Also take dof blur in consideration for using MRTs, fixes #26236

This commit is contained in:
Juan Linietsky 2019-03-03 16:28:07 -03:00
parent 0b7f20c7ed
commit 4d875f115c

View file

@ -4256,7 +4256,7 @@ void RasterizerSceneGLES3::render_scene(const Transform &p_cam_transform, const
} else {
use_mrt = env && (state.used_sss || env->ssao_enabled || env->ssr_enabled); //only enable MRT rendering if any of these is enabled
use_mrt = env && (state.used_sss || env->ssao_enabled || env->ssr_enabled || env->dof_blur_far_enabled || env->dof_blur_near_enabled); //only enable MRT rendering if any of these is enabled
//effects disabled and transparency also prevent using MRTs
use_mrt = use_mrt && !storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_TRANSPARENT];
use_mrt = use_mrt && !storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_NO_3D_EFFECTS];