Vulkan: Use VK_NULL_HANDLE for handles, fixes 32-bit builds

Some Vulkan types are defined as "non dispatchable handles" and use a
different typedef on 32-bit and 64-bit systems (struct pointer on
64-bit, `uint64_t` otherwise).

0e78ffd1dc/include/vulkan/vulkan_core.h (L59-L65)

Contrarily to `NULL`, `nullptr` can't be converted to `uint64_t` so
build was now failing on 32-bit after converting the codebase from
using `NULL` to `nullptr`.

Fixes #37620.
This commit is contained in:
Rémi Verschelde 2020-04-06 10:17:42 +02:00
parent 94fab21348
commit 61342e5831
3 changed files with 11 additions and 10 deletions

View file

@ -29,6 +29,7 @@
/*************************************************************************/
#include "rendering_device_vulkan.h"
#include "core/hashfuncs.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
@ -1265,7 +1266,7 @@ Error RenderingDeviceVulkan::_buffer_free(Buffer *p_buffer) {
ERR_FAIL_COND_V(p_buffer->size == 0, ERR_INVALID_PARAMETER);
vmaDestroyBuffer(allocator, p_buffer->buffer, p_buffer->allocation);
p_buffer->buffer = nullptr;
p_buffer->buffer = VK_NULL_HANDLE;
p_buffer->allocation = nullptr;
p_buffer->size = 0;
@ -4250,7 +4251,7 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
VkWriteDescriptorSet write; //common header
write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
write.pNext = nullptr;
write.dstSet = nullptr; //will assign afterwards when everything is valid
write.dstSet = VK_NULL_HANDLE; //will assign afterwards when everything is valid
write.dstBinding = set_uniform.binding;
uint32_t type_size = 1;
@ -4363,7 +4364,7 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
"Texture (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") needs the TEXTURE_USAGE_SAMPLING_BIT usage flag set in order to be used as uniform.");
VkDescriptorImageInfo img_info;
img_info.sampler = nullptr;
img_info.sampler = VK_NULL_HANDLE;
img_info.imageView = texture->view;
if (texture->usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_RESOLVE_ATTACHMENT_BIT)) {
@ -4416,7 +4417,7 @@ RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms,
"Image (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") needs the TEXTURE_USAGE_STORAGE_BIT usage flag set in order to be used as uniform.");
VkDescriptorImageInfo img_info;
img_info.sampler = nullptr;
img_info.sampler = VK_NULL_HANDLE;
img_info.imageView = texture->view;
if (texture->owner.is_valid()) {
@ -5048,11 +5049,11 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma
graphics_pipeline_create_info.renderPass = fb_format.render_pass;
graphics_pipeline_create_info.subpass = 0;
graphics_pipeline_create_info.basePipelineHandle = nullptr;
graphics_pipeline_create_info.basePipelineHandle = VK_NULL_HANDLE;
graphics_pipeline_create_info.basePipelineIndex = 0;
RenderPipeline pipeline;
VkResult err = vkCreateGraphicsPipelines(device, nullptr, 1, &graphics_pipeline_create_info, nullptr, &pipeline.pipeline);
VkResult err = vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, &graphics_pipeline_create_info, nullptr, &pipeline.pipeline);
ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateGraphicsPipelines failed with error " + itos(err) + ".");
pipeline.set_formats = shader->set_formats;
@ -5121,11 +5122,11 @@ RID RenderingDeviceVulkan::compute_pipeline_create(RID p_shader) {
compute_pipeline_create_info.stage = shader->pipeline_stages[0];
compute_pipeline_create_info.layout = shader->pipeline_layout;
compute_pipeline_create_info.basePipelineHandle = nullptr;
compute_pipeline_create_info.basePipelineHandle = VK_NULL_HANDLE;
compute_pipeline_create_info.basePipelineIndex = 0;
ComputePipeline pipeline;
VkResult err = vkCreateComputePipelines(device, nullptr, 1, &compute_pipeline_create_info, nullptr, &pipeline.pipeline);
VkResult err = vkCreateComputePipelines(device, VK_NULL_HANDLE, 1, &compute_pipeline_create_info, nullptr, &pipeline.pipeline);
ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateComputePipelines failed with error " + itos(err) + ".");
pipeline.set_formats = shader->set_formats;

View file

@ -207,7 +207,7 @@ class RenderingDeviceVulkan : public RenderingDevice {
VkDescriptorBufferInfo buffer_info; //used for binding
Buffer() {
size = 0;
buffer = nullptr;
buffer = VK_NULL_HANDLE;
allocation = nullptr;
}
};

View file

@ -937,7 +937,7 @@ Error VulkanContext::_update_swap_chain(Window *window) {
/*compositeAlpha*/ compositeAlpha,
/*presentMode*/ swapchainPresentMode,
/*clipped*/ true,
/*oldSwapchain*/ nullptr,
/*oldSwapchain*/ VK_NULL_HANDLE,
};
err = fpCreateSwapchainKHR(device, &swapchain_ci, nullptr, &window->swapchain);