Merge pull request #17171 from hpvb/fix-17153
Don't crash when trying to add an invalid navmesh
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4ccc8e57f9
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@ -35,6 +35,7 @@ void Navigation::_navmesh_link(int p_id) {
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ERR_FAIL_COND(!navmesh_map.has(p_id));
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ERR_FAIL_COND(!navmesh_map.has(p_id));
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NavMesh &nm = navmesh_map[p_id];
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NavMesh &nm = navmesh_map[p_id];
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ERR_FAIL_COND(nm.linked);
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ERR_FAIL_COND(nm.linked);
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ERR_FAIL_COND(nm.navmesh.is_null());
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PoolVector<Vector3> vertices = nm.navmesh->get_vertices();
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PoolVector<Vector3> vertices = nm.navmesh->get_vertices();
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int len = vertices.size();
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int len = vertices.size();
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