Animation editor: Set resource name when duplicating

Fixes #25156.
This commit is contained in:
Rémi Verschelde 2020-01-13 13:21:46 +01:00
parent e32d232053
commit 4a95186b4b

View file

@ -997,9 +997,9 @@ void AnimationPlayerEditor::_animation_duplicate() {
String new_name = current;
while (player->has_animation(new_name)) {
new_name = new_name + " (copy)";
}
new_anim->set_name(new_name);
undo_redo->create_action(TTR("Duplicate Animation"));
undo_redo->add_do_method(player, "add_animation", new_name, new_anim);