Fix incorrect debug check for setters

the check read the return type of the setter, which doesn't exist and
lead to a segmentation fault. Now we check the first function parameter.
Probably a bad copy/paste of the getter case
This commit is contained in:
Benjamin Navarro 2021-10-18 09:01:16 +02:00
parent 523e0d80a8
commit 560d9a4cc0

View file

@ -980,7 +980,7 @@ void GDScriptAnalyzer::resolve_class_body(GDScriptParser::ClassNode *p_class) {
has_valid_setter = true;
#ifdef DEBUG_ENABLED
if (member.variable->datatype.builtin_type == Variant::INT && setter_function->return_type->datatype.builtin_type == Variant::FLOAT) {
if (member.variable->datatype.builtin_type == Variant::FLOAT && setter_function->parameters[0]->datatype.builtin_type == Variant::INT) {
parser->push_warning(member.variable, GDScriptWarning::NARROWING_CONVERSION);
}
#endif