Make same resize behavior for TextureButton with TextureFrame.

Remove property 'scale' of TextureButton which is not required any more.
This commit is contained in:
geequlim 2017-02-04 12:01:12 +08:00
parent 0c1c34ef22
commit 58a700e43e
2 changed files with 108 additions and 50 deletions

View file

@ -28,40 +28,32 @@
/*************************************************************************/
#include "texture_button.h"
Size2 TextureButton::get_minimum_size() const {
Size2 rscale;
if (normal.is_null()) {
if (pressed.is_null()) {
if (hover.is_null())
if (click_mask.is_null())
rscale= Size2();
Size2 size = Control::get_minimum_size();
if(!expand) {
if (normal.is_null()) {
if (pressed.is_null()) {
if (hover.is_null())
if (click_mask.is_null())
size=Size2();
else
size=click_mask->get_size();
else
rscale= click_mask->get_size();
else
rscale= hover->get_size();
size=hover->get_size();
} else
size=pressed->get_size();
} else
rscale=pressed->get_size();
} else
rscale= normal->get_size();
return rscale*scale.abs();
size=normal->get_size();
}
return size;
}
bool TextureButton::has_point(const Point2& p_point) const {
if (scale[0] == 0 || scale[1] == 0) {
return false;
}
Point2 ppos = p_point/scale.abs();
if (click_mask.is_valid()) {
Point2i p =ppos;
Point2i p = p_point;
if (p.x<0 || p.x>=click_mask->get_size().width || p.y<0 || p.y>=click_mask->get_size().height)
return false;
@ -71,6 +63,7 @@ bool TextureButton::has_point(const Point2& p_point) const {
return Control::has_point(p_point);
}
void TextureButton::_notification(int p_what) {
switch( p_what ) {
@ -119,17 +112,67 @@ void TextureButton::_notification(int p_what) {
}
if (texdraw.is_valid()) {
Rect2 drect(Point2(),texdraw->get_size()*scale);
draw_texture_rect(texdraw,drect,false,modulate);
Point2 ofs;
Size2 size = texdraw->get_size();
Rect2 tex_regin = Rect2(Point2(), texdraw->get_size());
bool tile = false;
if(expand) {
switch (stretch_mode) {
case TextureFrame::STRETCH_KEEP:
size = texdraw->get_size();
break;
case TextureFrame::STRETCH_SCALE_ON_EXPAND:
case TextureFrame::STRETCH_SCALE:
size = get_size();
break;
case TextureFrame::STRETCH_TILE:
size = get_size();
tile = true;
break;
case TextureFrame::STRETCH_KEEP_CENTERED:
ofs = (get_size() - texdraw->get_size())/2;
size = texdraw->get_size();
break;
case TextureFrame::STRETCH_KEEP_ASPECT_CENTERED:
case TextureFrame::STRETCH_KEEP_ASPECT: {
Size2 _size=get_size();
float tex_width = texdraw->get_width() * _size.height / texdraw->get_height();
float tex_height = _size.height;
if (tex_width > _size.width) {
tex_width = _size.width;
tex_height = texdraw->get_height() * tex_width / texdraw->get_width();
}
if (stretch_mode==TextureFrame::STRETCH_KEEP_ASPECT_CENTERED) {
ofs.x = (_size.width - tex_width)/2;
ofs.y = (_size.height - tex_height)/2;
}
size.width = tex_width;
size.height = tex_height;
} break;
case TextureFrame::STRETCH_KEEP_ASPECT_COVERED:{
size = get_size();
Size2 tex_size = texdraw->get_size();
Size2 scaleSize(size.width/tex_size.width, size.height/tex_size.height);
float scale = scaleSize.width > scaleSize.height? scaleSize.width : scaleSize.height;
Size2 scaledTexSize = tex_size * scale;
Point2 ofs = ((scaledTexSize - size) / scale).abs() / 2.0f;
tex_regin = Rect2(ofs, size/scale);
} break;
}
}
if (tile)
draw_texture_rect(texdraw,Rect2(ofs,size),tile,modulate);
else
draw_texture_rect_region(texdraw, Rect2(ofs, size), tex_regin, modulate);
}
if (has_focus() && focused.is_valid()) {
Rect2 drect(Point2(),focused->get_size()*scale);
Rect2 drect(Point2(), get_size());
draw_texture_rect(focused,drect,false,modulate);
};
} break;
}
}
@ -142,8 +185,9 @@ void TextureButton::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_disabled_texture","texture:Texture"),&TextureButton::set_disabled_texture);
ObjectTypeDB::bind_method(_MD("set_focused_texture","texture:Texture"),&TextureButton::set_focused_texture);
ObjectTypeDB::bind_method(_MD("set_click_mask","mask:BitMap"),&TextureButton::set_click_mask);
ObjectTypeDB::bind_method(_MD("set_texture_scale","scale"),&TextureButton::set_texture_scale);
ObjectTypeDB::bind_method(_MD("set_modulate","color"),&TextureButton::set_modulate);
ObjectTypeDB::bind_method(_MD("set_expand","enable"), &TextureButton::set_expand);
ObjectTypeDB::bind_method(_MD("set_stretch_mode","stretch_mode"), & TextureButton::set_stretch_mode );
ObjectTypeDB::bind_method(_MD("get_normal_texture:Texture"),&TextureButton::get_normal_texture);
ObjectTypeDB::bind_method(_MD("get_pressed_texture:Texture"),&TextureButton::get_pressed_texture);
@ -151,8 +195,10 @@ void TextureButton::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_disabled_texture:Texture"),&TextureButton::get_disabled_texture);
ObjectTypeDB::bind_method(_MD("get_focused_texture:Texture"),&TextureButton::get_focused_texture);
ObjectTypeDB::bind_method(_MD("get_click_mask:BitMap"),&TextureButton::get_click_mask);
ObjectTypeDB::bind_method(_MD("get_texture_scale"),&TextureButton::get_texture_scale);
ObjectTypeDB::bind_method(_MD("get_modulate"),&TextureButton::get_modulate);
ObjectTypeDB::bind_method(_MD("has_expand"), & TextureButton::has_expand);
ObjectTypeDB::bind_method(_MD("get_stretch_mode"), &TextureButton::get_stretch_mode);
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_normal_texture"), _SCS("get_normal_texture"));
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/pressed",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_pressed_texture"), _SCS("get_pressed_texture"));
@ -160,8 +206,9 @@ void TextureButton::_bind_methods() {
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/disabled",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_disabled_texture"), _SCS("get_disabled_texture"));
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/focused",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_focused_texture"), _SCS("get_focused_texture"));
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/click_mask",PROPERTY_HINT_RESOURCE_TYPE,"BitMap"), _SCS("set_click_mask"), _SCS("get_click_mask")) ;
ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2,"params/scale",PROPERTY_HINT_RANGE,"0.01,1024,0.01"), _SCS("set_texture_scale"), _SCS("get_texture_scale"));
ADD_PROPERTYNO(PropertyInfo(Variant::COLOR,"params/modulate"), _SCS("set_modulate"), _SCS("get_modulate"));
ADD_PROPERTYNO(PropertyInfo(Variant::COLOR,"modulate"), _SCS("set_modulate"), _SCS("get_modulate"));
ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "expand" ), _SCS("set_expand"),_SCS("has_expand"));
ADD_PROPERTYNO(PropertyInfo(Variant::INT, "stretch_mode",PROPERTY_HINT_ENUM,"Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), _SCS("set_stretch_mode"),_SCS("get_stretch_mode"));
}
@ -229,18 +276,6 @@ void TextureButton::set_focused_texture(const Ref<Texture>& p_focused) {
focused = p_focused;
};
void TextureButton::set_texture_scale(Size2 p_scale) {
scale=p_scale;
minimum_size_changed();
update();
}
Size2 TextureButton::get_texture_scale() const{
return scale;
}
void TextureButton::set_modulate(const Color& p_modulate) {
modulate=p_modulate;
update();
@ -250,8 +285,27 @@ Color TextureButton::get_modulate() const {
return modulate;
}
void TextureButton::set_expand(bool expand) {
this->expand = expand;
update();
}
bool TextureButton::has_expand() const {
return expand;
}
void TextureButton::set_stretch_mode(TextureFrame::StretchMode stretch_mode) {
this->stretch_mode = stretch_mode;
update();
}
TextureFrame::StretchMode TextureButton::get_stretch_mode() const {
return stretch_mode;
}
TextureButton::TextureButton() {
scale=Size2(1.0, 1.0);
modulate=Color(1,1,1);
expand=false;
stretch_mode=TextureFrame::STRETCH_KEEP;
}

View file

@ -31,6 +31,7 @@
#include "scene/gui/base_button.h"
#include "scene/resources/bit_mask.h"
#include "scene/gui/texture_frame.h"
class TextureButton : public BaseButton {
OBJ_TYPE( TextureButton, BaseButton );
@ -41,9 +42,9 @@ class TextureButton : public BaseButton {
Ref<Texture> disabled;
Ref<Texture> focused;
Ref<BitMap> click_mask;
Size2 scale;
Color modulate;
bool expand;
TextureFrame::StretchMode stretch_mode;
protected:
@ -68,12 +69,15 @@ public:
Ref<Texture> get_focused_texture() const;
Ref<BitMap> get_click_mask() const;
void set_texture_scale(Size2 p_scale);
Size2 get_texture_scale() const;
void set_modulate(const Color& p_modulate);
Color get_modulate() const;
void set_expand(bool expand);
bool has_expand() const;
void set_stretch_mode(TextureFrame::StretchMode stretch_mode);
TextureFrame::StretchMode get_stretch_mode() const;
TextureButton();
};