FIx autocompletion for emit_particle in shader editor

This commit is contained in:
Yuri Roubinsky 2020-10-13 11:53:06 +03:00
parent bf37ab52b3
commit 6914597026
2 changed files with 59 additions and 1 deletions

View file

@ -5912,6 +5912,8 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
int instance_index = 0;
ShaderNode::Uniform::Scope uniform_scope = ShaderNode::Uniform::SCOPE_LOCAL;
stages = &p_functions;
while (tk.type != TK_EOF) {
switch (tk.type) {
case TK_RENDER_MODE: {
@ -7326,6 +7328,12 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
int idx = 0;
bool low_end = RenderingServer::get_singleton()->is_low_end();
if (stages && stages->has(skip_function)) {
for (const Map<StringName, StageFunctionInfo>::Element *E = (*stages)[skip_function].stage_functions.front(); E; E = E->next()) {
matches.insert(String(E->key()), ScriptCodeCompletionOption::KIND_FUNCTION);
}
}
while (builtin_func_defs[idx].name) {
if (low_end && builtin_func_defs[idx].high_end) {
idx++;
@ -7362,6 +7370,16 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
return OK;
} break;
case COMPLETION_CALL_ARGUMENTS: {
StringName block_function;
BlockNode *block = completion_block;
while (block) {
if (block->parent_function) {
block_function = block->parent_function->name;
}
block = block->parent_block;
}
for (int i = 0; i < shader->functions.size(); i++) {
if (!shader->functions[i].callable) {
continue;
@ -7421,6 +7439,45 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
String calltip;
bool low_end = RenderingServer::get_singleton()->is_low_end();
if (stages && stages->has(block_function)) {
for (const Map<StringName, StageFunctionInfo>::Element *E = (*stages)[block_function].stage_functions.front(); E; E = E->next()) {
if (completion_function == E->key()) {
calltip += get_datatype_name(E->get().return_type);
calltip += " ";
calltip += E->key();
calltip += "(";
for (int i = 0; i < E->get().arguments.size(); i++) {
if (i > 0) {
calltip += ", ";
} else {
calltip += " ";
}
if (i == completion_argument) {
calltip += char32_t(0xFFFF);
}
calltip += get_datatype_name(E->get().arguments[i].type);
calltip += " ";
calltip += E->get().arguments[i].name;
if (i == completion_argument) {
calltip += char32_t(0xFFFF);
}
}
if (E->get().arguments.size()) {
calltip += " ";
}
calltip += ")";
r_call_hint = calltip;
return OK;
}
}
}
while (builtin_func_defs[idx].name) {
if (low_end && builtin_func_defs[idx].high_end) {
idx++;
@ -7453,7 +7510,7 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
calltip += "(";
bool found_arg = false;
for (int i = 0; i < 4; i++) {
for (int i = 0; i < BuiltinFuncDef::MAX_ARGS - 1; i++) {
if (builtin_func_defs[idx].args[i] == TYPE_VOID) {
break;
}

View file

@ -846,6 +846,7 @@ private:
StringName completion_function;
StringName completion_struct;
int completion_argument;
const Map<StringName, FunctionInfo> *stages = nullptr;
bool _get_completable_identifier(BlockNode *p_block, CompletionType p_type, StringName &identifier);
static const BuiltinFuncDef builtin_func_defs[];