Merge pull request #11674 from marcelofg55/master

Prevent a possible crash when exporting to MeshLibrary
This commit is contained in:
Poommetee Ketson 2017-10-02 23:47:23 +07:00 committed by GitHub
commit 4b57e078ae

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@ -112,8 +112,10 @@ Vector<Ref<Texture> > EditorInterface::make_mesh_previews(const Vector<Ref<Mesh>
Rect3 rot_aabb = xform.xform(aabb); Rect3 rot_aabb = xform.xform(aabb);
print_line("rot_aabb: " + rot_aabb); print_line("rot_aabb: " + rot_aabb);
float m = MAX(rot_aabb.size.x, rot_aabb.size.y) * 0.5; float m = MAX(rot_aabb.size.x, rot_aabb.size.y) * 0.5;
if (m == 0) if (m == 0) {
textures.push_back(Ref<Texture>());
continue; continue;
}
m = 1.0 / m; m = 1.0 / m;
m *= 0.5; m *= 0.5;
print_line("scale: " + rtos(m)); print_line("scale: " + rtos(m));