Change the 2D editor's snap to 8x8 by default

This commit is contained in:
xelivous 2020-01-03 19:23:49 -06:00
parent 34c71157f0
commit 64ae7feaa4

View file

@ -5250,7 +5250,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
view_offset = Point2(-150 - RULER_WIDTH, -95 - RULER_WIDTH);
previous_update_view_offset = view_offset; // Moves the view a little bit to the left so that (0,0) is visible. The values a relative to a 16/10 screen
grid_offset = Point2();
grid_step = Point2(10, 10);
grid_step = Point2(8, 8); // A power-of-two value works better as a default
primary_grid_steps = 8; // A power-of-two value works better as a default
grid_step_multiplier = 0;
snap_rotation_offset = 0;