Returns the vector rotated by [code]phi[/code] radians.
Returns the vector rotated by [code]phi[/code] radians. See also [method @GDScript.deg2rad].
</description>
</method>
<method name="round">