Fixed some popups not shrinking their size back when losing items.

(cherry picked from commit 7cbf301f31)
This commit is contained in:
Michael Alexsander Silva Dias 2018-03-27 16:04:45 -03:00 committed by Hein-Pieter van Braam
parent c8d0d38cab
commit 60bc0f79a7
2 changed files with 3 additions and 0 deletions

View file

@ -756,6 +756,7 @@ void AnimationTreeEditor::_gui_input(Ref<InputEvent> p_event) {
if (rclick_type == CLICK_INPUT_SLOT || rclick_type == CLICK_OUTPUT_SLOT) {
node_popup->clear();
node_popup->set_size(Size2(1, 1));
node_popup->add_item(TTR("Disconnect"), NODE_DISCONNECT);
if (anim_tree->node_get_type(rclick_node) == AnimationTreePlayer::NODE_TRANSITION) {
node_popup->add_item(TTR("Add Input"), NODE_ADD_INPUT);
@ -774,6 +775,7 @@ void AnimationTreeEditor::_gui_input(Ref<InputEvent> p_event) {
if (rclick_type == CLICK_NODE) {
node_popup->clear();
node_popup->set_size(Size2(1, 1));
node_popup->add_item(TTR("Rename"), NODE_RENAME);
node_popup->add_item(TTR("Remove"), NODE_ERASE);
if (anim_tree->node_get_type(rclick_node) == AnimationTreePlayer::NODE_TRANSITION)

View file

@ -1757,6 +1757,7 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
subresources.clear();
menu_subresources->clear();
menu_subresources->set_size(Size2(1, 1));
_add_children_to_popup(selection.front()->get(), 0);
if (menu->get_item_count() > 0)
menu->add_separator();