Allow comma prefix in visual shader's expression parser (#31176)

Allow comma prefix in visual shader's expression parser
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Yuri Roubinsky 2019-08-07 14:01:54 +03:00 committed by GitHub
commit 46efc9a70e
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@ -2260,6 +2260,7 @@ String VisualShaderNodeExpression::generate_code(Shader::Mode p_mode, VisualShad
static Vector<String> pre_symbols;
if (pre_symbols.empty()) {
pre_symbols.push_back("\t");
pre_symbols.push_back(",");
pre_symbols.push_back("{");
pre_symbols.push_back("[");
pre_symbols.push_back("(");