Haiku: Do not define GLEW_ENABLED to undefine it later

Partial revert of f61eb5fd8e.
This commit is contained in:
Rémi Verschelde 2016-06-07 19:22:05 +02:00
parent 193272aa8a
commit 4c658dc523
2 changed files with 3 additions and 6 deletions

View file

@ -1,7 +1,3 @@
#ifdef __HAIKU__
#undef GLEW_ENABLED
#endif
#ifdef GLEW_ENABLED
/*
** The OpenGL Extension Wrangler Library

View file

@ -52,9 +52,10 @@ def configure(env):
#env.Append(CCFLAGS=['-DFREETYPE_ENABLED'])
env.Append(CPPFLAGS = ['-DPTHREAD_NO_RENAME']) # TODO: enable when we have pthread_setname_np
env.Append(CPPFLAGS = ['-DGLEW_ENABLED', '-DOPENGL_ENABLED', '-DMEDIA_KIT_ENABLED'])
#env.Append(CPPFLAGS = ['-DGLEW_ENABLED']) # TODO: investigate the GLEW situation on Haiku
env.Append(CPPFLAGS = ['-DOPENGL_ENABLED', '-DMEDIA_KIT_ENABLED'])
env.Append(CPPFLAGS = ['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL'])
env.Append(LIBS = ['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL', 'GLEW'])
env.Append(LIBS = ['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL'])
import methods
env.Append(BUILDERS = {'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl')})