Small feature to help users understand the editor faster.

This commit is contained in:
Juan Linietsky 2018-07-15 23:11:29 -03:00
parent af7d8fb844
commit 512ffd489a
2 changed files with 79 additions and 1 deletions

View file

@ -757,6 +757,26 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
}
}
} break;
case TOOL_CREATE_2D_SCENE:
case TOOL_CREATE_3D_SCENE:
case TOOL_CREATE_USER_INTERFACE: {
Node *new_node;
switch (p_tool) {
case TOOL_CREATE_2D_SCENE: new_node = memnew(Node2D); break;
case TOOL_CREATE_3D_SCENE: new_node = memnew(Spatial); break;
case TOOL_CREATE_USER_INTERFACE: new_node = memnew(Control); break;
}
editor_data->get_undo_redo().create_action("New Scene Root");
editor_data->get_undo_redo().add_do_method(editor, "set_edited_scene", new_node);
editor_data->get_undo_redo().add_do_method(scene_tree, "update_tree");
editor_data->get_undo_redo().add_do_reference(new_node);
editor_data->get_undo_redo().add_undo_method(editor, "set_edited_scene", (Object *)NULL);
editor_data->get_undo_redo().commit_action();
} break;
default: {
if (p_tool >= EDIT_SUBRESOURCE_BASE) {
@ -803,6 +823,35 @@ void SceneTreeDock::_notification(int p_what) {
EditorNode::get_singleton()->get_editor_selection()->connect("selection_changed", this, "_selection_changed");
create_root_dialog->add_child(memnew(Label(TTR("Create Root Node:"))));
Button *button_2d = memnew(Button);
create_root_dialog->add_child(button_2d);
button_2d->set_text(TTR("2D Scene"));
button_2d->set_icon(get_icon("Node2D", "EditorIcons"));
button_2d->connect("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_2D_SCENE, false));
Button *button_3d = memnew(Button);
create_root_dialog->add_child(button_3d);
button_3d->set_text(TTR("3D Scene"));
button_3d->set_icon(get_icon("Spatial", "EditorIcons"));
button_3d->connect("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_3D_SCENE, false));
Button *button_ui = memnew(Button);
create_root_dialog->add_child(button_ui);
button_ui->set_text(TTR("User Interface"));
button_ui->set_icon(get_icon("Control", "EditorIcons"));
button_ui->connect("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_USER_INTERFACE, false));
Button *button_custom = memnew(Button);
create_root_dialog->add_child(button_custom);
button_custom->set_text(TTR("Custom Node"));
button_custom->set_icon(get_icon("Add", "EditorIcons"));
button_custom->connect("pressed", this, "_tool_selected", make_binds(TOOL_NEW, false));
create_root_dialog->add_spacer();
} break;
case NOTIFICATION_ENTER_TREE: {
@ -820,6 +869,21 @@ void SceneTreeDock::_notification(int p_what) {
filter->add_icon_override("right_icon", get_icon("Search", "EditorIcons"));
} break;
case NOTIFICATION_PROCESS: {
bool show_create_root = bool(EDITOR_GET("interface/editors/show_scene_tree_root_selection")) && get_tree()->get_edited_scene_root() == NULL;
if (show_create_root != create_root_dialog->is_visible_in_tree()) {
if (show_create_root) {
create_root_dialog->show();
scene_tree->hide();
} else {
create_root_dialog->hide();
scene_tree->show();
}
}
} break;
}
}
@ -2153,6 +2217,10 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
remote_tree = NULL;
button_hb->hide();
create_root_dialog = memnew(VBoxContainer);
vbc->add_child(create_root_dialog);
create_root_dialog->hide();
scene_tree = memnew(SceneTreeEditor(false, true, true));
vbc->add_child(scene_tree);
@ -2227,4 +2295,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
add_child(clear_inherit_confirm);
set_process_input(true);
set_process(true);
EDITOR_DEF("interface/editors/show_scene_tree_root_selection", true);
}

View file

@ -80,7 +80,12 @@ class SceneTreeDock : public VBoxContainer {
TOOL_SCENE_OPEN,
TOOL_SCENE_CLEAR_INHERITANCE,
TOOL_SCENE_CLEAR_INHERITANCE_CONFIRM,
TOOL_SCENE_OPEN_INHERITED
TOOL_SCENE_OPEN_INHERITED,
TOOL_CREATE_2D_SCENE,
TOOL_CREATE_3D_SCENE,
TOOL_CREATE_USER_INTERFACE,
};
enum {
@ -134,6 +139,8 @@ class SceneTreeDock : public VBoxContainer {
Node *edited_scene;
EditorNode *editor;
VBoxContainer *create_root_dialog;
void _add_children_to_popup(Object *p_obj, int p_depth);
void _node_reparent(NodePath p_path, bool p_keep_global_xform);