Fix Node::rpc_config return error

Fix StringName type checks in other `_rpc*_bind` methods.
This commit is contained in:
MarvinFF 2021-02-11 11:52:52 +01:00
parent 94cba993bf
commit 4c528e76e7

View file

@ -462,7 +462,7 @@ uint16_t Node::rpc_config(const StringName &p_method, MultiplayerAPI::RPCMode p_
nd.name = p_method;
nd.mode = p_mode;
data.rpc_methods.push_back(nd);
return ((uint16_t)data.rpc_properties.size() - 1) | (1 << 15);
return ((uint16_t)data.rpc_methods.size() - 1) | (1 << 15);
} else {
int c_mid = (~(1 << 15)) & mid;
data.rpc_methods.write[c_mid].mode = p_mode;
@ -551,7 +551,7 @@ Variant Node::_rpc_bind(const Variant **p_args, int p_argcount, Callable::CallEr
return Variant();
}
if (p_args[0]->get_type() != Variant::STRING) {
if (p_args[0]->get_type() != Variant::STRING_NAME) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::STRING;
@ -580,7 +580,7 @@ Variant Node::_rpc_id_bind(const Variant **p_args, int p_argcount, Callable::Cal
return Variant();
}
if (p_args[1]->get_type() != Variant::STRING) {
if (p_args[1]->get_type() != Variant::STRING_NAME) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 1;
r_error.expected = Variant::STRING;
@ -603,7 +603,7 @@ Variant Node::_rpc_unreliable_bind(const Variant **p_args, int p_argcount, Calla
return Variant();
}
if (p_args[0]->get_type() != Variant::STRING) {
if (p_args[0]->get_type() != Variant::STRING_NAME) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::STRING;
@ -632,7 +632,7 @@ Variant Node::_rpc_unreliable_id_bind(const Variant **p_args, int p_argcount, Ca
return Variant();
}
if (p_args[1]->get_type() != Variant::STRING) {
if (p_args[1]->get_type() != Variant::STRING_NAME) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 1;
r_error.expected = Variant::STRING;